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Old 04/21/08, 9:50 AM   #2301 (permalink)
Piston Honda
 
Zedd's Avatar
 
Draenei Shaman
 
Nordrassil (EU)
Maybe a really stupid question, but omen doesnt seem to find Textures and Fonts from Sharedmedia/MyMedia. Is this an option I miss, a Lua reference I didnt make or something else ?
 
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Old 04/21/08, 1:00 PM   #2302 (permalink)
Don Flamenco
 
Night Elf Hunter
 
Bronze Dragonflight (EU)
Originally Posted by Zedd View Post
Maybe a really stupid question, but omen doesnt seem to find Textures and Fonts from Sharedmedia/MyMedia. Is this an option I miss, a Lua reference I didnt make or something else ?
Omen uses LSM-3.0 so you may have to remake your MyMedia based on the newer SharedMedia on the wowace svn if the one you are currently using is quite old, the newer version of SharedMedia will inject the media into all versions of the sharedmedia library.
 
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Old 04/21/08, 2:45 PM   #2303 (permalink)
Glass Joe
 
henrik_s's Avatar
 
Night Elf Priest
 
Tarren Mill (EU)
Is there any way to change the bar color in v. 2?

thanks
 
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Old 04/30/08, 9:50 AM   #2304 (permalink)
I am awesome.
 
Caryna's Avatar
 
Gnome Mage
 
Turalyon (EU)
We had a really annoying issue last time in heroic Slave Pens. People pulled aggro from almost every mob as soon as they reached 100% of the tanks threat according to Omen. The tank was a massively undergeared paladin (hello lvl 60 epics!) but that shouldn't affect Omen at all I guess. Everyone had version 70xxx installed.

You know that you play too much WoW if you partners pants become a rare drop.
 
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Old 04/30/08, 6:43 PM   #2305 (permalink)
Glass Joe
 
Tauren Druid
 
Blackrock
Originally Posted by henrik_s View Post
Is there any way to change the bar color in v. 2?

thanks
/signed

I would like to make all bars the same color with the exception of my own, so that they match most of the rest of my ui. I suspect that I have to go into a file and manually edit the individual class colors to achieve this, but I can't seem to find that code.

Then I've got to do the same thing to Ora2...
 
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Old 05/01/08, 2:20 AM   #2306 (permalink)
Now you're thinking with portals!
 
Marroc's Avatar
 
Undead Rogue
 
Twisting Nether
Originally Posted by Crytz View Post
/signed

I would like to make all bars the same color with the exception of my own, so that they match most of the rest of my ui. I suspect that I have to go into a file and manually edit the individual class colors to achieve this, but I can't seem to find that code.

Then I've got to do the same thing to Ora2...
If I remember correctly, Antiarc has the customization options for omen2 on his 'todo' list, along with a rather moderate list of features (the pull out bar etc).

Hopefully we'll get a more concrete confirmation/denial from him as the last I heard about the customization features was a good 30 pages back.

(Also going to toss in my request for the 'you' and 'agro holder' arrows back from omen1.)
 
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Old 05/01/08, 9:15 AM   #2307 (permalink)
Glass Joe
 
Human Mage
 
The Sha'tar (EU)
Originally Posted by Caryna View Post
We had an issue with Omen at Nightbane last friday. People who showed up at 20k threat below the MT managed to pull aggro. The only thing we noticed was that people kept their threat values after the flight phase. Isn't that supposed to reset?
Encountered the same with Nightbane yesterday. Two Mages nowhere near the Tank's threat pulled aggro and watched the end of the fight from the pavement perspective.

I even had my aggro completely dumped with Invis a few seconds after NB landed again, ignoring the fact that there was not much to dump of course in contrary to the numbers Omen was showing
 
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Old 05/01/08, 9:18 AM   #2308 (permalink)
Glass Joe
 
Human Warlock
 
Shadowsong
Originally Posted by Caryna View Post
We had a really annoying issue last time in heroic Slave Pens. People pulled aggro from almost every mob as soon as they reached 100% of the tanks threat according to Omen. The tank was a massively undergeared paladin (hello lvl 60 epics!) but that shouldn't affect Omen at all I guess. Everyone had version 70xxx installed.
I came here to post this same problem. I was having an annoyingly high amount of aggro pulls in a kara badge farming run. The ones I remember specifically were Nightbane when I had just barely hit 100% (in the first ground phase, I know omen isn't resetting at the end of the air phase) and at one point on Prince M. at 100% as well.

We all had version 71636. In case it helps any, we had a prot. warrior tanking, and salv on all the dps but our hunter. He was MD'ing to the tank, and the tank also had earthshield on. Perhaps one of these things is not being tracked properly?
 
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Old 05/02/08, 9:40 AM   #2309 (permalink)
Glass Joe
 
Gnome Warrior
 
Duskwood
non-hitting swings give threat?

My guild currently has some people using KTM and some people using Omen, and tanks using both. I've noticed tremendous differences in the amount of threat reported by each addon. I started experimenting, and I discovered something that surprised me. It seems that if I miss (or don't hit, to be more accurate) with a special attack with inherent threat in it, I still receive the threat from that attack. If that is supposed to happen, forgive this useless post, but I noticed that KTM didn't register any threat, and that seemed to make more sense.

I don't have any combat logs or screenshots unfortunately, but it should be easy to reproduce the results.

I think this could be a reason people tend to pull aggro sooner than expected. I am currently using version 71636 of omen.

And I don't know which addon is more accurate, but while both the addons show the same threat for most abilities, there is a big difference in how much threat is reported when using devastate.
 
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Old 05/02/08, 1:38 PM   #2310 (permalink)
Still alive
 
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Human Rogue
 
Cenarion Circle
Originally Posted by Zuramed View Post
My guild currently has some people using KTM and some people using Omen, and tanks using both. I've noticed tremendous differences in the amount of threat reported by each addon. I started experimenting, and I discovered something that surprised me. It seems that if I miss (or don't hit, to be more accurate) with a special attack with inherent threat in it, I still receive the threat from that attack. If that is supposed to happen, forgive this useless post, but I noticed that KTM didn't register any threat, and that seemed to make more sense.

I don't have any combat logs or screenshots unfortunately, but it should be easy to reproduce the results.

I think this could be a reason people tend to pull aggro sooner than expected. I am currently using version 71636 of omen.

And I don't know which addon is more accurate, but while both the addons show the same threat for most abilities, there is a big difference in how much threat is reported when using devastate.
Do you have info on which abilities are causing this? That sounds like a definite bug!
 
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Old 05/02/08, 9:18 PM   #2311 (permalink)
Glass Joe
 
Gnome Warrior
 
Duskwood
I didn't have much time to test, but Shield slam, Revenge, and Heroic strike all seemed to generate about 300 threat when not connecting. Devastate with 5 sunders seemed to be the same, but it was harder to for me to be sure of the amount. My auto attack had to be factored in, and I haven't delved that deeply to account for every talent and such.


Those are the only abilities I was able to check. And I don't have any other classes to play with. sorry.
 
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Old 05/03/08, 3:31 PM   #2312 (permalink)
Piston Honda
 
Moshne's Avatar
 
Draenei Shaman
 
Malfurion
On the Nightbane encounter, if you DPS Nightbane during his flight phase, your aggro does not reset. This appears to be a bug, as his threat resets when he lands, not as he takes off, causing it too look like the DPS that stay on him have massive amounts of threat, but without pulling aggro.
 
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Old 05/06/08, 2:25 AM   #2313 (permalink)
I am speccing scrivener in wotlk
 
Oggie's Avatar
 
Dwarf Paladin
 
Lightbringer
I'm not sure if it's appropriate to post bug reports here (though I noticed some people doing it) but Kalecgos just was -not- properly handling paladin taunts to match threat. I admit I'm being a bad ej poster (no cookie!) and not reading the entire thread, but at least this fight specifically he's just ignoring the threat match. He might be doing this more on other fights, but it's been a while since we've had any real threat concerns on anything tauntable so I don't think I'd notice even if it's been this way for a bit.

Any hope of seeing this fixed? It's really disorienting to taunt him off a warrior and have me clock in at ~2k threat.

Originally Posted by Nite_Moogle View Post
Ask your doctor about Ensidia. Ensidia may not be right for everyone, and side effects may include insomnia, brain hemorrhaging, loss of touch with reality, and tourette syndrome.
 
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Old 05/06/08, 11:05 AM   #2314 (permalink)
Piston Honda
 
Nemaa's Avatar
 
Tauren Shaman
 
Twisting Nether (EU)
Is it possible that omen does not register warrior's spell reflect threat?

 
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Old 05/06/08, 11:38 AM   #2315 (permalink)
Glass Joe
 
Human Paladin
 
Azjol-Nerub
Originally Posted by Oggie View Post
Kalecgos just was -not- properly handling paladin taunts to match threat.
Noticed similar behavior on the bear boss in ZA. I would taunt him off the other tank, but wouldn't see my threat being knocked up to match. If you need version numbers/screenshots just let me know, can try to replicate next ZA run.
 
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Old 05/07/08, 10:16 AM   #2316 (permalink)
Von Kaiser
 
Human Paladin
 
Llane
Originally Posted by Rylas View Post
Noticed similar behavior on the bear boss in ZA. I would taunt him off the other tank, but wouldn't see my threat being knocked up to match. If you need version numbers/screenshots just let me know, can try to replicate next ZA run.
I noticed this on the bear boss as well. I thought it was odd as prior to 2.4, when I taunted, I ended up where I thought I should be. Now, I always end up under the other tank to start with, which seemed odd.
 
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Old 05/08/08, 4:23 AM   #2317 (permalink)
King Hippo
 
Daboran's Avatar
 
Tauren Druid
 
Twisting Nether (EU)
Just to reconfirm Antiarc, this happens on Gurtogg too using a Paladin tank. There's something screwy going on with Paladin threat figures after taunts.
 
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Old 05/08/08, 8:05 AM   #2318 (permalink)
Von Kaiser
 
Chardonnay's Avatar
 
Draenei Warrior
 
Arathor (EU)
Originally Posted by Nemaa View Post
Is it possible that omen does not register warrior's spell reflect threat?
Yes it seems to not register it.
Also, please fix Lifebloom threat. It does NOT give threat to anyone according to all actual experiments I've seen.
Check this at the Threat part please: Talk:Lifebloom - WoWWiki - Your guide to the World of Warcraft

Whenever I lost aggro on something to a DPSer much below my threat I was healed by druids... I strongly believe that these tests are correct.
 
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Old 05/12/08, 5:50 PM   #2319 (permalink)
I’m just a puppet who can see the strings.
 
Apate's Avatar
 
Apate
Night Elf Warrior
 
No WoW Account
Originally Posted by Chardonnay View Post
Yes it seems to not register it.
Also, please fix Lifebloom threat. It does NOT give threat to anyone according to all actual experiments I've seen.
Check this at the Threat part please: Talk:Lifebloom - WoWWiki - Your guide to the World of Warcraft

Whenever I lost aggro on something to a DPSer much below my threat I was healed by druids... I strongly believe that these tests are correct.
Yeah, I believe that it was correct at one point: Omen - Ace Threat Meter

See you, auntie.
"You don't need a machine to make a rainbow. For rainbows are made of happy thoughts, and dreams, and chocolate unicorns, and gumdrops, and licorice sunsets, and fuzzy gumdrop bears, and sugar-coated chocolate gumdrop land."
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I am coming for you Apate.
 
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Old 05/13/08, 2:11 PM   #2320 (permalink)
Glass Joe
 
Gnome Mage
 
Magtheridon (EU)
Paladin Threat issue

I'm not sure where bug reports for Omen should go but it appears as if some people are posting them here. I would just like to confirm that Omen does not correctly handle paladin taunts for me. Our paladin taunting on Brutallus after a stomp does not have him replace the previous tank's threat on the meter. He has the same threat as before. I was using version r73114.

Before this gets fixed, does anybody know any good alternatives to use in the meantime?
 
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Old 05/13/08, 4:18 PM   #2321 (permalink)
Piston Honda
 
Orc Shaman
 
Mug'thol
Originally Posted by Thesaint View Post
Before this gets fixed, does anybody know any good alternatives to use in the meantime?
A bear?

If you need to watch threat with Brutallus taunt spamming, then something else is wrong.
 
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Old 05/25/08, 5:55 AM   #2322 (permalink)
King Hippo
 
Daboran's Avatar
 
Tauren Druid
 
Twisting Nether (EU)
Originally Posted by Thesaint View Post
I'm not sure where bug reports for Omen should go but it appears as if some people are posting them here. I would just like to confirm that Omen does not correctly handle paladin taunts for me. Our paladin taunting on Brutallus after a stomp does not have him replace the previous tank's threat on the meter. He has the same threat as before. I was using version r73114.

Before this gets fixed, does anybody know any good alternatives to use in the meantime?
Get your whole raid to update to the latest version. It's not just your version that matters.
 
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Old 05/25/08, 11:29 AM   #2323 (permalink)
Bald Bull
 
Night Elf Rogue
 
Wrathbringer (EU)
The bloodboil bug seems to be back (or was it never gone?).
First try, everything normal, wiped due to a weird aggro loss on the fel raged person, and then the second try the warrior tank didn't show up in the threat list. Later the other tank, a druid, vanished also, but reappeared later in the try.

My version: r74877
Tank's version: v74516 (druid), v73937 (warrior)


// Edit
A /reloadui on the tank's end didn't help, the warrior still didn't show up the next try.

Last edited by sp00n : 05/25/08 at 11:37 AM.

Item Ranking Rogue [horribly outdated]
 
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Old 05/25/08, 12:05 PM   #2324 (permalink)
Maniq is awesome.
 
koaschten's Avatar
 
Troll Rogue
 
Destromath (EU)
sp00n the first thing to do would be forcing the WHOLE RAID to update AT THE SAME TIME when the problem occurs, to rule out that its a fault of the Omen/Threat version and not a fault of different versions interacting badly.

Originally Posted by Nerevarine View Post
best hit numba is 42 mon!
 
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