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07/02/07, 9:10 PM
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#1 (permalink)
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Lifebloom Whore
Night Elf Druid
Laughing Skull
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Out of Range helpers?
Anyone know of any mods that help finding folks in your raid that are currently out of range of a particular spell (or a particular distance)?
I'm often wanting to rez or heal someone who happens to be out of range of me, and I end up doing an annoying amount of running around or getting them to ping the minimap with their location. So...is there anything that anyone uses that might help me out? Something that enhances the "selection" effect in the 3d world? A minimap indicator of some sort? Something I'm not thinking of?
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07/02/07, 9:34 PM
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#2 (permalink)
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Von Kaiser
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Almost any frame mod has Range filters that will lower the alpha of the frame of someone out of range to a lower level so you won't be able to see them as well.
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07/02/07, 11:26 PM
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#3 (permalink)
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Lifebloom Whore
Night Elf Druid
Laughing Skull
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No, you misunderstand, I don't want to know who's out of range and who isn't. I want something to help me find people who are out of range so I can more efficiently get them in range.
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07/03/07, 12:34 AM
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#4 (permalink)
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Von Kaiser
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Well, then reverse what I said. Instead, maybe get Grid and set it so that in-range people are lower alpha, while out of range have a higher alpha.
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07/03/07, 1:18 AM
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#5 (permalink)
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oh noes
Blood Elf Paladin
Mal'Ganis
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PitBull has rangefaders.
RDX does too of course.
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07/03/07, 1:34 AM
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#6 (permalink)
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Let's Paint, Exercise, and Lifebloom
Night Elf Druid
Proudmoore
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I am pretty sure that this guy wants something that tells him in which direction out of range people are, so he doesn't have to ask them to ping themselves on the map. He is probably looking for something like the minimap dots you get for people in your party, or waypoint arrows like Cartographer does.
I don't know of anything that can do this inside instances and I don't know if it is possible or not.
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07/03/07, 1:56 AM
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#7 (permalink)
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Lifebloom Whore
Night Elf Druid
Laughing Skull
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Originally Posted by giansm
I am pretty sure that this guy wants something that tells him in which direction out of range people are, so he doesn't have to ask them to ping themselves on the map. He is probably looking for something like the minimap dots you get for people in your party, or waypoint arrows like Cartographer does.
I don't know of anything that can do this inside instances and I don't know if it is possible or not.
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Yeah, exactly. I want to do something to someone who is out of range, but I don't know where they are in relation to me. Is there anything out there that would help me get them back in range more quickly?
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07/03/07, 10:04 AM
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#8 (permalink)
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Glass Joe
Draenei Shaman
Thunderhorn
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I don't know of a mod that can do this, it can be hard to find people on some fights.
You just have to try and remember where the groups have been assinged to and keep an eye out for where the action is going on.
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07/03/07, 10:12 AM
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#9 (permalink)
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Piston Honda
Human Paladin
Kul Tiras (EU)
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You could, but not in instances.. afaik.
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07/03/07, 10:26 AM
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#10 (permalink)
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Now you're thinking with portals!
Undead Rogue
Twisting Nether
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Originally Posted by Saroz
You could, but not in instances.. afaik.
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This may have actually changed, as bigwigs and a few other addons are now using proximity meters on certain fights (curator, gruul, etc.) and I remember seeing a lib in wowace boasting about providing coords inside of instances, though I can't think of any mod off the top of my head that is stand alone that will do what you're looking for.
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07/03/07, 2:15 PM
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#11 (permalink)
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Piston Honda
Human Paladin
Kul Tiras (EU)
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Originally Posted by Marroc
This may have actually changed, as bigwigs and a few other addons are now using proximity meters on certain fights (curator, gruul, etc.) and I remember seeing a lib in wowace boasting about providing coords inside of instances, though I can't think of any mod off the top of my head that is stand alone that will do what you're looking for.
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No, thats not correct.
BigWigs uses the range of a spell or item to see if players are within a certain range. Bigwigs (or any mod) cannot tell how far people are away, it can just tell if people are within a certain spell/item range.
For instance, gruul range check is done using bandages, because it has a range of 8 yards, while Curator is done using the distance for duels (10 yards).
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07/03/07, 2:19 PM
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#12 (permalink)
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Now you're thinking with portals!
Undead Rogue
Twisting Nether
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Originally Posted by Saroz
No, thats not correct.
BigWigs uses the range of a spell or item to see if players are within a certain range. Bigwigs (or any mod) cannot tell how far people are away, it can just tell if people are within a certain spell/item range.
For instance, gruul range check is done using bandages, because it has a range of 8 yards, while Curator is done using the distance for duels (10 yards).
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Right, but you can simply invert the list. I'm not sure if there is a spell or item that would work, but if there is, it's a simple matter of going "who can't I use this on" rather than "who can I use this on"
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07/03/07, 2:20 PM
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#13 (permalink)
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Glass Joe
Dwarf Hunter
Shattered Hand
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but if you could get coordinates of yourself in an instance, and a rough idea of how close people are to you, with overlapping circles, it wouldn't be that hard to make a mod that would give a general idea of where a person is, assuming some people in the raid has said mod.
Everyone wouldn't need it, it's doable with only a few people, assuming you can figure out a way to give a coordinate location to someone in an instance.
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07/03/07, 2:21 PM
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#14 (permalink)
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Piston Honda
Human Paladin
Kul Tiras (EU)
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You cannot get the coordinates of yourself in an instance, it always returns 0,0 (x,y), afaik.
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07/03/07, 2:42 PM
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#15 (permalink)
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Now you're thinking with portals!
Undead Rogue
Twisting Nether
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Originally Posted by Saroz
You cannot get the coordinates of yourself in an instance, it always returns 0,0 (x,y), afaik.
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That is what I've always thought as well, but I was browsing wowace last night and saw an entry that stated something about coords and the phrase 'even in dungeons' which is what made it catch my eye in the first place. It was late, so I didn't check it out. I'll see if I can't hunt it down.
edit:
"GPSLib r36290 2007-06-27 15:46:36 A library for getting real world coordinates both in dungeons/outside (Cryect)"
That's what I saw. Have no idea if I'm just misreading the description, or if it actually works.
edit2:
Now that I think about it, 'in dungeons' may be referring to that area where you lose coords, but aren't technically instanced. /Shrug Like I said, it was late and just happened to notice it.
Last edited by Marroc : 07/03/07 at 2:47 PM.
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07/03/07, 2:51 PM
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#16 (permalink)
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Needs to think of a better user title.
Blood Elf Paladin
Mal'Ganis
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Originally Posted by Saroz
For instance, gruul range check is done using bandages, because it has a range of 8 yards, while Curator is done using the distance for duels (10 yards).
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Bandages have a range of 15 yards.
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07/03/07, 3:04 PM
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#17 (permalink)
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Piston Honda
Human Paladin
Kul Tiras (EU)
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Originally Posted by Marroc
That is what I've always thought as well, but I was browsing wowace last night and saw an entry that stated something about coords and the phrase 'even in dungeons' which is what made it catch my eye in the first place. It was late, so I didn't check it out. I'll see if I can't hunt it down.
edit:
"GPSLib r36290 2007-06-27 15:46:36 A library for getting real world coordinates both in dungeons/outside (Cryect)"
That's what I saw. Have no idea if I'm just misreading the description, or if it actually works.
edit2:
Now that I think about it, 'in dungeons' may be referring to that area where you lose coords, but aren't technically instanced. /Shrug Like I said, it was late and just happened to notice it.
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Yea I know about GPSlib, but I only thought it would give _your_ coordinates, which I still believe is the case.
Originally Posted by Sarutobi
Bandages have a range of 15 yards.
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Details
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07/03/07, 3:07 PM
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#18 (permalink)
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Von Kaiser
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Perhaps there is a way to filter "dots" on the minimap to only show people that are outside of a given spell's range? Just speculation.
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07/03/07, 3:13 PM
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#19 (permalink)
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Needs to think of a better user title.
Blood Elf Paladin
Mal'Ganis
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Originally Posted by Edghar
Perhaps there is a way to filter "dots" on the minimap to only show people that are outside of a given spell's range? Just speculation.
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But how are you going to get the positions of other raid members to bein with? It could probably be done within your own group, but using a spell as reference for who is in/out of range will give you only that, it won't give you the actual position of the person.
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07/03/07, 6:35 PM
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#20 (permalink)
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Foobar
Troll Priest
Azjol-Nerub (EU)
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You could make a mod that estimates where people are by simple 15yd range checking. It would work by one person being the middle of a grid. And then by everyone else in the raid transmitting everyone within a 15yd range to them selfs back to this middle person. The middle person would then estimate everyone's position by using an overlapping circle technique. This estimated position can then be transmitted back to the raid.
Lots of problems of course with this idea. How badly will it affect performance. Does range checking work with dead people (the OP problem). How accurate will it be while moving (refresh rates on transmitting, receiving and checking).
It's a fun idea though, and I think I'll spend some time seeing how accurate I can get it without affecting performance too much.
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* Bla
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07/06/07, 12:42 AM
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#21 (permalink)
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Glass Joe
Blood Elf Paladin
Emeriss (EU)
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Originally Posted by Polleke
You could make a mod that estimates where people are by simple 15yd range checking. It would work by one person being the middle of a grid. And then by everyone else in the raid transmitting everyone within a 15yd range to them selfs back to this middle person. The middle person would then estimate everyone's position by using an overlapping circle technique. This estimated position can then be transmitted back to the raid.
Lots of problems of course with this idea. How badly will it affect performance. Does range checking work with dead people (the OP problem). How accurate will it be while moving (refresh rates on transmitting, receiving and checking).
It's a fun idea though, and I think I'll spend some time seeing how accurate I can get it without affecting performance too much.
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Good point, looking forward to see your little project.
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07/06/07, 2:13 AM
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#22 (permalink)
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Bald Bull
Night Elf Druid
Stormreaver
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Or if you are going to communicate with others use GPSLib and add communication :p
Edit: Overlapping concentric circles would still work decently well for others who aren't communicating though.
Last edited by Cryect : 07/06/07 at 2:22 AM.
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I need to do something useless.
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07/09/07, 3:38 AM
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#23 (permalink)
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Foobar
Troll Priest
Azjol-Nerub (EU)
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Ehh, I'm stupid... checking for distance will never give you direction. So even though you could figure out who is in 15yd range of eachother you can't figure out in which direction. And that means making a position map is inpossible. You only have one variable (distance) to make a 2d map, and you need two (distance and direction, distance from two spots, two directions from two spots).
So inpossible.
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* Bla
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07/09/07, 4:00 PM
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#24 (permalink)
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Now you're thinking with portals!
Undead Rogue
Twisting Nether
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Originally Posted by Polleke
Ehh, I'm stupid... checking for distance will never give you direction. So even though you could figure out who is in 15yd range of eachother you can't figure out in which direction. And that means making a position map is inpossible. You only have one variable (distance) to make a 2d map, and you need two (distance and direction, distance from two spots, two directions from two spots).
So inpossible.
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Well not entirely... Just impractical at this point. You could, with enough people running the addon, figure out everyones relative position by their position to everyone else, but of course this would be rather process intensive for what it's worth and all in all pretty useless.
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