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05/16/07, 4:01 PM
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#126
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Soda Popinski
Docjowles
Gnome Mage
No WoW Account
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Originally Posted by boomix
Does anyone have newer version of AutoCL or something similar to auto log combatlog?
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I use the one linked to from the WWS site, it works perfectly fine. You might need to check "load out of date addons" in game, but other than that, it's great.
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05/16/07, 4:03 PM
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#127
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Don Flamenco
Tauren Death Knight
Malfurion
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Originally Posted by Docjowles
I use the one linked to from the WWS site, it works perfectly fine. You might need to check "load out of date addons" in game, but other than that, it's great.
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Does it pick up on new boss encounters? After reading that description it seems like it only applies to pre BC instances.
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Last night was pessimistic skydive in a foolish narcotic shell
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05/16/07, 4:52 PM
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#128
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Don Flamenco
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Originally Posted by boomix
Does it pick up on new boss encounters? After reading that description it seems like it only applies to pre BC instances.
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It works fine in TBC, at least up through Magtheridon. In fact it works a little too well, I turned logging on for some of my first heroics and forgot to turn it off and had a great big log full of (now) irrelevant 5 man content.
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05/16/07, 5:46 PM
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#129
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Glass Joe
Human Warlock
Eredar (EU)
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ah .. and you can increase the combat log range .. but it does not affect all spells... you get damage done far away but e.g. you don't get seduce notices, counterspell, pummel or polymoph log entries if you are just a few yards away
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05/16/07, 6:43 PM
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#130
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Professional Windmill Tilter
Kythra
Orc Warlock
No WoW Account
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Originally Posted by boomix
Does it pick up on new boss encounters? After reading that description it seems like it only applies to pre BC instances.
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Just configure it to log in whatever zones you care about.
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05/17/07, 4:36 AM
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#131
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Glass Joe
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Sorry to ask a silly question, but how exactly do you edit the config.wtf file to extend the range of your combat log? I know where the actual file is, and maybe I'm dumb (I'm not too good with these things!), but I didn't see a combat log range option to adjust, and assuming it's not even in there and I have to plug it in myself, I don't know the specific command/phrasing of it. So yeah, any help would be great. I don't use any mods, and the idea of having to run two macros to set the range to 200 every time I open WoW seems a little undesirable if I could just figure out how to alter the .wtf file.
But anyway, this thing seems very very cool so far. I've just recently decided that I'd like to start running it for my guild, and keeping track of my own and others' DPS, and how specific/detailed it gets is great. But in all likeliness, I'm going to be the only one in my guild gathering data/using it, so I'd just like to make sure that it's as accurate as it can possibly be, and we're not all relying on it to be... reliable, only to have it not be because my combat log doesn't pick up all the relevant data due to range restrictions. Don't want to be going by something that could be grossly inaccurate on any fight taking place over a large area, you know? But it seems like it's extremely reliable and the range thing isn't a big deal for most people, so I'm pretty excited to check it out on Mag or Hydross or some other DPS fight.
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05/17/07, 4:55 AM
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#132
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Bald Bull
Night Elf Druid
Stormreaver
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BTW, one thing I noticed people haven't stated yet it seems is that the combat log range will no longer be settable in 2.1.
Its really annoying and I didn't even realize at first on the PTR but your combat log files individually are pretty worthless. So, you will need to get multiple people to log the combat and use them with WWS (it will auto merge them).
This is all the aftereffect of a really bad hack to fix people being able to see combat log messages in arena during prep time (instead of actually fixing the real server code so you can't see the messages during that time).
This will also have the result of breaking a lot of boss mods that weren't syncing.
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05/17/07, 5:24 AM
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#133
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King Hippo
Gnome Warlock
Spinebreaker
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Originally Posted by Cryect
BTW, one thing I noticed people haven't stated yet it seems is that the combat log range will no longer be settable in 2.1.
Its really annoying and I didn't even realize at first on the PTR but your combat log files individually are pretty worthless. So, you will need to get multiple people to log the combat and use them with WWS (it will auto merge them).
This is all the aftereffect of a really bad hack to fix people being able to see combat log messages in arena during prep time (instead of actually fixing the real server code so you can't see the messages during that time).
This will also have the result of breaking a lot of boss mods that weren't syncing.
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UG this will make Gruul WWS almost impossible to do. Getting 6 people + in my guild all running WWS properly and submitting logs fast would be impossible and they would still miss stuff with people being so spread out.
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05/17/07, 5:38 AM
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#134
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Great Tiger
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Originally Posted by Cryect
BTW, one thing I noticed people haven't stated yet it seems is that the combat log range will no longer be settable in 2.1.
Its really annoying and I didn't even realize at first on the PTR but your combat log files individually are pretty worthless. So, you will need to get multiple people to log the combat and use them with WWS (it will auto merge them).
This is all the aftereffect of a really bad hack to fix people being able to see combat log messages in arena during prep time (instead of actually fixing the real server code so you can't see the messages during that time).
This will also have the result of breaking a lot of boss mods that weren't syncing.
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Can you confirm that this goes beyond the present situation? By that I mean one can kludge mods that overwrite that range by manually entering /console SETs presently in-game. If not then I can only say "aw shit..." because I regularly am the only one logging our WWS data.
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05/17/07, 6:03 AM
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#135
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Rafikki is right
Cadfael
Worgen Priest
No WoW Account (EU)
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Originally Posted by Cryect
BTW, one thing I noticed people haven't stated yet it seems is that the combat log range will no longer be settable in 2.1.
Its really annoying and I didn't even realize at first on the PTR but your combat log files individually are pretty worthless. So, you will need to get multiple people to log the combat and use them with WWS (it will auto merge them).
This is all the aftereffect of a really bad hack to fix people being able to see combat log messages in arena during prep time (instead of actually fixing the real server code so you can't see the messages during that time).
This will also have the result of breaking a lot of boss mods that weren't syncing.
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Not that I don't believe you, but is there any reference of a posting that says this is not a bug ?
I don't find anything in the ui¯o forum, bug report and test realm forum that says anything about this. Neither does Iriels' collection of changes in 2.1 posting list anything even remotely hinting at a change like this and quite frankly, it doesn't really make sense.
Could it be that only within arena, the range is limited somehow ?
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05/17/07, 8:52 AM
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#136
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Bald Bull
Gnome Warrior
Earthen Ring
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Originally Posted by boomix
Does anyone have newer version of AutoCL or something similar to auto log combatlog?
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I use an Ace mod called LoggerHead, which is awesome.
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05/17/07, 9:18 AM
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#137
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Piston Honda
Murloc Warlock
Dunemaul (EU)
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Originally Posted by Darkmantle
UG this will make Gruul WWS almost impossible to do. Getting 6 people + in my guild all running WWS properly and submitting logs fast would be impossible and they would still miss stuff with people being so spread out.
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You might miss events occurring around some of the ranged dps/healers (like shatter), but any damage done to gruul will still be easy to track by one person.
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05/17/07, 10:02 AM
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#138
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Soda Popinski
Ramala
Orc Rogue
No WoW Account
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Originally Posted by ka
You might miss events occurring around some of the ranged dps/healers (like shatter), but any damage done to gruul will still be easy to track by one person.
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Not without extended combat range. One ground slam shoves you by the door while a hunter gets placed on the opposite side. Hunter does an autoshot before you get back into melee range. Just like that, it's an inaccurate log.
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05/17/07, 6:38 PM
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#139
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Von Kaiser
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Originally Posted by j0ntar
@srg:
Personally adding
/console SET CombatLogRangeParty "150"
/console SET CombatLogRangePartyPet "150"
/console SET CombatLogRangeFriendlyPlayers "150"
/console SET CombatLogRangeFriendlyPlayersPets "150"
/console SET CombatLogRangeHostilePlayers "150"
/console SET CombatLogRangeHostilePlayersPets "150"
/console SET CombatLogRangeCreature "150"
to the config.wtf file does not work for me. I have to run it via macro while in game.
edit: max range is 200.
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How do you fit this all in one macro? It's 297 characters (42 over the macro length limit)
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05/17/07, 6:45 PM
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#140
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Bald Bull
Blood Elf Paladin
Jaedenar (EU)
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Originally Posted by exarkun
How do you fit this all in one macro? It's 297 characters (42 over the macro length limit)
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You make 2 macros then...
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05/17/07, 7:08 PM
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#141
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Piston Honda
Murloc Warlock
Dunemaul (EU)
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Originally Posted by Maestroquark
Not without extended combat range. One ground slam shoves you by the door while a hunter gets placed on the opposite side. Hunter does an autoshot before you get back into melee range. Just like that, it's an inaccurate log.
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You don't have to be in melee range to record damage done to gruul, just within the combat log range.
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05/21/07, 12:54 PM
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#142
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Von Kaiser
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Originally Posted by Cryect
BTW, one thing I noticed people haven't stated yet it seems is that the combat log range will no longer be settable in 2.1.
Its really annoying and I didn't even realize at first on the PTR but your combat log files individually are pretty worthless. So, you will need to get multiple people to log the combat and use them with WWS (it will auto merge them).
This is all the aftereffect of a really bad hack to fix people being able to see combat log messages in arena during prep time (instead of actually fixing the real server code so you can't see the messages during that time).
This will also have the result of breaking a lot of boss mods that weren't syncing.
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Anyone found any proof to this post?
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05/24/07, 6:00 AM
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#143
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Piston Honda
Troll Mage
Scarshield Legion (EU)
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Yesterday was the first time I used wow web stats during our Gruul kill, this is the result:
http://www.lossendil.com/wws/?report=azeh3vfnqmk1q
I noticed a big variance in presence %, has anyone got an idea what causes that? I made sure to set the combat log range to 200 yards using the /console SET commands mentioned above.
I originally intended to delete the .txt combatlog between attempts to keep it accurate, but Windows didn't let me as it reported the file was in use, this is after I turned the logging off. Manually deleting the text inside the log did seem to work, oddly.
Wow web stats also reports the fight as being 21 minutes, so I obviously did something wrong.
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05/24/07, 9:11 AM
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#144
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Piston Honda
Murloc Warlock
Dunemaul (EU)
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Supposedly increasing your combat log range has no effect now. I suggest having multiple people submit logs and merge them.
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05/25/07, 11:27 AM
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#145
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Glass Joe
Troll Shaman
Azshara (EU)
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@f1reburn
You did not do anything wrong. The reason for your '21 minutes kill' is that your link leads to the "Full Report" of the combat log(s) you parsed. If you use http://www.lossendil.com/wws/?report...k1q&s=757,1231 instead or use the split tab right under the date/time line you can access the real try/kill and the presence-% will be fine, too.
So your log alone is no indicator for a nerfed combatlog range, in the contrary.
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05/25/07, 1:20 PM
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#146
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<Druid Trainer> Emeritus
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05/25/07, 1:37 PM
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#147
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Soda Popinski
Orc Death Knight
Mal'Ganis
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Originally Posted by Arawethion
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Are you doing anything to increase the range of your combat log?
Edit: I had edited my Config.wtf file a long time ago to extend the range, but determined that the modifications were undone by an AddOn and my range had been set back to the default. Couldn't for the life of me figure out what was going wrong, I guess I should have checked the file itself sooner.
Last edited by Asgorath : 06/20/07 at 8:45 PM.
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05/25/07, 1:39 PM
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#148
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Not Helpful.
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Someone just needs to write a universal combat log mod for WWS and distribute it for free if this range issue is going to be so problematic.
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05/25/07, 2:43 PM
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#149
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<Druid Trainer> Emeritus
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Originally Posted by Nite_Moogle
Someone just needs to write a universal combat log mod for WWS and distribute it for free if this range issue is going to be so problematic.
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My point was that, as far I as can tell, nothing has changed.
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05/25/07, 3:24 PM
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#150
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Soda Popinski
Orc Death Knight
Mal'Ganis
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Originally Posted by Arawethion
My point was that, as far I as can tell, nothing has changed.
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Are you running the commands in a macro, or did you just edit your Config.wtf file? Sorry to keep bugging you about this, we're currently working on Gruul and I'm finding the logs to be a great resource in identifying what's going wrong with each attempt.
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