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-   -   Looking for a Magtheridon mod/macro (http://elitistjerks.com/f32/t11584-looking_magtheridon_mod_macro/)

Biggdogg 05/01/07 11:59 PM

Looking for a Magtheridon mod/macro
 
In quite a few videos ive watched Ive seen some really nice layed out warnings for teams to go to their clicking positions, that has listed names in order of their respective cubes. Is there an addon that does this, or is it simply a macro? It actually looked like a warning from deadly bossmods, or some modified version of it, but i have no experience in that field. Any help in the right direction would be appreciated.

Zarat 05/02/07 12:43 AM

I just made a macro with the compass direction of the cube and the name of the person clicking that cube. Each name/cube is on a different line so it is very easy to tell what is where and such. I also made one for the tanking and healing assignments so that we can easily get that assigned, set up, and so that no one can forget it.

Malan 05/02/07 1:06 AM

Post a link the video and maybe we can tell you.

Kebinusan 05/02/07 2:14 AM

Check out this thread, there are a few different macros in there you may find useful:

http://elitistjerks.com/f15/t11479-why_cant_we_kill_magtheridon/

Narishma 05/02/07 2:43 AM

Our raid leader coded a small, but simple addon that lets you set 2 cube teams, and announce when to click. Works like a charm. You can see it in action from my fraps of the fight if you wish:

http://files.filefront.com/Hydrossav.../fileinfo.html

Fast forward to the second phase for the announce.

I will add a link here, will just need permission from Saaye first.


Valen 05/02/07 6:29 AM

Quote:

Originally Posted by Narishma (Post 343994)
Our raid leader coded a small, but simple addon that lets you set 2 cube teams, and announce when to click. Works like a charm. You can see it in action from my fraps of the fight if you wish:

http://uploads.stormrage-eu.net/nari...agtheridon.avi

Fast forward to the second phase for the announce.

I will add a link here, will just need permission from Saaye first.


Sure.

you can download it here: http://www.savefile.com/files/686185

basic guide:

/oma - to being the UI up

announce button announces the current teams

/omastop - stops the addon


You can also change the names manually during fight if you dont want to bring the UI up again:

/ta1 <name> - sets team a member 1 to name
/ta2 <name> - sets team a member 2 to name
.
.
./tb1 <name> - sets team b member 1 to name

and so on...

anyways, its fully automated when the fights starts. it calls the teams 40 sec before next clicking and puts icons over their heads and then will call the moment that everyone gotta click the cubes.

from my experience it kinda makes p2 trivial as long as people can click properly when they see the click warning.

note: you gotta be raid leader or promoted to assistant to use this properly. Also make sure you are close enough to magtheridon to see the emotes (so best if a full melee or MT runs this).

note2: You need to run the english version for this to work, or need to change the lua files to match the magtheridon emotes in your client language.

Cadfael 05/02/07 8:09 AM

Quote:

Originally Posted by Narishma (Post 343994)

The domain stormrage-eu.net seems not to have one valid DNS record currently. At least not from my end of the interwebs.

Valen 05/02/07 8:11 AM

Quote:

Originally Posted by Cadfael (Post 344142)
The domain stormrage-eu.net seems not to have one valid DNS record currently. At least not from my end of the interwebs.

Our ftp server is down atm sorry. ><

healmuth 05/23/07 7:34 PM

nerver mind :p

Nomad_Wanderer 06/15/07 2:44 PM

This is a great mod.. The only trouble we had with it was getting people to understand which number was which cube... Something we can probably overcome with repeated use.

We had started and gotten used to using Compass directions and Numeric teams. (NW1,NE1,W1,E1,S1 and (NW2,NE2,W2,E2,S2)

So It was easy to say NE2 DOWN NEED CLICKER

Looking through your code, it looks like it would be pretty easy to modify it to use the above style compass labels in it's setup and announces... Is that a problem if I do that internally for our guild, (Keeping your name and everything else the same).

Also, around
287 where you go to announce the names, you have the playername.. with a tiny bit more of lua, you could make this even better. How about checking the player's 'liveness'? This addon announces a Get Ready, with enough time to spare for a re-assign to occur. In other words, If I am on cube3B (to use your numbering), and I die to our MT accidentally letting mag turn a little and cleave me(dont ask :)), your addon could when it did the announce for TeamB to get ready, detect I'm dead, and announce that too. 20 seconds is enough time for someone to quickly yell in vent a click assignment.

(TBH, because of the number of participants in a cube click is only 10, you could probably check the 10 names on both the A and B announces.. So in other words, If I was a B, and I died right after clicking, you could announce my death during the TEAM A GET READY. That would even give enough time to possibly assign them in the UI)

Anyways, this is a great addon, and I'd love your permission to tinker with it a little.

Rinced 06/15/07 4:50 PM

Quote:

function OMA_GETRDY_ANNOUNCE(team)
local teamrw = "Team " .. team .." - Get Ready:";
local teamraid = "";
SendChatMessage(teamrw, "RAID_WARNING");
for i = 1, 5 do
teamraid = "";
if i == 1 then teamraid = teamraid .. "Cube S ";
elseif i == 2 then teamraid = teamraid .. "Cube O ";
elseif i == 3 then teamraid = teamraid .. "Cube W ";
elseif i == 4 then teamraid = teamraid .. "Cube NW ";
elseif i == 5 then teamraid = teamraid .. "Cube NO ";
end

if team == "A" then
if (Team1_List[i] == nil) then
teamraid = teamraid .. "NOT SET";
else
teamraid = teamraid .. Team1_List[i];
SetRaidTargetIcon(Team1_List[i], 0);
SetRaidTargetIcon(Team1_List[i], i);
end
SendChatMessage(teamraid, "RAID");
elseif team == "B" then
if (Team2_List[i] == nil) then
teamraid = teamraid .. "NOT SET";
else
teamraid = teamraid .. Team2_List[i];
SetRaidTargetIcon(Team2_List[i], 0);
SetRaidTargetIcon(Team2_List[i], i);
end
SendChatMessage(teamraid, "RAID");
end
end
end
Thats how i modded it

Nomad_Wanderer 06/16/07 11:12 AM

Yeah.. thats exactly what I was thinking... I just wanted permission first to mucking around with somones code :)

If no one objects, I'll spend some time this evening putting in the death announce.

Zamaar 06/16/07 11:54 AM

Adding an option how to call each cube (be it cube 1, NE or whatever) will help since I am pretty sure each cube got different names per guilds, and announcing death and maybe adding backup group to fill up for deaths (maybe even auto !) would be great :)

Malan 06/16/07 9:34 PM

What the heck is the "Cube O" and "Cube "NO"?

(Maybe I'm not just not interpreting those acronyms correctly?)

Caligula 06/16/07 9:46 PM

Quote:

Originally Posted by Malan (Post 389748)
What the heck is the "Cube O" and "Cube "NO"?

(Maybe I'm not just not interpreting those acronyms correctly?)

I can't speak for the poster but I do know that east in Spanish is "este" or "oriente" (although I was under the impression that this refers to the orient like china) and I'm assuming that it's similar in French and probably other romance languages as well. Just a language thing I suppose.


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