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Old 09/22/07, 5:54 PM   #841
Pale
Glass Joe
 
Night Elf Druid
 
Lightbringer (EU)
Noticed a bug where our hunter did 600k less damage in kara than what he did according to WWS. When I hovered my mouse over him it shows "Human Footman" as his pet and his real pet did exactly the missing 600k dmg. So somehow his pet got replaced by the piece he controlled during the chess event.

Last edited by Pale : 09/22/07 at 6:04 PM.

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Old 09/24/07, 7:59 AM   #842
stanlamaster
Glass Joe
 
Night Elf Druid
 
Kel'Thuzad
I've read 25 pages into the thread and still can't tell whether or not recount actually syncs or not. I know it can't sync with swstats, but does it at least sync with other people in the raid using recount? I just want a simple yes or no answer. If so, I can just have a few other people install this, like the tank, a healer, and a range dps, and hopefully data would be pretty sync'd.

edit: nevermind, theres a lot of posts implying that it syncs with other recount users.

Last edited by stanlamaster : 09/24/07 at 8:05 AM.

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Old 09/24/07, 10:21 AM   #843
meringue
Glass Joe
 
meringue's Avatar
 
Night Elf Druid
 
<FoE>
Runetotem
Originally Posted by Karmen View Post
Yes, I was using protactor and addonspamfu to try to nail it down as I've been using basically the same mods for almost all of TBC and yet this problems for me have only been happening very recently. Recount and DoTimer would send an ungodly amount of spam in comparison to any other member of the raid without those two addons. In some casesy 100x more like you are noting.

Luckily the sync function of DoTimer can be turned off and I'm told that is also now the default setting. Unfortunately that is not the case with Recount and I've now had to ask all my raid members to uninstall this mod as getting d/c'd when I'm tanking Al'ar or FLK just isn't really acceptable. Thankfully most of them are fine using Assessment and I have not been kicked offline in any raid so far this week which is great. Just a shame that it had to come at the expense of using a mod that I liked very much as well as many other guild members as well.

Maybe it's just a lucky co-incidence but at this point I'm rather skeptical.
Well this is sounding nightmare-ishly familiar. Let me guess at the sequence of events here... everyone stops moving, your stomach sinks into your shoes, you get d/c from game but not vent; you can immediately log back in, only to find that your client never fully loads, and 30 seconds later you despawn and the boss one shots your raid.

Is it possible to add an option to sync in the control panel? I also very much enjoy recount but this persistent d/c issue has cost us progression the last few weeks and is immensely frustrating for me personally.

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Old 09/24/07, 4:54 PM   #844
Karmen
Piston Honda
 
Tauren Druid
 
Uldum
Originally Posted by meringue View Post
Well this is sounding nightmare-ishly familiar. Let me guess at the sequence of events here... everyone stops moving, your stomach sinks into your shoes, you get d/c from game but not vent; you can immediately log back in, only to find that your client never fully loads, and 30 seconds later you despawn and the boss one shots your raid.

Is it possible to add an option to sync in the control panel? I also very much enjoy recount but this persistent d/c issue has cost us progression the last few weeks and is immensely frustrating for me personally.
That's exactly what happens, I'm immediately able to log back in to the server and I am on Vent still. I will then usually get chain booted from the server until the fight is over because of all the fight spam as I'm logging back in.

Currently there is no way to turn off the synching option. Looks like some code was posted above that would do it but you would have to get everybody in your guild that raids with it to do the code change as well. Basically, Recount on it's own is fine. It's just the enormous amount of spam it creates that does the damage, even if you uninstall it yourself. I think once I had over 5 members in my raid use it this started happening.

Since we use WWS and Assessment works pretty well I thankfully have gotten most of the guild to stop using Recount. It's been two weeks and I have not d/c'd even once when the previous raid week it was guarenteed to happen at least once a fight it seemed. Recount is definately a great mod but until a reliable way is put in for everybody to turn off the sync feature it's just something that I cannot use.

Late Night Raiding www.skeletoncrew.org

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Old 09/25/07, 1:14 PM   #845
jayowen
Von Kaiser
 
Undead Warlock
 
Thaurissan
Considering the amount of traffic generated it would be nice if Recount could be set to sync via it's own channel, rather than flooding everyone in the raid.

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Old 09/26/07, 11:46 AM   #846
Celandro
Don Flamenco
 
Night Elf Warrior
 
Cenarius
I don't think adding a configuration option would be too difficult. Instead of -- you just add an if statement.

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Old 09/27/07, 1:07 PM   #847
sp00n
Bald Bull
 
Night Elf Rogue
 
Wrathbringer (EU)
I just edited the most recent version of Recount [47214] to support toggling of the synchronization feature. At least I hope so. I had no chance of testing it since our raid was cancelled tonight.
So if your computer crashes and your monitor explodes, it's not my fault.

It may have disabled syncing alltogether, I don't know, my only test was in an AV game where I'm note sure if syncing would have worked at all.


Anyway, you just have to do a /recount sync to toggle it on/off (presumably).
Also it *should* save between game sessions (on a per-character basis).


http://sp00n.pytalhost.com/misc/Recount-syncing.rar


I've only changed Tracker.lua and Recount.lua, so I only included these two files and I urge you to make a backup of your original files before unpacking them.
Again, if your house crashes or your brain explodes, it's not my fault.


PS: While I was editing the file, I noticed that there was already a variable DisableSyncing entered in one if statement, but couldn't find another occurrence of this variable.

Stopped Playing

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Old 09/27/07, 1:18 PM   #848
Celandro
Don Flamenco
 
Night Elf Warrior
 
Cenarius
Excellent! I will try it out.

Hrmm a preexisting non-initialized variable (aka nil)? Maybe it was being used to disable some 1 broken part of syncing.

I'm of the opinion syncing should be disabled by default and at most 2-3 people should have to turn it on for everyone in a raid to be synced (much like how WWS works).

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Old 09/27/07, 1:39 PM   #849
sp00n
Bald Bull
 
Night Elf Rogue
 
Wrathbringer (EU)
Ah damn, there was an error in the files, please download again.

(Instead of "== true" I had "== 1", which is why syncing could never be enabled using the command switch.)

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Old 09/28/07, 3:45 AM   #850
sp00n
Bald Bull
 
Night Elf Rogue
 
Wrathbringer (EU)
Hm, I have a suspicion that it won't work without a reloadui.
And since I have no clue how the Ace framework is built, I can hardly take a closer look.

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Old 09/28/07, 11:47 AM   #851
jayowen
Von Kaiser
 
Undead Warlock
 
Thaurissan
There's 2 places where you have "EnablySync" instead of "EnableSync" in Recount.lua.

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Old 09/28/07, 5:07 PM   #852
sp00n
Bald Bull
 
Night Elf Rogue
 
Wrathbringer (EU)
Originally Posted by jayowen View Post
There's 2 places where you have "EnablySync" instead of "EnableSync" in Recount.lua.
Oh boy, what a masterpiece of a coding session.
Fixed, AGAIN.

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Old 10/01/07, 6:49 PM   #853
Zayne
Glass Joe
 
Human Paladin
 
The Venture Co (EU)
Paladin judgements!

Hi!

I would like to know that is it possible to count the healing done of judgement of light to the paladin who judged it. It would be really nice if we make the effort of keeping it in .

Spoon you look like a pro in this addon could you look after it if you have some free time?

Ty!

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Old 10/02/07, 8:35 AM   #854
sp00n
Bald Bull
 
Night Elf Rogue
 
Wrathbringer (EU)
I'm in no way a pro. I have some sort of basic understanding of LUA and can read the code and maybe hack something in it, which may or may not work.
My greatest achievement so far was an addon telling people on 4 Horsemen which rotation they had when they whispered me, that's it.

As for judgement, if there is a combat log entry with 'player x casts Judgement of Light on target y', it may work. Though I'm in no way capable of doing so.

This is of course if Cryect is still reading this thread and updating this addon (or is busy with Recount2). Haven't heard from him in a while.

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Old 10/02/07, 9:04 AM   #855
Zayne
Glass Joe
 
Human Paladin
 
The Venture Co (EU)
Yes it does say in combat log. Then it is possible? hmm ty I'll try to make something out of it but I'm a noob in making addons:P. I hope Cryect comes back soon...

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