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11/10/07, 11:38 AM
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#1301
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Soda Popinski
Blood Elf Paladin
Draenor
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Originally Posted by Seki
What are you using to show target debuffs? I want to start using buffalo because I like the little Vol layout and it would free up some space, but I hate showing target debuffs near unit frames.
Didn't see a Judgement on the raptor, this is why I'm asking. silly noob. <3
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I do use Buffalo2 to track target debuffs, but combined with my retnoobness, I'm leveling with a druid and we kill stuff too quickly for Crusader or Light to make much of a difference.
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11/10/07, 12:28 PM
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#1302
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Soda Popinski
Blood Elf Priest
Mal'Ganis
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My current 9-in-1 UI
Some of this stuff could be moved off-screen, like the mod option icons in fubar and a bunch of the actionbar stuff. But I'm constantly tweaking my UI.
The one issue with my UI is that it has to work for all nine classes, in all situations. So some things make more sense on other toons. And, until I get a widescreen at home I'm stuck with a 4:3 aspect ratio.
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11/10/07, 3:59 PM
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#1303
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Von Kaiser
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May i ask how you get the vol layout for Buffalo buffs? I have tried many ways but it has not worked for me yet.
P.S Thank you in advanced and sorry for my english. =)
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11/10/07, 4:01 PM
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#1304
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Soda Popinski
Blood Elf Paladin
Draenor
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Originally Posted by MaveN
May i ask how you get the vol layout for buffalo Buffs? I have tried many ways but it has not worked for me yet.
P.S Thank you in advanced and sorry for my english. =)
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It's actually inefficient, but I use buffalo2 for only my target debuffs, and my buffs/debuffs are still done by buffalo. cycircled should automatically apply the skin to buffalo (not buffalo2).
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11/10/07, 4:17 PM
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#1305
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Glass Joe
Blood Elf Paladin
Durotan (EU)
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borring saturday mornig

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11/10/07, 4:30 PM
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#1306
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Von Kaiser
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Originally Posted by Sovereignty
It's actually inefficient, but I use buffalo2 for only my target debuffs, and my buffs/debuffs are still done by buffalo. cycircled should automatically apply the skin to buffalo (not buffalo2).
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I have the dream layout which requires Buffalo2. If i swtich to Buffalo i should get an option in my cycircled to change the Buffalo buffs to the cycircled layout of my choosing?
Nevermind freind, i fixed it =). Thank you.
Last edited by MaveN : 11/10/07 at 5:40 PM.
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11/10/07, 4:37 PM
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#1307
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Piston Honda
Night Elf Warrior
Hellfire (EU)
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Originally Posted by Furia
borring saturday mornig

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How did you recolor the grid raidframes to black and have their name written in their class color, I've been trying to do that for a while now with my own gridframes but I can't seem to get it done.
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11/10/07, 4:44 PM
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#1308
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Glass Joe
Blood Elf Paladin
Durotan (EU)
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grid color STATUS -> HEALTH -> Recolor
class colo STAUS - >NAMES -> Class Color
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11/10/07, 4:45 PM
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#1309
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Glass Joe
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Uyles UI version 1.1 (to be uploaded after the patch):
Idle (with target):
Combat/raid:
*Note: Thats as messy as it gets. I usually don't have Recount open until the end of the fight, but meh.
*Also note: I did NOT actually have 144k threat in the second screenshot, Omen is just semi-buggy when it comes to the Nightbane fight.
Things updated and changed in v1.1:- Minimap now has a nice looking, simplistic border around it.
SLTimex added for the clock/latency/fps monitor.
Now using Buffalo with cyCircled for buffs instead of ElkBuffBars. I found it went with the UI more and looked better.
DeuceCommander added to keep FuBar nice and clean. This means less Plugin buttons on the bottom right side.
Less EePanels used overall.
SW_Stats has been removed completely. Recount has replaced it.
Mik's Scrolling Battle Text v5.0 added. Newer version is smoother looking, and also tells you when your cooldowns are up just above the unitframes.
CowTip has replaced TinyTip. This is a much, MUCH better addon.
This is a lot of changes, but it is for the better, and I like the UI a lot. 
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11/10/07, 4:53 PM
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#1310
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Piston Honda
Night Elf Warrior
Hellfire (EU)
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Originally Posted by Furia
grid color STATUS -> HEALTH -> Recolor
class colo STAUS - >NAMES -> Class Color
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Worked like a charm thanks.
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11/10/07, 6:01 PM
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#1311
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Glass Joe
Blood Elf Hunter
Drak'thul
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Originally Posted by Busio
i still waiting for the non-widescreen version 1280 x 1024 i will wait thx for u time
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Posted it in early October - http://elitistjerks.com/494045-post152.html. Download links at the bottom.
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11/10/07, 6:35 PM
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#1312
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Von Kaiser
Night Elf Druid
Zangarmarsh
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Originally Posted by Sovereignty
I do use Buffalo2 to track target debuffs, but combined with my retnoobness, I'm leveling with a druid and we kill stuff too quickly for Crusader or Light to make much of a difference.
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Ah wow, such noobness on my part. I had no Idea Buffalo2 can track target debuffs! Thanks for the reply, I will get these buff bars, asap!
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As a pally going ret you don't judge anything except Seal of Command before it runs out (Crusader isn't worth it for trash if you want to mana efficient of some sort). SoC produces no debuff on the target.
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Thanks for the tip, I obviously did not know this. I eBay'd! 
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11/11/07, 12:57 AM
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#1313
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Von Kaiser
Undead Mage
Crushridge (EU)
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Originally Posted by Bridonna
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Would you please share your grid settings?
gz, it looks awesome! great job.
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11/11/07, 1:34 AM
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#1314
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Von Kaiser
Blood Elf Priest
Turalyon
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Originally Posted by Semtex
Would you please share your grid settings?
gz, it looks awesome! great job.
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Thanks, but as I said before, it's not grid, it's pitbull. And it's a fair amount of work to recreate. But if you want I can share how.
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11/11/07, 3:36 AM
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#1315
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Glass Joe
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Anyone know how to make the little borders that surround the actionbar icons, like in this, this or this? I've tried using cycircled, but I can't find the right custom texture, and the ones I try to make myself always distort.
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11/11/07, 4:58 AM
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#1316
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Glass Joe
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Originally Posted by Lanth
Anyone know how to make the little borders that surround the actionbar icons, like in this, this or this? I've tried using cycircled, but I can't find the right custom texture, and the ones I try to make myself always distort.
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It's the VolM skin for cycircled; you can find it on the SVN and files.wowace.com :P
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11/11/07, 5:19 AM
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#1317
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Glass Joe
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Originally Posted by Hearthly
It's the VolM skin for cycircled; you can find it on the SVN and files.wowace.com :P
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Ah, thanks. It's still distorted by Bongo's scaling, but it should be alright when I get my new monitor, and go from 1280x960 to 1400x900.
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11/11/07, 6:14 AM
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#1318
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Von Kaiser
Blood Elf Priest
Mazrigos (EU)
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Primary addons used:
Pitbull
EEpanels2
Bartender3 (with Cycircled, Vol skin)
Parrot
Buffalo
Cartographer
EngBags
Fubar
Move Anything!
Prat
Violation
CowTip
XLoot
EDIT: Credits goes to TeleToko for the inspiration.
Last edited by Fulnir : 11/11/07 at 6:56 AM.
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11/11/07, 7:42 AM
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#1319
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Glass Joe
Blood Elf Warlock
Balnazzar
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Modified Ryas' his UI for 1280×1024 resolution.
Still need to add some space between the pitbulldebuffs, and need to fix that chat editBox (prat ofc.)
When I click the Hide Border thing it still pops up every time I relog, while it's still disabled in the prat menu. Anyone got a solution how to fix it?
Also when I try to add more space between the pitbulldebuffs it doesnt seem to work :/
changing "pos_a = pos_a + size" to "pos_a = pos_a + size + 5" doesn't add more space like it should.
Last edited by tsuKii : 11/11/07 at 8:09 AM.
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11/11/07, 8:01 AM
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#1320
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Von Kaiser
Human Warlock
Shadowsong (EU)
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tsuKii: What's the cooldown timer to the left of the chatbox?
You can remove the fancy art around the editbox with Prat.
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11/11/07, 8:10 AM
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#1321
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Glass Joe
Blood Elf Warlock
Balnazzar
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It's ForteWarlock's CooldownTimer (the DOTimer thing is SpellTimer from ForteWarlock as well)
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11/11/07, 9:01 AM
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#1322
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Piston Honda
Human Paladin
Das Syndikat (EU)
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I'm using Buffalo2 Dreamlayout for my buffs/debuffs and for target debuffs, along with Zorks border texture.
(Still playing around with spacing between buffs/debuffs.)
addons used:
Quartz
Pitbull
Buffalo2
PallyPower
CowTip
Bartender3
SimpleMinimap
Classtimer
Antagonist
Edit:
some tuning to buff/debuff appearance

Last edited by Duncan : 11/11/07 at 10:07 AM.
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11/11/07, 2:00 PM
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#1323
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Don Flamenco
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and need to fix that chat editBox (prat ofc.)
When I click the Hide Border thing it still pops up every time I relog, while it's still disabled in the prat menu. Anyone got a solution how to fix it?
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Had the same problem; have you tried simply making the editbox completely transparent?
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Originally Posted by Relwin
If you need a shot macro to hold your hand then you are probably on the wrong forums.
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11/11/07, 3:02 PM
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#1324
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Save Greendale!
Night Elf Druid
Dragonblight
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Originally Posted by Bridonna
Thanks, but as I said before, it's not grid, it's pitbull. And it's a fair amount of work to recreate. But if you want I can share how.
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Please do, I've been dying to find a way to make pitbull bars vertical instead of horizontal.
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11/11/07, 5:50 PM
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#1325
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Von Kaiser
Blood Elf Priest
Turalyon
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Originally Posted by Adoriele
Please do, I've been dying to find a way to make pitbull bars vertical instead of horizontal.
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Deslim is the guy that figured it out, and wrote a more detailed explanation of how to do it, but I'll give a quick summary.
Open pitbull.lua
Search for "HORIZONTAL" all caps
Replace with "VERTICAL" also all caps
You should do this twice in that file.
Now you have vertical bars in pitbull.
To make your texture vertical as well, just open in any photo editing program (photoshop, paint.net, etc) and rotate it 90 degrees.
Note that it's an all or nothing thing with vertical bars in pitbull.
Changing the spark is a lot more complicated, but if you want to know I'll detail that.
And, my layout.
Player

{
name = "VertV3Player",
pbRevision = 50777,
bars = {
blankSpace = {
hidden = true,
position = 7
},
castBar = {
position = 8
},
expBar = {
position = 4
},
fullBar = {
height = 5,
position = 9
},
healthBar = {
height = 5,
position = 3
},
portrait = {
position = 1,
side = "left"
},
powerBar = {
height = 5,
position = 2
},
repBar = {
position = 5
},
threatBar = {
position = 6
}
},
icons = {
combatIcon = {
position = "frame-edgebottomleft"
},
leaderIcon = {
position = "frame-edgetopleft"
},
masterIcon = {
position = "frame-edgetopleft"
},
pvpIcon = {
position = "frame-edgetopright"
},
raidTargetIcon = {
position = "frame-edgetop"
},
restIcon = {
position = "frame-edgebottomleft"
},
voiceIcon = {
position = "frame-edgetopright"
}
},
texts = {
combatText = {
position = "frame-center"
},
Combo = {
position = "frame-outright",
style = "Standard",
styleType = "combo"
},
Health = {
custom = "[IsFriend?Status:MissingHP:HideZero:Short:Color(ff7f7f)!Status:SmartHP:Short]",
position = "frame-outrightbottom",
style = "Smart",
styleType = "health"
},
Power = {
custom = "[MissingMP:HideZero:Short:Color(8f2f2f)]",
position = "frame-outrighttop",
styleType = "power"
},
Reputation = {
position = "repBar-center",
style = "Standard",
styleType = "reputation"
},
Threat = {
custom = "[Threat]/[MaxThreat]",
position = "threatBar-right",
style = "Absolute Short",
styleType = "threat"
}
}
}
Party

{
name = "VertV3Party",
pbRevision = 50777,
bars = {
blankSpace = {
hidden = true,
position = 7
},
castBar = {
position = 8
},
expBar = {
position = 4
},
fullBar = {
height = 5,
position = 9
},
healthBar = {
height = 5,
position = 2
},
portrait = {
position = 1,
side = "left"
},
powerBar = {
height = 4,
position = 3
},
repBar = {
position = 5
},
threatBar = {
position = 6
}
},
icons = {
combatIcon = {
position = "frame-edgebottomleft"
},
leaderIcon = {
position = "frame-edgetopleft"
},
masterIcon = {
position = "frame-edgetopleft"
},
pvpIcon = {
position = "frame-edgetopright"
},
raidTargetIcon = {
position = "frame-edgetop"
},
restIcon = {
position = "frame-edgebottomleft"
},
voiceIcon = {
position = "frame-edgetopright"
}
},
texts = {
combatText = {
position = "frame-center"
},
Combo = {
position = "frame-outright",
style = "Standard",
styleType = "combo"
},
Experience = {
position = "expBar-center",
style = "Standard",
styleType = "experience"
},
Health = {
custom = "[CurHP]/[MaxHP]",
position = "frame-outbottom",
style = "Smart",
styleType = "health"
},
Power = {
custom = "[PercentMP:Percent]",
position = "frame-outrightbottom",
style = "Percent",
styleType = "power"
},
Reputation = {
position = "repBar-center",
style = "Standard",
styleType = "reputation"
}
}
}
Raid

{
name = "VertV3Raid",
pbRevision = 50777,
bars = {
blankSpace = {
hidden = true,
position = 7
},
castBar = {
position = 8
},
expBar = {
position = 4
},
fullBar = {
height = 5,
position = 9
},
healthBar = {
height = 5,
position = 2
},
portrait = {
position = 1,
side = "left"
},
powerBar = {
height = 4,
position = 3
},
repBar = {
position = 5
},
threatBar = {
position = 6
}
},
icons = {
combatIcon = {
position = "frame-edgebottomleft"
},
leaderIcon = {
position = "frame-edgetopleft"
},
masterIcon = {
position = "frame-edgetopleft"
},
pvpIcon = {
position = "frame-edgetopright"
},
raidTargetIcon = {
position = "frame-inbottom",
size = 1.1
},
restIcon = {
position = "frame-edgebottomleft"
},
voiceIcon = {
position = "frame-edgetopright"
}
},
texts = {
combatText = {
position = "frame-center"
},
Combo = {
position = "frame-outright",
style = "Standard",
styleType = "combo"
},
Experience = {
position = "expBar-center",
style = "Standard",
styleType = "experience"
},
Health = {
custom = "[MissingHP:VeryShort:Color(ff7f7f)]",
position = "frame-outbottom",
size = 1.75,
styleType = "health"
},
Reputation = {
position = "repBar-center",
style = "Standard",
styleType = "reputation"
}
}
}
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