 |
| Welcome to Elitist Jerks |
We're testing some new features on the site regarding OpenID registration and coordination with gamerDNA. If you experience any issues with registering an account, please take the time to fill out a report and send it to this e-mail address. We would appreciate any assistance you could provide in making sure everything is functioning as intended. Thanks!
If this is your first visit, please be sure to check out the FAQ and the forum rules. Users must register to post and new registrations are subject to a one day "mute" period to get acquainted with the community.
|
06/24/07, 12:47 AM
|
#76
|
|
Glass Joe
|
Love the mod- in game graphical analysis is an amazing tool to be sure!
Could there be an option to keep the real-time graphs at a predetermined Y axis range? i.e. When I am comparing my damage with another hunter's damage on the graphs, it is difficult to determine how we are comparing first glance because the graphs auto-compensate for damage spikes by increasing the Y axis.
|
|
|
|
|
|
06/24/07, 1:29 AM
|
#77
|
|
postcount++
Malan
Tauren Shaman
No WoW Account
|
Need some options to change the basic colors of the windows if we could please.
|
Shitting up every single thread on EJ since '06
|
|
|
|
06/24/07, 2:16 AM
|
#78
|
|
Bald Bull
Night Elf Druid
Stormreaver
|
Originally Posted by mils
nice work Cryect!
Did that pet merge into player data thing happen?
I checked the change log and couldn't see it
thanks
|
Not yet
|
I need to do something useless.
|
|
|
|
06/24/07, 2:17 AM
|
#79
|
|
Bald Bull
Night Elf Druid
Stormreaver
|
Originally Posted by Levan
Love the mod- in game graphical analysis is an amazing tool to be sure!
Could there be an option to keep the real-time graphs at a predetermined Y axis range? i.e. When I am comparing my damage with another hunter's damage on the graphs, it is difficult to determine how we are comparing first glance because the graphs auto-compensate for damage spikes by increasing the Y axis.
|
Well, the plan is to let you link realtime windows so they scale together.
|
I need to do something useless.
|
|
|
|
06/24/07, 2:22 AM
|
#80
|
|
Bald Bull
Night Elf Druid
Stormreaver
|
Originally Posted by addisgreymane
I just got your addon...great work, all your hard work shows. A couple questions for you, I am getting all sorts of errors having to do with Omen and Threat 1.0. I have to admit I dont quite understand how omen, KLH and Recount all relate to each other.
|
Well Threat is a library that Omen and several other Ace addons like Recount use as well. So Threat does all the calculations and our addons just get the numbers from Threat to display. Threat at the moment doesn't communicate directly to KTM though I know there was a module for adding that in but I don't believe its been merged in yet.
Originally Posted by addisgreymane
Second, something that I value a lot is knowing my overall Crit Rate. I see that you are able to see the crit rate % of individual spells, and that is great, however I was wondering if you already had the option to see the overall Crit Rate and I missed it, or if you had just not put that in. It was something that I, and many others in my guild, liked a lot about SW but I dont want to go back to it because of how detailed your mod is.
|
That will be in the summary report which isn't in yet. Its one of the features missing that keeps me from calling it release ready besides the config window needs massive work, lack of tooltips, and needs more customizability. It will show a breakdown based on each element since crit/hit/miss rates can vary wildly between each of them.
|
I need to do something useless.
|
|
|
|
06/24/07, 3:16 AM
|
#81
|
|
Banned
John
Blood Elf Paladin
<John's Guild>
Non-US/EU Server
|
Made an account to make a feature requests.
More incoming damage details
Data such as, Miss/dodge/parry/block/resisted
Looking for data similar to dmg out
Min/max/avg/count/%
"Threat on Global" portion of the program doesnt seem to work for me, havent looked into it yet.
|
|
|
|
|
|
06/24/07, 4:26 AM
|
#82
|
|
Bald Bull
|
You can already look at this- Leave bosses shown under damage done, and, (Assuming it is a good attempt where the boss is hitting your tank and not running around one shotting players) look at their detail window for abilities. They will have the info on dodge/block/miss/parry/hit/crush/crit
|
|
|
|
|
|
06/24/07, 6:09 AM
|
#83
|
|
Von Kaiser
Human Paladin
Wildhammer (EU)
|
Is it possible to add better percent precision too? Just two extra digits will really help to notice some minor gear tweaks. 
|
|
|
|
|
|
06/24/07, 6:22 AM
|
#84
|
|
Von Kaiser
Lilybée
Blood Elf Death Knight
Non-US/EU Server (EU)
|
There's one thing quite annoying as a mage, could it be possible to filter out the fireball ticks from the pie graph ? Right now it shows like 70% tick, 20% hit 10% crit, and the well the 26 dmg ticks are quite irrelevant in our dps ;p
|
|
|
|
|
|
06/24/07, 7:19 AM
|
#85
|
|
Piston Honda
Tauren Shaman
Aggramar (EU)
|
Healing done is collected even out of combat, is it possible differentiate it, like it happens inSWS: In Fight, With Overhealing ?
Last edited by draghkar : 06/24/07 at 7:29 AM.
|
|
|
|
|
|
06/24/07, 9:02 AM
|
#86
|
|
Glass Joe
Orc Shaman
Gorgonnash (EU)
|
Adding players to the graph window by clicking alt + names doesn't work with all main windows. Bug?
|
|
|
|
|
|
06/24/07, 9:52 AM
|
#87
|
|
Glass Joe
Blood Elf Paladin
Balnazzar (EU)
|
Awesome stuff, downloading it now for our raid tonight. Good work 
|
|
|
|
|
|
06/24/07, 11:46 AM
|
#88
|
|
Bald Bull
Night Elf Rogue
Wrathbringer (EU)
|
[2007/06/24 15:59:47-23-x1]: Recount\Tracker.lua:829: attempt to index local 'who' (a nil value)
When resetting the data (was resetting multiple times without an error before and afterwards).
Also it would be fantastic if you could include the current health of the player in his death window (just like expiration) and make this window copy&paste able.
|
|
|
|
|
06/24/07, 12:22 PM
|
#89
|
|
Disillusioned Lifebloom Whore
|
The data parsing is great, and looks very complete -- the only big issue I've got with it currently is with some of the user interface. I really like tweaking out my interface and there are a few things I'd love to see:
- Scaling. Right now it's kind of big, especially compared to other mods. Being able to select font size, graph size, etc would be great.
- Color preferences. Big red titlebars can be kind of jarring. I'd love to make the crosshatches in the graph more subtle.
- Preconfig certain screens with buttons so I can go right to them, like SWStats does. Lots of different data screens is great, but scrolling through a half-dozen of them every time I want to switch between the two that I'm interested in isn't.
- Removable title bars. I'd love to just leave the dps graph up, but I don't need a big titlebar on it taking up screen space. Having an option to not auto-scale would also be useful for gauging my comparative dps at a glance.
I really love the data tracking though, and the graphs are looking great. As much as I like SWStats, I'd be happy to switch over to Recount if I could config it a little more.
|
|
|
|
|
|
06/24/07, 12:40 PM
|
#90
|
|
Glass Joe
Human Mage
Silvermoon (EU)
|

Originally Posted by Melador
The data parsing is great, and looks very complete -- the only big issue I've got with it currently is with some of the user interface. I really like tweaking out my interface and there are a few things I'd love to see:
- Scaling. Right now it's kind of big, especially compared to other mods. Being able to select font size, graph size, etc would be great.
- Color preferences. Big red titlebars can be kind of jarring. I'd love to make the crosshatches in the graph more subtle.
- Preconfig certain screens with buttons so I can go right to them, like SWStats does. Lots of different data screens is great, but scrolling through a half-dozen of them every time I want to switch between the two that I'm interested in isn't.
- Removable title bars. I'd love to just leave the dps graph up, but I don't need a big titlebar on it taking up screen space. Having an option to not auto-scale would also be useful for gauging my comparative dps at a glance.
I really love the data tracking though, and the graphs are looking great. As much as I like SWStats, I'd be happy to switch over to Recount if I could config it a little more.
|
Seconding this, big time. Lots of people like to be able to tweak size, colour, remove title bars and all that sort of thing. All the actual features look incredible, now it's the looks that will draw in the fence-sitters 
|
|
|
|
|
|
06/24/07, 2:40 PM
|
#91
|
|
Bald Bull
Night Elf Druid
Stormreaver
|
Originally Posted by felixjendrusch
Adding players to the graph window by clicking alt + names doesn't work with all main windows. Bug?
|
There isn't time based data for everything.
|
I need to do something useless.
|
|
|
|
06/24/07, 2:43 PM
|
#92
|
|
Bald Bull
Night Elf Druid
Stormreaver
|
Originally Posted by draghkar
Healing done is collected even out of combat, is it possible differentiate it, like it happens inSWS: In Fight, With Overhealing ?
|
Planning to add an option for only tracking healing during combat.
|
I need to do something useless.
|
|
|
|
06/24/07, 2:50 PM
|
#93
|
|
Bald Bull
Night Elf Druid
Stormreaver
|
Originally Posted by Shalcker
Is it possible to add better percent precision too? Just two extra digits will really help to notice some minor gear tweaks. 
|
You think you are gathering enough data for 2 decimal precision? I will add 1 decimal though and might actually add in a confidence interval as well
|
I need to do something useless.
|
|
|
|
06/24/07, 2:50 PM
|
#94
|
|
Bald Bull
Night Elf Druid
Stormreaver
|
Originally Posted by Vonwen
There's one thing quite annoying as a mage, could it be possible to filter out the fireball ticks from the pie graph ? Right now it shows like 70% tick, 20% hit 10% crit, and the well the 26 dmg ticks are quite irrelevant in our dps ;p
|
Yeah, thats one of those things thats been planned but not implemented for a while.
|
I need to do something useless.
|
|
|
|
06/24/07, 2:52 PM
|
#95
|
|
Bald Bull
Night Elf Druid
Stormreaver
|
Originally Posted by felixjendrusch
Adding players to the graph window by clicking alt + names doesn't work with all main windows. Bug?
|
Only works for data that is tracked via time. Look at the data tracked when you shift click and thats the same data you can compare with alt click.
|
I need to do something useless.
|
|
|
|
06/24/07, 2:52 PM
|
#96
|
|
Bald Bull
Night Elf Druid
Stormreaver
|

Originally Posted by Melador
The data parsing is great, and looks very complete -- the only big issue I've got with it currently is with some of the user interface. I really like tweaking out my interface and there are a few things I'd love to see:
- Scaling. Right now it's kind of big, especially compared to other mods. Being able to select font size, graph size, etc would be great.
- Color preferences. Big red titlebars can be kind of jarring. I'd love to make the crosshatches in the graph more subtle.
- Preconfig certain screens with buttons so I can go right to them, like SWStats does. Lots of different data screens is great, but scrolling through a half-dozen of them every time I want to switch between the two that I'm interested in isn't.
- Removable title bars. I'd love to just leave the dps graph up, but I don't need a big titlebar on it taking up screen space. Having an option to not auto-scale would also be useful for gauging my comparative dps at a glance.
I really love the data tracking though, and the graphs are looking great. As much as I like SWStats, I'd be happy to switch over to Recount if I could config it a little more.
|
All planned  Just going to take some more time.
|
I need to do something useless.
|
|
|
|
06/24/07, 2:54 PM
|
#97
|
|
Bald Bull
Night Elf Druid
Stormreaver
|
Originally Posted by sp00n
[2007/06/24 15:59:47-23-x1]: Recount\Tracker.lua:829: attempt to index local 'who' (a nil value)
When resetting the data (was resetting multiple times without an error before and afterwards).
Also it would be fantastic if you could include the current health of the player in his death window (just like expiration) and make this window copy&paste able.
|
Thanks on that bug forgot to create the combatant if they died and they weren't in the list.
|
I need to do something useless.
|
|
|
|
06/24/07, 3:08 PM
|
#98
|
|
Glass Joe
|
Originally Posted by Cryect
Goto the Omen thread and let Antiarc know. In general, if you see an error involving Threat-1.0 its probably not Recount's fault though occasionally I've missed the occasional library needed for it when they add a new one (over half the libraries needed by Recount are really only needed by Threat-1.0).
|
Apologies for the slow reply. I wondered if it was a Threat 1.0 issue, but I opted to post it here, since it was the error window said it was the Threat 1.0 in the Recount folder and I didn't have Omen installed.
I have yet to recreate the bug after trying to on mobs in Zangarmarsh for some reason, but the night before tanking the Rift Lords in non-heroic BM it popped up every single time the hunter in the party misdirected to me.
I'll crosspost to the Omen thread. =D
|
|
|
|
|
|
06/24/07, 4:20 PM
|
#99
|
|
Bald Bull
Night Elf Druid
Stormreaver
|
New version up
-Adds Pet Merging (automatic at the moment, needs some special handling for water elementals & shadow fiends) BTW this is only added for Damage at the moment
-Adds Health to the death logs
-Fixes a couple tracker bugs
|
I need to do something useless.
|
|
|
|
06/24/07, 5:33 PM
|
#100
|
|
Banned
John
Blood Elf Paladin
<John's Guild>
Non-US/EU Server
|
started getting this after installing recount
seems to only happen in AB
added:
updated recount and threat, new error

added2:
getting flooded with errors, gonna clear the wtf/interface of recount and see what happens

Last edited by johnsmithblu : 06/24/07 at 6:52 PM.
|
|
|
|
|
|
|