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Old 10/31/07, 12:21 PM   #1926
Shailom
Glass Joe
 
Human Warlock
 
Area 52
Originally Posted by Antiarc View Post
Could you have him package up his UI and post it somewhere for me to download? I've found that's really the only good way to troubleshoot these sorts of issues
Whatever you did in the last patch worked. He now shows up correctly in Omen. Thanks
 
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Old 11/01/07, 5:17 AM   #1927
Mikari
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Night Elf Hunter
 
Bronze Dragonflight (EU)
Would it be possible to make it so when you lock Omen it also locks the ability to drag out the threat bars, or perhaps add that option?

I keep keep getting an annoying problem where I end up dragging out threat bars when I'm trying to drag an item from my bags to the bank or a trade window, even though the Omen display is collapsed.

The bags are basically on top of where omen is displayed, not actually sure why Omen is picking up mouse clicks/drags when another frame is on top of it though,
 
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Old 11/01/07, 5:41 AM   #1928
Antiarc
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Hm. That sounds like a bug. I'll try to fix it up.
 
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Old 11/01/07, 8:05 AM   #1929
 Praanz
Exile Gnome
 
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Human Mage
 
Al'Akir (EU)
Hey Antiarc - I know this is might be a bit OT but it's an interesting idea none the less. Also, poking around a bit now I found something called E-TPS and this might be close to what I'm looking for?

Is there any possibility to create a report tool to display the average TPS during a fight? Either with a average TPS-number or a time lined graph - some way to "log" the data and display it at combat end.

I know it's not entirely within Omen's boundaries but it's a neat feature. What I'm aiming is a tool to evaluate tanks, something that doesn't hog a lot of memory but enough to be used in a discussion about TPS.
 
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Old 11/01/07, 8:10 AM   #1930
Katherine
Von Kaiser
 
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Destromath (EU)
@Praanz have a look at Recount over at wowace. It pulls data from threat-1.0 libs and can display nice graphs, though i think only realtime data is dps.

But you always could use the pullout bar and you will certainly notice when the time till overtaking the tank in threat spikes from 30 seconds to 10. Unless you are in the 100-130% anyway as ranged dps....
 
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Old 11/01/07, 8:33 AM   #1931
 Praanz
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Al'Akir (EU)
Originally Posted by Katherine View Post
@Praanz have a look at Recount over at wowace. It pulls data from threat-1.0 libs and can display nice graphs, though i think only realtime data is dps.

But you always could use the pullout bar and you will certainly notice when the time till overtaking the tank in threat spikes from 30 seconds to 10. Unless you are in the 100-130% anyway as ranged dps....
Thanks, I'll look more in to that - I've been considering it but is Recount still developing? Read something about Cryect not been updating for 3 months or something and that it's not working 100% properly?

Also what holds me back is I'm not really in need of all that Recount serves. WWS-parses gives me most interesting things except just this missing bit - "Tank TPS". We're also not a guild in need to deal with performance issueses "on the fly", but rather with WWS'es/meter-screenshots after a raid on our forums. After killing Illidan there's not much left to do but tweaking - tank TPS has been a hot topic for us lately and I'm missing tools to back claims.

I'm also a poor sod who run on a semi-old computer so I'm again not to keen on adding a big mod like Recount for quite a slim feature I want.
 
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Old 11/01/07, 3:57 PM   #1932
Antiarc
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You could create a graphing addon for Threat data, easily. Threat-1.0 is a library and intended to be used by any addon that wants threat data. A graphing addon might do something like sample threat data for each raid member every 1 second and record it, which could then be put into pretty graphs.

E-TPS is your average TPS for the entire fight, though, so if you just want to see where your relative threat generation for the fight was compared to other people, you could use that tool to do it.
 
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Old 11/01/07, 8:23 PM   #1933
Caryna
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Turalyon (EU)
Originally Posted by Xenophon View Post
A somewhat random question:

Is there any work being done on finding a way to incorporate the pullout bar (e.g. my threat as a percent of current aggro gain threshold) into existing HUDs? It would be quite convenient to add a vertical threat bar next to my health bar in, say, IceHUD.
Your post inspired me to try and make my first "real" addon:

IceHUD Threat - IceHUD plugin that adds a threat bar to IceHUD

At the current stage it's more or less a proof-of-concept but I used it in Karazhan and the basics seem to work.

If there's any interest in more features or functionality I could also move it to the WoWAce SVN and do some real work on it.

You know that you play too much WoW if you partners pants become a rare drop.
 
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Old 11/02/07, 4:53 AM   #1934
Hodor
Von Kaiser
 
Tauren Shaman
 
Blackmoore (EU)
I'm a healer, which means I build up global threat - completely independent of whatever mob I am targeting or what my target's target is and so on.

Is there a way to show me when I am close to pulling aggro from any mob currently in the fight?
 
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Old 11/02/07, 4:00 PM   #1935
 Xenophon
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Elune
Originally Posted by Caryna View Post
Your post inspired me to try and make my first "real" addon:

IceHUD Threat - IceHUD plugin that adds a threat bar to IceHUD

At the current stage it's more or less a proof-of-concept but I used it in Karazhan and the basics seem to work.

If there's any interest in more features or functionality I could also move it to the WoWAce SVN and do some real work on it.
Thanks Caryna, works like a charm so far. I'll test it out raiding this Sunday.
 
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Old 11/02/07, 5:25 PM   #1936
Woozle
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Undead Priest
 
Mannoroth
Originally Posted by Urraca View Post
So far Omen has been extremely reliable in every fight for us, and resets fine when switching targets.

However, that is no longer the case on Illidan.

When p2 begins on Illidan and the Flames of Azzinoth spawn, the OTs generally keep the aggro they produced in p1, but everyone else resets. In p1 everyone is targetting Illidan, and in p2 he's not even targettable, and you move onto the flames.

Does anyone know how to prevent this, or is it even possible? A few random times throughout our attempts it reset a 10 seconds in, but it was a rarity. The line between maxing dps and pulling aggro on this part of the fight is razor thin, so any input would be appreciated. Basically you have to burn all your cooldowns/lusts VERY early into the phase and the thanks are in max FR gear so their tps is lacking to begin with. Maybe more people just need to update?
I was wondering if this question/issue has been resolved. I skimmed the last couple pages and didn't see a response but thought I would bump it just to ask anyway. We have seen a similar issue, where the tank assigned to a given Flame of Azzinoth retains their threat from p1, but everyone else's resets. Whats interesting is that omen seems to correctly report the threat generated from the other OT on the Flame that isn't currently selected. In case its relevant, I can't confirm at this moment whether either of our OT's on the Flames are using KTM or Omen, but I'll be sure to ask. I also will try to get a SS of this up after our next attempt.
 
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Old 11/03/07, 12:37 PM   #1937
RK
Such a Cassandra
 
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Tauren Shaman
 
Shu'halo
Been having an interesting Omen issues in a semi-PuG Kara group the past three weeks. Everyone has Omen in this group.

The warrior who's MTing most of the time is having a bug wherein his threat gain (and no-one else's) on Omen stops a few seconds into the fight, at arbitrary values, anywhere from a few hundred threat up to around 6-8k. Everyone (with one exception) sees him on exactly the same threat value. He stays there until combat ends and resets the meter.

The interesting bit is there's a person with Omen, a resto shaman, sees his threat coming through fine (and as far as we can tell, completely accurately). This person is using an old version of Omen- when I do a version check, in fact, it claims this person either doesn't have Omen or is using an incompatible version. Nonetheless, he's the only person seeing the tank's threat properly.

Any ideas?
 
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Old 11/04/07, 1:09 AM   #1938
Caryna
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Turalyon (EU)
Originally Posted by Xenophon View Post
Thanks Caryna, works like a charm so far. I'll test it out raiding this Sunday.
I have uploaded a newer version that should fix some minor stuff and hasn't let me down (too much) so far. Download link is the same as before.

Any feedback is more than welcome.

You know that you play too much WoW if you partners pants become a rare drop.
 
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Old 11/04/07, 2:11 AM   #1939
keltzed
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Human Death Knight
 
Earthen Ring
Originally Posted by Caryna View Post
I have uploaded a newer version that should fix some minor stuff and hasn't let me down (too much) so far. Download link is the same as before.

Any feedback is more than welcome.
I tried this out tonight on a 5-man, and it seemed to be working really well. One suggestion is that I think it would be useful if you could set the mod to either keep going when your threat gets above 100% of the tank's threat and/or display the Omen line that tells you how much threat is required to pull aggro. Knowing whether I'm 1% or 10% threat away from actually pulling aggro is pretty useful to me.

Great idea though, having that one most-important threat bar front and center is a real win.
 
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Old 11/04/07, 4:42 PM   #1940
Antiarc
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Cenarion Circle
Originally Posted by RK View Post
Been having an interesting Omen issues in a semi-PuG Kara group the past three weeks. Everyone has Omen in this group.

The warrior who's MTing most of the time is having a bug wherein his threat gain (and no-one else's) on Omen stops a few seconds into the fight, at arbitrary values, anywhere from a few hundred threat up to around 6-8k. Everyone (with one exception) sees him on exactly the same threat value. He stays there until combat ends and resets the meter.

The interesting bit is there's a person with Omen, a resto shaman, sees his threat coming through fine (and as far as we can tell, completely accurately). This person is using an old version of Omen- when I do a version check, in fact, it claims this person either doesn't have Omen or is using an incompatible version. Nonetheless, he's the only person seeing the tank's threat properly.

Any ideas?
Interesting data points. Is the tank running DoTimer or similar? The fact that the shaman can see him is really puzzling; can you get the shaman to check his version for me?
 
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Old 11/04/07, 7:26 PM   #1941
Caryna
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Gnome Mage
 
Turalyon (EU)
Originally Posted by keltzed View Post
I tried this out tonight on a 5-man, and it seemed to be working really well. One suggestion is that I think it would be useful if you could set the mod to either keep going when your threat gets above 100% of the tank's threat and/or display the Omen line that tells you how much threat is required to pull aggro. Knowing whether I'm 1% or 10% threat away from actually pulling aggro is pretty useful to me.

Great idea though, having that one most-important threat bar front and center is a real win.
Ok, I adjusted the bar display to take your aggro gain percentage into account. Same download link again.

Better coloring and/or aggro gain display will be added soon.

I ran Gruuls Lair and some of SSC tonight and I survived more than usual, so I guess the addon is actually useable.

I hope Antiarc is not going to aggro me for this slight sidetracking?

You know that you play too much WoW if you partners pants become a rare drop.
 
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Old 11/04/07, 7:35 PM   #1942
RK
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Shu'halo
Yeah, I'll try to get their UI setups this week and let you know. It seems like it must be a UI conflict, but for the fact that there is someone who can see the guy's threat with Omen (and we know he's seeing it accurately, we tested on trash) so obviously the threat messages are still being sent- the rest of us just aren't receiving after something happens. I tried to narrow it down to a particular ability occurring at some point between about 500 and 8000 threat, but the guy didn't really want to take the time to work it out.
 
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Old 11/05/07, 6:34 PM   #1943
Antiarc
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Originally Posted by Caryna View Post
I hope Antiarc is not going to aggro me for this slight sidetracking?
Hehe, no, by all means. It's cool to see people doing stuff with my work.
 
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Old 11/06/07, 8:35 AM   #1944
Caryna
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Turalyon (EU)
Originally Posted by keltzed View Post
One suggestion is that I think it would be useful if you could set the mod to either keep going when your threat gets above 100% of the tank's threat and/or display the Omen line that tells you how much threat is required to pull aggro. Knowing whether I'm 1% or 10% threat away from actually pulling aggro is pretty useful to me.
Oops, there was a bug in my usage of range detection. This is fixed now and I have added a 100% threat indicator as well.

So basically now the bar indicates how far you are from pulling aggro. Full bar = you passed the threat limit.

The 100% threat indicator looks very much like the lag display in the castbar.

Lesson learnt: wearing gear when testing addons that require interaction with mobs is a bad idea.

PS: since I feel it's working good now I have put it on wowinterface.com: WoWInterface Downloads : IceHUD Threat

Please feel free to post comments there so we can keep this thread clean and Omen related.

Last edited by Caryna : 11/06/07 at 1:29 PM. Reason: added link

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Old 11/06/07, 11:32 AM   #1945
Sqiz
Glass Joe
 
Human Mage
 
Earthen Ring (EU)
Originally Posted by Mikari View Post
Would it be possible to make it so when you lock Omen it also locks the ability to drag out the threat bars, or perhaps add that option?

I keep keep getting an annoying problem where I end up dragging out threat bars when I'm trying to drag an item from my bags to the bank or a trade window, even though the Omen display is collapsed.

The bags are basically on top of where omen is displayed, not actually sure why Omen is picking up mouse clicks/drags when another frame is on top of it though,
I asked for this in post #1586, still drives me nuts - even with Omen toggled off using the mini map button, I can suddenly find myself dragging a bar across the screen if I click the screen area where Omen lives when it is visible!
 
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Old 11/06/07, 5:27 PM   #1946
Apate
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@ChickenArise
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Originally Posted by Sqiz View Post
I asked for this in post #1586, still drives me nuts - even with Omen toggled off using the mini map button, I can suddenly find myself dragging a bar across the screen if I click the screen area where Omen lives when it is visible!
Yes, I'd be very grateful to have a "Lock while in combat" option. It doesn't happen often, but sometimes I click too close to Omen while repositioning and I end up with menus all over my screen (see also: fubar )

See you, auntie.
 
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Old 11/07/07, 1:46 AM   #1947
 frmorrison
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Mal'Ganis
Does Omen still need the version check code?


Other than the locking of bars, I haven't seen changes in a few weeks.
 
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Old 11/07/07, 8:01 PM   #1948
Scurn
Von Kaiser
 
Tauren Druid
 
Darkspear
Probably an odd request but is there a way to prevent omen from syncing with the rest of your raid?

I was looking for a personal threat meter so I can play with threat cycles against raid bosses to try to maximize my threat but almost universally the raids where the tank is running KTM/Omen have led to lazy dpsers without a real understanding of the threat they produce. Most WoW players don't know and probably don't really want to know the in-depth details of threat but as the MT I want to maximize my personal threat output through gear/cycles/etc.

Yes I know it's not really a very defensible position. On the WoW forums I would get flamed for being a greedy asshat but I don't want the guys/gals I raid with to become dependent on a mod which may break at some time completely out of our control and cripple the raids.
 
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Old 11/07/07, 11:28 PM   #1949
Antiarc
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Originally Posted by Scurn View Post
Probably an odd request but is there a way to prevent omen from syncing with the rest of your raid?
No, there isn't. You could modify the mod to prevent outbound communications, but that rather defeats its purpose.

My experiense is that lazy DPSers can't reach their threat cap, however.
 
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Old 11/08/07, 3:31 PM   #1950
joypunk
Glass Joe
 
Orc Death Knight
 
Spirestone
Originally Posted by Scurn View Post
Probably an odd request but is there a way to prevent omen from syncing with the rest of your raid?

I was looking for a personal threat meter so I can play with threat cycles against raid bosses to try to maximize my threat but almost universally the raids where the tank is running KTM/Omen have led to lazy dpsers without a real understanding of the threat they produce. Most WoW players don't know and probably don't really want to know the in-depth details of threat but as the MT I want to maximize my personal threat output through gear/cycles/etc.

Yes I know it's not really a very defensible position. On the WoW forums I would get flamed for being a greedy asshat but I don't want the guys/gals I raid with to become dependent on a mod which may break at some time completely out of our control and cripple the raids.
You could easily use Recount (http://www.wowace.com/wiki/Recount) to display and track your own TPS.
 
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