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Old 04/25/07, 3:27 PM   #16
♦ Praetorian
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Mal'Ganis
Hmm, it's possible I'm an idiot! Let me look closer at this later.

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Old 04/25/07, 3:33 PM   #17
 Hamlet
<Druid Trainer>
 
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Tauren Druid
 
Mal'Ganis
Originally Posted by Praetorian View Post
The wws-history functionality is a part of WWS. The problem is that I can only figure out how to generate it locally. If I were to upload it to our FTP, all the links would still be to files on my personal drive. I'm wondering if this is the result of a custom script to replace all local filepaths with the appropriate URLs, or if this is built into WWS somehow.
Have you actually tried uploading the /wws-history/ folder that it generates automatically? That's all that I did, and I got this:

http://www.sigilguild.net/hamlet/WWS/wws-history/


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Old 04/25/07, 3:38 PM   #18
♦ Praetorian
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Sure enough, I'm dumb. Alright, that's good then -- I hadn't poked around the XML,.

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Old 04/25/07, 4:00 PM   #19
 Asgorath
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Mal'Ganis
When generating logs, do you guys all use the trim feature to get the data for a specific boss fight? Do you typically have /combatlog enabled for the entire raid, or just for the boss fights? I'm still figuring out what all the options mean, and I must say the auto-split feature of the hosted reports is really nice. Haven't been using WWS for very long, and I'm sure I'm just missing something obvious here.

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Old 04/25/07, 4:10 PM   #20
Cel
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Originally Posted by Asgorath View Post
When generating logs, do you guys all use the trim feature to get the data for a specific boss fight? Do you typically have /combatlog enabled for the entire raid, or just for the boss fights? I'm still figuring out what all the options mean, and I must say the auto-split feature of the hosted reports is really nice. Haven't been using WWS for very long, and I'm sure I'm just missing something obvious here.
This is something I was wondering about. I was thinking there might be a way to get the locally saved reports to split like the hosted ones do, but I don't know how to do that.

"There is much pleasure to be gained from useless knowledge." - Bertrand Russell

Alpha is recruiting... go go.

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Old 04/25/07, 4:15 PM   #21
The Iron Colonel
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Mug'thol
This is a little bit more of a "how to read WWS" question than a configuration question, but I'll fire it off anyhow:

I'm currently trying to figure out what the average clipped time on my autoshots is based on WWS, and I'm not exactly sure how to do that. From the original dump that Alcaras posted
http://humility.subcreation.net/raids/20070424-gruul/
and I click on my name (Herne). It says I was dpsing for 6 minutes at 95% presence - does this mean I was dpsing for 342 seconds (6*60*0.95=342) or that I was dpsing for 6 minutes which was 95% of the time I was in combat (which would be the entire length of the fight, since I didn't die)? I'm unclear as to how to determine my actual amount of time spent dpsing in the fight (I can time it using my damage meters locally, but I figured if we're gonna have WWS anyway I may as well just save my compy the resources and turn off the damage meter).

Assuming that the 95% presence takes into account the time I spent stoned (lol) during Gruul, I'd then take the time spent dpsing (342 seconds) and divide my auto shots into it to get time between autoshots (on average) and then compare that with my modified weapon speed - all of which I can do. I guess I'm just asking about how WWS times things and what the 95% presence means.

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Old 04/25/07, 4:27 PM   #22
Rikktor
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On encounters that have a larger-than-usual combat range we've used multiple people to log at the same time and then used the script to combine them; this stabbed us in the back when Gurgthock played detective and found out that my system clock was different than Sebudai's, causing some things to be logged twice and creating a lot more work for Seb in redoing all the old logs.

When I did log, however, I had /combatlog on all the time and extracted the appropriate boss encounters by highlighting and scrolling up in Notepad (which took a good 5 minutes per boss). Is there a more efficient way to do this? I'm not totally familiar with all of the intricacies that come with the program.

I've found WWS to be invaluable for comparing my damage with the other Warlocks. The number of DoT ticks is what interests me the most, for instance trying to max out the number of ticks you can get on Leotheras without pulling aggro after a whirlwind, or just seeing the difference in the number of ticks of each DoT.

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Old 04/25/07, 4:46 PM   #23
Lucrettert
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Just a quick question, is the combatlog that gets generated affected by combat log mods? Also do you have to have all the options checked off to track everyone?

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Old 04/25/07, 4:47 PM   #24
 Asgorath
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Originally Posted by Rikktor View Post
When I did log, however, I had /combatlog on all the time and extracted the appropriate boss encounters by highlighting and scrolling up in Notepad (which took a good 5 minutes per boss). Is there a more efficient way to do this? I'm not totally familiar with all of the intricacies that come with the program.
That's kinda what I figured, given the fact that wow.exe locks the log file even when logging isn't enabled (preventing you from renaming the file and starting a fresh log). I'm sure it would be possible to replicate the hosted log split feature, where you just feed in a single log from the whole raid and get a bunch of files that correspond to each boss kill or attempt. From reading the WWS forums, it sounds like this won't ever be added to the standalone WWS parser, so it'd have to be a preprocessing step before you fire up WWS.

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Old 04/25/07, 4:54 PM   #25
The Iron Colonel
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Mug'thol
Originally Posted by Asgorath View Post
That's kinda what I figured, given the fact that wow.exe locks the log file even when logging isn't enabled (preventing you from renaming the file and starting a fresh log). I'm sure it would be possible to replicate the hosted log split feature, where you just feed in a single log from the whole raid and get a bunch of files that correspond to each boss kill or attempt. From reading the WWS forums, it sounds like this won't ever be added to the standalone WWS parser, so it'd have to be a preprocessing step before you fire up WWS.
Sounds like it's purely an issue of identifying start and end points of boss fights and then breaking the file into smaller bits, which should be a fairly trivial task for anyone who knows anything about programming (i.e. not me). My only concern would be if the WWS parser has specific tags it seeks when doing its thing that preprocessing might screw up.

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Old 04/25/07, 5:05 PM   #26
Brando
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Uldum
I think what would be helpful is if a veteran user of WWS could come up with a best practices type of post to help the uninitiated. Something along the lines of what do you change in your WTF folder for the combat log range, how often do you need to do this, do you rename each combat log and if so what is the easiest way to do so, etc.

I know that this info is already here on these boards in a myriad of posts but since this thread is specifically about WWS it might not be a bad idea to collate all that info here.

Last edited by Brando : 04/25/07 at 5:36 PM.

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Old 04/25/07, 6:40 PM   #27
tsigo
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Tsigo
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Originally Posted by Lucrettert View Post
Just a quick question, is the combatlog that gets generated affected by combat log mods? Also do you have to have all the options checked off to track everyone?
/combatlog is entirely external from the game's interface. Nothing you do to the interface will have any effect on what does and doesn't get recorded in the log file. It simply records everything you're in range of.

Sebudai can probably go into greater detail, but here's a basic rundown of what we do:

Before each attempt on a boss Sebudai drops a Sentry Totem. That way each attempt is separated by "Sebudai gains Sentry Totem." in the combat log, and that's a string that should never appear during an actual encounter. If/when the boss dies, the log will have "[Boss Name] dies." so you search from that, up to the last Sentry Totem gain, and that's your log.

Anyone else who was logging mails their section of the log to Seb, he deletes Rikktor's log immediately, then runs the WWS parser, saves it locally, uploads both the wws-history and the new wws-YYYYMMDD-HHMM folders to our server and that's it. Actually all you really need to upload from wws-history is the updated .xml file in that folder, I believe, but whatever!

Unfortunately the hosted version of WWS is rapidly becoming a lot better than the "local" version, because I would really prefer to have all our logs on our own server, with the History index like we have now.

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Old 04/25/07, 6:50 PM   #28
 sadris
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Originally Posted by tsigo View Post
Anyone else who was logging mails their section of the log to Seb, he deletes Rikktor's log immediately, then runs the WWS parser, saves it locally, uploads both the wws-history and the new wws-YYYYMMDD-HHMM folders to our server and that's it. Actually all you really need to upload from wws-history is the updated .xml file in that folder, I believe, but whatever!
Owned.

http://elitistjerks.com/showthread.p...171#post331171

At the time of this error, Rikktor was using a machine which was only getting 2fps, so it WWS could have had trouble syncing up the events (as they were recorded at different timestamps).

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Old 04/26/07, 10:10 AM   #29
Kas
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Goblin Shaman
 
<OGC>
Dunemaul
The local version has some ability to split logs.

On the Logs and Reports Panel, there is a Trim Logs option that when selected gives you a drop down of mobs in the combat log.

Trim logs : Trims the log data, by choosing to start and end the report when a given mob is first seen or last-seen

I haven't expriemented with it much yet so I don't know if it's the same logic as the hosted log version (I believe it's not). It may be good to minimize work on things where you are one shotting. However, for a log that contains multiple attempts on a boss, it sounds like it will lump all attempts into a single report, based on that description. I only briefly messed with this last night (coincidently I am just now starting to set up our Web Stats as well)

I'd really have to test. Has anyone tried this feature and have more detail? I didn't have a log that contained multiple attempts on a boss (or anything that would mirror that in a combat log).

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Old 04/26/07, 10:29 AM   #30
chrull
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Defias Brotherhood (EU)
Originally Posted by tsigo View Post
/combatlog is entirely external from the game's interface. Nothing you do to the interface will have any effect on what does and doesn't get recorded in the log file. It simply records everything you're in range of.

Sebudai can probably go into greater detail, but here's a basic rundown of what we do:

Before each attempt on a boss Sebudai drops a Sentry Totem. That way each attempt is separated by "Sebudai gains Sentry Totem." in the combat log, and that's a string that should never appear during an actual encounter. If/when the boss dies, the log will have "[Boss Name] dies." so you search from that, up to the last Sentry Totem gain, and that's your log.

Anyone else who was logging mails their section of the log to Seb, he deletes Rikktor's log immediately, then runs the WWS parser, saves it locally, uploads both the wws-history and the new wws-YYYYMMDD-HHMM folders to our server and that's it. Actually all you really need to upload from wws-history is the updated .xml file in that folder, I believe, but whatever!

Unfortunately the hosted version of WWS is rapidly becoming a lot better than the "local" version, because I would really prefer to have all our logs on our own server, with the History index like we have now.
Great tip. I've been thinking about finding some ability i never use normally and try that. Mind Vision would work if i didn't use it to annoy our rogues so much.


How long range on the combatlog do you people use? And how many logs?

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