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12/04/07, 11:10 PM
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#1336
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Von Kaiser
Night Elf Hunter
Bonechewer
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Originally Posted by Drunkmunky
In This Pic of Hal's latest piece of digital sex I can name everything except for his target debuffs, I know that it has Zork's borders but they don't look like Pitbulls built in Aura module?
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It's a modified Pitbull Auras. Look up Caith's latest UI. Use the border file and the customized aura.lua file from her download.
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12/04/07, 11:55 PM
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#1337
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Piston Honda
Night Elf Druid
Bronzebeard
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I'm also attempting to get the squared aura borders for pitbull that is all the rage these days. I tried to use Caith's latest UI files as suggested, but whenever I get into the game and select a target with a buff/debuff, I get an error and none of the auras show up. Unfortunately, I have no idea what LUA errors usually mean. -_-
..\AddOns\PitBull_Aura\Aura.lua line 939:
attempt to index field 'db' (a nil value)
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I've tried just swapping in the .tga files, just the .lua file, all of them... Any try with the .lua results in the error, any try without it results in no change. I guess my next step is to grab Caith's entire Pitbull setup, but I kind of like my current pitbull settings and don't want to have to set them up from scratch again just to get these darn square aura borders. Can someone give me a hint as to what's going on?
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12/05/07, 12:50 AM
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#1338
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Von Kaiser
Night Elf Hunter
Bonechewer
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Originally Posted by Aranan
I'm also attempting to get the squared aura borders for pitbull that is all the rage these days. I tried to use Caith's latest UI files as suggested, but whenever I get into the game and select a target with a buff/debuff, I get an error and none of the auras show up. Unfortunately, I have no idea what LUA errors usually mean. -_-
I've tried just swapping in the .tga files, just the .lua file, all of them... Any try with the .lua results in the error, any try without it results in no change. I guess my next step is to grab Caith's entire Pitbull setup, but I kind of like my current pitbull settings and don't want to have to set them up from scratch again just to get these darn square aura borders. Can someone give me a hint as to what's going on?
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Ok, try this.
Copy just the border file from Caiths. Then open up your auras.lua in a text file and find the lines that look like these:

for i = 1, num_buffs do
local buff = buffs[i]
buff:Show()
buff:ClearAllPoints()
-- Workaround, find and fix invalid sizes.
buff:SetWidth(size)
buff:SetHeight(size)
if split then
if direction == "Up then Left" then
buff:SetPoint("TOPLEFT", auraFrame, "TOPLEFT", -pos_a, pos_b+5)
elseif direction == "Up then Right" then
buff:SetPoint("TOPLEFT", auraFrame, "TOPLEFT", pos_a, pos_b+5)
elseif direction == "Down then Left" then
buff:SetPoint("TOPLEFT", auraFrame, "TOPLEFT", -pos_a, -pos_b-5)
elseif direction == "Down then Right" then
buff:SetPoint("TOPLEFT", auraFrame, "TOPLEFT", pos_a, -pos_b-5)
elseif direction == "Left then Up" then
buff:SetPoint("TOPLEFT", auraFrame, "TOPLEFT", -pos_b, pos_a+5)
elseif direction == "Left then Down" then
buff:SetPoint("TOPLEFT", auraFrame, "TOPLEFT", -pos_b, -pos_a-5)
elseif direction == "Right then Up" then
buff:SetPoint("TOPLEFT", auraFrame, "TOPLEFT", pos_b, pos_a+5)
elseif direction == "Right then Down" then
buff:SetPoint("TOPLEFT", auraFrame, "TOPLEFT", pos_b, -pos_a-5)
end
else
if group_flip then
buff:SetPoint("TOPRIGHT", auraFrame, "TOPRIGHT", -pos_b, pos_a * group_grow)
else
buff:SetPoint("TOPLEFT", auraFrame, "TOPLEFT", pos_b, pos_a * group_grow)
end
end
if i ~= num_buffs and i % max_buffs_per_row == 0 then
lastrow = lastrow + 1
pos_a = pos_a + size + 2
pos_b = 0
else
pos_b = pos_b + size + 2
end
and

for i = 1, num_debuffs do
local debuff = debuffs[i]
debuff:Show()
debuff:SetBackdropBorderColor(1,0,0)
debuff:ClearAllPoints()
-- Workaround, find and fix invalid sizes.
debuff:SetWidth(size)
debuff:SetHeight(size)
if direction == "Up then Left" then
debuff:SetPoint("TOPLEFT", auraFrame, "TOPLEFT", -pos_a-5, pos_b+5)
elseif direction == "Up then Right" then
debuff:SetPoint("TOPLEFT", auraFrame, "TOPLEFT", pos_a+5, pos_b+5)
elseif direction == "Down then Left" then
debuff:SetPoint("TOPLEFT", auraFrame, "TOPLEFT", -pos_a-5, -pos_b-5)
elseif direction == "Down then Right" then
debuff:SetPoint("TOPLEFT", auraFrame, "TOPLEFT", pos_a+5, -pos_b-5)
elseif direction == "Left then Up" then
debuff:SetPoint("TOPLEFT", auraFrame, "TOPLEFT", -pos_b-5, pos_a+5)
elseif direction == "Left then Down" then
debuff:SetPoint("TOPLEFT", auraFrame, "TOPLEFT", -pos_b-5, -pos_a-5)
elseif direction == "Right then Up" then
debuff:SetPoint("TOPLEFT", auraFrame, "TOPLEFT", pos_b+5, pos_a+5)
elseif direction == "Right then Down" then
debuff:SetPoint("TOPLEFT", auraFrame, "TOPLEFT", pos_b+5, -pos_a-2)
end
if i % max_debuffs_per_row == 0 then
pos_a = pos_a + size + 2
pos_b = 0
else
pos_b = pos_b + size + 2
end
end
else
You'll notice yours don't have the +5's and -2's etc that mine have. Play with those numerical offsets to add padding and spacing.
If you do a search in this forum for aura.lua you should find the original post, I believe it was by Caith. The instructions there are more comprehensive.
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12/05/07, 9:29 AM
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#1339
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Piston Honda
Night Elf Druid
Bronzebeard
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Leica: I copied the 5 .tga files over again and opened my Aura.lua file to check for those bits of code you listed. I found them and, like you said, they're exactly like what you posted except for the padding and spacing offsets. Was I supposed to change something here to get it to recognize the new borders?
I did some searching and found this post by Zork, but it's about how to set up the padding and spacing (which will come in handy if I can ever get the borders to change).
As a last ditch effort, I just used the entire pitbull AddOns folder over from Caithlyn's newest layout... and nothing changed. I have to be doing something wrong here, I just have no idea what it is. :P
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12/05/07, 9:31 AM
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#1340
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弾幕
Blood Elf Death Knight
Defias Brotherhood (EU)
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Originally Posted by Aranan
Leica: I copied the 5 .tga files over again and opened my Aura.lua file to check for those bits of code you listed. I found them and, like you said, they're exactly like what you posted except for the padding and spacing offsets. Was I supposed to change something here to get it to recognize the new borders?
I did some searching and found this post by Zork, but it's about how to set up the padding and spacing (which will come in handy if I can ever get the borders to change).
As a last ditch effort, I just used the entire pitbull AddOns folder over from Caithlyn's newest layout... and nothing changed. I have to be doing something wrong here, I just have no idea what it is. :P
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Do you perhaps have a Pitbull_Aura addon folder and a Aura folder inside the Pitbull one?
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12/05/07, 9:47 AM
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#1341
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Piston Honda
Night Elf Druid
Bronzebeard
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My AddOns folder has individual folders for all the Pitbull modules. When I copied Caith's Pitbull folder over, I made sure to delete (well, move to a backup folder on my desktop) all of the Pitbull folders within the directory.
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12/05/07, 3:40 PM
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#1342
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Tick tick tick
Cormack
Dwarf Warrior
No WoW Account
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Haven't found anything in this thread, so here goes:
Any good mods for tracking long timer cooldowns for raids? I'm thinking of soulstones, battle resses, ankhs, etc.
Ideally it would be a nice graphical representation of "Bob has died, but has a soulstone, Joe shaman died without an ankh, but you have two battle resses up."
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12/05/07, 4:11 PM
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#1343
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Von Kaiser
Night Elf Hunter
Bonechewer
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Originally Posted by Cormack
Haven't found anything in this thread, so here goes:
Any good mods for tracking long timer cooldowns for raids? I'm thinking of soulstones, battle resses, ankhs, etc.
Ideally it would be a nice graphical representation of "Bob has died, but has a soulstone, Joe shaman died without an ankh, but you have two battle resses up."
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Ora2's Cooldown Timers will show you cooldown bars for Rebirths and Soulstones for any of your Druids, Locks who have it installed. I don't think it tells you who is soulstoned though.
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12/05/07, 4:12 PM
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#1344
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Don Flamenco
Tauren Shaman
Deathwing (EU)
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Originally Posted by Cormack
Haven't found anything in this thread, so here goes:
Any good mods for tracking long timer cooldowns for raids? I'm thinking of soulstones, battle resses, ankhs, etc.
Ideally it would be a nice graphical representation of "Bob has died, but has a soulstone, Joe shaman died without an ankh, but you have two battle resses up."
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Never actually used it, but Ora2 has cooldown monitor.
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42.
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12/05/07, 10:04 PM
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#1345
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Piston Honda
Night Elf Druid
Bronzebeard
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Well I feel stupid. I had to turn buff highlighting on and the pitbull aura borders instantly appeared.
Thanks for trying to help me, Leica and chrull. 
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12/06/07, 2:09 PM
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#1346
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Glass Joe
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I finally downloaded Duke's ShadowUI and when I got on my character this message came up for a bunch of addons. "Addon Name cannot be found in SkinMeDirectory". I tried searching for SkinMe but nothing came up, any suggestions? and how do I reconfigure it so I can set it to 1400x900 Wide Resolution in Windowed Mode?
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12/07/07, 6:22 AM
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#1347
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Von Kaiser
Night Elf Warrior
Jubei'Thos
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I was wondering if there was any mods that allowed you to have a double width vendor window? Much like DoubleWide does for the quest log. Ie in this picture show both pages of vendor items: ImageShack - Hosting :: 55999675su8.jpg
thanks.
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12/07/07, 7:05 AM
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#1348
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Von Kaiser
Night Elf Rogue
Shadowsong
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Originally Posted by Drunkmunky
In This Pic of Hal's latest piece of digital sex I can name everything except for his target debuffs, I know that it has Zork's borders but they don't look like Pitbulls built in Aura module?
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Maybe you know where this "piece of digital sex" can be downloaded?
Nwm, found the original image link Post your Interface
Halcyone's UI's can be found here PALS FOR LIFE / Halcyone's UIs
Last edited by Hongten : 12/07/07 at 7:49 AM.
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12/07/07, 12:13 PM
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#1349
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Glass Joe
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What's a good Combat Log mod? Or how do I filter out Vamp Touch, Warlock T5 2set bonus, and other tiny little things like that, I can't figure out which one it is :[
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12/07/07, 7:14 PM
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#1350
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Von Kaiser
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Originally Posted by ShadowX22
What's a good Combat Log mod? Or how do I filter out Vamp Touch, Warlock T5 2set bonus, and other tiny little things like that, I can't figure out which one it is :[
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You could try HitsMode. I used it briefly and while not 100%, I'm reasonably confident it let me filter out certain abilities and heals/mana regen below a specified threshold.
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