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05/01/07, 11:59 PM
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#1
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Glass Joe
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Looking for a Magtheridon mod/macro
In quite a few videos ive watched Ive seen some really nice layed out warnings for teams to go to their clicking positions, that has listed names in order of their respective cubes. Is there an addon that does this, or is it simply a macro? It actually looked like a warning from deadly bossmods, or some modified version of it, but i have no experience in that field. Any help in the right direction would be appreciated.
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05/02/07, 12:43 AM
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#2
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Von Kaiser
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I just made a macro with the compass direction of the cube and the name of the person clicking that cube. Each name/cube is on a different line so it is very easy to tell what is where and such. I also made one for the tanking and healing assignments so that we can easily get that assigned, set up, and so that no one can forget it.
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05/02/07, 1:06 AM
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#3
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Mike Tyson
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Post a link the video and maybe we can tell you.
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05/02/07, 2:43 AM
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#5
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I R COH spam
Dwarf Priest
Stormrage (EU)
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Our raid leader coded a small, but simple addon that lets you set 2 cube teams, and announce when to click. Works like a charm. You can see it in action from my fraps of the fight if you wish:
http://files.filefront.com/Hydrossav.../fileinfo.html
Fast forward to the second phase for the announce.
I will add a link here, will just need permission from Saaye first.

Last edited by Narishma : 05/04/07 at 2:43 PM.
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05/02/07, 6:29 AM
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#6
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Don Flamenco
Human Rogue
Stormrage (EU)
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Originally Posted by Narishma
Our raid leader coded a small, but simple addon that lets you set 2 cube teams, and announce when to click. Works like a charm. You can see it in action from my fraps of the fight if you wish:
http://uploads.stormrage-eu.net/nari...agtheridon.avi
Fast forward to the second phase for the announce.
I will add a link here, will just need permission from Saaye first.

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Sure.
you can download it here: http://www.savefile.com/files/686185
basic guide:
/oma - to being the UI up
announce button announces the current teams
/omastop - stops the addon
You can also change the names manually during fight if you dont want to bring the UI up again:
/ta1 <name> - sets team a member 1 to name
/ta2 <name> - sets team a member 2 to name
.
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./tb1 <name> - sets team b member 1 to name
and so on...
anyways, its fully automated when the fights starts. it calls the teams 40 sec before next clicking and puts icons over their heads and then will call the moment that everyone gotta click the cubes.
from my experience it kinda makes p2 trivial as long as people can click properly when they see the click warning.
note: you gotta be raid leader or promoted to assistant to use this properly. Also make sure you are close enough to magtheridon to see the emotes (so best if a full melee or MT runs this).
note2: You need to run the english version for this to work, or need to change the lua files to match the magtheridon emotes in your client language.
Last edited by Valen : 05/02/07 at 7:04 PM.
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05/02/07, 8:09 AM
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#7
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Rests upon the Winds
Blood Elf Priest
Al'Akir (EU)
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Originally Posted by Narishma
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The domain stormrage-eu.net seems not to have one valid DNS record currently. At least not from my end of the interwebs.
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05/02/07, 8:11 AM
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#8
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Don Flamenco
Human Rogue
Stormrage (EU)
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Originally Posted by Cadfael
The domain stormrage-eu.net seems not to have one valid DNS record currently. At least not from my end of the interwebs.
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Our ftp server is down atm sorry. ><
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05/23/07, 7:34 PM
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#9
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Holy Moly
Tauren Shaman
Dentarg (EU)
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nerver mind :p
Last edited by healmuth : 05/24/07 at 10:15 AM.
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06/15/07, 2:44 PM
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#10
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Von Kaiser
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This is a great mod.. The only trouble we had with it was getting people to understand which number was which cube... Something we can probably overcome with repeated use.
We had started and gotten used to using Compass directions and Numeric teams. (NW1,NE1,W1,E1,S1 and (NW2,NE2,W2,E2,S2)
So It was easy to say NE2 DOWN NEED CLICKER
Looking through your code, it looks like it would be pretty easy to modify it to use the above style compass labels in it's setup and announces... Is that a problem if I do that internally for our guild, (Keeping your name and everything else the same).
Also, around
287 where you go to announce the names, you have the playername.. with a tiny bit more of lua, you could make this even better. How about checking the player's 'liveness'? This addon announces a Get Ready, with enough time to spare for a re-assign to occur. In other words, If I am on cube3B (to use your numbering), and I die to our MT accidentally letting mag turn a little and cleave me(dont ask  ), your addon could when it did the announce for TeamB to get ready, detect I'm dead, and announce that too. 20 seconds is enough time for someone to quickly yell in vent a click assignment.
(TBH, because of the number of participants in a cube click is only 10, you could probably check the 10 names on both the A and B announces.. So in other words, If I was a B, and I died right after clicking, you could announce my death during the TEAM A GET READY. That would even give enough time to possibly assign them in the UI)
Anyways, this is a great addon, and I'd love your permission to tinker with it a little.
Last edited by Nomad_Wanderer : 06/15/07 at 2:52 PM.
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06/15/07, 4:50 PM
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#11
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Von Kaiser
Troll Rogue
Alexstrasza (EU)
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function OMA_GETRDY_ANNOUNCE(team)
local teamrw = "Team " .. team .." - Get Ready:";
local teamraid = "";
SendChatMessage(teamrw, "RAID_WARNING");
for i = 1, 5 do
teamraid = "";
if i == 1 then teamraid = teamraid .. "Cube S ";
elseif i == 2 then teamraid = teamraid .. "Cube O ";
elseif i == 3 then teamraid = teamraid .. "Cube W ";
elseif i == 4 then teamraid = teamraid .. "Cube NW ";
elseif i == 5 then teamraid = teamraid .. "Cube NO ";
end
if team == "A" then
if (Team1_List[i] == nil) then
teamraid = teamraid .. "NOT SET";
else
teamraid = teamraid .. Team1_List[i];
SetRaidTargetIcon(Team1_List[i], 0);
SetRaidTargetIcon(Team1_List[i], i);
end
SendChatMessage(teamraid, "RAID");
elseif team == "B" then
if (Team2_List[i] == nil) then
teamraid = teamraid .. "NOT SET";
else
teamraid = teamraid .. Team2_List[i];
SetRaidTargetIcon(Team2_List[i], 0);
SetRaidTargetIcon(Team2_List[i], i);
end
SendChatMessage(teamraid, "RAID");
end
end
end
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Thats how i modded it
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06/16/07, 11:12 AM
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#12
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Von Kaiser
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Yeah.. thats exactly what I was thinking... I just wanted permission first to mucking around with somones code
If no one objects, I'll spend some time this evening putting in the death announce.
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06/16/07, 11:54 AM
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#13
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Von Kaiser
Undead Warrior
Skullcrusher
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Adding an option how to call each cube (be it cube 1, NE or whatever) will help since I am pretty sure each cube got different names per guilds, and announcing death and maybe adding backup group to fill up for deaths (maybe even auto !) would be great 
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06/16/07, 9:34 PM
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#14
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Mike Tyson
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What the heck is the "Cube O" and "Cube "NO"?
(Maybe I'm not just not interpreting those acronyms correctly?)
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Vyktianity already has over 75 billion followers. The first verse in his book "Gift of the Wild" is "In the beginning Vyk cast lifebloom and then maul."
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06/16/07, 9:46 PM
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#15
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Don Flamenco
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Originally Posted by Malan
What the heck is the "Cube O" and "Cube "NO"?
(Maybe I'm not just not interpreting those acronyms correctly?)
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I can't speak for the poster but I do know that east in Spanish is "este" or "oriente" (although I was under the impression that this refers to the orient like china) and I'm assuming that it's similar in French and probably other romance languages as well. Just a language thing I suppose.
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06/16/07, 9:52 PM
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#16
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Von Kaiser
Dwarf Hunter
Stormrage (EU)
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It looks really good Saaye - I hope you don't mind me recommending it to my officers. While we do have Mag down and almost on farm, anything to alleviate the clickery confusion will help.
So far we relied on raid marks on the channellers but as they go away when the channellers die and peoples' memories quickly cloud in combat, confusion can ensue. I tend to put up an engineered smoke flare on 'my' platform.
Last edited by Qrt : 06/16/07 at 9:57 PM.
Reason: bad english
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Dr. Frederick Frankenstein: Igor, help me with the bags.
Igor: Soitenly. You take the blonde, I'll take the one in the turban.
Dr. Frederick Frankenstein: I was talking about the luggage.
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06/17/07, 7:50 AM
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#17
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Bald Bull
Night Elf Rogue
Wrathbringer (EU)
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Originally Posted by Malan
What the heck is the "Cube O" and "Cube "NO"?
(Maybe I'm not just not interpreting those acronyms correctly?)
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German. Osten (East) and Nord osten (Northeast).
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06/17/07, 8:30 AM
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#18
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Von Kaiser
Troll Rogue
Alexstrasza (EU)
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Originally Posted by sp00n
German. Osten (East) and Nordosten (Northeast).
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Yeah I'm German - didnt thought about when posting here.
Would be
if i == 1 then teamraid = teamraid .. "Cube S ";
elseif i == 2 then teamraid = teamraid .. "Cube E ";
elseif i == 3 then teamraid = teamraid .. "Cube W ";
elseif i == 4 then teamraid = teamraid .. "Cube NW ";
elseif i == 5 then teamraid = teamraid .. "Cube NE ";
end
for you then.
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06/17/07, 11:04 AM
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#19
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Don Flamenco
Human Rogue
Stormrage (EU)
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Feel free to modify the addon to suit your raids better. no objections.
PS: small suggestion: We use the same icons on channelers as the addon uses for clickers. It helps people to understand their position even before fight starts which makes it easy. For record, addon uses icons number 1-5 (star-moon).
Last edited by Valen : 06/17/07 at 11:11 AM.
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06/21/07, 11:09 AM
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#21
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Glass Joe
Orc Hunter
Azjol-Nerub (EU)
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Suggestion
When banished long enough (which is far shorter than the full channeling duration), Magtheridon yells: "Not again... NOT AGAIN!".
On the Orion video I noticed a warrior channeling far, far, far longer than necessary so I though of linking that yell to an announcement to stop channeling. I have no coding skills at all though so just dropping the suggestion here.
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06/21/07, 3:13 PM
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#22
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Glass Joe
Orc Hunter
Azjol-Nerub (EU)
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Tested it out tonight and frankly it needs some work.
Two problems:
1) Every time I'd fill in the full list, click to save the list, and both of the 5th slot would clear itself.
2) Used /omastop after our first attempt since it was more spamming people than helping them (started using this mod a bit late, people are already used to other things). It announced anyway. When I used /omastop during the fight to make it stop, it kept announcing.
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06/21/07, 6:24 PM
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#23
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Hey! You're the lady from the test! HI!
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Originally Posted by Dravin
Tested it out tonight and frankly it needs some work.
Two problems:
1) Every time I'd fill in the full list, click to save the list, and both of the 5th slot would clear itself.
2) Used /omastop after our first attempt since it was more spamming people than helping them (started using this mod a bit late, people are already used to other things). It announced anyway. When I used /omastop during the fight to make it stop, it kept announcing.
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The names that don't save are usually either misspellings on your part or those with special characters in them. Sp00n posted a link to the other thread where he modded it to accept special characters further up.
My understanding is /omastop is to stop it from broadcasting after a wipe only. Performing it during the event will stop it temporarily until it detects you are fighting Magtheridon and starts up again.
I've been using OMA since our first attempts without a single issue. The timing is always spot on and being able to quickly assign a replacement clicker with slash commands is a god send. Thanks very much Saaye.
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06/22/07, 5:22 AM
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#24
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Glass Joe
Orc Hunter
Azjol-Nerub (EU)
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I used /omastop before engaging Magtheridon and tried it in-combat when that didn't appear to work.
The names were Dravin (myself) and Anubis. No special characters, and after trying it 10 times I doubt they were misspelled.
Could it perhaps, maybe, just be a bug? 
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06/22/07, 5:35 AM
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#25
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Bald Bull
Blood Elf Paladin
Lightning's Blade (EU)
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I've had to type a name a few times aswell untill it 'stuck' (no special characters), probably some minor bug.
/omastop always works for me, untill the next 'event' activates it again.
Really, this mod is perfect as it is for me.
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