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Old 04/16/09, 7:17 PM   #601
iwarlrock
Glass Joe
 
Troll Priest
 
Draka
Kahsm » A fix for Patch 3.1 Self Buff / Own Buff Problems in WoW Addons Grid/ElkBuffBars fix.

I tried but apparently I'm too computer illiterate to get it to properly work. If ANYONE gets this to work, please post, or send me your newly saved/fixed .lua file and I will pay you with ehugs.
 
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Old 04/16/09, 8:36 PM   #602
 mutagen
My Ice Stone has Melted
 
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Dwarf Priest
 
Proudmoore
There's a build on the WoWAce site that indicates the Aura module has been fixed a few hours ago. There was a build pushed out to Curse, etc, this morning so these fixes might show up soon on the official sites.

Originally Posted by Vaccine View Post
You already have Holyform.
 
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Old 04/17/09, 5:49 AM   #603
Michmich
Glass Joe
 
Draenei Shaman
 
Ysondre (EU)
Is it possible (by modifying the files maybe) to have Grid looks like
G1 G3 G5
G2 G4
or
G1 G2
G3 G4 G5
or whatever such that Grid is no longer a grid ...

I tried something like
     [1] = {
	     groupFilter = "1,2",
     }
     [2] = {
	     groupFilter = "3,4",
     },
     [3] = {
	     groupFilter = "5",
     },
but groups 1 and 2 are melted and sorted either by name or by index (and I don't know what 'sortMethod = "INDEX"' does btw).

edit : maybe 'sortMethod = --' does what I want. If it's not the case, I will have to modify manually the layout of all frames, but how ?

Last edited by Michmich : 04/17/09 at 5:58 AM.
 
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Old 04/20/09, 1:08 AM   #604
Razzberry
Piston Honda
 
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Orc Shaman
 
Turalyon
Following a disconnect, if I log back in during the fight, Grid never seems to reappear until combat is dropped. For obvious reasons, this tends to completely neuter my healing for the remainder of the fight. Is there any command to force Grid to refresh/redraw while in combat?
 
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Old 04/20/09, 2:01 AM   #605
Spazmo
Von Kaiser
 
Tauren Druid
 
Caelestrasz
The only way I know of doing this is
/console reloadui
Unfortunately it takes me at least 10 seconds to do a UI reload, which can be agonising especially after already waiting through a disconnect and relog. I understand why it takes a UI reload to do it with secure frames and whatnot, but it would be good if the initial login UI load was all that was required. As far as I'm aware this is an issue with most (all?) custom raid frames.
 
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Old 04/22/09, 7:01 AM   #606
zeheres
Von Kaiser
 
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Orc Death Knight
 
Destromath (EU)
I've been struggling around with Grid for the last days and there've been two questions coming up.

1. Why does Grid keep resetting its settings on logout/ relog?
2. I've been trying to make Grid look following; Background of the player frames (not Grid's background): black - Names: Class colour. Unfortunately I've not been able to set it up this way. Although I noticed the option to invert colours [which does not make the background black but simply darkens its background colour (class colour)]. *Example*
 
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Old 04/23/09, 2:13 AM   #607
Dankz
Piston Honda
 
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Undead Mage
 
Caelestrasz
Yogg Saron Sanity

I'd like to know how Grid is handling Sanity during the Yogg fight. As a raid leader id like to see if someone Sanity is getting low. Has anyone who has killed him added it as a custom aura?
 
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Old 04/24/09, 9:34 AM   #608
mannaroth
Glass Joe
 
Blood Elf Warlock
 
Talnivarr (EU)
I'm wondering if Grid has a plugin that enables it to show cooldowns on the main tank? I'd love some way of tracking when a tank has Guardian Spirit, Shield Wall, Hand of Sacrifice etc.
 
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Old 04/24/09, 9:40 AM   #609
 Sparogh
Seriously...
 
Tauren Shaman
 
Twisting Nether (EU)
Originally Posted by mannaroth View Post
I'm wondering if Grid has a plugin that enables it to show cooldowns on the main tank? I'd love some way of tracking when a tank has Guardian Spirit, Shield Wall, Hand of Sacrifice etc.
I've just added those to the buff list and put them center icon. Works like a charm.
 
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Old 04/26/09, 12:17 PM   #610
Kreoss
Von Kaiser
 
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Night Elf Druid
 
Quel'Thalas (EU)
Druids still have Grid Screw up like I do? I see all of my mates HoTs in Raids, it's hell to heal like that. I've been searching for solutions on it, for new builds but no news that I know of.

Anyone know a fix to it?
 
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Old 04/26/09, 12:32 PM   #611
 Sparogh
Seriously...
 
Tauren Shaman
 
Twisting Nether (EU)
Originally Posted by Kreoss View Post
Druids still have Grid Screw up like I do? I see all of my mates HoTs in Raids, it's hell to heal like that. I've been searching for solutions on it, for new builds but no news that I know of.

Anyone know a fix to it?
If your using WoW AddOns - GridStatusHots - WowAce.com there's a fix here: Tree Bark Jacket: GridStatusHots fix Haven't tested it though.
 
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Old 04/29/09, 9:12 AM   #612
S0und
Glass Joe
 
Night Elf Druid
 
Kazzak (EU)
Is there any way to change the transparency of the Center Icon? I added custom debuffs to grid and showing them on the Center icon slot (like Ignis's Slag Pot and so on). But if the icon is up, i can't see the player's current HP clearly. I like the way am i using the Center icon+debuffs just want to change the opacity of the icon.
 
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Old 05/01/09, 8:49 AM   #613
Canijo
Glass Joe
 
Tauren Druid
 
Minahonda (EU)
Here is a question: Its possible to create a thick outline to the grid names ?

PD: Sorry for my bad English!
 
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Old 05/04/09, 11:18 AM   #614
Weller
Glass Joe
 
Human Priest
 
Azuremyst
Edited: I figured it out myself already by a lot of trial and error. Had to add:

groupingOrder = "1,2,3,4,5",
groupBy = "GROUP",

Thanks anyways!


Hey all! I realize this is quite an old post to be replying to and quoting, but this is similar to the issue I've been trying to work out. I'm not happy with the Grid default layout options, and the plugins for layouts seem to be woefully out of date.

This fix (see quote) is exactly what I'm looking for, but the problem I'm having now is that the group filter mashes up the groups and the individuals within them into the one column. They no longer stay collected within their groups, inside of the column. I'm guessing there's some sort of fix with this, but I'm too new to figure it out myself! Please assist, and thanks so much!


Originally Posted by Noraj View Post
For a single-column grid layout including groups 1-5, you'll need to edit Grid's code. It's super easy though. Just use Notepad if you have nothing else.

Open INTERFACE // ADDONS // GRID // GridLayoutLayouts.lua

Now add this at the end of the file:

GridLayout:AddLayout(L["25 Single Col"], {
		[1] = {	groupFilter = "1,2,3,4,5", 
				maxColumns = "1",
				maxUnitsPerColumn = "25",
			  },
	})
You'll now be able to select this layout "25 Single Col" from the Grid layout menu the next time you load WoW.

Last edited by Weller : 05/04/09 at 12:50 PM.
 
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Old 05/04/09, 1:39 PM   #615
Weller
Glass Joe
 
Human Priest
 
Azuremyst
Originally Posted by ashopedies View Post
I get the those black boxes very frequently in BGs, in raids I can't really remember having seen that bug. I'll see that tonight. I'm still a bit suspecting an addon conflict, but disabling all addons I recently installed/updated didn't help, nor did a clean .lua in saved variables. Anyone with more luck?
I HAD this exact same problem. I tried everything I could think of. It is definitely related to range checks... but it's hard to replicate and test. I was working off of a fresh grid install, played around with a bunch of things, and ended up getting the black box issue, most often, as others mentioned, in BGs, presumably because of the frequency with which players are moving in and out of range, and in and out of combat.

I ended up wiping Grid entirely (as I had done before), starting fresh, and NOT TOUCHING anything within range checks. The default settings in there were fine for me anyways.

Since doing this, I have not gotten the black box error once.
 
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Old 05/05/09, 1:20 AM   #616
KrinKer
Von Kaiser
 
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Night Elf Druid
 
Garithos
Anybody has a "new" download link for gridhorizontallayouts ? Or another addon that does exactly the same as it used to do ?
 
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Old 05/05/09, 11:25 AM   #617
bearformlol
Glass Joe
 
Undead Death Knight
 
Scilla
Question for you Grid users, I'm new to the addon..

How do you set it up to show people in vehicles? Like is there a way to have it work like Healbot did as far as vehicles go, to where it will target the vehicle when you click on the grid box of the player?
 
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Old 05/06/09, 10:31 AM   #618
Weller
Glass Joe
 
Human Priest
 
Azuremyst
Originally Posted by Sparogh View Post
If your using WoW AddOns - GridStatusHots - WowAce.com there's a fix here: Tree Bark Jacket: GridStatusHots fix Haven't tested it though.
I was having the same issue with renew hots, seeing others in the raid. This link (Tree Bark Jacket) fixed it, haven't had any problems.

Thanks!

edit:
also, a question
I recently switched over from healbot, and while I love healbot, I'm already swept away by Grid and all the customization possibilities. I set up my frames and layout such that they're pretty similar to the layout of healbot, because its a layout I'm very familiar with, BUT I have one small issue.

In healbot, in a 25 man raid (or w/e), the raidbar UI always put your character's bar & group TOP LEFT!!! I miss this. I arranged my 25man layout to be 2 columns, where column 1 = groups 1,2,3 and column 2 = groups 4,5, groupedby group, and while this is great, sometimes my character's bar will be down towards the bottom of column 1, or in the middle of column 2,etc.

Basically, I'm wondering if you guys have any suggestions. If forcing my group to move to top left is too difficult/problematic, I may just go about making my character's bar particularly evident, with a border or a unique color or something. Have to make sure to pay extra attention to myself in Ulduar.

Last edited by Weller : 05/06/09 at 10:39 AM.
 
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Old 05/07/09, 3:21 AM   #619
Sagus
Von Kaiser
 
Tauren Druid
 
Skullcrusher
Is there any fix yet for people not using GridStatusHots to make Grid only show your own HoTs? I tried the fix posted earlier on this page, but all that succeeded in doing was making Grid not show buffs at all.
 
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Old 05/11/09, 10:59 AM   #620
Centaurée
Glass Joe
 
Human Priest
 
Arathi (EU)
Hi everyone, I have a small question regarding Yogg Saron and Grid :

I have Grid displaying magic debuffs as a central icon, but I have a problem with "Dominate mind" on Yogg Saron (basically a mind controll spell on a random player). Actually, the debuff icon is displayed normally but grid considers the player affected as out of reach, and thus make it transparent. I can still dispell it normally though but the transparence is very annoying and confusing (because sometimes the person really is out of reach).

Anyone else encountered the same problem and is there a way to correct it ?

Last edited by Centaurée : 05/12/09 at 10:55 AM.
 
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Old 05/12/09, 12:19 AM   #621
jarlelin
Von Kaiser
 
Dwarf Hunter
 
Grim Batol (EU)
This might just be a guess, but how does grid check for range? If the mind controlled player is no longer a legal target of that spell due to him being hostile that might be why grid marks him as out of reach / illegal target. If you can change whatever spellcast you use to check range try to do that.
 
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Old 05/13/09, 5:15 AM   #622
Mokhtar
Piston Honda
 
Undead Priest
 
Dalaran (EU)
Originally Posted by Weller View Post
Basically, I'm wondering if you guys have any suggestions. If forcing my group to move to top left is too difficult/problematic, I may just go about making my character's bar particularly evident, with a border or a unique color or something. Have to make sure to pay extra attention to myself in Ulduar.
I think there is an option to have your group appear separately from the rest (although then it will get displayed twice). The resulting layout would look something like [Your group][G1][G2][G3][G4][G5] if you're using a standard layout.
 
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Old 05/15/09, 4:59 PM   #623
Bikiniwax
Piston Honda
 
Night Elf Hunter
 
Laughing Skull
Originally Posted by Centaurée View Post
Hi everyone, I have a small question regarding Yogg Saron and Grid :

I have Grid displaying magic debuffs as a central icon, but I have a problem with "Dominate mind" on Yogg Saron (basically a mind controll spell on a random player). Actually, the debuff icon is displayed normally but grid considers the player affected as out of reach, and thus make it transparent. I can still dispell it normally though but the transparence is very annoying and confusing (because sometimes the person really is out of reach).

Anyone else encountered the same problem and is there a way to correct it ?

I can concur with this statement. On of our Yogg pallys was having a terrible time trying to dispell mind-controls during Yogg. First off, his cleanse/dispell only has a 30 yard range but Grid is set to 40 yards. This causes huge problems. For those in range of the dispell, he would try to dispell but would get out of range.
 
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Old 05/15/09, 5:13 PM   #624
 alinna
Piston Honda
 
Human Priest
 
Uther
Originally Posted by Bikiniwax View Post
I can concur with this statement. On of our Yogg pallys was having a terrible time trying to dispell mind-controls during Yogg. First off, his cleanse/dispell only has a 30 yard range but Grid is set to 40 yards. This causes huge problems. For those in range of the dispell, he would try to dispell but would get out of range.
No, Cleanse - Spell - World of Warcraft has a 40 yard range. I believe the reason why your paladin is having issues is that Cleanse only works on friendly targets. While someone is mind-controlled, they are not friendly, hence you need to get a priest or shaman to remove the mind control.
 
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Old 05/19/09, 5:59 PM   #625
Joab
Glass Joe
 
Human Paladin
 
Argent Dawn
GridQuickHealth

Originally Posted by Mourad View Post
Can anyone please provide a definitive answer for this issue? My Grid still appears to have laggy health updates and the older health update mods don't seem to be helping. Has a new solution to the quick health update problem been developed?
I have been wondering the same thing myself. I read where the GridQuickhealth has been updated to use LibQuickHealth 2.0 so it seems to be up to date. What I have noticed is that the health bar jumps around a lot. What I believe is happening is that Grid is displaying updates from the LibQuickhealth, then displaying updates from the regular interface. I think this causes newer information to get overwritten by the older information that comes through the regular interface. The health bar jumps back and forth between the different sets of data. This can be annoying but I think not seeing a health deficit soon enough to react is a bigger problem.

~J

Last edited by Joab : 05/19/09 at 6:10 PM.
 
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