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09/14/07, 9:58 AM
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#1 (permalink)
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Piston Honda
Dwarf Priest
Silvermoon (EU)
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Assessing the situation - [Tag] based meter/analysis
Assessment is written by: Roartindon
This thread is mainly to make people aware of the addon, also to help share tags and which are best to use, as the whole addon is based on a tag system.
Some of you have probably read my other post in the Omen thread about addon syncing where I expressed my dislike for DoTimer and Recount's syncing systems in the Omen thread. Thankfully, the author of DoTimer has been awesome and removed syncing in DoTimer in the latest version, unfortunately Cryect is somewhat MIA which motivated me to want to make my own raid analysis mod. Instead, I found and trialled the mod 'Assessment' which is basically a light version of Recount that doesn't sync at all, much like an in game WWS. It comes with an inbuilt combatlog adjuster, make sure to set it to 200 for all.
Lightweight? I place it between Violation and Recount, if you are looking for a simple light damage meter get Violation, this is more a raid analysis tool like Recount. (heavy)
Quoted:

Assessment is my little experiment at creating a damage meters addon based around tags. The addon gathers a bunch of information and provides tags to access that data. The actual displays are collections of tags that describe what to show, how to sort them, what to do when the bar is clicked, etc. This allows for flexibility that is almost impossible for other combat monitoring addons.
As a small example: Raw healing done is just a tag that is "healingDone". Actual healing done is: "HealingDone - OverhealingDone". If you wanted to show raw healing per second, you could create a new set called HealingDone/CombatDuration... and it'd work. If you wanted to see how much actual healing and damage someone did, as a combined value, you could.. you'd just use the tag "DamageDealt + HealingDone - OverhealingDone". If you wanted to view some 'whacky' stats like damage done to healing taken ratio, you can do that too.. with the tag: "DamageDealt/HealingTaken"
It supports multiple views. It supports showing detailed information. It supports disabling of gathering specific data to reduce memory requirements.
It supports BigWigs automatic boss kill recordings.
It supports FuBar - you can choose what you want to show as the FuBar text readout.
It is recommended to run Assessment with an increased combat log range.
Assessment does NOT cause any extra network traffic.
The default Assessment sets provide the following views:
1. Auras -> Aura Details -> Aura Times
2. Avoidance -> Avoidance Details -> Damage Taken Hit Details
3. Critical Heal Rate -> Critical Heal Rate Details -> Healing Done Hit Details
4. Critical Hit Rate -> Critical Hit Rate Details -> Damage Dealt Hit Details
5. Crowd Control Breaks -> Crowd Control Break Details
6. Damage Dealt -> Damage Dealt Deatils -> Damage Dealt Hit Details
7. Damage Taken -> Damage Taken Deatils -> Damage Taken Hit Details
8. Deaths -> Death Times -> Death Recent Event Log
9. Dispels
10. Flat Death List -> Death Recent Event Log
11. Gains -> Gain Details
12. Group Health
13. Group Maximum Health
14. Group Mana
15. Healing Done -> Healing Done Details -> Healing Done Hit Details
16. Highest Hits
17. Kill List -> Kill Times
18. Interrupts
19. Offline
20. Raw Healing Done -> Raw Healing Done Details -> Raw Healing Done Hit Details
21. Threat
Assessment is not complete. Due to real life issues, I have not had as much time to work on it recently. The documentation for it has been started several times, but never properly completed. Stuff will get done as I find time; but I've been recently short of spare time to code addons.
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Some screenshots:
You can use right/left clicks to 'zoom' in and out of the primary window and easily change what stats you are viewing or use the mouse scroll to scroll up/down. Alternatively you can create a completely separate window.
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09/14/07, 1:54 PM
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#2 (permalink)
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Don Flamenco
Night Elf Warrior
Cenarius
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Looks pretty interesting. Are there any pretty graphs though? I like pretty graphs.
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09/14/07, 4:33 PM
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#3 (permalink)
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Still alive
Human Rogue
Cenarion Circle
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Assessment doesn't have pretty graphs, but it does have nice overlapping bars to show things like heal vs overheal and the like.
It's my favoritest meter in the world and I'm on a crusade to get my guild to switch to it wholesale. The sheer amount of information it provides and the ease with which you can see different info is absolutely killer.
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09/14/07, 4:45 PM
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#4 (permalink)
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Glass Joe
Orc Shaman
Gorgonnash (EU)
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If you know how to work with all the tags you can create very interesting lists. I've changed most of the lists to show exactly the information I want to see (e.g. MP5 for mana gains). I even use it to show people below 8500 health during the High Warlord Naj'entus encounter. Another list shows me how many mana potions people used in the selected fight.
I hope Roartindon will have some time in the future to continue developing this addon.
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09/14/07, 6:50 PM
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#5 (permalink)
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Glass Joe
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This looks pretty interesting, most of all that Death display. The thing is, I was wondering if this mod has a way to show data from just specific fights (like how Recount splits data up between each time you enter/exit combat)?
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09/14/07, 7:53 PM
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#6 (permalink)
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Still alive
Human Rogue
Cenarion Circle
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Yes, Assessment can hold data for the last X fights.
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09/14/07, 8:22 PM
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#7 (permalink)
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I didn't do it
Orc Warrior
Stormrage (EU)
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I hope people realize that raid meters without syncing are inaccurate and that they don't use them for anything but personal performance.
WoW is very inconsistent in what it shows in the combat log and even fights in small areas will yield differences.
I have seen the combat log miss combat events when dual boxing two characters in the very same spot.
The combatlog range values are "up to", not "equal". If you take 2-3 people (even with 200 yard log range) and identical raid meters, but without syncing, then they will often end up with different results, sometimes very different.
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09/14/07, 8:44 PM
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#8 (permalink)
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Still alive
Human Rogue
Cenarion Circle
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Kalroth, I've got Assessment set at a 200 yard range and it tends to match others' synched damage results and our WWS reports very closely. It seems to be, as they say, close 'nuff for government work. 
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09/14/07, 8:54 PM
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#9 (permalink)
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Piston Honda
Dwarf Priest
Silvermoon (EU)
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Actually you will find meters that sync are usually less accurate on an everyday boss because of flaws in syncing methods. Thats why WWS ends up being so great.
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09/15/07, 9:12 AM
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#10 (permalink)
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Piston Honda
Night Elf Rogue
Frostmourne
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This mod really is impressive, however i cant find any documentation for what the valid tag variables/syntax's are?
I'm not sure if it's possible, but is it able to track buff uptime percents at all with some tag fiddling, or is the time you have a buff not trackable currently? (Uptime of DST etc)
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09/15/07, 2:29 PM
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#11 (permalink)
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Don Flamenco
Troll Shaman
Al'Akir (EU)
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Great mod, thanks 
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09/15/07, 7:50 PM
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#12 (permalink)
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Von Kaiser
Night Elf Druid
Thrall (EU)
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Originally Posted by funkydude
Assessment is written by: Roartindon
[u]

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In the standard deathlog after downloading I can not see the source which did dmg to the target like in your screenshot. Looking at the text tag for this part I am not able to include the name of the source easyily. Could you post your tag for this part?
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09/15/07, 8:22 PM
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#13 (permalink)
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Divine Protector
Blood Elf Paladin
Mal'Ganis
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Originally Posted by Antiarc
It's my favoritest meter in the world and I'm on a crusade to get my guild to switch to it wholesale. The sheer amount of information it provides and the ease with which you can see different info is absolutely killer.
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I agree with this, I have been using Recount for over a month but did not like its memory usage, and this mod provides the same things I liked in Recount, but much less memory.
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09/15/07, 9:57 PM
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#14 (permalink)
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Bald Bull
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Originally Posted by frmorrison
I agree with this, I have been using Recount for over a month but did not like its memory usage, and this mod provides the same things I liked in Recount, but much less memory.
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Memory usage is a useless fact, the only use for using 20 MB of memory over 50 MB is ego.
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09/16/07, 2:37 AM
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#15 (permalink)
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pleads the third.
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This looks really awesome! I think I'll give a try for our Vashj learning session on Monday. Hopefully I'll be able to drop SWS and Recount to help my in-raid MBs a bit.
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09/16/07, 3:19 AM
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#16 (permalink)
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Great Tiger
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I'm an instant fan, even if only as a replacement to Expiration. I don't do a lot of in-game numbers crunching but it is nice to have something for the rare occasions that I want it. I also enjoy Recount but this is striking me as more elegant for some reason. We'll see once the "new" wears off.
Thanks for the work here.
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09/16/07, 3:54 AM
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#17 (permalink)
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Von Kaiser
Blood Elf Mage
Nordrassil
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Originally Posted by Antiarc
Assessment doesn't have pretty graphs, but it does have nice overlapping bars to show things like heal vs overheal and the like.
It's my favoritest meter in the world and I'm on a crusade to get my guild to switch to it wholesale. The sheer amount of information it provides and the ease with which you can see different info is absolutely killer.
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Well, if Antiarc likes it, it must be good. He got Omen about as right as it gets, so I'm gonna believe him and switch over.
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09/16/07, 7:47 AM
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#18 (permalink)
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Von Kaiser
Human Mage
The Venture Co (EU)
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Is there a list of tags or anything similar? I want to make "internal raid damage" and even remove damage done to other players on the main damage window but I have no idea at all since there's no documentation that I can find.
Can people share some tags? I'm interested in the "amount of mana potions used".
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09/16/07, 12:15 PM
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#19 (permalink)
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Glass Joe
Orc Shaman
Gorgonnash (EU)
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Originally Posted by Beska
Is there a list of tags or anything similar? I want to make "internal raid damage" and even remove damage done to other players on the main damage window but I have no idea at all since there's no documentation that I can find.
Can people share some tags? I'm interested in the "amount of mana potions used".
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That's my list for mana potions: - List Type: Gain Recipient List
- Bar Value Tag: GetValueField("gainDetails", "Restore Mana", "count")
- Color Type List: Class
- Default Color: -
- Descending Sort: Yes
- Favorite: Yes
- Fight Data: Inherit
- Filter Tag: BarValue ~= 0 & IsGroupMember
- Filter Type: -
- List Data Tag: -
- Normalize Bar Values: Yes
- Selectable: Yes
- Sort Key Tag: BarValue
- Title Tag: [(FightIndex ~= 0):"Fight "]Gains: Mana Potions
- Click Options:
- Action: Show Display Set
- Data: [Key]
- Display Set: Gain Details
- Display Set Tag: Gain Details
- Segment Options:
- Enable: No (I don't use this feature in this list but it should be possible to compare mana gained by potions with mana gained by other sources)
- Text:
- Text 1:
- Alignment: Left
- Text Tag: [Rank]. [Key] ([BarValue], [(BarValue / GainCount):Percent1])
- Visible: Yes
- Text 2:
- Alignment: Right
- Text Tag: [GetValueField("gainDetails", "Restore Mana", "amount"):SetVariable("RestoreManaAmount"):Short] ([((GetVariable("RestoreManaAmount") / Maximum(CombatDuration, 1)) * 5):Decimal1] MP5, [(GetVariable("RestoreManaAmount") / GainAmount):Percent1])
- Visible: Yes
- Both Texts:
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09/16/07, 1:23 PM
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#20 (permalink)
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Glass Joe
Blood Elf Paladin
Moonglade (EU)
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This looks very impressive. Giving it a spin in Karazhan tonight.
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09/16/07, 3:26 PM
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#21 (permalink)
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Piston Honda
Dwarf Priest
Silvermoon (EU)
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http://assessment.funkydude.co.uk/
Initial documentation by roartindon, also available within the addons latest version.
(Refresh if you don't see the right page :X)

Originally Posted by felixjendrusch
That's my list for mana potions: - List Type: Gain Recipient List
- Bar Value Tag: GetValueField("gainDetails", "Restore Mana", "count")
- Color Type List: Class
- Default Color: -
- Descending Sort: Yes
- Favorite: Yes
- Fight Data: Inherit
- Filter Tag: BarValue ~= 0 & IsGroupMember
- Filter Type: -
- List Data Tag: -
- Normalize Bar Values: Yes
- Selectable: Yes
- Sort Key Tag: BarValue
- Title Tag: [(FightIndex ~= 0):"Fight "]Gains: Mana Potions
- Click Options:
- Action: Show Display Set
- Data: [Key]
- Display Set: Gain Details
- Display Set Tag: Gain Details
- Segment Options:
- Enable: No (I don't use this feature in this list but it should be possible to compare mana gained by potions with mana gained by other sources)
- Text:
- Text 1:
- Alignment: Left
- Text Tag: [Rank]. [Key] ([BarValue], [(BarValue / GainCount):Percent1])
- Visible: Yes
- Text 2:
- Alignment: Right
- Text Tag: [GetValueField("gainDetails", "Restore Mana", "amount"):SetVariable("RestoreManaAmount"):Short] ([((GetVariable("RestoreManaAmount") / Maximum(CombatDuration, 1)) * 5)
ecimal1] MP5, [(GetVariable("RestoreManaAmount") / GainAmount):Percent1])
- Visible: Yes
- Both Texts:
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Nice! Thanks for sharing.
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09/16/07, 9:53 PM
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#22 (permalink)
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Master Wizard
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I checked out that site, but I still can't figure it out, and I'm not really sure where to go. What I'm trying to do is:
Only show people whos Mana or HP is > xxx amount
Only show people whos Mana or HP is < xxx amount
So if the Mana limit was 2000, if you dropped under 2k mana, you would pop up.
[E] If there's a better forum or place to ask, please just direct me there 
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Originally Posted by Sebudai
It's going to be sweet benefiting from all the overpowered casual gear that we've bitched about in the past. Irony.
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Honor farming is the "easy" way to get pvp gear:
Originally Posted by sadris
I can also masturbate with sandpaper. It doesn't mean its the best way of doing it.
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09/16/07, 10:22 PM
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#23 (permalink)
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Piston Honda
Night Elf Rogue
Frostmourne
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Wouldn't it be just a Filter tag of
Health < 2000 | Mana < 2000
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