Elitist Jerks
Register
Blogs
Urban Rivals
Forums
New Posts


Go Back   Elitist Jerks > Public Discussion > User Interface and AddOns
Elitist Jerks Login

gamerDNA Login

Welcome to Elitist Jerks
We're testing some new features on the site regarding OpenID registration and coordination with gamerDNA. If you experience any issues with registering an account, please take the time to fill out a report and send it to this e-mail address. We would appreciate any assistance you could provide in making sure everything is functioning as intended. Thanks!

If this is your first visit, please be sure to check out the FAQ and the forum rules. Users must register to post and new registrations are subject to a one day "mute" period to get acquainted with the community.

Reply
 
LinkBack (36) Thread Tools
Old 06/20/07, 2:36 PM   #51
Roywyn
Bald Bull
 
Roywyn's Avatar
 
Gnome Mage
 
Argent Dawn (EU)
I feel pretty stupid for asking this, but exactly when do you get the FPS issues?

- When you create the macros and have them in your macro list, or
- When you put the macros as button on your action bars?

I did understand that actually executing the macro (pushing the button) may cost some more FPS in some cases, but can the general FPS drop be avoided by removing the macros from the button?
Didn't manage to figure that out from reading :o

Edit: Copernicus, what you mean is that only having the macro causes the effect, no matter they are on your hotbar? (I'm feeling really dense today )

Last edited by Roywyn : 06/20/07 at 2:56 PM.
 
User is offline.
Reply With Quote
Old 06/20/07, 2:40 PM   #52
Copernicus
Bald Bull
 
Copernicus's Avatar
 
Night Elf Druid
 
Tichondrius
Originally Posted by Roywyn View Post
I feel pretty stupid for asking this, but exactly when do you get the FPS issues?

- When you create the macros and have them in your macro list, or
- When you put the macros as button on your action bars?

I did understand that actually executing the macro (pushing the button) may cost some more FPS in some cases, but can the general FPS drop be avoided by removing the macros from the button?
Didn't manage to figure that out from reading :o
Based on a bug I was having earlier, macros with conditionals are constantly tested for accuracy. I had a macro with a misspelled conditional that wasn't on my hotbar. Until I deleted it, I had an error message that I could not remove. This happened after yesterday's patch.
 
User is offline.
Reply With Quote
Old 06/25/07, 2:33 PM   #53
Fireye
Spaceman Spiff
 
Fireye's Avatar
 
Undead Warlock
 
Cenarion Circle
I changed all of my macros to have a #show none at the top. My fps went from a steady average of 35fps to a average probably closer to 55-65fps. I used to be a solid 35fps EVERYWHERE I went (except raids, where it dipped down lower), but now my FPS fluctuates between 35 and 90fps. Woohoo!
 
User is offline.
Reply With Quote
Old 06/26/07, 7:17 PM   #54
Lightsong
Glass Joe
 
Human Priest
 
Tichondrius
Can anyone confirm if this is still an issue in 2.1.2?
 
User is offline.
Reply With Quote
Old 06/26/07, 10:04 PM   #55
Althor
King Hippo
 
Night Elf Priest
 
Jubei'Thos
Originally Posted by Lightsong View Post
Can anyone confirm if this is still an issue in 2.1.2?
Not at home currently but I imagine it still is. The blues mentioned a fix will go into 2.1.3 as it was too late to make it into 2.1.2
 
User is online.
Reply With Quote
Old 06/27/07, 8:16 AM   #56
Elhana
Von Kaiser
 
Night Elf Rogue
 
Zenedar (EU)
Originally Posted by Malan View Post
They shouldn't be doing anything at all, a macro should only be taking up storage space until it's actually called to execute at a keypress.
Macros with conditions may cause UI errors even when they are not being used - fact
My friend was trying to make spammable AM macro with channeling condition, long story short he fucked up some spelling and forgot about it, dragged his AM spell from spellbook and next time he used AM he got UI error... good thing he was sure he didn't change any mods so he figured out rather fast that deleting that macro made error disappear

So my guess is macro conditions are being evaluated probably every frame?
 
User is offline.
Reply With Quote
Old 06/27/07, 3:19 PM   #57
Murdoch
Glass Joe
 
Murdoch's Avatar
 
Gnome Warlock
 
Malygos
I haven't noticed a large difference during the use of my diverse macro repetoire. However I always lag for at least a second whenever I make or use a soulstone post-2.1.

Has anyone else noticed this?
 
User is offline.
Reply With Quote
Old 06/27/07, 4:17 PM   #58
Bladerain
Glass Joe
 
Undead Rogue
 
Frostmane
Originally Posted by funkydude View Post

i couldn't explain it, i explained to him about renaming wtf to wtf.backup and whatnot for testing, and wtf hes fps goes up? so he does some investigating and finds out that it seems to be directly related to the amount of macros he is using.

http://img181.imageshack.us/img181/4201/fpswtfbb7.jpg
that just blew my mind... my FPS has been in a steady decline since TBC came out and I have no idea why. If this is correct im sure there is some messed up code somewhere. However I tested it with no results and the Blue post on the last page cleared that up.

Last edited by Bladerain : 06/27/07 at 4:38 PM.
 
User is offline.
Reply With Quote
Old 06/27/07, 8:19 PM   #59
 Nfariessence
NFARSMASH!
 
Nfariessence's Avatar
 
Human Warlock
 
Bleeding Hollow
Originally Posted by Fireye View Post
I changed all of my macros to have a #show none at the top. My fps went from a steady average of 35fps to a average probably closer to 55-65fps. I used to be a solid 35fps EVERYWHERE I went (except raids, where it dipped down lower), but now my FPS fluctuates between 35 and 90fps. Woohoo!
Holy effing $@*#!. I've been plagued with FPS issues in the last couple months. I have a 3.8ghz Dual Core Pentium, 3gb of Ram, dual nVidia 7800 GT's, and I've been getting 20FPS while idle in SSC or any BC raid. The FPS then dips down to 6-8 during boss fights or big trash pulls.

I'm now sitting in SSC after making this change and I'm stoking 70-80FPS. I have no words to describe how much I owe you. Seriously.

This is now a post on my guild forums and our GMotD.

Last edited by Nfariessence : 06/27/07 at 8:21 PM. Reason: Added quote to Fireye's post
 
User is offline.
Reply With Quote
Old 06/28/07, 7:30 PM   #60
Lightsong
Glass Joe
 
Human Priest
 
Tichondrius
Yes thid issue and most of all the workarounds ought to be put up as a sticky on the blizzard forums. They don't realize how serious this is and how many people are affected by it.
 
User is offline.
Reply With Quote
Old 06/29/07, 8:56 AM   #61
tha_bishop
Glass Joe
 
Blood Elf Paladin
 
Frostmane (EU)
Originally Posted by Fireye View Post
I changed all of my macros to have a #show none at the top. My fps went from a steady average of 35fps to a average probably closer to 55-65fps. I used to be a solid 35fps EVERYWHERE I went (except raids, where it dipped down lower), but now my FPS fluctuates between 35 and 90fps. Woohoo!
So that it doesn't check your macros over and over again?
so:
#show none
*rest of the macro*

?
 
User is offline.
Reply With Quote
Old 06/29/07, 9:00 AM   #62
Osse
King Hippo
 
Osse's Avatar
 
Orc Hunter
 
Stormscale (EU)
Originally Posted by tha_bishop View Post
So that it doesn't check your macros over and over again?
so:
#show none
*rest of the macro*

?
Thats what I did and gained roughly 5 fps with the grand total of three macro's I have.
 
User is offline.
Reply With Quote
Old 06/30/07, 5:32 PM   #63
Malan
postcount++
 
Malan's Avatar
 
Malan
Tauren Shaman
 
No WoW Account
The next PTR notes that have been posted confirmed that there will be a fix for Macros affecting FPS, apparently it really had something to do with some of the dynamic effects in macros.

Shitting up every single thread on EJ since '06
 
User is offline.
Reply With Quote
Old 06/30/07, 7:48 PM   #64
Axelrod
Von Kaiser
 
Troll Hunter
 
Mannoroth
Hmm, it only suggests that changes were made so that framerate will improve slightly. Guess we'll see whether we'll see need those extra characters in our macros.
 
User is offline.
Reply With Quote
Old 07/01/07, 5:10 AM   #65
chuckg
Von Kaiser
 
chuckg's Avatar
 
Orc Warlock
 
Executus
Originally Posted by Axelrod View Post
Hmm, it only suggests that changes were made so that framerate will improve slightly. Guess we'll see whether we'll see need those extra characters in our macros.
Yea I'm a little wary of the way it was worded in the patch notes, they made it sound like "we're not sure we really fixed it or not, so we'll say 'slightly' to appease the EJ forums and the like". It seems like a simple enough fix, considering the the way macros are being evaluated currently; or our assumption of how they're being evaluated at the least. Also, I think more than a few posts have been made in regards to it not only being the macros with conditionals and their evaluations, but macros in general. "/cast Spell1" macros seem to be having some effect, if not so dramatic, as the more complicated ones and there's no mention of those in the notes.
 
User is offline.
Reply With Quote
Old 07/01/07, 9:56 PM   #66
mils
Glass Joe
 
Undead Warrior
 
Proudmoore
I did this same test changing only my macros-cache.txt to macros-cache.txt.bak in server and the character i was loading it was a huge 10+ frames difference (64 without 52) with them on.

I have very little modifier just battle stance etc ones. This worries me somewhat
 
User is offline.
Reply With Quote
Old 07/07/07, 4:12 PM   #67
Monolit
Glass Joe
 
Undead Priest
 
Kazzak (EU)
Uhm, before i read this post i couldn't eve immagine that macros can affect FPS _THAT_ much...
immidietly after i did my own test and resuts are kinda shocking:
Almost every single skill i used was macro'ed with allot of conditions
there we go:
before this test i backup'ed my macros-cache.txt (both of them)
http://img201.imageshack.us/img201/7...2483190bx4.jpg
steady FPS at lvl of 110-125 FPS with all my addons on and zero macros...
I copied only local macros-cache.txt file back (charracter only macros)
and then after client restart I did same text... the difference was insane:
http://img146.imageshack.us/img146/7...2515948ru4.jpg
69-75 FPS.... in absolutely same conditions (same place, camera angle, addons), but with 17 macros with conditions settings.
That's my macros-cache: http://tinyurl.com/2k3tvl

I couldn't belive in this tbh ^^ so i manually deleted all the macros ingame and FPS leveled off at rate of 115-118, that was really shocking for me oO

I'm going to do some tests to figure out which conditions affect on the game performance that much


*Edit: It seems not alll conditions affect FPS
for example i didn't notice any FPS difference with [modifier:alt/shift/ctrl], but on other hand some of conditions make me lose over 10 fps
e.g. [target=targettarget,harm,exists] , [harm] , [help] etc.

Last edited by Monolit : 07/07/07 at 4:53 PM.
 
User is offline.
Reply With Quote
Old 07/07/07, 4:24 PM   #68
Kreoss
Von Kaiser
 
Kreoss's Avatar
 
Night Elf Druid
 
Quel'Thalas (EU)
*DELETED by ME*

Wrong topic... opss.

Last edited by Kreoss : 07/08/07 at 9:50 AM.
 
User is offline.
Reply With Quote
Old 07/07/07, 10:02 PM   #69
Roaran
Glass Joe
 
Orc Hunter
 
Area 52
What font are you using in your ui shot?

Last edited by Roaran : 07/08/07 at 2:59 AM.
 
User is offline.
Reply With Quote
Old 07/08/07, 7:37 AM   #70
sp00n
Bald Bull
 
Night Elf Rogue
 
Wrathbringer (EU)
Originally Posted by Kreoss View Post
...
So, where's your problem with macros here?

 
User is offline.
Reply With Quote
Old 07/08/07, 9:50 AM   #71
Kreoss
Von Kaiser
 
Kreoss's Avatar
 
Night Elf Druid
 
Quel'Thalas (EU)
Originally Posted by sp00n View Post
So, where's your problem with macros here?
Damn... I cliked the wrong topic... Very sorry. Going to copy paste and delete entry. 0.o
 
User is offline.
Reply With Quote
Old 07/10/07, 1:58 PM   #72
Gere
Von Kaiser
 
Undead Rogue
 
Bloodhoof
Patch with the fix for macros will be live today (in about 1 hour).
 
User is offline.
Reply With Quote
Old 07/11/07, 6:22 PM   #73
TheOnly
Don Flamenco
 
Gnome Warlock
 
Dragonblight
The Patch seemed to break the "?" macros for Items.

I used to have two macros for my trinket slots:

#show 13
/use 13


and

#show 14
/use 14


These nicely had buttons that had the icon of the current trinket (with cooldown!) showing. Now, after this "fix" this is broken.

Is there any way to get the macro conditional icon to work with items after this change?
 
User is offline.
Reply With Quote
Old 07/11/07, 6:37 PM   #74
Apate
I tell thee, O King, this operation will be useful
 
Apate's Avatar
 
@ChickenArise
Night Elf Warlock
 
No WoW Account
Originally Posted by TheOnly View Post
The Patch seemed to break the "?" macros for Items.

I used to have two macros for my trinket slots:

#show 13
/use 13


and

#show 14
/use 14


These nicely had buttons that had the icon of the current trinket (with cooldown!) showing. Now, after this "fix" this is broken.

Is there any way to get the macro conditional icon to work with items after this change?
I think the thread on 2.1.3 changes in the main forum had some posts on this. I know I saw them somewhere.

See you, auntie.
 
User is online.
Reply With Quote
Old 07/11/07, 7:22 PM   #75
Golpe
Glass Joe
 
Tauren Druid
 
Gurubashi
Originally Posted by Althor View Post
Pretty much any of the [something] conditionals. In my case it was a lot of [target=player] and such ones. I tried their solution of #show (well I chose #showtooltip <spellname> and it fixed the problem.

So yes, it does appear to work.
Did you also change your icon for the macro to the red question mark? I use alot of the same conditionals you do but use the pre-made icons from the list and no the question mark.

Also, ran Kara last night and still have FPS issues. Does anyone know if the patch work they did actually fixed the problem or not? Anyone take off the "#show" commands and see if they are have issues still or not?

Last edited by Golpe : 07/11/07 at 7:31 PM.
 
User is offline.
Reply With Quote
Reply

Go Back   Elitist Jerks > Public Discussion > User Interface and AddOns

Thread Tools


Similar Threads
Thread Thread Starter Forum Replies Last Post
more macros Lodi User Interface and AddOns 6 06/17/07 9:37 AM
Macros WoW 2.0 flyinfungi Public Discussion 159 01/13/07 5:23 AM