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Old 10/11/07, 8:04 AM   #1876
Tehehe
Von Kaiser
 
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Gnome Warlock
 
Black Dragonflight
Hi Antiarc,

I was just wondering if you ever figured a way to handle Soul Shatter resists. Right now I just always keep an eye on my Combat Log to check for resists when I Shatter, but if Omen already picks it up I can finally stop doing that.

Thanks for your time and the wonderful addon.
 
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Old 10/11/07, 9:59 AM   #1877
Illundai
Just likes to disagree.
 
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Human Death Knight
 
Talnivarr (EU)
I'm not sure if it has been reported by now or not, but I've been having this same issue for a few weeks now which leads me to believe it's either not fixable or just not reported yet.

First issue is with Illidan and the lack of aggro-resets. Illidan resets aggro quite a few times and it's rather hard to DPS if you are not sure how much aggro the MT really has.

Times when he resets aggro

1) After both Flames of Azzinoth are dead, aka when entering phase 3.
2) Illidan -> Demon form
3) Demon form -> Illidan

My Omen doesn't reset threat in any of these occasions.

Second issue is with Gurtogg Bloodboil, the knockback seems to have a wrong threat reduction value.
 
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Old 10/11/07, 1:14 PM   #1878
lugash
Hebrew Hammer
 
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Orc Hunter
 
Cho'gall
Some of the officers in my guild tried Omen/Threat 1.0 for about a month at the end of July/beginning of August. We dropped it after that time because we noticed some of the errors mentioned in this thread and decided to wait until it was a bit more stable and considered "release" quality.

It seems, after reading most of this thread, that more and more people are using it instead of KTM. So, I thought I'd revisit the idea of replacing KTM. Can anyone tell me if this would be a mistake, and why? What types of issues should we be on the lookout for?

We've already told everyone to stop running recount and DoTimer during boss encounters to cut down the addon spam.

Thanks in advance for any help.
 
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Old 10/11/07, 3:32 PM   #1879
Marroc
Now you're thinking with portals!
 
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Undead Rogue
 
Twisting Nether
Originally Posted by surrender View Post
Maybe your raid leader or just someone with (A) should manually reset Omen at the transition to p2?
Except it's not P1->P2 that I'm worried about.

I'm more worried about a failed taunt on a platform transition going unnoticed, and me out threating the current tank :P
 
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Old 10/11/07, 4:24 PM   #1880
Beska
Von Kaiser
 
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Human Mage
 
The Venture Co (EU)
Also, party revision show none of my raid is using Threat-1.0 although all of them are. What is wrong? Why does the latest version not work? I've tried going back a few days and it's the same thing.
 
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Old 10/13/07, 10:39 PM   #1881
Nemaa
Piston Honda
 
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Tauren Shaman
 
Twisting Nether (EU)
Originally Posted by Illundai View Post
1) After both Flames of Azzinoth are dead, aka when entering phase 3.
2) Illidan -> Demon form
3) Demon form -> Illidan

My Omen doesn't reset threat in any of these occasions.
My Omen doesn't reset only in the 1) situation and it's working fine for us in both 2) and 3).
As far as I know the reset happens only if a raid leader or assist has omen with the Illidan module. (It might be a bug as well.) 1) is a bug, or missing function, but not seriously annoying.
 
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Old 10/13/07, 10:46 PM   #1882
funkydude
Piston Honda
 
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Dwarf Priest
 
Silvermoon (EU)
Originally Posted by Illundai View Post
1) After both Flames of Azzinoth are dead, aka when entering phase 3.
2) Illidan -> Demon form
3) Demon form -> Illidan
I added 2) and 3) a long time ago, last I checked it was working, make sure you have someone promoted with the latest version.

As to 1) it is a bit hard to do as (if I recalled correctly) there are no combatlog triggers. Will dive a little deeper on our next trip.

Author of BadBoy, BigWigs, StatBlockCore and more...
 
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Old 10/18/07, 1:21 PM   #1883
Calandrinis
Glass Joe
 
Human Priest
 
Hakkar
Hello everybody! all my guild has moved to Omen and we are pretty fine..
We encounter just one problem during Gruul fight: melee DPS are killed also if they are last on the Aggro list..

thank you

Luca
 
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Old 10/18/07, 1:30 PM   #1884
Crooks
Glass Joe
 
Orc Hunter
 
Vek'nilash (EU)
First off I'd just like to thank the Omen creators for an awesome mod.

However I was hoping to get some help about a small problem with Omen I encountered during my guild's recent Fathom-Lord Karathress kill.

After killing the first (shaman) add, we move on the the Hunter add. The hunter and his pet are tanked on the other side of the room to the shaman, roughly 100yards away. As I targeted the hunter I noticed the tank had very little aggro, even though he had been tanking it for about a minute. This resulted in many aggro warnings which eventually I just had to ignore.

Is there a log range on Omen which could of caused the problem?

Currently about 5 people in the raid use Omen, the rest use KTM including the tanks (infidels...).
 
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Old 10/18/07, 4:52 PM   #1885
Antiarc
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Human Rogue
 
Cenarion Circle
Originally Posted by Calandrinis View Post
Hello everybody! all my guild has moved to Omen and we are pretty fine..
We encounter just one problem during Gruul fight: melee DPS are killed also if they are last on the Aggro list..

thank you

Luca
Gruul hits the #2 on his threat list in melee range. If your threat list looks like:

Tank
Caster
Caster
Caster
Caster
Caster
Caster
Caster
Melee

The melee is gonna bite it on the next Hurtful.
 
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Old 10/18/07, 4:53 PM   #1886
Antiarc
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Human Rogue
 
Cenarion Circle
Originally Posted by Crooks View Post
First off I'd just like to thank the Omen creators for an awesome mod.

However I was hoping to get some help about a small problem with Omen I encountered during my guild's recent Fathom-Lord Karathress kill.

After killing the first (shaman) add, we move on the the Hunter add. The hunter and his pet are tanked on the other side of the room to the shaman, roughly 100yards away. As I targeted the hunter I noticed the tank had very little aggro, even though he had been tanking it for about a minute. This resulted in many aggro warnings which eventually I just had to ignore.

Is there a log range on Omen which could of caused the problem?

Currently about 5 people in the raid use Omen, the rest use KTM including the tanks (infidels...).
It shouldn't, no. The tank should be transmitting his threat on the pet back to you, regardless of range.
 
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Old 10/18/07, 9:18 PM   #1887
Nathariel
Piston Honda
 
Night Elf Druid
 
Blackrock
Originally Posted by Crooks View Post
After killing the first (shaman) add, we move on the the Hunter add. The hunter and his pet are tanked on the other side of the room to the shaman, roughly 100yards away. As I targeted the hunter I noticed the tank had very little aggro, even though he had been tanking it for about a minute. This resulted in many aggro warnings which eventually I just had to ignore.

Currently about 5 people in the raid use Omen, the rest use KTM including the tanks (infidels...).
I think the problem is if the tank is using KTM and the master target is set to some mob other than what he is tanking then it will only show their global threat, rather than target threat.
 
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Old 10/20/07, 1:56 PM   #1888
 Daboran
King Hippo
 
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Tauren Druid
 
Twisting Nether (EU)
If your tanks don't want/trust Omen yet, make them install the Threat 1.0 library - we did this for our tanks and the results proved so good they eventually ditched KTM well before we switched over to Omen exclusively.
 
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Old 10/20/07, 4:48 PM   5 links from elsewhere to this Post. Click to view. #1889
Antiarc
Still alive
 
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Human Rogue
 
Cenarion Circle
2.3 changes update:

- Shaman are fully prepped for 2.3.
- Elemental Shaman have the new Lightning Overload handling in
- Enhance Shaman have the improved Spirit Weapons handling in.

- Warriors are fully prepped for 2.3.
- Improved Berserker Stance reduces the warrior's passive threat multiplier from 0.8 to 0.72 (assuming multiplicative) in Berserker stance.
- Tactical Mastery increases the threat of Mortal Strike and Bloodthirst by 21% per point while in defensive stance.

Still to do:

- Need to handle the -50% threat buff on Shadowstep...not that any Shadowstep rogue is actually ever going to find themselves in a situation where they actually need a threat meter.

Anything I'm missing?
 
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Old 10/21/07, 7:31 AM   #1890
sr1030nx
Glass Joe
 
Night Elf Druid
 
Eldre'Thalas
Originally Posted by Antiarc View Post
2.3 changes update:

- Shaman are fully prepped for 2.3.
- Elemental Shaman have the new Lightning Overload handling in
- Enhance Shaman have the improved Spirit Weapons handling in.

- Warriors are fully prepped for 2.3.
- Improved Berserker Stance reduces the warrior's passive threat multiplier from 0.8 to 0.72 (assuming multiplicative) in Berserker stance.
- Tactical Mastery increases the threat of Mortal Strike and Bloodthirst by 21% per point while in defensive stance.

Still to do:

- Need to handle the -50% threat buff on Shadowstep...not that any Shadowstep rogue is actually ever going to find themselves in a situation where they actually need a threat meter.

Anything I'm missing?
- 30% less threat tacked onto Fanaticism (retribution) for Pallies.
- Devastate now combines the effects of Sunder Armor into its effect. It is also now affected by all talents and items that affect Sunder Armor.
-Pain Suppression is now usable on friendly targets, instantly reduces the target's threat by 5%, reduces damage taken by 40% and its cooldown has been reduced to 2 minutes.

Last edited by sr1030nx : 10/21/07 at 7:40 AM.
 
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Old 10/21/07, 10:33 AM   #1891
Mikari
Banned
 
Night Elf Hunter
 
Bronze Dragonflight (EU)
Originally Posted by Antiarc View Post
2.3 changes update:

- Shaman are fully prepped for 2.3.
- Elemental Shaman have the new Lightning Overload handling in
- Enhance Shaman have the improved Spirit Weapons handling in.

- Warriors are fully prepped for 2.3.
- Improved Berserker Stance reduces the warrior's passive threat multiplier from 0.8 to 0.72 (assuming multiplicative) in Berserker stance.
- Tactical Mastery increases the threat of Mortal Strike and Bloodthirst by 21% per point while in defensive stance.

Still to do:

- Need to handle the -50% threat buff on Shadowstep...not that any Shadowstep rogue is actually ever going to find themselves in a situation where they actually need a threat meter.

Anything I'm missing?
It's not 2.3 specific but there seems to be an issue when KTM automatically sets a master target, all users of KTM stop being shown on the threat list. This happens on Leo 100% of the time and is the only fight I need to bring up my KTM window, since our warlock tank uses KTM (Though they do have threatlib installed also) I've had it occur in Karazhan also though after Attumen.
 
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Old 10/21/07, 5:38 PM   #1892
Satrina
Von Kaiser
 
Human Warrior
 
Stormrage
I need to do more testing to confirm or refute it, but the innate threat of Devastate seems to have increased, and seems to increase with number of Sunders. I really want to test that more, because it doesn't feel right to me. Nevertheless, I observed an innate threat value of 130 for Devastate with no Sunders, 150 for 1 Sunder, and 170 for 3 Sunders. (I need to test 4 and 5 Sunders as well)

Also, Devastate now triggers an actual casting of Sunder Armour. For the first 5, you will get "Mob is afflicted by Sunder Armor(x)" as normal (and I presume Threat will pick that up automatically?) After that you probably will have to add the Sunder in when the Devastate hits since nothing appears in the combat log and there was no keypress to get the Sunder, only one for the Devastate. As far as I can tell in a few hundred hits, if the Devastate hits, the Sunder will hit.

That said, another thing I need to test to confirm is whether Sunder as applied via Devastate gives the 301 threat. You get the animation for the applied Sunder after 5, every time you Devastate. For completeness sake I will make sure it's giving threat still. Probably Monday will I get a chance to do that.

More details here. Will come back and say when I have more results to share and hopefully have resolved the mystery extra threat.

Last edited by Satrina : 10/21/07 at 5:43 PM.
 
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Old 10/21/07, 6:31 PM   #1893
Antiarc
Still alive
 
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Human Rogue
 
Cenarion Circle
Originally Posted by sr1030nx View Post
- 30% less threat tacked onto Fanaticism (retribution) for Pallies.
- Devastate now combines the effects of Sunder Armor into its effect. It is also now affected by all talents and items that affect Sunder Armor.
-Pain Suppression is now usable on friendly targets, instantly reduces the target's threat by 5%, reduces damage taken by 40% and its cooldown has been reduced to 2 minutes.
- Fanaticism is taken care of
- Pain Suppression is taken care of, assuming the threat reduction is permanent (ie, not temporary like fade)
- Devastate should be automatically handled; I suspect that UNIT_SPELLCAST_SUCCESSFUL still fires for Sunder even when you Devastate. If not, not too hard to augment for it.
 
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Old 10/21/07, 7:46 PM   #1894
Satrina
Von Kaiser
 
Human Warrior
 
Stormrage
Originally Posted by Antiarc View Post
I suspect that UNIT_SPELLCAST_SUCCESSFUL still fires for Sunder even when you Devastate. If not, not too hard to augment for it.
It does not. You get it for Devastate, but not the Sunder. Likely because the Sunder is performed server side on the player's behalf.
 
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Old 10/22/07, 8:04 PM   #1895
Qrt
Von Kaiser
 
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Orc Hunter
 
Lightbringer (EU)
I ran into a small - quirkyness - yesterday when farming for warp burgers. The Warp Hunters and similar Barney dragons fade in and out of sight. If however you sic your pet on it while it's visible the pet will charge it even if it has faded out.

When my boar pet charges said invisible Warp Hunter, the big charge aggro is not recorded by Threat, and I immediately get aggro warnings even if my pet has 4-5k aggro on it.

I wonder if this is just the combat log not registering the attack on an invisible foe?

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Old 10/22/07, 9:35 PM   #1896
Asmodeu
Von Kaiser
 
Human Warlock
 
Drenden
Is there any way to check what version of this mod that everyone has? We seem to be having random glitches with only a couple select people, and I would like to see if they are using an outdated version.
 
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Old 10/22/07, 10:11 PM   #1897
Towbar
Glass Joe
 
Night Elf Rogue
 
Azjol-Nerub (EU)
If you right click on the Omen window and choose "Check Party Revisions" (from memory) it will spam your chat window with a list of all party/raid members and their specific Threat revisions.
 
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Old 10/22/07, 11:13 PM   #1898
Asmodeu
Von Kaiser
 
Human Warlock
 
Drenden
Thanks... also a little off topic, is there any mod that can perhaps list all addons used by each person in a raid? I thought I read about one a little while back, but I could never find anything on it.
 
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Old 10/23/07, 6:58 AM   #1899
Proxy
Von Kaiser
 
Troll Priest
 
Hellscream (EU)
Originally Posted by Mikari View Post
It's not 2.3 specific but there seems to be an issue when KTM automatically sets a master target, all users of KTM stop being shown on the threat list.
I think I had this same issue on VR yesterday. Although it was only an issue for one of our 4 tanks. I think it might be, because he was the only one not having threat-lib, while the others did maybe?

I should have taken a screenshot of it, because most people were still using KTM and appeared fine for me (with a * in Omen). Just that one tank didn't show up at all. He did show on trash mobs though.
 
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Old 10/23/07, 7:17 AM   #1900
Katherine
Von Kaiser
 
Blood Elf Rogue
 
Destromath (EU)
Originally Posted by Asmodeu View Post
Thanks... also a little off topic, is there any mod that can perhaps list all addons used by each person in a raid? I thought I read about one a little while back, but I could never find anything on it.
I dont think you can query the addons someone is using, but you can use http://files.wowace.com/FuBar_AddonS...u-r51540.1.zip to see what addons they have that send sync messages on the sync channel.
 
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