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Old 11/06/07, 7:57 AM   #181
Rektharr
Glass Joe
 
Orc Shaman
 
Chromaggus (EU)
Originally Posted by czokalapik View Post
Is there any chance you can post this lay?
. / OpenRDX Forum Index View topic - Pre-made Unitframes

He posted it on page 3.

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Old 11/07/07, 7:11 PM   #182
Nibuca
Glass Joe
 
Draenei Paladin
 
Khaz Modan
Originally Posted by Thallsring View Post
After reading through the thread, I've seen notices that some people are doing what I am attempting, which is to use Grid exclusively for any situation, but noone actually mentioned how they managed to hide the default Blizzard frames.

I'm attempting to minimize CPU load and as such, I am reluctant to rely on a second addon to fully suppres the default frames (such as PitBull and AGUF, which I've used before). Now I have no trouble in raids, since the Blizzard interface let's be hide the frames when in a raid, but I would likethem hidden when I'm in a party as well.

Is there an easy, if any, way of having Grid do this (I'm using IceHUD, so I am already hiding the player frame, just missing a way to remove the party frames), or some hitherto unknown/unmentioned mod that plugs in and does it?
Hide Party Macro:
/run for i=1,4 do local f=getglobal("PartyMemberFrame"..i);f:UnregisterAllEvents();f:Hide() end

Whenever I get into a group i run this macro. Not as elegant as having it always turned off.. but definately low CPU usage.

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Old 11/19/07, 2:15 PM   #183
Durandal
Von Kaiser
 
Blood Elf Paladin
 
Mal'Ganis
Before 2.3 I had added an outline on my center text in the gridframe.lua but for some reason after updating grid in 2.3 if I make any changes to the .lua grid wont work and even if I revert my changes it won't work. I end up having to re-download grid. Anyone know whats going on with this?

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Old 12/08/07, 9:15 AM   #184
Kebinusan
Glass Joe
 
Human Warlock
 
Shu'halo
Came across this one today that I think most people should probably try out:

GridStatusRaidDebuff -Adds a status indicator to Grid for debuffs which used by Raid Mobs.
Index of /GridStatusRaidDebuff/

Looks like a pretty complete list of all the annoying debuffs Ive tried to add to my own copy of Grid, and would certainly be a plus for the less than savvy users. Only thing of note is you still need to attach it to a display (center icon / Raid Debuff for example)

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Old 12/18/07, 11:45 AM   #185
Mokhtar
Piston Honda
 
Undead Priest
 
Dalaran (EU)
Two interesting plugins for Grid (I should know, I coded them :P ) :
- GridDynamicZoneSwitch : allows you to specify a layout and/or profile to use when zoning into an instance / arena / battleground. Configuration is pretty self-explanatory.
- GridDynamicLayout : adds a new layout to Grid which dynamically moves people around into four groups (tanks / heals / melee / range) based on what stance / buffs / form they have active. http://www.wowace.com/wiki/GridDynamicLayout for a closer look.

Both are available via wowaceupdater or World of Warcraft Addons - WowAce.com

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Old 12/18/07, 12:18 PM   #186
Malan
Mike Tyson
 
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Malan
Tauren Shaman
 
No WoW Account
You only have shamans fitting into the heal group?
[e] Oh nevermind missed the disclaimer you have the bottom.
For each group you can define a list of members that will be forced into those groups (currently only way to correctly detect enhancement / elemental / resto shams and ret pallies)
This is pretty nice, I've been wanting something like this for awhile now.

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Old 12/18/07, 2:43 PM   #187
Heysues
Glass Joe
 
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Dwarf Paladin
 
Antonidas
Originally Posted by Kebinusan View Post
Came across this one today that I think most people should probably try out:

GridStatusRaidDebuff -Adds a status indicator to Grid for debuffs which used by Raid Mobs.
Index of /GridStatusRaidDebuff/

Looks like a pretty complete list of all the annoying debuffs Ive tried to add to my own copy of Grid, and would certainly be a plus for the less than savvy users. Only thing of note is you still need to attach it to a display (center icon / Raid Debuff for example)
I have never been able to add odd debuffs to my Grid, I go into Auras, and add the new Debuff Spelling the name correctly with proper capitalization and everything, even setting the Color to a unique color and bumping the priority up to max. Nothing seems to work which is really annoying when I have to watch for Darkshadows Deadly Poison or Illidan's Barrage.

Does this addon package fix this? I update my grid every time I can with Ace Updater, yet nothing seems to work.

Mashing two buttons is the ONLY way to heal.

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Old 12/18/07, 2:46 PM   #188
Malan
Mike Tyson
 
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Malan
Tauren Shaman
 
No WoW Account
I can't figure out why that Raid Debuff module requires Big Wigs to be installed.

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Old 12/18/07, 3:22 PM   #189
c0rnflake
Von Kaiser
 
Dwarf Paladin
 
Medivh
Originally Posted by Heysues View Post
I have never been able to add odd debuffs to my Grid, I go into Auras, and add the new Debuff Spelling the name correctly with proper capitalization and everything, even setting the Color to a unique color and bumping the priority up to max. Nothing seems to work which is really annoying when I have to watch for Darkshadows Deadly Poison or Illidan's Barrage.

Does this addon package fix this? I update my grid every time I can with Ace Updater, yet nothing seems to work.

That just adds the debuff to watch for. You have to then tell Grid where to display that debuff. For example, I have my debuffs showing up in the center frame so I can see the debuff icon when a player is afflicted, so I go to Frame -> CenterIcon -> then check the debuff(s) I want to show up.

I've tried the GridStatusRaidDebuff module when it was first released as an attachment on the wowace.com forums, but never got it to work :/ Has anyone gotten it to work?

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Old 12/18/07, 4:26 PM   #190
Sarutobi
Bald Bull
 
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Toroko
Blood Elf Paladin
 
No WoW Account
Originally Posted by Mokhtar View Post
- GridDynamicLayout : adds a new layout to Grid which dynamically moves people around into four groups (tanks / heals / melee / range) based on what stance / buffs / form they have active. GridDynamicLayout - WowAce Wiki for a closer look.
Just out of curiosity, since (I don't think) the frames can be dynamically changed during combat, how does it handle feral druids, mainly bear tanks, who are in caster form before the pull, but switch either right before/after the pull into bear form for the rage from furor? Is there any way to have them placed in the correct group aside from forcimg them into a particular group?

Originally Posted by DeeNogger View Post
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Old 12/18/07, 4:42 PM   #191
Ragnor
King Hippo
 
Human Paladin
 
Blackrock
Originally Posted by c0rnflake View Post
That just adds the debuff to watch for. You have to then tell Grid where to display that debuff. For example, I have my debuffs showing up in the center frame so I can see the debuff icon when a player is afflicted, so I go to Frame -> CenterIcon -> then check the debuff(s) I want to show up.

I've tried the GridStatusRaidDebuff module when it was first released as an attachment on the wowace.com forums, but never got it to work :/ Has anyone gotten it to work?
I installed GridStatusRaidDebuff about 2 weeks ago, set it to display on the center icon and it's working flawlessly for me. I can't imagine using Grid without this module now.

It's in the svn so you can update it with wowaceupdater now or get it directly from Index of /GridStatusRaidDebuff/

The universe is run by the complex interweaving of three elements. Energy, matter, and enlightened self-interest.

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Old 12/18/07, 5:40 PM   #192
Mokhtar
Piston Honda
 
Undead Priest
 
Dalaran (EU)
Originally Posted by Sarutobi View Post
Just out of curiosity, since (I don't think) the frames can be dynamically changed during combat, how does it handle feral druids, mainly bear tanks, who are in caster form before the pull, but switch either right before/after the pull into bear form for the rage from furor? Is there any way to have them placed in the correct group aside from forcimg them into a particular group?
You're right, you cannot handle changes in fight, however in the specific case of druids beginning in caster form and switching to bear there is an option (called Statistical Analysis) that detects the probable spec (feral / balance / resto) of the druid. Feral druids in caster/bear form are stuck in the tank group and cat druids in melee DPS. I handle similarly shadowpriests and prot pals.

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Old 12/21/07, 12:01 PM   #193
erduker
Glass Joe
 
Night Elf Druid
 
Lightning's Blade (EU)
Originally Posted by whuz View Post
Why don't you just add a new buff called Lifebloom? You could also move to an actual HoT/DoT timer so that only spells you cast are shown.
Grid and Lifebloom

I show if a target is "swift mendable" on ine corner. All hots on another.
To keep control of my LB:s I use:
GridExtraBar
GridStatusLifebloom


Here you see me with a LB.
Left upper corner shows how many LB I have on a target (yellow=1, blue=2 & green=3)

Grid extra bar give me a bar showing the LB timer (Shown with the red arrow).
The LB time can also be show in second also shown in the picture.


/erduker

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Old 12/22/07, 6:05 AM   #194
Corouthers
Glass Joe
 
Gnome Warrior
 
Arygos
Originally Posted by Ailetha View Post
Can you make timers (aka time left on LB/MOTW/Rejuv/Renew) show up over/around the corner & side icons or is that feature available over center icons only? The actual NECB/Quartz mod cast bars take up too much screenspace for my liking. I think I have a HoT timer addon for Grid but I also think it doesn't do timers over corner icons or I haven't been able to figure out how to make it do that. I want to eliminate the stack of cast bars altogether if possible.
I added a color2/color3 option to GridStatusHots to time my Swiftmends better. Right now it's set to go to color2 when there's 4 seconds left, and color3 when there's 2 seconds left. I added it to Rejuv, Regrowth, and Renew, not to Lifebloom because I use GridStatusLifebloom for that.



However, some caveats. If you look at the code for GridStatusHots, you can see that the logic it uses to determine when to remove a hot indicator is to check for the duration of the spell and if the target still has the buff. So in a situation like this:

1. I cast Rejuv on a target
2. Another druid casts Rejuv on that target one second later
3. The other druid Swiftmends the target
4. At this point my GridStatusHots timer will be wrong because it doesn't know that my Rejuv got Swiftmended. The other druid's Rejuv is there, so the indicator won't go away.

Still, could be useful if there aren't many other resto druids in your raids.

Download the original version of GridStatusHots that this is based on:
http://files.wowace.com/GridStatusHo...ots-r54878.zip

Download my modified version:
http://apdkp.org/GridStatusHots.zip

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Old 12/23/07, 5:53 AM   #195
KrinKer
Von Kaiser
 
KrinKer's Avatar
 
Worgen Druid
 
Lightbringer
Ok

So here's my problem ( if we can call it this )

I've been using grid for the last year and i think it's probably the best thing since slice bread. The thing is, i changed my monitor last week and i need to move my grid aroudn and i'd like to have into only on column ( much like the old perfectraid )

PLEASE PLEASE PLEASE

Someone tell me how to change it

Thank you

Khiran

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