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Old 10/17/08, 12:54 PM   #826
Ohi
Piston Honda
 
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Blood Elf Mage
 
Thunderlord
Originally Posted by Camaris View Post
Recently I have been getting this error:

PitBull-3.0r1762\PitBull.lua:4802: attempt to index field 'colorConstants' (a nil value)
PitBull-3.0r1762\PitBull.lua:4976: in function `_PopulateUnitFrame'
PitBull-3.0r1762\PitBull.lua:5081: in function `object_method'
LibRockTimer-1.0-90232 (FuBar):289: in function <...Ons\FuBar\libs\LibRockTimer-1.0\LibRockTimer-1.0.lua:227>
Now, this seems to be the result of some kind of conflict, because it never occurs with just PitBull running. At first it seemed Auditor2 was to blame, but now an upgrade of FuBar gives the same error. As you can see in the error above, it appears to have something to do with LibRockTimer in FuBar!? I have no idea what all that means, though.
LibRockTimer-1.0-90232 (FuBar):289: in function <...Ons\FuBar\libs\LibRockTimer-1.0\LibRockTimer-1.0.lua:227>
Download LibRockTimer, it should fix it. It at least did for me.

LibRockTimer-1.0 - World of Warcraft - WowAce.com

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Old 10/18/08, 9:31 PM   #827
Joink
Von Kaiser
 
Orc Death Knight
 
Gorefiend
How do I disable pitbulls showing of my runes? Currently they just sit above the player frame and I cant figure out what I can do with them!

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Old 10/19/08, 2:58 PM   #828
lewp
Glass Joe
 
bob
Undead Shaman
 
No WoW Account (EU)
Originally Posted by Fendryl View Post
I ran into the same problem last night, there was some form of conflict with Pitbull, Chinchilla & CowTip and their libs. I just rolled back to my previous days version of Pitbull and everything was ok. With all this UI shakeup with curse, WAU, and such, it's probably a good idea to start doing daily UI backups for a while.
It seems Chinchilla isn't happy with a number of other mods lately - and I also had problems with the latest Pitbull. The unitframes were there, the only problem was that they were invisible. Going back to the previous version seemed to resolve it, so hopefully it'll be updated again soon. Glad I'm not the only one with the problem...

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Old 10/20/08, 1:28 PM   #829
 Andeh
The Titleless
 
Andeh
Goblin Rogue
 
No WoW Account
Originally Posted by lewp View Post
It seems Chinchilla isn't happy with a number of other mods lately - and I also had problems with the latest Pitbull. The unitframes were there, the only problem was that they were invisible. Going back to the previous version seemed to resolve it, so hopefully it'll be updated again soon. Glad I'm not the only one with the problem...
Whenever Pitbull goes invisible, I've solved it by comparing the Libs that it shares with Cartographer, Chinchilla, and Cowtip, then for the ones that are common, copying Pitbull's version to their folders. They all have still run fine after that, and Pitbull reappears.

This is an annoying feature of them not allowing us to disembed libraries... since mods all share a ton of libraries, its difficult to make sure that the best one is loaded. In the past near patch releases, there were many times when I would revert to a specific stable version of a library for a couple weeks until newer versions were actually stable for all mods.

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Old 10/21/08, 12:44 PM   #830
soylentorange
Glass Joe
 
Blood Elf Warlock
 
Drenden
I've been having an issue for a while with Pitbull where all of a sudden from time to time, my unit frames will just completely bug out. Usually it starts with the text on the unit frame disappearing, so I wind up with a plain colored bar for my target and target of target. Then it will stop registering changes in health and stay completely filled in. If my target or target of target change, the bar will not change color based on class. Sometimes I subsequently wind up being unable to type, press any buttons, or do anything, and I have to force quit the game.

I think this is a problem with Pitbull since it seems to start with an error in my unit frames and spread from there. For example, when I'm tanking and a mob is targetting me, I'll notice that my target of target frame (which should show my name and % of health) will stop displaying any text. Then I'll try to change targets, and my target's frame won't display text, and will stay the color of the class I'd been previously targetting and won't change at all if its health drops or whatnot.

Has anyone experienced anything like this themselves? I am running quite a few other mods besides Pitbull but again, I think Pitbull is where the problem stems from. I'm wondering if anyone here can shed any light on what's going on. It happens maybe a few times a week, and it's really annoying when I'm tanking, because it often leads to me having to immediately force quit and restart the game - which usually leads to a wipe. Thanks >.<

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Old 10/22/08, 1:58 PM   #831
Leighlu
Banned
 
Night Elf Hunter
 
Suramar
Originally Posted by soylentorange View Post
I've been having an issue for a while with Pitbull where all of a sudden from time to time, my unit frames will just completely bug out. Has anyone experienced anything like this themselves?
The only thing kind of related I've seen post-patch was on my Paladin. For absolutely no reason, the 3D characters (player and target) disappeared after a few days of playing. (I'd copied the layout from my hunter main to all my alts, and it only occured on the pally.) Trying to copy the layout from my main again didn't restore the option?

I dug around and found the option turned off on the Pally, but still have no idea what turned it off.

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Old 10/22/08, 2:00 PM   #832
• Snowy
Mitt Romney?
 
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Blood Elf Priest
 
Mal'Ganis
Originally Posted by soylentorange View Post
I've been having an issue for a while with Pitbull where all of a sudden from time to time, my unit frames will just completely bug out. Usually it starts with the text on the unit frame disappearing, so I wind up with a plain colored bar for my target and target of target. Then it will stop registering changes in health and stay completely filled in. If my target or target of target change, the bar will not change color based on class. Sometimes I subsequently wind up being unable to type, press any buttons, or do anything, and I have to force quit the game.
FWIW I run into this same issue on occasion -- reloading the UI fixes it for me.

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Old 10/22/08, 3:43 PM   #833
Onyki
Von Kaiser
 
Dwarf Warrior
 
Hyjal (EU)
I used to get the same problem, I have fixed it by installing all frameworks (ace2, ace3 and rock) separately in their own folder. (I hope we will get a way to easily install disembedded addon again),

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Old 10/22/08, 6:50 PM   #834
f1reburn
Piston Honda
 
Troll Mage
 
Scarshield Legion (EU)
I frequently get this error with Pitbull, I haven't completely found the root of the problem yet, but I think it has to do with mouseovering other frames. Anyone know how to fix this?

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Old 10/23/08, 4:27 AM   #835
amele
Von Kaiser
 
Undead Rogue
 
Skullcrusher
Originally Posted by f1reburn View Post
I frequently get this error with Pitbull, I haven't completely found the root of the problem yet, but I think it has to do with mouseovering other frames. Anyone know how to fix this?
are you certain it's pitbull actually throwing the error?

I had what looked like tooltip errors for awhile, turned out it was moveanything and not my tooltip addon.

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Old 10/23/08, 4:43 AM   #836
Rabenblut
Glass Joe
 
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Blood Elf Paladin
 
Madmortem (EU)
AuraDuration-Problem

I implemented a text-area to display the leftover-time of my beacon of light-spell.

AuraDuration("Glaubensflamme"):FormatDuration(""):Color("ffffff")

(Glaubensflamme is the german translation of the buff I gain when casting BoL. It lasts 1min)

This works like a charm ... until I finish my first HolyLight-Spell and gain another buff

Holy Light or the buff that follows Holy Light seems to reset the BoL-Timer ... it starts at 0:59 again... and again ... and again ... everytime I use HolyLight.

This bug is repeatable with other buffs ... the timers won´t work correct for divineshield or other buffs too


Can anybody explain this or tell me how to fix this ?

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Old 10/23/08, 9:01 AM   #837
f1reburn
Piston Honda
 
Troll Mage
 
Scarshield Legion (EU)
Originally Posted by amele View Post
are you certain it's pitbull actually throwing the error?

I had what looked like tooltip errors for awhile, turned out it was moveanything and not my tooltip addon.
To test this, I disabled all my addons except Pitbull, and I still get the same error. I can reproduce that error by getting into combat with a mob, then mouseovering my target frame.

Edit: Actually, looking at the comments on PitBull - World of Warcraft - WowAce.com, it seems like I'm not the only one with the error.

Last edited by f1reburn : 10/23/08 at 9:06 AM.

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Old 10/23/08, 9:24 AM   #838
Daboran
King Hippo
 
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Tauren Druid
 
Twisting Nether (EU)
Originally Posted by f1reburn View Post
To test this, I disabled all my addons except Pitbull, and I still get the same error. I can reproduce that error by getting into combat with a mob, then mouseovering my target frame.

Edit: Actually, looking at the comments on PitBull - World of Warcraft - WowAce.com, it seems like I'm not the only one with the error.
You're not the only one no - same here. Thing is though, I have a feeling it only crept in relatively recently. I'm getting a similar error quoting dropdownui when i relog which doesnt happen if close down the game completely then log in.

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Old 10/24/08, 9:14 AM   #839
Camaris
Piston Honda
 
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Human Paladin
 
Kul Tiras (EU)
The current buff filters do not show Beacon of Light and Light's Beacon on my paladin (ie. I don't see them on targets when I enable buff filtering). Can anyone tell me where/how these filters are defined so I can add these two spells myself?

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Old 10/24/08, 10:17 AM   #840
Mordekhuul
Don Flamenco
 
Orc Warlock
 
Terenas
Originally Posted by Camaris View Post
The current buff filters do not show Beacon of Light and Light's Beacon on my paladin (ie. I don't see them on targets when I enable buff filtering). Can anyone tell me where/how these filters are defined so I can add these two spells myself?
For debuffs, I know that it is a two step process. You have to add the debuff to either auras or statuses (I forget which name is used for the selection), and then you have to add it to the center icon or wherever you want it displayed.

I imagine it is similar for buffs, though from work I have no way to verify for you. I will, if no one does before I get home today.

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