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06/18/07, 12:19 AM
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#701
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Von Kaiser
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I also had the funky class coloring issue mentioned above in our raid tonight. In addition, the Omen gui header usually displays the name of your current target or the word Global if you have no target and I noticed tonight that when I targeted a PC in my raid the name of some OTHER raid member would appear in the frame header (not the one targeted). I don't know if this is related but I hope this helps.
PS I've converted our guild to using Threat-1.0 now (with either Omen or Violation) and we're very impressed.
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06/18/07, 2:08 AM
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#702
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Glass Joe
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It would be nice if I could target a mob, click a button, and have a separate threat window open up for that specific mob. That would really make my nipples hard.
Edit: Oh, tonight the "Omen" header vanished. It would only come up if I targeted something. This was while I was inside a city where the window's usually hidden and "GLOBAL" isn't visible, not sure if that matters or not.
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06/18/07, 2:42 AM
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#703
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Glass Joe
Draenei Mage
Nagrand (EU)
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Hi,
in our last raid in KZ some of us experienced some strange bugs:
1) class colors got screwed up during the encounter
2) 2 of our players got disconnected due to server problemes but while in raid with they were not able to rolog (they freezed as soon as the reentered the game)
do you know what is causing those iusses ??
(sorry for my english)
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06/18/07, 3:27 AM
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#704
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Von Kaiser
Undead Rogue
Al'Akir (EU)
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"2) 2 of our players got disconnected due to server problemes but while in raid with they were not able to rolog (they freezed as soon as the reentered the game)"
This is a blizzard error if I remember correctly. And has something to do with your raidbars. The only solotion I know is to right before you double click on your char, you ask your raidleader to kick you from the raid and invite when you get online, that has done the trick for me at least.
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06/18/07, 3:29 AM
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#705
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Ginakursia
Goblin Warlock
No WoW Account (EU)
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Originally Posted by Mech0z
"2) 2 of our players got disconnected due to server problemes but while in raid with they were not able to rolog (they freezed as soon as the reentered the game)"
This is a blizzard error if I remember correctly. And has something to do with your raidbars. The only solotion I know is to right before you double click on your char, you ask your raidleader to kick you from the raid and invite when you get online, that has done the trick for me at least.
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Alternatively being moved to an empty group works as well, though kicking someone mid-fight is generally simpler.
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06/18/07, 4:22 AM
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#706
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Glass Joe
Night Elf Hunter
Aszune (EU)
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Same problem as various users here.
We all switched to Omen last night and class coloring was all wrong.
Version 40327 was used.
Other then that it worked more then good, and the separete threat / mob was godlike.
Keep up the good work.
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06/18/07, 5:46 AM
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#707
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Piston Honda
Tauren Druid
Ravencrest (EU)
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Antiarc: Druids using Enrage are getting threat assigned for the rage generated. However, rage generated from this ability does not generate threat.
I believe that the talent for druids which makes Enrage generate 4/7/10 rage instantly does apply threat. However, given the fact that you want a safety margin for your tanks threat and druids are considered tanks in Bear Form, removing all threat generated from Enrage seems to be a good idea, especially since this ability is used BEFORE you engage combat with the mob in 99% of all cases, making the threat appear on the global threat list before you even pulled the mob.
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06/18/07, 8:48 AM
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#708
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Bald Bull
Night Elf Druid
Stormreaver
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Originally Posted by Athinira
Antiarc: Druids using Enrage are getting threat assigned for the rage generated. However, rage generated from this ability does not generate threat.
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Huh? I can get mobs to come running at me by popping enrage and this has been an issue at times where we have multiple mobs ressing at once if I pop enrage sometimes I will get someone elses mob on me as well as mine.
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I need to do something useless.
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06/18/07, 9:08 AM
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#709
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Soda Popinski
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Originally Posted by Athinira
Antiarc: Druids using Enrage are getting threat assigned for the rage generated. However, rage generated from this ability does not generate threat.
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Wrong. Anytime you gain power, it causes threat (Rage, Energy, Mana from consumables).
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The Washington Post helps perpetuate a common and pernicious misreading of the decision, referring to "the Supreme Court’s judgment that corporations have the same rights as people when it comes to political speech." What the Supreme Court actually said is that people do not lose their free speech rights when they organize as corporations, including nonprofit interest groups as well as businesses.
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06/18/07, 10:10 AM
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#710
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banned
Night Elf Rogue
Wrathbringer (EU)
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Originally Posted by sadris
Wrong. Anytime you gain power, it causes threat (Rage, Energy, Mana from consumables).
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The normal energy ticks for rogues don't cause threat. I have no information wether it does for thistle tea or trinkets.
However, Bloodrage for warriors causes threat, so I see no reason why Enrage shouldn't cause threat for druids.
(Mana and healing potions do also generate threat, so it's likely that rage pots would as well.)
You just have to consider, you can't generate threat on a target with whom you are not already in combat. So popping Bloodrage/Enrage before you engage the target (as the tank) won't give you the full threat.
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06/18/07, 10:50 AM
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#711
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King Hippo
Blood Elf Death Knight
Blackrock
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Originally Posted by sp00n
The normal energy ticks for rogues don't cause threat. I have no information wether it does for thistle tea or trinkets.
However, Bloodrage for warriors causes threat, so I see no reason why Enrage shouldn't cause threat for druids.
(Mana and healing potions do also generate threat, so it's likely that rage pots would as well.)
You just have to consider, you can't generate threat on a target with whom you are not already in combat. So popping Bloodrage/Enrage before you engage the target (as the tank) won't give you the full threat.
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They probably do--it's just that a tick for 20 energy is so tiny compared to the damage getting thrown around that it can be pretty much dropped on the floor; the only reason enrage is modeled is for those threat-on-pull situations where everyone is going to be low threat, but the guy who enraged is going to be slightly less low.
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I am not your personal Frost Deathknight knowledge base. If you have a simple question, ask in the simple questions thread; if you have a more esoteric, specific, or complicated question, ask in the spec-appropriate thread.
My PM, WoWmail, and, especially, chat boxes are NOT the appropriate places for these questions.
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06/18/07, 10:54 AM
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#712
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Glass Joe
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Originally Posted by Feorthas
They probably do--it's just that a tick for 20 energy is so tiny
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You don't gain threat from unattributed mana regeneration effects (mp5). I suspect that energy operates similarly. We should go to gnomeregan and test it tho.
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06/18/07, 11:05 AM
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#713
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Von Kaiser
Blood Elf Paladin
Auchindoun (EU)
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You don't gain threat from any 'base', normal method of generating mana/energy/rage.
That is normal mana regen, normal energy ticks or the rage gained from damage dealt/received.
Mana/rage pots and thistle tea all generate additional threat as do abilities from items or talents. Only thing i'm unsure on are Evocation and Innnervate, i'm guessing it just counts as highly elevated 'normal' mana regen but it is only a guess.
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06/18/07, 11:11 AM
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#714
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Bald Bull
Night Elf Druid
Tichondrius
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Evocation/Innervate don't generate extra threat. Well, maybe threat from the buff being applied (like Arcane Intellect's threat generation) but they just count as natural spirit regeneration.
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06/18/07, 11:56 AM
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#715
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POWER = MEAT + OPPORTUNITY = BATTLEWORMS
ChickenArise
Night Elf Warlock
No WoW Account
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Originally Posted by Copernicus
Evocation/Innervate don't generate extra threat. Well, maybe threat from the buff being applied (like Arcane Intellect's threat generation) but they just count as natural spirit regeneration.
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It sounds like the line is fairly clearly drawn at spirit-based or MP5-based for mana.
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See you, auntie.
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06/18/07, 12:15 PM
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#716
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Mike Tyson
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If you get a Gain message in the combatlog, it generally causes threat. Also note that 1 energy = 1 rage = 10 hp/mana for threat purposes. I'm almost certain that a Thistle Tea would give threat, but your passive energy ticks would not. Part of why Blessing of Wisdom and related effects were changed to be passive mp5 modifiers is for this reason. Remember old-school Nef phase 1 via BoW aggro tanking?
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06/18/07, 12:19 PM
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#717
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Great Tiger
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Originally Posted by Praetorian
If you get a Gain message in the combatlog, it generally causes threat. Also note that 1 energy = 1 rage = 10 hp/mana for threat purposes. I'm almost certain that a Thistle Tea would give threat, but your passive energy ticks would not. Part of why Blessing of Wisdom and related effects were changed to be passive mp5 modifiers is for this reason. Remember old-school Nef phase 1 via BoW aggro tanking?
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Enchants used to cause aggro too, though that's been fixed. Nothing like having a priest try to MC a pull in ZG and have the mobs aggro on the priest due to the helm enchant ticking. This is no longer the case though.
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On a more constructive note, I'm seeing some slow recognition of the positives in Omen. Keep up the good work. Apparently while I value utility over visuals, that's not the case with everyone. I can't wait till the prefab skins are implemented and I can get the people what their eyes are looking for without making them work for it.
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06/18/07, 1:00 PM
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#718
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Still alive
Human Rogue
Cenarion Circle
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Originally Posted by Athinira
Antiarc: Druids using Enrage are getting threat assigned for the rage generated. However, rage generated from this ability does not generate threat.
I believe that the talent for druids which makes Enrage generate 4/7/10 rage instantly does apply threat. However, given the fact that you want a safety margin for your tanks threat and druids are considered tanks in Bear Form, removing all threat generated from Enrage seems to be a good idea, especially since this ability is used BEFORE you engage combat with the mob in 99% of all cases, making the threat appear on the global threat list before you even pulled the mob.
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I actually tested this specifically, and it does indeed seem to generate threat.
Originally Posted by Praetorian
If you get a Gain message in the combatlog, it generally causes threat. Also note that 1 energy = 1 rage = 10 hp/mana for threat purposes. I'm almost certain that a Thistle Tea would give threat, but your passive energy ticks would not. Part of why Blessing of Wisdom and related effects were changed to be passive mp5 modifiers is for this reason. Remember old-school Nef phase 1 via BoW aggro tanking?
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This is correct. Also, the determining factor seems to be the source of the gain, rather than the recipient. This is why Vampiric Touch mana gains are credited to the shadow priest, rather than the group members (source is priest, recipient is all party members), but Judgment of Righteousness procs provide threat for the person that procced it (internally, a JoL proc registers as being cast by the person that triggered the proc).
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06/18/07, 1:33 PM
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#719
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Piston Honda
Undead Warlock
Cenarion Circle
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Originally Posted by Antiarc
Fireye: What rank of Torment was being used?
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http://www.thottbot.com/s27270 - Torment Rank 7 (max rank).
My understanding is that Torment is modified by my spell damage. One possible reason for the discrepancy is, that I have about 70 more shadow damage then +dmg. I'll do a bit more testing tonight (got sidetracked with PVP over the weekend), and get a more exact % that I pull aggro at, as well as test it with no +shadow damage.
Edit: Oh, and if you could add an option to display current threat in full numbers, instead of abbreviated numbers (1,500 threat vs 1.5k threat), that would be nice for testing.
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06/18/07, 2:30 PM
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#720
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Don Flamenco
Gnome Warlock
Dragonblight
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Originally Posted by Fireye
http://www.thottbot.com/s27270 - Torment Rank 7 (max rank).
My understanding is that Torment is modified by my spell damage. One possible reason for the discrepancy is, that I have about 70 more shadow damage then +dmg. I'll do a bit more testing tonight (got sidetracked with PVP over the weekend), and get a more exact % that I pull aggro at, as well as test it with no +shadow damage.
Edit: Oh, and if you could add an option to display current threat in full numbers, instead of abbreviated numbers (1,500 threat vs 1.5k threat), that would be nice for testing.
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There is also the improved voidwalker talent that affects this.
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06/18/07, 2:46 PM
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#721
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Piston Honda
Undead Warlock
Cenarion Circle
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Originally Posted by TheOnly
There is also the improved voidwalker talent that affects this.
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However, per my armory link (click on my name), you can see that I'm Affliction/Destruction. I don't have the VW talent to increase the effectiveness of Torment/Suffering/Sacrifice by 10/20/30%.
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06/18/07, 3:38 PM
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#722
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Still alive
Human Rogue
Cenarion Circle
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Thanks for the reports. I'm working on a general overhaul of the pet scaling formulae - I think the current one is rather broken in many cases - so with luck, I'll have something better put together soon.
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06/18/07, 3:50 PM
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#723
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Von Kaiser
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Just wondering, which bosses are supported by Omen at the moment?
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06/18/07, 4:04 PM
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#724
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Piston Honda
Undead Warlock
Cenarion Circle
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Oh, on another note, we finally took down Nightbane for the first time last night. Woohoo. Of interest to Antiarc, our feral druid pulled aggro at approximately 90% of our MT's aggro. I also noticed that almost immediately after Nightbane landed from flying, our MT had abut 15k threat. I do doubt that he was able to generate that much threat that quickly...
http://armory.worldofwarcraft.com/#c...rcle&n=Dalines
http://armory.worldofwarcraft.com/#c...ircle&n=Klitus
The only anomaly in terms of Threat-1.0 was that our MT was running 40155 instead of 403xx. Would that account for the discrepancy?
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06/18/07, 4:21 PM
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#725
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Still alive
Human Rogue
Cenarion Circle
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Originally Posted by Kaoz
Just wondering, which bosses are supported by Omen at the moment?
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Hydross, Leotheras (reported not working, any info you're able to provide is welcome!), Morogrim, Vashj, Attumen, Illhoof, Nightbane, Magtheridon, Al'ar, Kael'thas, Solarian, and Void Reaver. Bloodboil's supported, though not through an NPC module. Bosses that do a Knock Away or Wing Buffet are handled in general.
That takes care of all the Outland bosses that I have encounter info on except for Romulo and Julienne, who need a module for the phase 1->2->3 transitions.
Originally Posted by Fireye
Oh, on another note, we finally took down Nightbane for the first time last night. Woohoo. Of interest to Antiarc, our feral druid pulled aggro at approximately 90% of our MT's aggro. I also noticed that almost immediately after Nightbane landed from flying, our MT had abut 15k threat. I do doubt that he was able to generate that much threat that quickly...
http://armory.worldofwarcraft.com/#c...rcle&n=Dalines
http://armory.worldofwarcraft.com/#c...ircle&n=Klitus
The only anomaly in terms of Threat-1.0 was that our MT was running 40155 instead of 403xx. Would that account for the discrepancy?
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The druid would indicate that I'm under-reporting feral druid threat, or over-reporting warrior threat. Was he in bear or cat form (I'd assume cat)?
The version could possibly affect reported threat; I'd have to review the changelog to be certain. If you were running Threat that wasn't rather up to date and he was running KTM, then you might have been seeing double threat from him due to a bug in Threat's KTM message handler. Also, grats on the Nightbane kill.
Keep the reports coming - each and every one is very useful. Thank you all for all your help with this so far!
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