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07/23/07, 11:31 PM
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#1476
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Don Flamenco
Gnome Warlock
Dragonblight
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Originally Posted by Roana
The threat value of Maul seems to be about accurate; after the feral druid of my friend hit the mob (Clefthoof in Nagrand) with a 441 damage Maul, my priestess (holy, fully specced into Subtlety) drew aggro at range with 1879 damage from smites, but not with 1857. That would put innate Maul threat between 323 and 332.
The thing that was off was the threat for Maul actually being reported by Omen, which was measurably lower than it should be. I don't remember the actual number, but threat should have been about 1141, and it didn't even break into four digit range. Again, that MAY be an issue with an incompatibility with an older version of Omen; on the other hand, I did not see any change to how Maul threat is computed over the last month.
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While we are on the "what happens when abilities with innate threat crit" topic.... what happens with Maul (and Heroic Strike, I guess) when they crit?
Data seems to indicate that crits boost lacerate's threat, so that crit threat is
((innate threat)*2 + damage threat) not just (innate threat + damage threat). At this point Lacerate crit threat might actually be affected by the talent that makes crit damage more than 2x. There isn't enough data.
What about Maul? Does a crit Maul only gain the extra damage as threat, or does the innate threat double as well?
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07/23/07, 11:59 PM
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#1477
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Von Kaiser
Night Elf Warrior
Jubei'Thos
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Originally Posted by dyree
I've been having a window placement bug for a couple weeks and finally was able to track down what was causing it:
Omen is not using its window placement setting when run in conjunction with AddonLoader. When Omen is loaded through the default settings in AddonLoader, the Omen window and any pulled out bars reset to the middle of the screen when you first log into the game. This problem rears its head when logging in all characters for the first time after starting the WoW client. Reloading your UI appears to properly save the new locations in layout-cache.txt and logging in and out of WoW without quiting retains the window placements. Changing the override in AddonLoader to Always appears to resolve this issue.
Omen r44409
AddonLoader r43492
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Cheers, this worked well. Was getting tired of moving it from the middle of screen everytime it loaded :p.
The command is -
/addonloader overrides omen always
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07/24/07, 10:49 AM
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#1478
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Space Goats Coast to Coast
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Tiny feature request:
Is it possible to make the resize triangle that appears in the lower right vanish when Omen is locked, or also possibly toggle the display of the version numbers text?
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07/24/07, 12:20 PM
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#1479
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Now you're thinking with portals!
Undead Rogue
Twisting Nether
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Originally Posted by masanbol
Tiny feature request:
Is it possible to make the resize triangle that appears in the lower right vanish when Omen is locked, or also possibly toggle the display of the version numbers text?
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I'd rather it just go away if you have omen locked.
Version number text will go away when Omen/Threat hit RC stage (He wants them in there for screenshots to ensure he knows what version people are running when errors crop up.)
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07/24/07, 1:46 PM
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#1480
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Asleep at the wheel...
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Originally Posted by Marroc
I'd rather it just go away if you have omen locked.
Version number text will go away when Omen/Threat hit RC stage (He wants them in there for screenshots to ensure he knows what version people are running when errors crop up.)
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The number text has had a toggle for quite some time.
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07/24/07, 1:52 PM
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#1481
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Von Kaiser
Orc Death Knight
Argent Dawn
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Threat calculation with Void Reaver's knockback seems a bit off, both here and in KTM.
Perhaps the percentage reduction of total threat is incorrect?
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07/24/07, 2:00 PM
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#1482
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Piston Honda
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Originally Posted by Yuma
Threat calculation with Void Reaver's knockback seems a bit off, both here and in KTM.
Perhaps the percentage reduction of total threat is incorrect?
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Gut feeling from our Void Reaver kill on sunday suggests that the Knock Away's deaggro is being over-estimated by ~5%.
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07/24/07, 2:28 PM
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#1483
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Still alive
Human Rogue
Cenarion Circle
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The knockback reduction number may be wrong. Right now, it's set to 75% - 80% is a number that's been bandied about, but hasn't been fully adopted yet.
You can try this to modify the knockback multiplier prior to the pull:
/run AceLibrary("Threat-1.0"):SetNPCModuleValue("VoidReaverKnockbackMultiplier", 0.8)
to set it to 80% raidwide (it's ugly, I know - I want to do an interface for it eventually!). See if it works out for you. If a few people can corroborate the number, I'll change it in trunk.
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07/25/07, 6:43 AM
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#1484
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Von Kaiser
Human Mage
Stormscale (EU)
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3 questions
1) is there smth like a history of changes ? its kinda hard to keep up with all those versions coming up every day
2) is there a way to remove the warning and the version number at the footer of the window, kinda messes up ui :/
3) is there a way to have the columns static ? like always showing 10 columns ? even when empty ?
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07/25/07, 9:50 AM
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#1485
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Now you're thinking with portals!
Undead Rogue
Twisting Nether
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Originally Posted by sornok
3 questions
1) is there smth like a history of changes ? its kinda hard to keep up with all those versions coming up every day
2) is there a way to remove the warning and the version number at the footer of the window, kinda messes up ui :/
3) is there a way to have the columns static ? like always showing 10 columns ? even when empty ?
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1) Update with WAU. WoW Ace Updater gives you a summery of changes every time it updates (open the changelog.html file)
2) This was asked a few posts above, as far as I know it can't be removed yet (due to active development), but I'm being told that is no longer the case in the latest version.
3) Not that I know of. Though I'm not quite sure why you'd want that. If you're trying to position it just set the max rows shown to the number you want, then hit 'Show Test Bars'.
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07/25/07, 11:48 AM
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#1486
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Don Flamenco
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Originally Posted by Marroc
1) Update with WAU. WoW Ace Updater gives you a summery of changes every time it updates (open the changelog.html file)
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F7 after updating will bring up the changelog page for you. It's become quite habit for me now to F10 (Update all installed addons) & then F7 (View Changelog)
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07/25/07, 5:49 PM
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#1487
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Bald Bull
Night Elf Warrior
Proudmoore
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Originally Posted by Antiarc
I need to reset TPS sigmas on a threat clear; that's my oversight, and I'll get it fixed up.
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Did this ever get fixed?
We spent most of Supremus with the entire raid running approximately -300 to -24 TPS.
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07/25/07, 8:15 PM
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#1488
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Still alive
Human Rogue
Cenarion Circle
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It doesn't seem to be fixed. I'll see about rectifying that tonight.
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07/25/07, 9:22 PM
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#1490
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Don Flamenco
Human Death Knight
Proudmoore
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Does /ignore even ignore addon messages? The reason I ask, is because I had someone who was tanking on ignore, and noticed his threat wasn't showing up. I unignored him, and his threat was being displayed again. I'm curious if this is a Blizzard API issue, or a Threat issue.
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07/25/07, 10:08 PM
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#1491
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Still alive
Human Rogue
Cenarion Circle
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That sounds like a Blizzard API issue to me, actually. Threat uses the addon comm channel, not normal comm channels.
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07/26/07, 7:39 AM
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#1492
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In the rear with the gear!
Worgen Rogue
Auchindoun (EU)
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Originally Posted by Timewasted
Does /ignore even ignore addon messages? The reason I ask, is because I had someone who was tanking on ignore, and noticed his threat wasn't showing up. I unignored him, and his threat was being displayed again. I'm curious if this is a Blizzard API issue, or a Threat issue.
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I thought of that too before, because when ignoring a guildmate when both of you have cartographer installed, the guildmate will vanish from the worldmap.
This is going far offtopic i know, but you shouldnt /ignore someone in your raid anyway should you? 
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07/26/07, 7:47 AM
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#1493
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Piston Honda
Tauren Shaman
Twisting Nether (EU)
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Originally Posted by Whiteknight
Did this ever get fixed?
We spent most of Supremus with the entire raid running approximately -300 to -24 TPS.
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Supremus module is still not working for us. I had to reset threat manually after each phase2.
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07/26/07, 12:22 PM
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#1494
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Still alive
Human Rogue
Cenarion Circle
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If possble, could someone get a Transcriptor log of the Supremus fight for me?
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07/26/07, 2:52 PM
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#1495
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Piston Honda
Tauren Shaman
Twisting Nether (EU)
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I can show up only this screenshot:
The line is marked when he resets aggro. If it's not enough I can get the log for you after the reset.
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07/26/07, 3:18 PM
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#1496
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Von Kaiser
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I noticed that while tanking Lord Sanguinar in Kael'thas phase3, threat is sometimes reset (while tanking him) for no particular reason. Sanguinar does not have any kind of aggro wiping ability. He does have a fear, but it is like any ordinary fear and does not wipe aggro.
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07/26/07, 4:15 PM
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#1497
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Still alive
Human Rogue
Cenarion Circle
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Nemaa: Unfortunately, I need the event info, rather than the combat log info.
Llilyth: Is the "clear" happening when you lose him as a target due to fear or something similar, perhaps? If not, does it seem to be tied to any kind of yell or emote?
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07/26/07, 4:46 PM
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#1498
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Von Kaiser
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Llilyth: Is the "clear" happening when you lose him as a target due to fear or something similar, perhaps? If not, does it seem to be tied to any kind of yell or emote?
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I'm not 100% certain, but I don't think it is clearing when I get feared and he turns to someone else. If memory serves the clears seem quite random. Granted, I'm only paying attention to Sanguinar and not much else, so I'm not sure if some other event (since all the advisers are up in phase3) is causing Sanguinar's threat in Omen to reset.
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07/26/07, 5:22 PM
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#1499
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Still alive
Human Rogue
Cenarion Circle
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Okay, thank you. I'll check into it.
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07/26/07, 7:12 PM
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#1500
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Piston Honda
Tauren Shaman
Twisting Nether (EU)
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Is knockback on Gurtogg Bloodboil implemented? We use 3 tanks and suddenly one of them lost a lot of threat and ended up being below me so I was a bit confused. I realised he must have been knocked back so I stopped damaging till he gained the 3rd position. It saved my day, cheers! 
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