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Old 12/02/07, 12:02 PM   #2026
Xenophon
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Originally Posted by Antiarc View Post
Two questions:

Is Threat-1.0 enabled?

Is Threat-1.0 an optional dependency in the IceHUD_Threat TOC file?
Threat-1.0 is definitely enabled, as omen itself is functioning correctly.

Threat-1.0 is not listed as an optional dependency in the IceHUD_Threat TOC file.

As far as I can tell, the offending line is local Threat = AceLibrary("Threat-1.0") , but I have no idea why.

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Old 12/02/07, 6:10 PM   #2027
Antiarc
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Go ahead and add Threat-1.0 as an opdep. What's happening is that IceHUD_Threat is loading before Threat or Omen, so when it tries to find the library, it's not there. Listing it as an opdep will cause it to load it, preventing that problem.

If there's already an ## OptionalDeps line, then just add Threat-1.0 to it. If not, then add this to your TOC:

## OptionalDeps: Threat-1.0

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Old 12/03/07, 2:19 AM   #2028
Xenophon
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Originally Posted by Antiarc View Post
Go ahead and add Threat-1.0 as an opdep. What's happening is that IceHUD_Threat is loading before Threat or Omen, so when it tries to find the library, it's not there. Listing it as an opdep will cause it to load it, preventing that problem.

If there's already an ## OptionalDeps line, then just add Threat-1.0 to it. If not, then add this to your TOC:

## OptionalDeps: Threat-1.0
Thanks, worked perfectly.

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Old 12/04/07, 12:23 PM   #2029
Mikari
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We did a SSC run last night to attune some new recruits and there definitely seems to be a double clear issue with the Leo fight, once he changes into demon form it does the first clear like it should, but then around 5 seconds later it will do a 2nd clear, making Omen then useless and me scrambling for the KTM window.

Also Omen managed to get me killed yesterday, I was doing a bombing quest and got dismounted and then aggroed a few mobs, went to right click a potion from my bag which failed due to Omen bringing up a menu even though I have Omen set to only show the window in raids, which I wasn't in at that time.

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Old 12/04/07, 5:49 PM   #2030
bv728
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Originally Posted by Mikari View Post
We did a SSC run last night to attune some new recruits and there definitely seems to be a double clear issue with the Leo fight, once he changes into demon form it does the first clear like it should, but then around 5 seconds later it will do a 2nd clear, making Omen then useless and me scrambling for the KTM window.
This sounds like a sync issue caused by too much mod traffic (I've seen similar when raidofficers are using DoTTimer or the like on aggro clears; their addonspam is getting throttled, and the resync causes the reclear).

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Old 12/04/07, 8:08 PM   #2031
koaschten
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Wasn't DoTimers sync code disabled quite some releases ago?

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Old 12/04/07, 11:47 PM   #2032
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Originally Posted by bv728 View Post
This sounds like a sync issue caused by too much mod traffic (I've seen similar when raidofficers are using DoTTimer or the like on aggro clears; their addonspam is getting throttled, and the resync causes the reclear).
This is my assessment as well. I have a fix for it in mind but just haven't had time to code it up lately. Expect it in 2.4 at the latest, though.

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Old 12/05/07, 12:10 AM   #2033
Illundai
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I still have the issue of having my threat not reset on bosses with an aggro reset. It's my threat only that suffers from it and only on my own Omen. All the others report seeying my threat at normal numbers. I've tried a clean install of Omen, deleted my Omen and Threat 1.0 folder and deleted my config file in the WTF folder. Not working.

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Old 12/05/07, 12:53 AM   #2034
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Bah. Let me see what debug statements I have in there that may help.

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Old 12/05/07, 10:46 AM   #2035
bv728
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Originally Posted by koaschten View Post
Wasn't DoTimers sync code disabled quite some releases ago?
I believe it was, but you'd be amazed at people not updating on time. I gave DoTTimers mostly just as an example of a Mod I knew had caused similar issues to the poster; there are likely hundreds of possible culprits.

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Old 12/05/07, 11:04 AM   #2036
koaschten
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Yeah, generally spoken, installing Fubar_AddonSpamFu might be a good idea to diagnose problems in that area. It tracks Addon-Channel traffic to see which addon/player spams most.

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Old 12/05/07, 1:30 PM   #2037
Mikari
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The only problem I have with the addon message spam reasoning is that it only ever happens in the leo fight, any other fight in any other instance and there are no problems. Would addon spam be that localized?

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Old 12/05/07, 1:51 PM   #2038
Apate
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Originally Posted by Mikari View Post
The only problem I have with the addon message spam reasoning is that it only ever happens in the leo fight, any other fight in any other instance and there are no problems. Would addon spam be that localized?
Isn't Leo a fight with a lot of threat resets, which would in turn make any addon spam problems more visible?

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Old 12/05/07, 2:04 PM   #2039
bv728
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Originally Posted by Apate View Post
Isn't Leo a fight with a lot of threat resets, which would in turn make any addon spam problems more visible?
Every whirlwind in human, which can be as often as every 15 seconds. Definitely likely to cause more Addonspam issues than most fights. Especially when he whirlwinds shortly after a phase transition, or so I am given to understand by friends more progressed than I.

Not saying it must be addonspam, but it fits the symptoms SO WELL.

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Old 12/05/07, 3:55 PM   #2040
Silverstorm
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Originally Posted by koaschten View Post
Wasn't DoTimers sync code disabled quite some releases ago?
It was pulled into a separate communication addon, which is enabled by default, as far as I recall. I had to have our warlocks and shadow priests turn it off. The other heavy spammer is Recount, though I believe there was recent work to have its sync optional.

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Old 12/06/07, 5:07 AM   #2041
Elhana
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I'm using KTM myself and it is usually Shahraz aswell where threat lags alot for Omen users - it takes about 3-5 seconds for my MT to get above me after he started while my threat and few others that use KTM are on top, then he lags for like 5 secs again... it's quite noticeable at the start of the fight I must say. I'm just used to ignore Threatmeter data on such encounters at the start and take this lags into account when I look at my KTM at all times.

Another thing - correct me if I'm wrong, but ChatThrottleLib only does addon traffic shaping for outgoing data, right? How come "spammy addons" would affect anyone but it's user unless you are on a dialup? I wrote a simple script (I don't use fubar) that just counts amount of data recived and hes not even sending much traffic.

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Old 12/06/07, 7:54 AM   #2042
Antiarc
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Another thing - correct me if I'm wrong, but ChatThrottleLib only does addon traffic shaping for outgoing data, right? How come "spammy addons" would affect anyone but it's user unless you are on a dialup?
Because when a user's outgoing data is backed up and he sends a "clear threat because of boss ability" message four seconds after it was queued, you get delayed clears in the entire raid group.

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Old 12/06/07, 9:55 AM   #2043
Nemaa
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Originally Posted by Antiarc View Post
Because when a user's outgoing data is backed up and he sends a "clear threat because of boss ability" message four seconds after it was queued, you get delayed clears in the entire raid group.
Why do you process threat clears of one event from everyone who has assist in the raid? Is it possible to ignore all other threat clear requests from the same event after the first threat clear happened?
Sorry if I misunderstood something...

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Old 12/06/07, 11:30 AM   #2044
 Kalroth
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Originally Posted by Nemaa View Post
Why do you process threat clears of one event from everyone who has assist in the raid? Is it possible to ignore all other threat clear requests from the same event after the first threat clear happened?
Sorry if I misunderstood something...
I believe it's the players own threat, not the entire raids threat.

Johndoe is always the master of his own threat values, so if he got 2-4 second lag for whatever reason, his threat wont be cleared until 2-4 seconds later, thus showing false values for everyone else. Until they receive the reset threat command from that player.

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Old 12/06/07, 11:45 AM   #2045
Nemaa
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The problem at Leotheras is that the threat list clears 2 times. Once at the Leotheras->Demon form transformation and 3-4 seconds after that.

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Old 12/06/07, 1:01 PM   #2046
Gearknight
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I'm noticing that sometimes since 2.3, my misdirected threat is attributed to me, instead of my MD target. Perhaps this has to do with the change in 2.3 making it impossible to overwrite other peoples' MD? I'm thinking this bug happens when someone tries to overwrite my MD and fails, so my MD stays on the tank but Omen doesn't know that.

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Old 12/06/07, 5:47 PM   #2047
Antiarc
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Originally Posted by Nemaa View Post
Why do you process threat clears of one event from everyone who has assist in the raid? Is it possible to ignore all other threat clear requests from the same event after the first threat clear happened?
Sorry if I misunderstood something...
It's not valid to assume that there's a melee character with assist in range, or that the ranged people have extended their log ranges. Your second point is something along the lines of what I intend to do - it collects all events within a certain period right now, and then executes them, but it needs an ignore buffer after that's gone off.

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Old 12/07/07, 9:09 AM   #2048
Elhana
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You don't even need to broadcast clear threat if it is announced zonewide with a yell or emote - why bother even?
In case of a combatlog trigger ("Whirlwind fades"), broadcast it with a timestamp and remember last time you cleared threat, if someone recives clear request compare it with a local timestamp +/- fraction of a second, if matches - ignore, otherwise clear threat.

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Old 12/07/07, 10:28 AM   #2049
Antiarc
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Originally Posted by Elhana View Post
You don't even need to broadcast clear threat if it is announced zonewide with a yell or emote - why bother even?
In case of a combatlog trigger ("Whirlwind fades"), broadcast it with a timestamp and remember last time you cleared threat, if someone recives clear request compare it with a local timestamp +/- fraction of a second, if matches - ignore, otherwise clear threat.
The threat clear mechanism is a general mechanism designed to handle any sort of trigger, be it local or zonewide.

There is event bucketing in place to handle multiple messages in a short time period. Those aren't the concern - the issue is someone with stopped-up traffic sending a clear 4-9 seconds after the event happens, and after the bucketed event handler has already collected events from non-congested raid members and fired off its clear.

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Old 12/08/07, 11:01 PM   #2050
Paa
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Just wanted to check whether or not you knew anything about protection warrior threat with Omen being a problem since the sunder armour/devastate change recently? Just being lazy and spamming devastate seems to give me around 800tps according to omen which seems way too high for that.

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