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Old 06/25/07, 6:18 PM   #51
Antiarc
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Human Rogue
 
Cenarion Circle
Yeah, SanityBags development is on hold while I do Threat/Omen. I, uh, have development ADD sometimes.

TheKarn made some patches to the tokenizer recently, but I haven't tested them out myself. For now, assume it's broken till I'm back on the project, I guess.

(Sorry I haven't been updating this! 100% of my dev time is going into Threat right now)
 
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Old 06/26/07, 10:34 AM   #52
Samurro
Von Kaiser
 
Undead Death Knight
 
Destromath (EU)
Is it worth, to switch from baggins (got some errors with editing categories today) to this mod, what are the improvments ?
 
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Old 06/26/07, 10:53 AM   #53
Apate
Debleated
 
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@ChickenArise
Night Elf Warlock
 
No WoW Account
Originally Posted by Samurro View Post
Is it worth, to switch from baggins (got some errors with editing categories today) to this mod, what are the improvments ?
As you may or may not have noticed from the posts prior to yours, it has powerful filters and customization that other mods don't offer. It is just a very beta release and some big things need fixing.

It's still "good enough" for me right now; the tokenizer problems bother me about as much as the lack of features in other mods, so it's a wash.

See you, auntie.
 
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Old 06/26/07, 11:24 AM   #54
Malan
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Malan
Tauren Shaman
 
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It works just well enough that I'd rather use it over normal bags or anything else, and is broken just enough that every day I sigh and think about just going back to using normal bags.

Shitting up every single thread on EJ since '06
 
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Old 06/26/07, 11:41 AM   #55
Apate
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@ChickenArise
Night Elf Warlock
 
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Originally Posted by Malan View Post
It works just well enough that I'd rather use it over normal bags or anything else, and is broken just enough that every day I sigh and think about just going back to using normal bags.
There are really only 1-2 things that frustrate me (new items into bags is #1, tokens #2). However, my reaction is that I wish I had the time to poke at the code and look for something to offer helpfully. My lua-fu is pretty weak though, and catching up to the level that Antiarc writes at is something I can't find time for.

See you, auntie.
 
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Old 06/29/07, 5:48 AM   #56
Aggrippa
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Troll Rogue
 
Garona (EU)
Tried it last night since I'm really giving up on the onebag approach (what a mess..).

The concept is great. I do not mind spending time to define my own filters to get something nice and practical in the end. 10mins configuration time to save a couple of seconds each time I open my bags in the game is quite worthwhile..

However, it's still bug ridden:

- docking just isn't working
- online docs/help is wrong (ex. !name:poison will work while name:!poison won't)
- very laggy (try to keep your bags open when crafting...)
- items still end up in the wrong bag, especially when using tooltip or quality filters (my quest items bag is never complete and the trash bag ends up with only part of the grey trash)

When the bugs will be corrected, I just can't imagine using any other bag addon Well except one for the bank junk of course..
 
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Old 06/29/07, 9:20 AM   #57
Malan
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The real issue with the docking is that when I drag 2 bag windows near each other, WoW actually freezes for 3-5 seconds, and twice has completely locked up.

Shitting up every single thread on EJ since '06
 
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Old 06/29/07, 1:24 PM   #58
Antiarc
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Cenarion Circle
Hrm. It shouldn't be able to lock up - I have a check in there to make sure that it doesn't try to recursively dock bags. I'll add it to the list to look at...eventually. :P
 
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Old 07/03/07, 6:42 AM   #59
Aggrippa
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Garona (EU)
Newbie question here : I have Pitbull (frames), bartender3 (obvious) and sanity bags (obvious use too). So let's say I have nothing left of the standard UI (not even the minimap). How can I view my keys then? With Onebag, I had a possibility of seeing the keys by clicking on an icon. With Sanity Bags, I can't find a way to access the keychain.
 
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Old 07/03/07, 7:05 AM   #60
ilthel
Glass Joe
 
Night Elf Warrior
 
Lightning's Blade
Originally Posted by Aggrippa View Post
Newbie question here : I have Pitbull (frames), bartender3 (obvious) and sanity bags (obvious use too). So let's say I have nothing left of the standard UI (not even the minimap). How can I view my keys then? With Onebag, I had a possibility of seeing the keys by clicking on an icon. With Sanity Bags, I can't find a way to access the keychain.
bartender3 has an option to show the keyring if you use the bag bar.
 
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Old 07/03/07, 9:59 AM   #61
Marroc
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Undead Rogue
 
Twisting Nether
The only thing that's keeping me from switching to this mod when it becomes more stable is the lack of bag buttons for the virtual bags. I'm one of those people who HATE right click menus for things other than configuring addons, so having to use one to get what bag I want open is very irritating.

To help solve this, I'd love to see 'bag buttons' implimented in a manner similiar to the current addon I use (Advanced Bags).

Basically it takes your normal 5 bag slots (4 bags + backpack) lets you change the icon used, and bind each button to a filter bag. Then gives you a customizable 'bag bar' that can be anywhere from 1 item wide to 12 items wide and has 6 pages (exactly like the default action bar).

Here's a screensot to help illustrate my point (parts inside the red rectangles):



Normal bags (left to right):
Quest Items
Equipment
Consumables
Misc Gear
Main Bag (catch all unfiltered)

Bag bar bags (left to right):
Trade Goods (all trade goods not used in alchemy)
Herbalism Bag (all herbs, and alchemy mats)

As you can see, there are arrows on the bag bar bag that let it switch pages.

On the other pages I have things like:
Resist Gear, Tokens, Poisons, Reagents, etc. etc. All the stuff I don't use all the time, but want easy access to.

Just thought I'd throw it out there as advanced bags is no longer in active development and is probably going to be broken sooner or later.
 
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Old 07/03/07, 7:12 PM   #62
Aastarius
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Human Mage
 
Nordrassil (EU)
Originally Posted by Aggrippa View Post
Newbie question here : I have Pitbull (frames), bartender3 (obvious) and sanity bags (obvious use too). So let's say I have nothing left of the standard UI (not even the minimap). How can I view my keys then? With Onebag, I had a possibility of seeing the keys by clicking on an icon. With Sanity Bags, I can't find a way to access the keychain.
Don't use the addon myself (I use onebag) but would imagine simply defining a key binding would get you around it (I use CTRL-K).
 
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Old 07/04/07, 10:58 AM   #63
Ezzy
Glass Joe
 
Night Elf Hunter
 
Kul Tiras (EU)
One funny note, i can't seem to be able to break stacks of items with sanity bags by pressing shift, has this been altered somehow? If so, what is the hotkey :P Thanks.
 
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Old 07/09/07, 9:53 AM   #64
Samurro
Von Kaiser
 
Undead Death Knight
 
Destromath (EU)
Installed the mod now, after getting enormous MiB from EngBags. Realy good mod, BUT is there a sanitybag also available for bank?

PS:
Have sometimes some bugs with the graphic of the statusbar.
 
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Old 07/09/07, 9:54 AM   #65
Malan
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Antiarc said the bank stuff would follow, but basically the whole project is on hold for now.

Shitting up every single thread on EJ since '06
 
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Old 07/09/07, 10:45 AM   #66
Marroc
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Undead Rogue
 
Twisting Nether
Originally Posted by Malan View Post
Antiarc said the bank stuff would follow, but basically the whole project is on hold for now.
Not for too much longer though. Omen/Threat are almost at RC stage now ^___^
 
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Old 07/09/07, 11:17 AM   #67
Ezzy
Glass Joe
 
Night Elf Hunter
 
Kul Tiras (EU)
Originally Posted by Marroc View Post
Not for too much longer though. Omen/Threat are almost at RC stage now ^___^
awesome
 
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Old 07/09/07, 11:18 AM   #68
 Valoran
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Human Warrior
 
Silvermoon (EU)
Has Antiarc said anything about coming back to Sanity when Omen reached a stable level? Sounds like a two and two make six type conclusion.
 
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Old 07/09/07, 11:23 AM   #69
 Chicken
Co-starring: The Egg
 
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Blood Elf Paladin
 
Azjol-Nerub (EU)
Originally Posted by Antiarc View Post
Yeah, SanityBags development is on hold while I do Threat/Omen. I, uh, have development ADD sometimes.

TheKarn made some patches to the tokenizer recently, but I haven't tested them out myself. For now, assume it's broken till I'm back on the project, I guess.

(Sorry I haven't been updating this! 100% of my dev time is going into Threat right now)
Which seems to indicate he has plans to continue development of the Sanity suite when Threat and Omen are largely finalized.
 
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Old 07/15/07, 4:45 AM   #70
Kasonic
Don Flamenco
 
Orc Death Knight
 
Hyjal
Playing with this mod at the moment and I'm still not sure if it can do what I've been looking for forever in a bag mod:

The ability to divide my inventory into a series of user-defined bags usable just like the normal Blizzard bags, no fancy auto-sorting category/rule/etc. crap.

I have the feeling ArkInventory could do it, but I just can't figure it out.

Last edited by Kasonic : 07/15/07 at 5:09 AM.
 
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Old 11/04/08, 6:19 AM   #71
Edian
Glass Joe
 
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Gnome Rogue
 
Blade's Edge
AS of 3.0 this add-on is sadly nearly unusable as the bank window will not open. Typing /run BankFrame:Show() will bring up the bank. However this is a royal pain every time you visit a banker, and even after this the bankframe does not show up correctly. I love the look of this mod as well as the basis behind it. Of all the bag mods I've tried its the only one I can stand. I really hope the author comes back to it soon :-D
 
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Old 11/04/08, 11:09 AM   #72
Malan
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Malan
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Soon? Are you kidding? Antiarc stopped work on this addon over a year and a half ago.

Shitting up every single thread on EJ since '06
 
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Old 11/06/08, 2:39 AM   #73
Daagar
Glass Joe
 
Dwarf Hunter
 
Moonrunner
For a replacement, give ArkInventory a try. The UI is a bit different, but it is fairly easy to set up a working set of filters.

Also, keep an eye on FBagOfHolding coming out with a 3.0 update. I have no clue if it will, but it was one of the best of the filterable bag addons - the filter creation UI was outstanding. Drag and drop!
 
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Old 11/08/08, 9:06 AM   #74
Andrast
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Draenei Shaman
 
Thaurissan
Originally Posted by Daagar View Post
For a replacement, give ArkInventory a try. The UI is a bit different, but it is fairly easy to set up a working set of filters.

Also, keep an eye on FBagOfHolding coming out with a 3.0 update. I have no clue if it will, but it was one of the best of the filterable bag addons - the filter creation UI was outstanding. Drag and drop!
Thankyou for FBagOfHolding works great and the filter creation is amazingly intuitive. The new 0.9b version is wrath compatible.
 
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Old 11/09/08, 1:38 AM   #75
Nott
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Human Rogue
 
Gilneas
Originally Posted by Malan View Post
Soon? Are you kidding? Antiarc stopped work on this addon over a year and a half ago.
There was an update recently, and the mod seems to work pretty well. Not as well as it once did, but still serves my text searching needs. Antiarc has a lot more on his plate right now, so can't really blame him for not keeping it up to date.
 
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