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Old 08/01/07, 12:50 AM   #1
Sovereignty
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Draenor
Discord - Maybe not quite so dead

I know *a lot* of people have stopped checking the Discord Forums since they've turned into an inbred cesspool of foreign debauchery, but - Loz did post something tonight which some might find promising:

Originally Posted by Lozerath
I know I've said before that I'm back and working again and then disappeared without a word once again so I'm trying not make promises that get your hopes up. I have decided to go past the huge wall I hit in DUB and work on other parts of the mod then go back to the wall later. I *think* what I'm gonna be working on tomorrow will be fun and engaging once again and set fire to my imagination. Wait, I have no imagination. Rather I hope it'll spark some inspiration since I tend work in bursts of inspiration hardly understanding what I'm doing. Sometimes I'll look back and go "wow, I wonder how that was done...oh shit, I did it, I should know."

I finally found out it was food poisoning that's been making me sick for the past year, ever since I moved into this new place. I always thought it might be something in the apartment and tried to just live with it. But it turned out to be food poisoning. I've stopped eating at the fast food dive that closest to where I live and have felt TONS better for the past week. I have so much energy right now. Typetypetypetypetype.

If I keep feeling this way things are gonna finally get DONE. Before when I said was back I'd get sick again and just feel lifeless and I couldn't even come to the forum to let people know what's happened. Right now though I've felt extremely good for a week straight and just keep getting better.

Bah, well, stuff. I'm gonna skip over conditionals which I've been dreading reprogramming in DUB and go straight to actionbutton and unit frame support then release a beta, revamp the website (which I've decided make modable as well, should be fun), and then go back and add conditionals before making it a live release. There.

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Old 08/01/07, 1:07 AM   #2
GokieKS
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Interesting. For all its faults (especially in terms of memory efficiency), the Discord set of mods are still probably the most customizable AB/UF mods ever made. I'd be highly tempted to try them again if they're revived.

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Old 08/01/07, 1:10 AM   #3
 Valoran
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The only sad thing being that the vast majority of the things I loved discord for were later irreversibly broken by UI changes and won't have workarounds. Just thinking about what I now actually use, I would find no reason to swap to back to a less functional discord.

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Old 08/01/07, 1:16 AM   #4
Dollar
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If discord is returned to its former customizable glory, I will probably switch. Luckily with the computer I am playing WoW on, I don't really care about memory so no deterrent there.

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Old 08/01/07, 1:24 AM   #5
Ryas
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This would make me very happy.

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Old 08/01/07, 1:27 AM   #6
Sovereignty
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Hopefully Loz gets his conditionals in a semi-working state, because that was the best thing about Discord.

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Old 08/01/07, 2:14 AM   #7
diospadre
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It's nice to hear that he's alive but we've all seen this kind of post before from lots of different sources.

Looking back it's funny thinking about what Discord turned into. Back when he first released DAB someone asked him to add some flexbarish functionality to it and he said no, stating that he wanted to keep DAB simple and light on features.

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Old 08/01/07, 6:04 AM   #8
Slash
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...

Last edited by Slash : 08/01/07 at 10:37 AM. Reason: moved to corect forum.

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Old 08/01/07, 6:06 AM   #9
zenii
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I love the discord UI since you could do pretty much anything with it, but I switched over to ace because my computer couldn't handle how much memory discord was using up. Hopefully Loz will make it a little less memory heavy when he goes to update it.

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Old 08/01/07, 6:14 AM   #10
Opioid
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Originally Posted by Dollar View Post
If discord is returned to its former customizable glory, I will probably switch. Luckily with the computer I am playing WoW on, I don't really care about memory so no deterrent there.
Thats the thing... its former full glory isn't possible thanks to Blizzard. Full stop.


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Old 08/01/07, 6:31 AM   #11
exog
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Im also a old discord user, i remember downloading DAB and DUF and spending literally a whole weekend on learning, trying/failing and customizing my GUI. (Loved floaters)

If a new and supported discord version was released i guess id try it tho. And to the post above: What exactly was fully stopped? And why is that so important that you rule out "former glory"?

Just having DUF where you can customize all elements would be totally awesome.

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Old 08/01/07, 6:40 AM   #12
sathran
You just keep trying, 'till you run out of cake!
 
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Definitely some good news.

I'd been using Discord Action Bars up until the recent UI changes broke the mod's functionality.

I'm using Ace2 based add-ons at the moment and, in terms of memory usage, they're much more efficient than DAB, and almost equally configurable.

I'll definitely take a look at whatever discord mods make it into beta, though.

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Old 08/01/07, 1:04 PM   #13
Malan
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Originally Posted by exog View Post
What exactly was fully stopped? And why is that so important that you rule out "former glory"?.
The huge thing that DAB did that nobody else did at the time (and is no longer possible) was having action bars/floaters appear when certain combat conditions were met. ie, your health < 2000, HealthPotionBar pops up, and then vanishes again once you've activated the cooldown on it. That sort of thing is no longer possible in the UI.

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Old 08/01/07, 1:57 PM   #14
 Shadowed
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It'll be interesting to see what he comes up with, but as Malan said anything that intelligently changed from combat events (like health pots appearing < 2000) aren't possible anymore, the closet you can get is changing the alpha value but you can still click on it even when it's "invisible".

Please stop spreading bad information the performance issues that you'd notice with Discord were related to the fact that it gave you a lot of customizating and flexability, you'll notice this with any mod the more it does the more you'll notice changes in your game play regardless of what framework/library it uses. Memory is not a value way of measuring whats better.

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Old 08/01/07, 10:31 PM   #15
Sovereignty
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I think that he could also scale the bars in combat, so that a bar could be set to scale .00001 alpha value 0 and then have the scale and alpha change to something useful when certain conditions are met.

No, DAB won't be like it was before; but DUF and DART are still the most powerful and versatile mods in their respective categories.

I'm not sure I'll ever switch back, seeing as I can easily get by without Discord. It is exciting news nonetheless.

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Old 08/01/07, 10:36 PM   #16
zenii
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Originally Posted by Shadowed View Post
Please stop spreading bad information the performance issues that you'd notice with Discord were related to the fact that it gave you a lot of customizating and flexability, you'll notice this with any mod the more it does the more you'll notice changes in your game play regardless of what framework/library it uses. Memory is not a value way of measuring whats better.
Yes, you're right. The more a mod does, the more memory it takes up. And Discord does a lot. So yes, discord is going to take a lot of memory. Nobody is complaining because it's Discord, they're complaining because it's a mod that uses up a lot of memory. Nobody is saying Discord is a bad mod because it takes a bunch of memory either.

I'm not sure if this is what you said, but your wording is so confusing it's hard to tell.

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Old 08/02/07, 2:57 AM   #17
Zygar
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I'm seriously considering switching back to Discord Unit Frames, seeing as they still seem to be the only customizable frames that support vertical health/power bars. That's like the one thing which irks me about Pitbull.

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Old 08/02/07, 3:16 AM   #18
 Shadowed
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Mal'Ganis
I think that he could also scale the bars in combat, so that a bar could be set to scale .00001 alpha value 0 and then have the scale and alpha change to something useful when certain conditions are met.
Last I checked, you can't change scale in combat since it would make it pretty easy to implement decursive and other mods of that kind.

I'm not getting into it here zenii, I can explain better if you want in PM's.

Last edited by Shadowed : 08/02/07 at 3:22 AM.

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Old 08/02/07, 5:45 AM   #19
sathran
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Originally Posted by Shadowed View Post
Please stop spreading bad information the performance issues that you'd notice with Discord were related to the fact that it gave you a lot of customizating and flexability, you'll notice this with any mod the more it does the more you'll notice changes in your game play regardless of what framework/library it uses. Memory is not a value way of measuring whats better.
Originally Posted by zenii View Post
Yes, you're right. The more a mod does, the more memory it takes up.
I wasn't trying to bash DAB in any way. As I said, I loved that mod and used it for a very long time.

My point is, when you get powerful API cores like Ace2, allowing a plethora of mods to use the same shared functions, you can get more functionality, integration and coherency for less memory.

With the way LUA mod scripting has been evolving, the only way to go, as I see it, is to rewrite the mod completely from scratch, using one of the most commonly used APIs.

Customization is what I loved in DAB, and if the developers can produce the same configuration interface with cleaner, more efficient code, it works for me.

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Old 08/02/07, 7:03 AM   #20
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I don't think the major Discord mods (The Unit Frames and Action Bars that is) would actually benefit all that much from using Ace. The only gains I can see are the pre-built menu systems and perhaps SharedMedia or one of the coloring libraries. Beyond that Unit Frames and Action Bars don't really have significant libraries available since such mods tend to exclude one another. (The only exception being Raid Frames really)

I'd also assume Lozareth has gotten better at coding in Lua in general by now. Cleaner, efficient code is not necessarily the same thing as Ace.

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Old 08/06/07, 3:52 PM   #21
Apate
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ChickenArise
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Thanks for posting this; I abandoned those forums a while ago.

Beyond it's faults and strong points, the discord UI was easy to use and hard to master. It offered simple customization, ala Bartender, but had the option for more.

Discord also promoted a certain "extreme" design ethic that led to some UIs that were pretty or silly, but it also led to some innovative elements as authors would work functionality into the graphic design. I'd be keen on seeing that return, although nowadays I like to be able to take my base addons and be up and running from point 0 in about 5-10 mins.

See you, auntie.

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Old 08/06/07, 5:09 PM   #22
Sovereignty
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I still think the most creative stuff usually comes from discord or folks who used to be big on discord.

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Old 08/07/07, 8:14 AM   #23
Malystra
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Twilight's Hammer (EU)
Personally I never really used the full functionality of Discord but I would move over in a heartbeat just so I can use Co-Ordinates to adjust my UI.
I really really really hate dragging things around. It's not precise enough for my liking.

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Old 08/07/07, 8:49 AM   #24
dysphoria
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I used DUF until it was too broken to continue using, it was always a great addon and the customization available was pretty amazing, far more intuitive than any ace addons.

Originally Posted by Malan
The huge thing that DAB did that nobody else did at the time (and is no longer possible) was having action bars/floaters appear when certain combat conditions were met. ie, your health < 2000, HealthPotionBar pops up, and then vanishes again once you've activated the cooldown on it. That sort of thing is no longer possible in the UI.
Actually Flexbar did it well before Discord, but it was too cumbersome to use. You could set up scripts so you wouldn't blind a dotted target, or reapply cos before applying dots from a single button, not kidney shot if the target is already stunned etc, I was surprised it didn't get or maintain much of a user base.

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Old 08/07/07, 11:30 AM   #25
Jeru
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Actually I still use it and it works perfectly fine, how did it get broken? Changing alpha of bars based on combat conditions still works fine, hiding as well last time I tried it. Some guy posted an adjusted working version in their forums and I'm still using it today.

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