Been using Recount for a few weeks now, and all I can say is thanks for all the work! Absolutely love it. Updated to the latest version that was available last night, and the real time graph is activated by Ctrl clicking, not alt clicking... >_> Not a problem or anything, just wanted to mention it.
In r39201 any bars with equal value in the main window will jump position at random, this particularly happens a lot with the 'Death' bar, and makes it pretty hard to check what killed someone, obviously.
In r39201 any bars with equal value in the main window will jump position at random, this particularly happens a lot with the 'Death' bar, and makes it pretty hard to check what killed someone, obviously.
Heh thanks, I better add sorting in via name as well so that doesn't happen.
BTW thats fixed now (well was fixed a few hours ago but didn't want to say anything till it was on files.wowace.com first and went out for a little while).
I had a small issue with the grouped/ungrouped reporting last night. A shaman came in as a replacement for a paladin about halfway through the raid. The shaman was listed in the "ungrouped" section of all the data, though. I'm not certain if I was still dead (ghost) when he joined or if I was zoning, but I know we weren't in combat at the time.
Before you start to drift, and your soul begins to scream.
I just wanted to tell you, that you're listening to a dream.
Hmm...I've been running several versions of Recount over the past couple days, and the graphs/charts simply don't appear at all. I'm running on a Mac, and I have previously had issues with custom textures reloading properly when switching between window mode and full screen mode; however, usually those issues are resolved if I simply reload the UI (or log into the game) and don't change the windowing mode. In this case, even when I initially log in, or even if I reload the UI, the graphs/charts are still not appearing.
Any thoughts? The latest version I am using is 39391.
Two errors I've encountered regarding the DPS/HPS graphs - well essentially the same error, but different causes:
When first creating a graph:
[2007/06/10 20:10:37-45-x1]: Recount\GUI_Realtime.lua:103: attempt to call method 'SetDecay' (a nil value)
Recount\GUI_Realtime.lua:140: in function `CreateRealtimeWindow'
Recount\GUI_Main.lua:375: in function `clickFunc'
Recount\GUI_Main.lua:21: in function <Interface\AddOns\Recount\GUI_Main.lua:19>
When the graph window is created, there's no data, and it cannot be moved, only closed.
Once the window is closed and I try to reopen the graph:
[2007/06/10 20:10:47-45-x3]: Recount\GUI_Realtime.lua:6: attempt to index field 'Graph' (a nil value)
Recount\GUI_Realtime.lua:131: in function `CreateRealtimeWindow'
Recount\GUI_Main.lua:375: in function `clickFunc'
Recount\GUI_Main.lua:21: in function <Interface\AddOns\Recount\GUI_Main.lua:19>
enUS Client. Recount Version 39391, using external libraries
(sorry if I missed it, but is there a location on wowace to officially report errors?)
I'll do it as soon as I finish up my raid tonight. It is definitely only a display issue, the data collection is working as it should be. There are no error messages associated with it.
Oh btw that line just displays where it thinks the texture directory is and take a screenshot or write down what it reported.
Or where it thinks it should be (Mac version might be doing debugstack differently or something resulting in the wrong directory)
Aha. Found the problem, and it doesn't seem to have anything to do with the Mac version. It is, in fact, a problem with the Omen package, which I'm also using. Here was the output from running your code bit:
Guess what? That directory doesn't exist. I copied it from the Recount\Libs\ directory and, sure enough, the graphs work now.
Now that they do, I'd like to make a quick feature suggestion. On the single-character details window (the one with the split-pane and two pie charts detailing each ability used and the results of those abilities), might it be possible to have a click on one of the abilities "lock" the selection on that ability, so that even if you move your mouse over something else, the bottom half of the window doesn't change? That is, if I'm looking at my offensive action breakdown and click on my entry for "Backstab," the bottom half of the window will show the results of all my Backstabs, and even if I move the cursor away from the entry for Backstab, I'll still be able to see the Backstab results in the bottom half.
Hope that made sense at all. Anyway, thanks for the addon, I already find it amazing, and I haven't even gotten to see any of the graphs yet.
I can't seem to get it to work...once I log in, I have the main window with the report, config, etc buttons and below that it has bars that all say "test". Nothing changes when I attack someone or someone attacks me and I can't get any graphs to show up. I even disabled simple combat log thinking that may be an issue. Is there an option I'm missing or even a dependancy?
Aha. Found the problem, and it doesn't seem to have anything to do with the Mac version. It is, in fact, a problem with the Omen package, which I'm also using. Here was the output from running your code bit:
Guess what? That directory doesn't exist. I copied it from the Recount\Libs\ directory and, sure enough, the graphs work now.
Ah thanks and I fixed that issue with Omen now.
Originally Posted by Vulajin
Now that they do, I'd like to make a quick feature suggestion. On the single-character details window (the one with the split-pane and two pie charts detailing each ability used and the results of those abilities), might it be possible to have a click on one of the abilities "lock" the selection on that ability, so that even if you move your mouse over something else, the bottom half of the window doesn't change? That is, if I'm looking at my offensive action breakdown and click on my entry for "Backstab," the bottom half of the window will show the results of all my Backstabs, and even if I move the cursor away from the entry for Backstab, I'll still be able to see the Backstab results in the bottom half.
Yeah, it makes sense. Potentially when I have a chance (been formulating some stuff in my head on syncing and summary reports).
Would it be possible to add the possibility to sync with SWStats?
No, SWStats doesn't track what Recount tracks so its not a possibility (and not going to go with a half assed solution when the requirement for syncing is almost none).
Edit: I should clarify what I mean which is SWStats doesn't track things like Crits, Misses, Glancing, etc and would result in biasing of data to what it does track ruining the data.
I already thought that you need more information for your addon but it would be nice if you could add some kind of option like SWDmg where you only show the dmg/healing in bar form. So you would not need a second addon like SW or Violation if most of the other raiders only use SW.
I already thought that you need more information for your addon but it would be nice if you could add some kind of option like SWDmg where you only show the dmg/healing in bar form. So you would not need a second addon like SW or Violation if most of the other raiders only use SW.
Well, consider the numbers I see in Recount without syncing match SWS numbers exactly minus what I call friendly fire damage and that is why it doesn't seem a worthwhile activity (SWStat syncing is somewhat complex, I've got something a lot simpler in mind that should work well).
Yes, needs pausing of data recording. Yeah and I really should stop being lazy and finish adding features to the config window.