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06/13/07, 12:20 PM
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#551
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Glass Joe
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Did some testing with our tank using the rock giants in Netherstorm (lots of hp and splits off a differently named mob).
We started off both in full tank gear and bear/defensive (with 15% threat talent). Just from watching the meters, I (the bear) would pull aggro right at the 100% mark, whereas the tank (warrior) would pull off me at 110%. Did this about 2-3 times, so I'm not sure if bear threat is exactly spot on. It could have just been a rounding error, or the fact that my 2.5s swing (and bigger hits) went from below 100% to over 110% in one go and the meters weren't updating fast enough. The multi-mob threat worked like a charm, switching targets showed all the right aggro, very pleased with that.
Healing: Warrior does about 10-15% life on the mob, then stopped and let it beat on him. I healed him up using just healing touch, and pulled aggro right at the 100% mark. Again, this could have been a big jump in one heal (I wasn't downranking much, 2.5k heals). We tried again with me at 40 yards, and didn't pull aggro until exactly 130% threat, so the previous was probably a fluke. Lifebloom was acting as expected, the hot threat to me and the "bloom" threat to the warrior.
My healing wasn't showing up for the warrior until I actually did something to the mob (faerie fire or melee). Someone else mentioned this a few pages back, not sure why this is. I assume it has something to do with multi-threaded threat and the inability to determine healing aggro on non-unique mobs. However, (and I realize this is probably beating a dead horse) is there some way of having the "global" healing threat show up for a mob if you can't uniquely identify it? Granted it'll be inaccurate, but it'll atleast keep the tank from wondering why the heck his healer isn't doing threat.
Lastly, the pullout threat bars are pretty darn cool, however the color difference (atleast for druids) in my threat and the warriors threat was very little, making it hard to see just how close the threat was. While I know I can play with the colors myself, perhaps making the default colors a bit more friendly to the eye would help (something that has a high contrast between the target's threat and your threat).
Thanks for all the hard work, this mod kicks ass and we're looking forward to the stable release.
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06/13/07, 12:23 PM
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#552
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Still alive
Human Rogue
Cenarion Circle
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Originally Posted by Mattles
When I'm healing in raids when I don't have to do any silly Judgements, I'm almost always targetting the tank. It might just be me, but it'd be nice to see global threat, or possibly the threat of target's target even, rather than seeing a big pink bar.
That being said, Omen is amazing.
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Intended behavior was that when you are targeting a friendly, you get the targettarget's threat list, specifically for that reason. It was half not-working yesterday, but I committed a fix that should make it all-working. 
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06/13/07, 12:26 PM
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#553
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Still alive
Human Rogue
Cenarion Circle
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Originally Posted by RK
From reading this thread it appears that there's two selling points to using Omen over KTM:
a) Performance
Is there still a substantial performance edge even with all these fancy graphic displays I'm seeing show up in later pages of the thread?
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Definitely. Even with animation on, the CPU usage is far below KTM's. You can turn the fancy stuff off if your computer can't handle it, giving you a KTM-style meter that uses extremely little CPU.
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Also, if Omen has to parse KTM data from other people who haven't switched yet, does the peformance edge disappear, or is it unaffected by having to parse KTM data?
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It's unaffected.
b) Multimob threat lists
Do these still work even if you're having to parse some KTM data?
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Kind of. Threat from people using KTM will appear the same on all mobs you target, but you'll get individual-mob threat for yourself and all people using ThreatLib. It is certainly less valuable than information from a full-ThreatLib party though. Not much to do about that though.
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Additional question: I don't think I've seen it said for sure, but it's a long thread. Does Omen pick up all mob threat wipes, special aggro abilities etc in raids, at least for Kara and SSC?
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It should. There are various NPC modules that have been written to handle these events and adjust the threat list accordingly. If you run into a threat wipe that we aren't handling, please let us know and we'll try to write a module for it!
Last edited by Antiarc : 06/13/07 at 1:25 PM.
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06/13/07, 1:11 PM
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#554
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Soda Popinski
Orc Death Knight
Mal'Ganis
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Going to start testing this in our Karazhan groups, thanks for all the work on this -- I really like the UI in particular. One thing I just remembered was that DoTimer uses the raid icon to distinguish between targets with the same name:
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DoTimer scans your target, focus, etc. for debuffs or buffs that you yourself cast. Once it finds one, it makes a timer for it. It attempts to separate different targets into their own lists, but due to the fact that Blizzard does not provide a way to distinguish targets from each other, the method is somewhat flawed and will never be perfect given the coding restraints. It works perfectly when casting on players, or bosses, or mobs with raid icons, or mobs with different name/sex/level, but it runs into problems when you cast spells on different mobs with the same name, sex, and level.
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Sorry if this is redundant, I've only been skimming through the thread lately. Just thought this might be a nice enhancement to the multi-mob view, since the raid icon is guaranteed to be unique.
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06/13/07, 1:16 PM
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#555
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Still alive
Human Rogue
Cenarion Circle
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Originally Posted by Isharm
We started off both in full tank gear and bear/defensive (with 15% threat talent). Just from watching the meters, I (the bear) would pull aggro right at the 100% mark, whereas the tank (warrior) would pull off me at 110%. Did this about 2-3 times, so I'm not sure if bear threat is exactly spot on. It could have just been a rounding error, or the fact that my 2.5s swing (and bigger hits) went from below 100% to over 110% in one go and the meters weren't updating fast enough. The multi-mob threat worked like a charm, switching targets showed all the right aggro, very pleased with that.
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It could have been big hits, or it might have been that Imp LotP heals were counting towards your threat - I've heard it asserted that they shouldn't, though I haven't tested that yet. If you can nail down the discrepancy, please let me know.
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My healing wasn't showing up for the warrior until I actually did something to the mob (faerie fire or melee).
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This is just a display bug in Omen itself, actually. I'll try to nail it down.
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Lastly, the pullout threat bars are pretty darn cool, however the color difference (atleast for druids) in my threat and the warriors threat was very little, making it hard to see just how close the threat was. While I know I can play with the colors myself, perhaps making the default colors a bit more friendly to the eye would help (something that has a high contrast between the target's threat and your threat).
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Definitely need better colors. I'll see if I can throw in options for 'em.
Thank you for the excellent testing!
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06/13/07, 1:17 PM
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#556
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King Hippo
Blood Elf Death Knight
Blackrock
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Originally Posted by Asgorath
Sorry if this is redundant, I've only been skimming through the thread lately. Just thought this might be a nice enhancement to the multi-mob view, since the raid icon is guaranteed to be unique.
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DoTimer can tell you the duration of your DoT on the ICON mob because it tracks spells when you cast them and you usually cast spells on your current target (thus, if you're targeting ICON it'll say "oh, you cast a spell on your target; I'm going to toss that timer up and specify the correct icon"); however, it will get confused by stuff like mouseover cast target macros because it'll still think you're casting on your current target (since it's coded that way).
Omen doesn't even bother worrying about what you're targeting to try and differentiate mobs from each other, it just watches the combat log and reports when X has been cast on Y, resulting in Z threat.
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I am not your personal Frost Deathknight knowledge base. If you have a simple question, ask in the simple questions thread; if you have a more esoteric, specific, or complicated question, ask in the spec-appropriate thread.
My PM, WoWmail, and, especially, chat boxes are NOT the appropriate places for these questions.
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06/13/07, 1:19 PM
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#557
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Great Tiger
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Originally Posted by Asgorath
Going to start testing this in our Karazhan groups, thanks for all the work on this -- I really like the UI in particular. One thing I just remembered was that DoTimer uses the raid icon to distinguish between targets with the same name:
Sorry if this is redundant, I've only been skimming through the thread lately. Just thought this might be a nice enhancement to the multi-mob view, since the raid icon is guaranteed to be unique.
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It has been covered... apparently due to changing icons and overall unreliability of using DoT timer's methods it's not a good idea for Threat. Furthermore DoT timer only needs to put up a timer, whereas Threat needs to read each and every tick of the DoT to give a threat value for it. (individual resists and such will change threat output)
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06/13/07, 1:36 PM
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#558
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Soda Popinski
Orc Death Knight
Mal'Ganis
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Okay cool, I searched the thread but must have missed the relevant posts. Your explanations of why it wouldn't work make perfect sense, on further consideration of the issue.
Edit: If I'd used better search terms I would have indeed found the posts, apologies for the rehash of this.
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06/13/07, 2:09 PM
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#559
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Von Kaiser
Lilybée
Blood Elf Death Knight
Non-US/EU Server (EU)
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Regarding agro wipes, I have some problems with this point, and especially on Leotheras. The agro list is not reset after the 3 adds are dead, there is no agro wipe after each whirlwind (not sure if there really is one tho) and when switching to demon form.
I also sometimes have a bug where I'm the only one on the agro list, I suppose i'm the only one in the raid using Omen so it should mean that it sometimes stops handling KTM data.
Excellent job otherwise 
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06/13/07, 2:19 PM
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#560
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Don Flamenco
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Originally Posted by Vonwen
Regarding agro wipes, I have some problems with this point, and especially on Leotheras. The agro list is not reset after the 3 adds are dead, there is no agro wipe after each whirlwind (not sure if there really is one tho) and when switching to demon form.
I also sometimes have a bug where I'm the only one on the agro list, I suppose i'm the only one in the raid using Omen so it should mean that it sometimes stops handling KTM data.
Excellent job otherwise 
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The end of every WW, the start of every Demon Phase, and the end of every Demon Phase, are all complete threat wipes.
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06/13/07, 2:43 PM
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#561
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Mind the gap.
Malan
Tauren Shaman
No WoW Account
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I must be silly. How do I get the little "pull out TPS" window that Antiarc posted a screencap of a few days ago? I didn't see any option for it in the menus.
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06/13/07, 2:44 PM
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#562
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Piston Honda
Night Elf Druid
Runetotem (EU)
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Originally Posted by Starfire
Well, there are other methods too.
For instance, Prayer of Mending has different threat mechanics from normal heals. Power Word: Shield generates less threat too. Now, normally, I wouldn't use something like Power Word: Shield unless its like a mortal-strike mob or something, because its mana-prohibitive, but if aggreo sensitivity is an issue, then its more important for me to sacrifice mana to reduce my threat.
Also, in a situation like that, if a healer is healing too much, perhaps its time for an off-healer to throw in an extra spot heal or two. My raid leader has been known to ask feral druids to shift out and throw some heals before going back into feral form. Sure, their mana pool is limited, but they can do it.
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Well, I usually cast PoM any time it's off CD because it's really good spell and heals the tank giving HIM aggro, and if there is at least another melee it's probably going to heal 2-3 times, so it has a good heal/mana rate (I keep my party alive in non heroic using almost only renew and PoM nowdays).
More interesting to me is to know the aggro of PW:S. To be honest I never checked aggro values for my priest's spells but it seems to me that PW:S is a high threat generating one. Is it truly as you say? I'll go do some search, but any help is appreciated 
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06/13/07, 2:52 PM
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#563
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Vula'jin the Void, blessed by the loa
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Originally Posted by Malan
I must be silly. How do I get the little "pull out TPS" window that Antiarc posted a screencap of a few days ago? I didn't see any option for it in the menus.
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Right-click an individual threat bar. You will get several options, including the "Pullout Threat Bar" you're looking for. Didn't have a chance to test it out last night, as I guess the particular Threat revision I downloaded was majorly bugged, but I'm very interested to see it in action myself.
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06/13/07, 3:08 PM
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#564
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Still alive
Human Rogue
Cenarion Circle
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Originally Posted by Malan
I must be silly. How do I get the little "pull out TPS" window that Antiarc posted a screencap of a few days ago? I didn't see any option for it in the menus.
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You can just click+drag a bar out of the main window. For example, if I want to see my threat vs Joetank's, then I just drag Joetank's bar out of the main window.
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06/13/07, 3:47 PM
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#565
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Von Kaiser
Lilybée
Blood Elf Death Knight
Non-US/EU Server (EU)
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Originally Posted by Demi9OD
The end of every WW, the start of every Demon Phase, and the end of every Demon Phase, are all complete threat wipes.
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Yeah well Omen doesn't reset ;p
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06/13/07, 4:05 PM
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#566
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Still alive
Human Rogue
Cenarion Circle
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Please be sure you're up to date; if so, any information you could provide would be welcome. My own guild isn't in SSC yet, so I haven't had a whole lot of time to test him out myself.
If you aren't using an enUS client, please double-check the translations in any non-working NPC module to ensure they're correct. Obviously, if the translations are wrong, then the events won't get trapped.
(Raid leaders can still issue a raid threat wipe command with /omen reset, if using Omen)
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06/13/07, 4:16 PM
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#567
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Professional Windmill Tilter
Kythra
Orc Warlock
No WoW Account
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Originally Posted by Antiarc
Definitely need better colors. I'll see if I can throw in options for 'em.
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As a default, using anything *other* than the class colors would probably be a good idea. I can't imagine the common use case is the one where you don't know your own class and the target class.
On the color/configuration topic however:
I turned it back on and have been running with it, but it's hard to configure because the test bars don't stay up long enough for me really to be fiddling with things. (plus having to wait until I'm in combat to pull out a threat bar -- but I guess that's just a one-time thing I can do at the start.)
That said, very nicely done on being able to make my threat bar larger -- it will be nice to be able to again see others threat, but still trivially glance down and see mine.
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06/13/07, 4:20 PM
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#568
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Glass Joe
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Originally Posted by Antiarc
You can just click+drag a bar out of the main window. For example, if I want to see my threat vs Joetank's, then I just drag Joetank's bar out of the main window.
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Once you've created extra bars and windows, how do you get rid of them? Specifically, the threat velocity window?
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06/13/07, 4:33 PM
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#569
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Mind the gap.
Malan
Tauren Shaman
No WoW Account
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Originally Posted by Antiarc
You can just click+drag a bar out of the main window. For example, if I want to see my threat vs Joetank's, then I just drag Joetank's bar out of the main window.
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If I only want to see my threat vs his, can I still close the main omen window and have that bar out?
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06/13/07, 4:50 PM
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#570
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Still alive
Human Rogue
Cenarion Circle
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Originally Posted by Sixteenbit
Once you've created extra bars and windows, how do you get rid of them? Specifically, the threat velocity window?
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The threat graph should actually be disabled in the menu, since there isn't a way to disable it once you enable it right now. Reload your UI to get rid of it
The threat bars can be killed by right click -> remove.
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06/13/07, 4:51 PM
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#571
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Still alive
Human Rogue
Cenarion Circle
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Originally Posted by Malan
If I only want to see my threat vs his, can I still close the main omen window and have that bar out?
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Yup.
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06/13/07, 4:52 PM
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#572
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Glass Joe
Human Mage
Silvermoon (EU)
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First off, loving Omen, damn good work Antiarc.
Secondly, I am lusting over the 'pullout threat bar', but can't for the life of me get it to work. If I right click and click 'pullout threat bar', it clicks, but well...nothing happens. Also, nothing happens if I try and drag out a bar. No errors or anything, it's almost as if it isn't implemented except for the menu option. This is the most recent Omen as of about an hour ago, r39660.
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06/13/07, 4:53 PM
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#573
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Von Kaiser
Lilybée
Blood Elf Death Knight
Non-US/EU Server (EU)
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Originally Posted by Antiarc
Please be sure you're up to date; if so, any information you could provide would be welcome. My own guild isn't in SSC yet, so I haven't had a whole lot of time to test him out myself.
If you aren't using an enUS client, please double-check the translations in any non-working NPC module to ensure they're correct. Obviously, if the translations are wrong, then the events won't get trapped.
(Raid leaders can still issue a raid threat wipe command with /omen reset, if using Omen)
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Yep I'm running WAU like 10 times a day ;p I'm also using enGB client. Next time I do this dude i'll take some screens ;p
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06/13/07, 5:04 PM
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#574
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Still alive
Human Rogue
Cenarion Circle
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Originally Posted by Huss
First off, loving Omen, damn good work Antiarc.
Secondly, I am lusting over the 'pullout threat bar', but can't for the life of me get it to work. If I right click and click 'pullout threat bar', it clicks, but well...nothing happens. Also, nothing happens if I try and drag out a bar. No errors or anything, it's almost as if it isn't implemented except for the menu option. This is the most recent Omen as of about an hour ago, r39660.
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You can't pull out bars for yourself (self vs self threat is worthless) or test bars (again, worthless) and I don't have special-case handling for the aggro bar yet, but you should be able to pull it out for other players. I'll update the menu to reflect that.
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06/13/07, 5:06 PM
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#575
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Glass Joe
Human Mage
Silvermoon (EU)
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Aha, makes sense now (I was trying it against the *Aggro Gain* bar, for reference). Will try it with a party soon 
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