 |
| Welcome to Elitist Jerks |
We're testing some new features on the site regarding OpenID registration and coordination with gamerDNA. If you experience any issues with registering an account, please take the time to fill out a report and send it to this e-mail address. We would appreciate any assistance you could provide in making sure everything is functioning as intended. Thanks!
If this is your first visit, please be sure to check out the FAQ and the forum rules. Users must register to post and new registrations are subject to a one day "mute" period to get acquainted with the community.
|
06/21/07, 10:04 PM
|
#226
|
|
Von Kaiser
Human Rogue
Silvermoon (EU)
|
Originally Posted by jurgen
Curious as to how I can expand my combat log range to 200 yards and/or confirm it's been done once I have. thanks in advance
edit: if this has been answered before I'm sorry
|
I'm a bit confused. Bigwigs coders together with Deadly bossmod coders claim it is impossible to set the combat log range to anything other then default since patch .12
So what is right now? Can anybody clarify?
for reference :
http://www.deadlybossmods.com/forum/viewtopic.php?t=89
http://www.wowace.com/forums/index.p...98248#msg98248
|
|
|
|
|
|
06/21/07, 10:11 PM
|
#227
|
|
Bald Bull
Blood Elf Paladin
Jaedenar (EU)
|
Originally Posted by Malan
No you'll be fine.
Question - Is WWS unable to parse Demo Shout being applied to a mob? None of my local hosted ones show it and I'm curious if it just can't pick that up or if my warriors are really that lazy.
|
This is our last tidewalker kill (where I spent most of my time shouting on TS when demo/TC isnt on):
http://www.lossendil.com/wws/?report...153-14798&a=95
As you can see in tidewalkers debuffs, demo is listed. I'm assuming it works the same as SnD though, so when its refreshed in time, it doesnt display. (since I can say for sure it never dropped of longer than 10 seconds)
I'll run that log on the local hosted one now and edit with the results.
edit: I'm not even seeing a 'debuff' section for the local hosted one.
|
|
|
|
|
|
06/21/07, 10:57 PM
|
#228
|
|
postcount++
Malan
Tauren Shaman
No WoW Account
|
Yah WWS is kind of ticking me off now. The local hosted version sucks. Its obviously quite old and missing all kinds of information. The hosted ones only last 30 days. I don't want 30 days of reports, I want them there for as long as I want.
|
Shitting up every single thread on EJ since '06
|
|
|
|
06/21/07, 11:27 PM
|
#229
|
|
Bald Bull
Blood Elf Paladin
Jaedenar (EU)
|
Since he always stated something about possibly deleting the reports, I've been keeping the on my hard drive. 520mb and counting.
I'd love the local hosted one to have more functions, but I suppose Lossendil is doing this on purpose to make people shift to a subscription plan. (which, even though the information comes in handy, isnt worth it imo)
|
|
|
|
|
|
06/22/07, 1:03 AM
|
#230
|
|
Von Kaiser
|
Originally Posted by Malan
Yah WWS is kind of ticking me off now. The local hosted version sucks. Its obviously quite old and missing all kinds of information. The hosted ones only last 30 days. I don't want 30 days of reports, I want them there for as long as I want.
|
Yea, it kind of sucks that you can't locally host reports with as much detail as the hosted ones. What I've started to do is use the built in Log Roller and am now keeping an archive of every combat log. That combined with using Logger Head makes everything pretty simple.
|
|
|
|
|
|
06/22/07, 9:33 AM
|
#231
|
|
postcount++
Malan
Tauren Shaman
No WoW Account
|
What does keeping an archive of the logs do for you?
|
Shitting up every single thread on EJ since '06
|
|
|
|
06/22/07, 9:56 AM
|
#232
|
|
Co-starring: The Egg
Blood Elf Paladin
Azjol-Nerub (EU)
|
Originally Posted by enno
|
It was going to be changed but the change didn't go through. I'm completely certain extending the combat log range still works as my own (unsynched) Recount is basically accurate with other people's synched mods even on fights which take place over a large area, for example at Lurker I never miss a death for a Coilfang Ambusher, even when I'm as far away as possible, and that's well over what the default combat log range is.
|
buff /bʌf/ Pronunciation[buhf]
–verb (used with object)
- to reduce or deaden the force of
|
|
|
|
06/22/07, 10:00 AM
|
#233
|
|
Great Tiger
|
Originally Posted by Malan
Yah WWS is kind of ticking me off now. The local hosted version sucks. Its obviously quite old and missing all kinds of information. The hosted ones only last 30 days. I don't want 30 days of reports, I want them there for as long as I want.
|
I've wondered if someone would be able to make a report autohoster... where you could store the logs somewhere and when someone clicks the link it runs the log through WWS and hosts the report. I'm sure it's possible, but might not be worth the effort.
I try to hang on to the logs in case someone wants the data in the future, but I haven't done regular enough parsing for it to be useful yet.
|
|
|
|
|
06/22/07, 10:42 AM
|
#234
|
|
Piston Honda
Night Elf Druid
Jubei'Thos
|
Originally Posted by Malan
Yah WWS is kind of ticking me off now. The local hosted version sucks. Its obviously quite old and missing all kinds of information. The hosted ones only last 30 days. I don't want 30 days of reports, I want them there for as long as I want.
|
Solution: Pay for guild account.
Solution2: Save your logs and re-up them when you need to look at them.
|
|
|
|
|
|
06/22/07, 11:54 AM
|
#235
|
|
Bald Bull
|
Originally Posted by Cel
I've wondered if someone would be able to make a report autohoster... where you could store the logs somewhere and when someone clicks the link it runs the log through WWS and hosts the report. I'm sure it's possible, but might not be worth the effort.
|
It'd be pretty trivial to write -- wget already does most of what you'd need. The problem is that it'd probably be illegal to use (as the WWS reports are copyrighted), and the entire point of it would be to get something he's charging for without paying him.
|
|
|
|
|
|
06/22/07, 2:46 PM
|
#236
|
|
Bald Bull
Night Elf Druid
Tichondrius
|
I just noticed the Browse Log File and Filter feature.
Now I have to figure out what to do with it. So far the only ideas I have are for seeing who is suffering from casting lag issues and a good idea of what the damage output from a boss is like.
|
|
|
|
|
|
06/22/07, 4:00 PM
|
#237
|
|
Bald Bull
Gnome Warrior
Earthen Ring
|
Originally Posted by Malan
What does keeping an archive of the logs do for you?
|
I keep every raid combat log we generate in plain text, and I upload WWS parses to our web server as well as Lossendil's hosted server, just because I'm paranoid and he might go away someday.
|
|
|
|
|
|
06/22/07, 4:21 PM
|
#238
|
|
Bald Bull
Night Elf Warrior
Proudmoore
|
Originally Posted by Malan
Yah WWS is kind of ticking me off now. The local hosted version sucks. Its obviously quite old and missing all kinds of information. The hosted ones only last 30 days. I don't want 30 days of reports, I want them there for as long as I want.
|
I paid for a 3 month subscription for the ultimate version of the online hosting. Cost a whopping $27. And I'm really really happy with it so far, I no longer need to manually trim the combat log before uploading - I just host the full 30mb log file for our entire dungeon run and it splits everything out nicely for me, including boss attempts that don't result in kills and trash. The additional features are totally worth such a small fee in my opinion.
Just take a collection from folk in the guild if you don't want one person covering the entire cost, or have folk take turns in paying for a month.
I see my small contribution as incentive for Lossendil to keep making improvements, which I feel is totally worth the cost.
|
|
|
|
|
|
06/22/07, 4:30 PM
|
#239
|
|
Glass Joe
Tauren Hunter
Eldre'Thalas (EU)
|
|
I've wondered if someone would be able to make a report autohoster... where you could store the logs somewhere and when someone clicks the link it runs the log through WWS and hosts the report. I'm sure it's possible, but might not be worth the effort.
|
I really don't mind if someone reuploads a report manually from time to time. But I wouldn't appreciate an automatic system that would rehost all logs after expiration. This would stress the system, and I would have to create counter-measures that could bother all users. Feel free to use the system, but dont abuse...
As for server reports being richer than client ones, and why you can't host server reports on your own PHP web site, I've talked about it countless times on the WWS forum :
http://www.lossendil.com/forum/viewt...hp?p=3389#3389
http://www.lossendil.com/forum/viewt...hp?p=1393#1393
etc...
These are mostly technical reasons. In short :
- Static client reports can not be as rich as dynamic server reports, ot they would grow from 600 Kb to 600 Mb !
- The server is written in J2EE, not in PHP. Even if I made the server code available, less than 1% of guilds would have the competences and hardware to install it.
- I personaly think that PHP is unfit for what the WWS server does, someone could maybe prove me wrong...
- It is true that I could bring back SOME features of the server to the client (mitigation details for example), but I simply don't have enough time. But the WWS client is Open Source ( http://www.lossendil.com/forum/viewtopic.php?t=170), so if someone seriously want to update and enhance the client, it is possible, and I'll be glad to help.
I just noticed the Browse Log File and Filter feature.
Now I have to figure out what to do with it. So far the only ideas I have are for seeing who is suffering from casting lag issues and a good idea of what the damage output from a boss is like.
|
The primary use of this feature is to check cast-sequences of other players, but you can make other creative uses of the feature. If you think of something, or if you need more filtering options, come to my forum to discuss it 
|
|
|
|
|
|
06/22/07, 7:12 PM
|
#240
|
|
Piston Honda
|
Does anyone that uses AutoCL know how I could modify it to have 200 as the max combat log distance as opposed to the 100 that's defaulted? Also from my testing with log range increasing, at least the commands still edit the config.wtf file when you do input them. Whether or not they are doing anything is something I wanted to test when we do Vashj or Void Reaver next time with 200 yard range vs 100 to see if it picks anything else up.
P.S. lossendil, I've tried registering an account on your website twice now with 2 different emails but I never get a confirmation email to activate my account. I also tried re-registering and it confirmed that my email and username are both in use, and then attempting a forgot password verifies that the account is still inactive. Any reason I'm not getting the activation emails? I couldn't find any way to contact you other than here because I can't PM or get your email without first logging in there  The account is under the username raencloud.
|
|
|
|
|
|
06/23/07, 2:32 PM
|
#241
|
|
postcount++
Malan
Tauren Shaman
No WoW Account
|

Originally Posted by lossendil
As for server reports being richer than client ones, and why you can't host server reports on your own PHP web site, I've talked about it countless times on the WWS forum :
http://www.lossendil.com/forum/viewt...hp?p=3389#3389
http://www.lossendil.com/forum/viewt...hp?p=1393#1393
etc...
These are mostly technical reasons. In short :
- Static client reports can not be as rich as dynamic server reports, ot they would grow from 600 Kb to 600 Mb !
- The server is written in J2EE, not in PHP. Even if I made the server code available, less than 1% of guilds would have the competences and hardware to install it.
- I personaly think that PHP is unfit for what the WWS server does, someone could maybe prove me wrong...
- It is true that I could bring back SOME features of the server to the client (mitigation details for example), but I simply don't have enough time. But the WWS client is Open Source ( http://www.lossendil.com/forum/viewtopic.php?t=170), so if someone seriously want to update and enhance the client, it is possible, and I'll be glad to help.
|
Ah well I certainly haven't been reading the forums over there so that would explain why I've not seen them. I'm not asking for the local hosted ones to be as "pretty" or as "dynamic" as the hosted ones - my issue is that things are just flat out not included in the hosted version. Example - this week it appeared that not a single boss was being debuffed by Demo Shout. Reason? The Local Hosting version does not pick it up! But the hosted one does. Stats are calculated in totally different manners on the local hosting version as well.
|
Shitting up every single thread on EJ since '06
|
|
|
|
06/23/07, 9:10 PM
|
#242
|
|
Glass Joe
|
There is static, dynamic: display code only, possible with every language (even xslt!) and dynamic + J2EE + have fun setting up tomcat / jetty & hibernate & "art of .war".
With MCLA, I'm aiming for #2. The project is still going. Currently the processing is a 3 pass system:
1: text -> pattern + capture groups
2: pattern + data -> events
3: run modules and addons, save stats
The first three can be run locally, the final report is <50kB .txt.gz, perfect for long term archiving.
Combined with some display code to run on a webserver, you can do stuff like: http://digibites.net/mcla/reports/report.php - this page displays all the data gathered pass 3, +more detailed than WWS, the online version.
Even in pure php, the performance of the processing isn't that bad. 5 seconds for pass 1 (preg_match fun!), 2 seconds for pass 2 and less than one for pass 3 (overheal and sums2 module, incl export). That's for a pre-cropped 21k lines log, time is lineair to length. The display code is about as fast as your templates are, ungzip + deserialize is done in 5ms.
(Too bad the code is still a bit of a mess, p1+2 is a .bat & cmdline app, same for p3 but worse, with hardcoded filenames, still lots of missing features. Add that I'm on vacation for a week from Wednesday, it's going to be a while till release...)
[edit]
Started on frontend code, dev version: http://digibites.net/mcla/reports/
Last edited by Miles : 06/24/07 at 8:26 PM.
Reason: added dev version link.
|
|
|
|
|
|
06/24/07, 10:30 AM
|
#243
|
|
Von Kaiser
|
I am having a little trouble collecting people's logs so I can synch them. I am trying to get people to email the logs to me, but their logs are rather large and people are getting frustrated. How do other people deal with this?
|
|
|
|
|
|
06/24/07, 11:18 AM
|
#244
|
|
Piston Honda
Orc Shaman
Vek'nilash (EU)
|
Originally Posted by Severed
I am having a little trouble collecting people's logs so I can synch them. I am trying to get people to email the logs to me, but their logs are rather large and people are getting frustrated. How do other people deal with this?
|
Reports are plain text, so you can zip them to about 10% of the original size. That helps a lot.
Also make sure people change the filename to something like DungeonX_PlayerY.txt. Having to merge 5 versions of Wowcombatlog.txt can get a little confusing :p
|
|
|
|
|
|
06/26/07, 12:05 PM
|
#245
|
|
Glass Joe
|

Originally Posted by lossendil
I really don't mind if someone reuploads a report manually from time to time. But I wouldn't appreciate an automatic system that would rehost all logs after expiration. This would stress the system, and I would have to create counter-measures that could bother all users. Feel free to use the system, but dont abuse...
As for server reports being richer than client ones, and why you can't host server reports on your own PHP web site, I've talked about it countless times on the WWS forum :
http://www.lossendil.com/forum/viewt...hp?p=3389#3389
http://www.lossendil.com/forum/viewt...hp?p=1393#1393
etc...
These are mostly technical reasons. In short :
- Static client reports can not be as rich as dynamic server reports, ot they would grow from 600 Kb to 600 Mb !
- The server is written in J2EE, not in PHP. Even if I made the server code available, less than 1% of guilds would have the competences and hardware to install it.
- I personaly think that PHP is unfit for what the WWS server does, someone could maybe prove me wrong...
- It is true that I could bring back SOME features of the server to the client (mitigation details for example), but I simply don't have enough time. But the WWS client is Open Source ( http://www.lossendil.com/forum/viewtopic.php?t=170), so if someone seriously want to update and enhance the client, it is possible, and I'll be glad to help.
|
Interesting. Didn't realize that it was really that dynamic and using J2EE.
|
|
|
|
|
|
06/26/07, 1:42 PM
|
#246
|
|
Paid $25 To Raid
Draenei Shaman
Burning Blade
|
Originally Posted by Raencloud
Does anyone that uses AutoCL know how I could modify it to have 200 as the max combat log distance as opposed to the 100 that's defaulted? Also from my testing with log range increasing, at least the commands still edit the config.wtf file when you do input them. Whether or not they are doing anything is something I wanted to test when we do Vashj or Void Reaver next time with 200 yard range vs 100 to see if it picks anything else up.
|
Use LoggerHead instead of AutoCL; I kept having this problem with AutoCL not letting me use 200 yard range.
|
|
|
|
|
|
06/26/07, 3:33 PM
|
#247
|
|
Bald Bull
Gnome Mage
Cenarion Circle
|
Originally Posted by Rob
Use LoggerHead instead of AutoCL; I kept having this problem with AutoCL not letting me use 200 yard range.
|
Thanks for this. I'll try it tonight, but now that I actually took the time to skim autoCL's code, it's obviously the culprit. It sets the maximum range for most things to around 50 yards, and resets it back to that every time you zone into the instance. That explains why even when I put the variables into a macro and ran it at the start of the raid, it somehow got reset.
|
|
|
|
|
|
06/26/07, 3:43 PM
|
#248
|
|
Throbbing Bollocks
Scheme
Undead Rogue
No WoW Account
|
Originally Posted by lossendil
- The server is written in J2EE, not in PHP. Even if I made the server code available, less than 1% of guilds would have the competences and hardware to install it.
|
I think you may be underestimating the amount of in-house technical competency a lot of guilds have. System administration and software development are not exactly fringe/niche professions anymore.
In any case, even if your 1% figure was correct, you'd still stand to gain some decent revenue just from licensing/update fees from those who would choose to go the self-hosting route. Many of us already pay for decent forum software and dedicated servers, so shelling out a little more for your server software wouldn't be that big a deal.
|
|
|
|
|
|
06/26/07, 3:54 PM
|
#249
|
|
Bald Bull
Gnome Mage
Cenarion Circle
|
My company's website is built on J2EE / Tomcat / postgres / Apache, so I'd personally feel comfortable running a local copy of WWS  But honestly now that there are paid accounts, I don't really see the value in a local install besides showing off. At least from lossendil's perspective, I don't think the cost:benefit ratio really makes sense for him.
Can you imagine the support nightmare involved in trying to walk a non-technical person through setting up all the dependencies? Not to mention liability concerns when they do it wrong, get hacked, and come banging on his door screaming bloody murder?
I'd be happy to get a sparsely-documented copy of the source to play with for shits, but I don't think it's the best use of his time.
|
|
|
|
|
|
06/26/07, 9:07 PM
|
#250
|
|
Glass Joe
Tauren Hunter
Eldre'Thalas (EU)
|
Originally Posted by Docjowles
Can you imagine the support nightmare involved in trying to walk a non-technical person through setting up all the dependencies? Not to mention liability concerns when they do it wrong, get hacked, and come banging on his door screaming bloody murder?
|
Mustache-doc understands where the problem is
Yep, it would be a support nightmare, with all the "hey come on I've setup tomcat on my laptop" guys crying for assistance. Doing support for the client and the server have made me extremly wary...
Besides, releasing the server code would mean packaging, documentation, configuration, upgrades, etc... And these can easily sum up to 50% of a project time.
So : no no no
Originally Posted by Docjowles
I'd be happy to get a sparsely-documented copy of the source to play with for shits, but I don't think it's the best use of his time.
|
Be my guest : WWS client source code is available here http://www.lossendil.com/forum/viewtopic.php?t=170
The server code has become somewhat different for the Model, Events, Abilities and Writer, but the general idea is there, and there is also the full up-to-date parser.
|
|
|
|
|
|
Similar Threads
|
| Thread |
Thread Starter |
Forum |
Replies |
Last Post |
| Raiding Stats |
Alshevok |
The Dung Heap |
1 |
05/26/07 4:52 PM |
| Paladin Stats |
Alshevok |
Class Mechanics |
2 |
05/25/07 12:50 AM |
| New Flask Stats |
Cryect |
Public Discussion |
91 |
04/15/07 12:22 PM |
| All gem stats for BC |
Celebrimor |
Public Discussion |
11 |
10/03/06 9:53 PM |
|