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01/28/11, 12:50 PM
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#31
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Don Flamenco
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Originally Posted by ceasefire
I am trying to tie a [help] function to an Invite macro. Is this even possible? I have /invite added to a Victory Rush macro but when I try to Victory Rush a harmful enemy, it spams error messages which is not good.
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Try using /stopmacro with a harm conditional:
/cast [harm] Victory Rush
/stopmacro [harm]
/invite
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02/02/11, 5:46 PM
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#32
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Glass Joe
Orc Death Knight
Cho'gall
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Hunter macro question.
I have been trying to combine a macro that uses Misdirection with the Hunter's Mark spell. This is the macro for Misdirection that I use.
#showtooltip
/cast [@focus,help][help][@pet,exists] Misdirection
I would like to add Hunter's Mark to it but have yet been able to get both spells to work together.
Any suggestions?
Thanks
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02/05/11, 9:33 PM
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#33
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Glass Joe
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Originally Posted by moodind
was wanting to find some help for a avoidance macro or addon for calculating my avoidance or seeing the hard numbers in game. could I gat a hand with that. any help would be awsome.
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You can put this in a macro, to get your total avoidance. Remember to factor in raid buffs, flasks, well fed, etc.
/script DEFAULT_CHAT_FRAME:AddMessage("Need 102.4 combined avoidance. Currently at:",0.8,0.8,1) /script DEFAULT_CHAT_FRAME:AddMessage(GetDodgeChance()+GetBlockChance()+GetParryChance()+5+(GetCombatRating(CR_DEFENSE_SKILL) 150/355 + 20)0.04,1,0.5,0)
Originally Posted by FalconX09
I have been trying to combine a macro that uses Misdirection with the Hunter's Mark spell. This is the macro for Misdirection that I use.
#showtooltip
/cast [@focus,help][help][@pet,exists] Misdirection
I would like to add Hunter's Mark to it but have yet been able to get both spells to work together.
Any suggestions?
Thanks
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MD and HM both use a GCD, so the macro will work by just putting /cast Hunter's Mark, but you will have to hit it twice.
Try..
/cast [@focustarget,harm] Hunter's Mark
/cast [@focus,help][help][@pet,exists] Misdirection
I'm not sure if that will work. But it will require your focus to be targeting the mob you want to HM.
Last edited by Hakoo : 02/07/11 at 3:01 AM.
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02/11/11, 7:22 PM
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#34
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Glass Joe
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I'm having a small problem with a macro for my mage. i have the following macro set at the number 6 on my hotbar:
#showtooltip
/cast [mod:ctrl]Dragon's Breath; Cone of Cold
It works great for CoC. Also, if i ctrl+click it, DB works fine. However, actually pressing ctrl+6 doesnt work at all. the icon changes, but nothing actually happens.
Thanks!
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02/12/11, 3:57 AM
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#35
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Piston Honda
Goblin Mage
Bleeding Hollow
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Originally Posted by oramac
I'm having a small problem with a macro for my mage. i have the following macro set at the number 6 on my hotbar:
#showtooltip
/cast [mod:ctrl]Dragon's Breath; Cone of Cold
It works great for CoC. Also, if i ctrl+click it, DB works fine. However, actually pressing ctrl+6 doesnt work at all. the icon changes, but nothing actually happens.
Thanks!
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It sounds like you have another key bound to ctrl+6 (default is pet action bars i think) go into your keybindings, bind ctrl+6 to something random, then unbind it.
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02/17/11, 7:03 PM
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#36
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Glass Joe
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Need some help with a warlock macro
Hello,
I am having some problems with the following macro.
#showtooltip
/script UIErrorsFrame:Clear()
/cast [combat] Soulburn
/castsequence [harm][@targettarget, harm][@focustarget, harm] reset=combat/target/14 Incinerate,Soul Fire,Immolate,,Incinerate,Incinerate,Chaos Bolt,,Soul Fire,Corruption,,Soul Fire
/cast [@focustarget, harm][@targettarget, harm][harm] Conflagrate
When attacking target dummies (I know just makes me a dummy) it appears to work great.
However in every dungeon encounter so far, it just seems to miss fire, and throws my dps out of whack.
Any Ideas on what I can do to get it to work correctly? More than willing to read a macro primer if someone has a link to one.
Thanks
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03/10/11, 3:46 AM
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#37
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Glass Joe
Gnome Mage
Aerie Peak (EU)
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Conditional petpassive?
Hello, this is my first post here. My main is a frost mage and I use a typical polymorph macro so that the water elemental is rendered passive whenever I start to cast sheep. Simple business that works like a charm in the sense that my cc's are never broken by myself. Recently, however, I start to feel the need, especially in solo pve, to conditionalize the "/petpassive" line. My water elemental is so macroed that I can send it to an enemy and deal with the others with the secure knowledge that the water elemental will stay with the first enemy, occupy/tank it away from me, without trying to attack my current targets in the name of *coming to my help*. So I should practically be able to tank the first via the water elemental, sheep the second, and dps the remaining enemies (or rotate sheep among them according to need). With my current sheep macro, as you might have guessed, however, as soon as I start to cast sheep, the elemental turns passive, and yet worse, comes toward me with the enemy, which it is currently not attacking, in tow!
So what I am looking for is a conditional for the "/petpassive" line that would read "pet turns passive ONLY IF it's not already attacking an enemy that is NOT the target of the sheep cast". Is this even possible? Is it possible to conditionalize on targets when the command itself is a pet stance command and not a spellcast? I'm fairly new to wow so I hope I am not posting a very elemental question.
Preemptive reminder: "Just cast the damn sheep first!" is not helpful advice. In any situation where one needs to recast (or rotate) sheep, e.g. in BoT trash runs, you have a water elemental that, at best, stops doing what you want it to be doing. I'm not even mentioning Arena implications... The only solution I can think of without such an improved macro is to employ both the macroed sheep and the default sheep.
Thanks.
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03/25/11, 3:36 PM
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#38
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Glass Joe
Gnome Warlock
Eldre'Thalas
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OK, I've got a real quick question about something that may or may not be completely silly.
I was wondering if there is a macro, or conditional or w/e, that can cast a specific curse/debuff if it isn't already present on a target, but will cast a different curse/debuff if the other one is already present and cast by another player.
We have multiple warlocks in our guild, as is common. Most use Curse of elements in our starting rotation. Pretty normal I'd say. But since I don't want to waste another persons gcd or my own for that matter, and would like to debuff bosses as much as possible, I wish to be able to cast Curse of Weakness if CoE is already applied.
Again, I don't know if this is totally silly, or if maybe this topic already exists somewhere on the site(eg warlock forum) and I just missed it. I appreciate any help provided.
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03/26/11, 3:14 PM
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#39
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Glass Joe
Night Elf Druid
Lightbringer
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Originally Posted by SerraAK
OK, I've got a real quick question about something that may or may not be completely silly.
I was wondering if there is a macro, or conditional or w/e, that can cast a specific curse/debuff if it isn't already present on a target, but will cast a different curse/debuff if the other one is already present and cast by another player.
We have multiple warlocks in our guild, as is common. Most use Curse of elements in our starting rotation. Pretty normal I'd say. But since I don't want to waste another persons gcd or my own for that matter, and would like to debuff bosses as much as possible, I wish to be able to cast Curse of Weakness if CoE is already applied.
Again, I don't know if this is totally silly, or if maybe this topic already exists somewhere on the site(eg warlock forum) and I just missed it. I appreciate any help provided.
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I guess I'd have to question why there isn't more communication between the raid members about who will apply which curse. One of the big macro's I use is;
/cast Curse of Elements
/pet attack
However, this macro can use any of the curses; BoD, CoA, CoE, whatever you need. Once you all know who will be in the raid group together there should be a decision which lock will apply which curse, and you all can benefit from the above macro. Basically you put your pet on passive and use the macro to start on your new/next target. The macro then applies the curse you want and sends in your pet to the specific target you are attacking in one keybind button, eliminating random pet pulls onto unwanted mobs.
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04/14/11, 3:58 PM
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#40
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Von Kaiser
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Was trying out to write a macro to make me use Feint on CD, otherwise Hemo (I am not spelling it correctly of course right now).
I have tried;
/cast Feint
/cast Hemo
/castsequence reset=10 Feint, Hemo, Hemo, Hemo...
In the first one, it will not go to the second skill even if first is on CD. Is there a way to do it? In the second, it won't reset unless I stop spamming it, so that didn't work. I am starting to lean towards that isn't possible to do this.
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04/14/11, 6:20 PM
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#41
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Glass Joe
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I'm having trouble with a macro that would let me Ambush a target if I'm behind said target or Cheap Shot if the Ambush fails do to not being in correct position.
I have also lost my Blind macro which let me Blind the non-targeted player in Arena 2's(Myself and partner on same target), keep in mind I have my teammate on focus-target. i believe i got the macro from this site but have searched for hours with no luck. any help with this would also be greatly appreciated.
And just so I've contributed something here's a great spam-able macro I've found to Sap stealthed players... but be aware this only works on stealthed players, if they aren't stealthed use reg Sap/macro
#showtooltip Sap
/targetenemy [harm][nodead]
/targetenemy [noharm][dead]
/cast Sap
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04/17/11, 4:07 PM
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#42
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Glass Joe
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help with hammer of wrath macro
im having a problem with a macro i was playing around with so any suggestions would be awesome. this is how it reads at this point:
# showtooltip
/cast judgement
/cast avenging wrath
/use (trinket)
/cast hammer of wrath
/ startattack
the problem i am having is hammer of wrath will not cast it will become available but i never throw the hammer ive read that sometimes wow does not recgonize that i am able to use how due to the whole 20% rule so its not recgonizing avenging wrath so is there another line i can put in to give a few seconds before it casts how? basically i want to use this macro to activate my trinket and get the dps bonus from aw and if i could i would like to throw out my gaurdian but need to fix this first. thanks
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04/18/11, 10:30 AM
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#43
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Glass Joe
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Originally Posted by iamthanatos
basically i want to use this macro to activate my trinket and get the dps bonus from aw and if i could i would like to throw out my gaurdian but need to fix this first. thanks
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There is no way of waiting in a macro, everything in it runs the moment you press it. The best you could do is something like this:
#showtooltip
/cast judgement
/cast avenging wrath
/use (trinket)
/cast [mod:shift]guardian of ancient kings;hammer of wrath
/startattack
Press it once and then press it again shortly afterwards when your client has realised hammer of wrath can be used.
Pressing it with shift will use guardian. You need a modifier because guardian and hammer of wrath both trigger global cooldown.
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04/19/11, 9:52 AM
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#44
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Glass Joe
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I'm looking for a macro function I'm not sure exists. Is there a way to trigger a second function depending on a debuff on the target? For example, a way to use revealing strike if there is no revealing strike debuff, otherwise it uses sinister strike?
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04/19/11, 2:49 PM
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#45
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Glass Joe
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Originally Posted by aardii
I'm looking for a macro function I'm not sure exists. Is there a way to trigger a second function depending on a debuff on the target? For example, a way to use revealing strike if there is no revealing strike debuff, otherwise it uses sinister strike?
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No, this functionality was broken on purpose. Macros like this could build on each other and essentially turn every class/spec into one button wonders.
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