It's a bit out of date, and some things have changed since then. However, here is a basic shot of what my UI looks like. (I'm the bigger murloc F.Y.I.)
**Edit**
Here's a more recent shot. Still working on fixing a few bugs. Anyone know a way to hide the Sphere for totemus? All I really want is the four totem element buttons.
The default setting for borders in Pitbull is 'None'. If you choose 'Blizzard Dialog' or 'Blizzard Tooltip' and make the border invisible by setting it's alpha to zero, you will get the 1px border like Caith.
Also my first guess about Caith texture was wrong, now I'm pretty sure it's the 'Armory' texture. Sorry for that
Something I am working on using Elkano's buff Bars. It's really a very powerful buff/debuff tracker that a lot of people don't seem to use to it's full potential.
As you can see by my awesome paint made arrow, the little icons with the timers show the current debuffs I am using. May not work so well for a warlock with many debuffs, but for me it works well. Main reason I did this was I didn't:
A) Want to download ANOTHER addon to add to my extensive folder
B) More bars on screen
I think it looks pretty good right now.
Well thanks for making what I have requested for months now I guess... developers working with stolen code aren't the most reliable people to talk to it would seem.
Can I trouble you (as obviously more capable than I in this regard) to add a truncate/abbreviate feature to buff names like Buffalo or Parrot or 100 others have? The manual substitution is just painful for dozens and dozens of changes
Here I just ripped this off from dogtag go wild:
local function abbreviate(text)
local b = text:byte(1)
if b <= 127 then
return text:sub(1, 1)
elseif b <= 223 then
return text:sub(1, 2)
elseif b <= 239 then
return text:sub(1, 3)
else
return text:sub(1, 4)
end
end
Modifiers.Abbreviate = {[[
if value:find(" ") then
value = value:gsub(" *([^ ]+) *", text___abbreviate)
end
]], value = "string", ret = "string", globals = "text.__abbreviate"}
Uhm, I'm not ingame right now but I guess it's General Options -> Colors -> Frames -> Border. Since I am using an older revision of Pitbull without the Rock Framework I can't tell you where it is in the Rock Configuration Menu.
Well thanks for making what I have requested for months now I guess... developers working with stolen code aren't the most reliable people to talk to it would seem.
Can I trouble you (as obviously more capable than I in this regard) to add a truncate/abbreviate feature to buff names like Buffalo or Parrot or 100 others have? The manual substitution is just painful for dozens and dozens of changes
Here I just ripped this off from dogtag go wild:
local function abbreviate(text)
local b = text:byte(1)
if b <= 127 then
return text:sub(1, 1)
elseif b <= 223 then
return text:sub(1, 2)
elseif b <= 239 then
return text:sub(1, 3)
else
return text:sub(1, 4)
end
end
Modifiers.Abbreviate = {[[
if value:find(" ") then
value = value:gsub(" *([^ ]+) *", text___abbreviate)
end
]], value = "string", ret = "string", globals = "text.__abbreviate"}
Ryas isn't acutally building a new addon based off ElkanosBuffBars. He's using EBB in a way that most others haven't thought to use it.
He's basically creating a new bar set, but sizing the bar and the debuff text, to 0 (or making it transparent). He's leaving the icon in place, as well as the timer text.
It's basically a way to use EBB out of the box for a less intrusive but powerful debuff tracking system on his target.
This would work for Focus target as well, if you can set up a bar group for your focus. Not sure if you can off the top of my head, but I'll check it out tonight.
So you can use this instead of something like ClassTimers? Does it also work for focus target, or only player/target?
Currently I'm using Buffalo and ClassTimers, and are pretty happy with that, specially for my hunter, but it would be nice to only have 1 addon do both. I assume you do it through a lot of filters?
In theory, sure it could. Like I already said, I didn't wanna download another addon to add to my extensive addon folder, so I tried this. So far, so good. Elk Buff Bars can track buffs/debuffs for:
Player
Target
Pet
Focus
Originally Posted by ninor
One last question, what sort of memory usage is your UI at now Ryas?
Initial memory is about 29, in raids it goes up to about 40-42. Seems a bit high, but it's because I use things like ArkInventory, which is a memory hog. However, I can't use a different bag mod, it's too good.
Originally Posted by Leica
Ryas isn't acutally building a new addon based off ElkanosBuffBars. He's using EBB in a way that most others haven't thought to use it.
He's basically creating a new bar set, but sizing the bar and the debuff text, to 0 (or making it transparent). He's leaving the icon in place, as well as the timer text.
It's basically a way to use EBB out of the box for a less intrusive but powerful debuff tracking system on his target.
This would work for Focus target as well, if you can set up a bar group for your focus. Not sure if you can off the top of my head, but I'll check it out tonight.
Bingo! I try to use addons to their full potential. It's like how I used a small FuBar on my minimap to show tracking, things like that. This is just my newest idea.
Bingo! I try to use addons to their full potential. It's like how I used a small FuBar on my minimap to show tracking, things like that. This is just my newest idea.
Oh. I got the altogether wrong idea from "project." Sorry to bother you.
It's a bit out of date, and some things have changed since then. However, here is a basic shot of what my UI looks like. (I'm the bigger murloc F.Y.I.)
Here's a more recent shot. Still working on fixing a few bugs. Anyone know a way to hide the Sphere for totemus? All I really want is the four totem element buttons.
Notice the animated min/max window fades and auto-min/maxing chat frame, etc.
Another thanks to zork for the Tooltip trick. Helped a ton.
Sethik if possible could you please provide a list of the mods you have used to create your UI?
I would appreciate it, because I’ve never wanted to copy an UI before but the way yours is laid out and all the cool little tricks it does, makes me very interested.
If i may ask..where did you get this from? I think someone i know made it
The origonal layout was taken from the discord libraries and I modified it to my liking. This was before the website went down, unfortunately I don't recall whom the author was.
First, I would like to thank zork for these wonderfull new borders ... it had nade my constant fiddling with UI much easier ...
Second , I would like to sak a question to zork : is there any way to receive bright colors on the borders ? I have tried to use the borders in my buff addon .... but red color is so dim it can hardly be seen =(((
Here's my newest, more or less inspired by the ideas presented in this thread. I'll most likely change or add something, though. It just doesn't feel 100% ready yet.
Edit: I can add a raid shot tomorrow after the raid, if someone gets interested.
Something I am working on using Elkano's buff Bars. It's really a very powerful buff/debuff tracker that a lot of people don't seem to use to it's full potential.
As you can see by my awesome paint made arrow, the little icons with the timers show the current debuffs I am using. May not work so well for a warlock with many debuffs, but for me it works well. Main reason I did this was I didn't:
A) Want to download ANOTHER addon to add to my extensive folder
B) More bars on screen
I think it looks pretty good right now.
My Cooldown Count doesn't display the cooldown timer on my Bartender3's pet bar anymore but on my action bars, anyone any idea?
I have tried almost every possible addon of WoW community and i seriously cant find anything better than Discord. They are the only 3 tools that let you do whatever you wish on you UI.
Lately i'm experimenting with the fonts so if you notice font differences or something that is not real clear (eg buff or debuff timers) then its because of that.
Still a work in progress, but hopefuly i will have it finished by the end of the week. The biggest problem im encountering right now is that the EBB settings wont copy from Group 1 to the other groups (if someone has any insight on how to do this please let me know.) Another slight problem is the buffs on the party frame wont scot down slightly and im not really sure how to put them in a specific location.
The latest version of DFilter on Curse has been working fine for me the past few weeks.
Thx Tiburon, I checked curse.com and downloaded the 1.91 version again.
Well it didn't work but your answer made me ponder so I checked the lua-files and found the bug. There was no localization set for the "deDE"-client. I fixed that and now I have a working version of Dfilter again. Thx alot this addon is one of my favorites since its gives your free hand on buff/debuff-tracking.
Btw Dfilter seems to work with OmniCC, but is OmniCC Ace2?
I only could find "Cooldowncount" on the download-file-page.
Do you have any problems with updating your addons via Ace Updater? When I did it most of the frames are transformed back to the original Blizzard ones. Any fix on that?
Still a work in progress, but hopefuly i will have it finished by the end of the week. The biggest problem im encountering right now is that the EBB settings wont copy from Group 1 to the other groups (if someone has any insight on how to do this please let me know.) Another slight problem is the buffs on the party frame wont scot down slightly and im not really sure how to put them in a specific location.
How did you get that font? Would really like to know. Thanks