MB Usage after 2h is about 30mb on a 25 Man Raid, wasn't mentioned somewhere it should be about 5mb at all? That's far to much for me.
Time data is pretty intensive on the memory, hence the auto-delete functionality. As a question, though, why is 30mb far too much? If your system is strapped for resources (I.E under 1GB of memory total), you're really better off not running this addon and going with something as simplistic as possible. If your system isn't strapped for resources, just enable the auto-delete and reset your data when you're done with it.
Before you start to drift, and your soul begins to scream.
I just wanted to tell you, that you're listening to a dream.
I've got in place something for trying to figure out if a data point is really useful now when it adds new ones in which should reduce time data usage.
Fixed one of those bugs and currently working on tracking down an issue with logging out (or UI unloading).
I am a bit confused as to if it sync's or not. I am assuming if it does, that it will sync with anyone within a 200m range with the addon. Has anyone had any experience with it, and if so, how accurate is it say compared to, SWStats?
I am a bit confused as to if it sync's or not. I am assuming if it does, that it will sync with anyone within a 200m range with the addon. Has anyone had any experience with it, and if so, how accurate is it say compared to, SWStats?
Syncing is disabled at the moment due to issues. I'm going to change how syncing works to a SWStats/Violation style mode which means you will only have synced data for the tables but not the extensive detailed data. 200yd range is for the combat log messages, if syncing works in theory you could be in Azeroth and receive messages from someone in Outlands.
Syncing is disabled at the moment due to issues. I'm going to change how syncing works to a SWStats/Violation style mode which means you will only have synced data for the tables but not the extensive detailed data. 200yd range is for the combat log messages, if syncing works in theory you could be in Azeroth and receive messages from someone in Outlands.
Alright sweet, I just really really want to use this but, without syncing pretty much no point for me to use it for raid parses over SWStats, unless I just want to look at the graphs for my self
Alright sweet, I just really really want to use this but, without syncing pretty much no point for me to use it for raid parses over SWStats, unless I just want to look at the graphs for my self
Are you really more than 200 yards away from the other members of your raid that often? I use only my logs for WWS with my radii set to 200 yards and they always match up with SWS numbers pretty well. I don't recall anyone complaining about stuff missing from the reports I generate, anyways.
Well, I have been running both at the same time, to see the differnces, and they were definately there. Last night on Al'ar, the numbers were about 50k total damage done difference. And the people with the 50k total damage done difference, were 2 warlocks, who were right next to me the entire raid.
EDIT: Also, the melee were much much lower than they were on SWStats.
Well, I have been running both at the same time, to see the differnces, and they were definately there. Last night on Al'ar, the numbers were about 50k total damage done difference. And the people with the 50k total damage done difference, were 2 warlocks, who were right next to me the entire raid.
EDIT: Also, the melee were much much lower than they were on SWStats.
Al'ar is basically worst case fight currently in game. If people next to you are 50k difference that means there is something else different (example no pet merging in at the time you were running so if they were using felguards with the melee it wasn't getting added in).
If it really bothers you then check back in a while but exact numbers are worthless and really the numbers SWS gives you is worthless besides an epeen contest or telling you who is asleep but I know thats what a lot of people look for in meters. Its meant as I said a raid analysis tool mainly though it has some work to go towards that task I admit but currently working on fixing those issues
Al'ar is basically worst case fight currently in game. If people next to you are 50k difference that means there is something else different (example no pet merging in at the time you were running so if they were using felguards with the melee it wasn't getting added in).
If it really bothers you then check back in a while but exact numbers are worthless and really the numbers SWS gives you is worthless besides an epeen contest or telling you who is asleep but I know thats what a lot of people look for in meters. Its meant as I said a raid analysis tool mainly though it has some work to go towards that task I admit but currently working on fixing those issues
I wasn't trying to complain about the addon, perhaps I should have quoted the person who I was talking to, he said, how often are you 200yrds away from the rest of the raid, so I was telling him the differneces I saw, even from affliction warlocks on top of me.
Yup, got flooded with errors, so I installed BugGrabber. Now, nothing shows up in the display, ever. I do damage by myself or in a party, it isn't there. In a raid, no damage is shown. Since the primary interface is clicking on bars for info, all I've got now is a box and some options menus.
Since using Recount I deactivated SWStats, but when I compare my numbers with the synced SWS Data from other raid members. I never saw significant differences, highest was probably 1-2k dmg difference in a boss fight. Maybe Al'ar is a problem, I haven't been there yet, but so far I have gotten very good results from using Recount.
I really like this addon, it's great to analyze my raid's performance and figure out where people could improve, instead of just seeing low numbers from them in SWS.
I had really bad bug while testing yesterday - tried that special raid dps graph feature and I got a softlock - I resized it's window before we engaged trash pack, at the moment I got in combat my fps just dropped from 40 to 0 over about 2-3 seconds(looked like Matrix effect :p) , then I had to alt-f4 out and relog,
that window display also got corrupted - my guess it has something to do with onupdate handler and probably window size that causes it go fall into slower and slower loop over time
I'd call this very bad bug
I used it in our last nights Hyjal Raid and it seemed to work quite well. Memory use from my point of view was SWstats level, which is quite a lot. Though info in this compared to swstats it's just something amazing.
I had to delete all data after each boss though and force garbage collection. Also to reply to someone saying is computer hung on specs, I want to reply that mine isn't, I have very high end computer, but still fps clearly jumps up after you delete all data.
Some stuff that I would love to see improved:
1) Moving through different views should be done via pulldown menu. Why? Cause now when I press next it loads each chart to memory thus increasing kib per action. This would optimize memory use and in my opinion would easier to find view you want to see (especially in the future if more views are added). Also swstatslike quickbuttons for most commonly used isn't a bad idea.
2) checkbox view where you could checkbox what data is being monitored and recorded. I see pros and cons here though, especially after syncing is done, since if people monitor different data, then syncing might not be best. But with 200 yard combatlog it works well even now.
This is just something that could be further worked on. But main idea if it would be that you have a freedom of choosing what data you record. This would help with memory problems. Or one option: how closely it monitors, like "very simple info, dps, top three dps sources, medium info, full info etc".
3) Some option to force garbage collection after you delete data.
4) Dot-overlapsing, this would track when you renew your dots on top of old ones, thus doing it too early, would be great for warlocks and shadow priests.
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Thank you for your work with great mod, if stuff I typed helps think something / add some functions I asked it would even better.
Keep up the great work.
Last edited by Nyarlathotep : 06/25/07 at 6:36 AM.
Wouldn't it be possible after each boss fight, save all data for that. Then delete/garbage collect. And you could be able to import data to the addon whenever you please. This will save up tons of memory, and you're still able to closer inspect fights.