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Old 06/05/07, 3:34 AM   #301 (permalink)
Von Kaiser
 
Undead Warrior
 
Skullcrusher
Originally Posted by Imba View Post
Ok so i was checking Omen out yesturday, did 4 heroics and i noticed one thing that was bothering me:

First i noticed it in Mecha, there was 3 targets at the bottom of the stairs, we sheeped one and i tanked two targets, with which Omen worked ok, but then i looked back at the sheeped target and Omen showed strange stuff, the sheeped one had Shadowpiriest and paladin at the top, though when i started to hit i was WAY under them, but it never went for any other group member. I guess this has to do something with other party members not having Omen or range checks or i dunno
CCed mobs do not accumulate threat, and I guess omen doesn't (or has no way) to check mobs for CC all the time, hence the fluke.
 
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Old 06/05/07, 4:08 AM   #302 (permalink)
Great Tiger
 
Dwarf Priest
 
Mannoroth
Originally Posted by BSChim View Post
My Shadowfiends threat remains on the meters after his 15seconds are up intill I relog, it shows up for all targets too.
Same here. Also, please implement a reset button. Please. Pretty please? Thanks.
 
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Old 06/05/07, 5:04 AM   #303 (permalink)
Von Kaiser
 
Tauren Warrior
 
Talnivarr (EU)
just had to login and say thanks for the effort, its really appreciated. Testing it right now with a guildie (posted a few pages back) but since ktm mastertargets keeps messing things up i cant add anything usefull, will stay on it though.
 
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Old 06/05/07, 6:10 AM   #304 (permalink)
Glass Joe
 
Human Mage
 
Kil'Jaeden
Originally Posted by Praetorian View Post
It counts damage done to other players as threat-generating, which is clearly a bad thing, and Threat 1.0 by its basic framework would be free from this issue I'd think.

Are you sure about Al'ar? I guess we can test it further this week.
For A'lar, we had huge problems with aggro from phase 1 -> phrase 2. It would always go for a shadow priest and instagib him/her.

I'm almost positive that aggro does not reset between those phases. We had warlocks and mages soulshatter/invis at around 5% and shadow priests dps a'lar at a later point in phase 1. After doing this, when Al'ar respawned in phase 2, he would always go for our MT.
 
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Old 06/05/07, 6:12 AM   #305 (permalink)
Glass Joe
 
Human Mage
 
Daggerspine
Could u please add as soon as possible the possibility to resize the window of Omen pls ?? I'm working to set it as a must have addon for my guild but lotsa says me that the output window is way too large. Thanks a lot and thanks for this addon!

Sorry for my bad english.

Last edited by whiteshade : 06/05/07 at 11:18 AM.
 
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Old 06/05/07, 6:24 AM   #306 (permalink)
Piston Honda
 
Human Rogue
 
Laughing Skull
Any chance we can get a separate module for boss threat mechanics rather than packaging it all into Threat 1.0? Usually we have to guesstimate at these things and making it modular would allow easier manipulation of code and experimentation.
 
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Old 06/05/07, 9:53 AM   #307 (permalink)
Von Kaiser
 
Troll Rogue
 
Alexstrasza (EU)
About that Master Tager Problem : wouldnt it possible to disable global threat when a Master Target is set ?
Just do what KTM is doing.
 
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Old 06/05/07, 10:13 AM   #308 (permalink)
Cel
Great Tiger
 
Cel's Avatar
 
Night Elf Rogue
 
Ysera
Originally Posted by Rinced View Post
About that Master Tager Problem : wouldnt it possible to disable global threat when a Master Target is set ?
Just do what KTM is doing.
Why would we want to disable global threat? Most of a healer's threat is global threat.

To add to the problem I posted about on the last page: it seems that there is some problem with resetting following a death. When I vanished and the warlock died, his threat would stick, and mine would be clear. Leaving combat normally clears the threat like it's supposed to, dying has some issue.

"There is much pleasure to be gained from useless knowledge." - Bertrand Russell

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Old 06/05/07, 12:18 PM   #309 (permalink)
Bald Bull
 
Shalas's Avatar
 
Undead Priest
 
Mal'Ganis
Originally Posted by Malan View Post
Yah I'm not harshing on you Antiarc, just the Ace SVN in general. I've seen people commit changes that totally break mods that had been perfectly fine, its like they don't bother testing it. But the concept should still to be to branch and merge.
Most of the wowace coders have no previous open-source experience, and so don't realize that the issues with checking in broken code are pretty much a solved problem. I have no idea why the ones that do have extensive open source experience encourage checking in broken code to trunk, though.
 
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Old 06/05/07, 1:18 PM   #310 (permalink)
Still alive
 
Antiarc's Avatar
 
Human Rogue
 
Cenarion Circle
Originally Posted by Cel View Post
Strange bug today... after three different Leotheras attempts, a warlock had threat linger on the threat meter. Only he and I have the mod installed, and rogues don't put out global threat, so I figure it may not only be limited to him, and both of us could see the threat at least one of the times.

edit: later in the raid, my threat stuck on the meter after a wipe on Vashj.
Ok, got this one on the list.

Originally Posted by BSChim View Post
My Shadowfiends threat remains on the meters after his 15seconds are up intill I relog, it shows up for all targets too.
Also on the list. I don't have a Shadowfiend to test with, but I suspect I'm just missing a pet despawn.

Originally Posted by whiteshade View Post
Could u please add as soon as possible the possibility to resize the window of Omen pls ?? I'm working to set it as a must have addon for my guild but lotsa says me that the output window is way too large. Thanks a lot and thanks for this addon!
Eventually, yes

Originally Posted by Demi9OD View Post
Any chance we can get a separate module for boss threat mechanics rather than packaging it all into Threat 1.0? Usually we have to guesstimate at these things and making it modular would allow easier manipulation of code and experimentation.
I'm not sure what you mean by this; each boss/encounter has a separate module. See the NPCModules/ directory for specifics. If this isn't what you mean, can you elaborate on it?
 
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Old 06/05/07, 2:50 PM   #311 (permalink)
Glass Joe
 
Draenei Shaman
 
Earthen Ring
Feature Request

I've been using Omen for about a week now, and I've been pretty happy with it, so thanks to everyone who's been working on it.

One suggestion would be that it would be useful to me if it were possible to define a bar that would be X% of the person with aggro's threat, for encounters that have a partial aggro wipe (like the wing buffets in BWL). That way, DPS could know whether they were in danger of pulling aggro if an partial wipe happened.
 
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Old 06/05/07, 2:55 PM   #312 (permalink)
Von Kaiser
 
Troll Rogue
 
Alexstrasza (EU)
Originally Posted by Cel View Post
Why would we want to disable global threat? Most of a healer's threat is global threat.

To add to the problem I posted about on the last page: it seems that there is some problem with resetting following a death. When I vanished and the warlock died, his threat would stick, and mine would be clear. Leaving combat normally clears the threat like it's supposed to, dying has some issue.
Well if the raid leader sets a master target we normally dont have to take care of global threat, right ?
 
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Old 06/05/07, 3:00 PM   #313 (permalink)
Huzzah for Anime
 
Aldric's Avatar
 
Human Mage
 
Dark Iron
Originally Posted by Rinced View Post
Well if the raid leader sets a master target we normally dont have to take care of global threat, right ?

One of the primary features of the addon is it keeps a threat list for each different named mob, so you really don't need master targeting at all anymore.
 
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Old 06/05/07, 3:37 PM   #314 (permalink)
Von Kaiser
 
Imba's Avatar
 
Tauren Warrior
 
Doomhammer (EU)
Originally Posted by Aldric View Post
One of the primary features of the addon is it keeps a threat list for each different named mob, so you really don't need master targeting at all anymore.
and if there are same named mobs? :S
 
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Old 06/05/07, 3:39 PM   #315 (permalink)
Still alive
 
Antiarc's Avatar
 
Human Rogue
 
Cenarion Circle
Originally Posted by keltzed View Post
I've been using Omen for about a week now, and I've been pretty happy with it, so thanks to everyone who's been working on it.

One suggestion would be that it would be useful to me if it were possible to define a bar that would be X% of the person with aggro's threat, for encounters that have a partial aggro wipe (like the wing buffets in BWL). That way, DPS could know whether they were in danger of pulling aggro if an partial wipe happened.
I like this idea a lot; if I were to give NPC modules a way to tell GUIs what kind of threat reductions to expect, then the GUI could paint bars projecting the tank's threat if a partial wipe were to happen. This would allow the whole thing to remain flexible and relatively automated.

Originally Posted by Imba View Post
and if there are same named mobs? :S
Not a whole lot that can be done about that; one Murloc in the combat log looks like every other Murloc.

They share a threat pool. If you do 100 threat to Murloc and then 200 threat to another enemy named Murloc, you'll show as having 300 threat on Murloc. KTM is susceptible to the same problem.
 
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Old 06/05/07, 3:57 PM   #316 (permalink)
Piston Honda
 
Myonax
Orc Warlock
 
No WoW Account
Can you normalize TPS a bit in Omen. It updates so frequently that it is difficult to get a reading. A 5-10 second average would be more then enough. Right now it is radically jumping from 400 to 1200 after I cast a shadowbolt. A sustained TPS toggle would work for me as well.
 
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Old 06/05/07, 4:17 PM   #317 (permalink)
Don Flamenco
 
Blood Elf Death Knight
 
Blackrock
Originally Posted by Myonax View Post
Can you normalize TPS a bit in Omen. It updates so frequently that it is difficult to get a reading. A 5-10 second average would be more then enough. Right now it is radically jumping from 400 to 1200 after I cast a shadowbolt. A sustained TPS toggle would work for me as well.
I believe that's already in there as an option... (I personally like the frantically changing numbers and find them amusing)
 
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Old 06/05/07, 5:20 PM   #318 (permalink)
Still alive
 
Antiarc's Avatar
 
Human Rogue
 
Cenarion Circle
There's an option for the TPS update speed in there, as well as the sample window (larger window = smoother numbers); however, my TPS algorithm is pretty shoddy, and I'm working with Kalman to come up with a better one.
 
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Old 06/05/07, 5:55 PM   #319 (permalink)
Piston Honda
 
Nemaa's Avatar
 
Tauren Shaman
 
Twisting Nether (EU)
Does omen supposed to display a bar called "* Aggro Gain *"?
I think it's a received information from KTM.
 
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Old 06/05/07, 6:46 PM   #320 (permalink)
Piston Honda
 
Myonax
Orc Warlock
 
No WoW Account
Originally Posted by Nemaa View Post
Does omen supposed to display a bar called "* Aggro Gain *"?
I think it's a received information from KTM.
Aggro Gain I believe is from X-Perl.
 
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Old 06/05/07, 6:48 PM   #321 (permalink)
Glass Joe
 
Night Elf Warrior
 
Malygos
Two part question. If the first is not true, ignore the second.

Is it possible to select targets based on raid symbols (ie: hellfire channelers in magtheridons lair with different symbols)?

If that is possible, may it be worthwhile to look into using a method like that to differentiate between targets with the same name?

For example:
Mage A has 10k threat on Coilfang Shatterer (Square) as shown by Omen

Then selects a new target that happens to be another Coilfang Shatterer

Omen would then display, Mage A has 3k threat on Coilfang Shatterer (Diamond)


I apologize if this has been brought up or suggested.
 
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Old 06/05/07, 6:53 PM   #322 (permalink)
Don Flamenco
 
Tauren Druid
 
Drenden
Originally Posted by Imba View Post
and if there are same named mobs? :S
Did you read any of the rest of the thread? It was explained before, and now after, that there's no true way to differentiate between two identical mobs. There's like, 3 pages on trying to work around it.

Everybody is your brother until the rent comes due.
 
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Old 06/05/07, 6:57 PM   #323 (permalink)
Still alive
 
Antiarc's Avatar
 
Human Rogue
 
Cenarion Circle
Originally Posted by Nemaa View Post
Does omen supposed to display a bar called "* Aggro Gain *"?
I think it's a received information from KTM.
Yes, it is supposed to do that.

Is it possible to select targets based on raid symbols (ie: hellfire channelers in magtheridons lair with different symbols)?
No, this information is not available in the combat log.
 
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Old 06/05/07, 7:18 PM   #324 (permalink)
Piston Honda
 
Dwarf Priest
 
Malygos
Originally Posted by Antiarc View Post
There's an option for the TPS update speed in there, as well as the sample window (larger window = smoother numbers); however, my TPS algorithm is pretty shoddy, and I'm working with Kalman to come up with a better one.
Looking at your code you seem to be pulling information from the threat lib every .5 seconds or so. (can be set by user)

Maybe I read the API wrong, but isn't the min update frequency (broadcasts) set at 1.5 seconds for a 25 man raid? Are you actually requesting updates from everyone every .5 seconds?
 
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Old 06/05/07, 7:21 PM <