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12/04/07, 1:20 PM
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#1701
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Glass Joe
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Just redid it and it's not completely done, but almost there!
I'm just looking to somehow skin my Totemus, if it's even possible, to match my CyCircled Buttons.
My Target frame is to the right a bit of my player frame and the Target of Target is centered floating above the two. So it looks a bit odd due to not having a target right now :P

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12/04/07, 1:34 PM
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#1702
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Glass Joe
Night Elf Rogue
Earthen Ring
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I had two key requirements: when walking around town I wanted all of the busy mess I needed for raids to disappear, and in a raid I wanted everything I need to be looking at to be organized according to how much attention I need to pay it.
For the first, herb picking:
For the second, mid-raid:
I have since found a buff-organizing mod that I'm using instead to sort buffs and debuffs according to the same priorities. Basically, if all I care about is my cycles my eye never needs to leave the box to the left of my bars. If something goes wrong it darts down to my cooldowns just to the left of that, which are otherwise faded out. If I'm doing raid-leadery stuff it jots to the right, where I have since moved Grid to be next to the cooldowns and chat log. And bigwigs pops up right above my unit bars.
Last edited by Philosopher : 12/04/07 at 1:38 PM.
Reason: fixed pictures
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12/04/07, 2:20 PM
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#1703
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Von Kaiser
Undead Mage
Crushridge (EU)
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Originally Posted by Led ++
RapidShare: 1-Click Webhosting
is the upload to my UI. NO I didnt test it or anything as I have no idea how to do it else. Seriouslly hope it works for the ones who wanted it.
Have phunz!
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hey Led, nice work. I'm working on it a bit to fit my plaisure, but i really cant find how to edit/move/delete this sort of cooldowns who shows my buffs if i target myself. You probably know it.
Thanks in advice.
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12/04/07, 2:26 PM
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#1704
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Piston Honda
Undead Death Knight
Draenor (EU)
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Originally Posted by Semtex
hey Led, nice work. I'm working on it a bit to fit my plaisure, but i really cant find how to edit/move/delete this sort of cooldowns who shows my buffs if i target myself. You probably know it.
Thanks in advice.
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Looks like the Quartz Target buff thingy.
Go to Rock - Quartz - Buff - Target and disable it or move it where you want to  The one for focus is there to.
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12/04/07, 3:55 PM
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#1705
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Von Kaiser
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Originally Posted by Ryas
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Oh, man, why didn't I think of putting a FuBar for the tracking mod in/by the minimap? I'm so stealing that. 
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12/04/07, 3:59 PM
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#1706
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Square Tires; Frozen to the Ground.
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Originally Posted by ShadowX22
My Target frame is to the right a bit of my player frame and the Target of Target is centered floating above the two. So it looks a bit odd due to not having a target right now :P
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You say that makes it look odd. I say it's your Hello Kitty Wallpaper. But that's just me.
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12/04/07, 4:10 PM
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#1707
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Von Kaiser
Undead Mage
Crushridge (EU)
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Originally Posted by Led ++
Looks like the Quartz Target buff thingy.
Go to Rock - Quartz - Buff - Target and disable it or move it where you want to  The one for focus is there to.
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yea right, all goes smooth.
Thanks a lot, and thumb up for your UI! 
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12/04/07, 6:13 PM
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#1708
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Glass Joe
Undead Rogue
Skullcrusher
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Originally Posted by ShadowX22
Just redid it and it's not completely done, but almost there!
I'm just looking to somehow skin my Totemus, if it's even possible, to match my CyCircled Buttons.
My Target frame is to the right a bit of my player frame and the Target of Target is centered floating above the two. So it looks a bit odd due to not having a target right now :P

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I just want to say, I love this. Bravo sir, that is the best use of the Hello Kitty CyCircled icons ever.
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12/04/07, 7:40 PM
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#1709
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Glass Joe
Blood Elf Priest
Tarren Mill (EU)
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Hello everyone,
due to a recent misfortune of mine my old WoW account said farewell never to return but that ain't being the reason I'm addressing you all now. Luckily it is "only an online game account" so I went and bought another one, cryed some for the old one and eventually, as expected, started a new class I never played before and thus so a new UI is was created. Take note that it is just a lvl 20 char so it's not an interface for a space shuttle but i did my homework, read virtually infinite number of UI related forum posts and seen half as many UI screen shots other people created and trying to develop some fresh ideas based on what i seen. As i mentioned I'm a long time WoW veteran but this is first time I ever got a warlock past lvl 3 or something and as experience thought me a good UI, developed for your class is a cornerstone for good game and enjoying the time played.
What would I highlight here? Well for start after 3 days of reading on the issue, and vast previous personal experience, this is the first time I see a chat frame in an upper corner of the screen. Think about it, how important that chat frame is in any demanding task? Not much, most of the time you will be on some voice com for thing like that. I think we can all agree that the bottom part of the screen mainly gets your attention rather than an upper corner where everyone seem to put crucial things, such as focused unit frame for example. Needless to say how while it can look "pretty" and feel everything has its place its just totally unpractical and still a lot of people tend to scatter things that actually function best piled up together in some logical fashion for easier and wider information gathering and faster acting on it, logically resulting in better performance. Nothing new there. If you feel like chating any corner is suitable for a chat frame but one and half of a second it takes you to glance at something that could take no time at all will lose you an arena match god damn it, and probably by a someone who knows you out of the game and will laugh at you when pass by on the street, and that sucks big time  Somehow I feel I made a very efficient UI, even at this point, while greatly maintaining its versatility and some visual harmony, it doesn't feel an esthetically pleasing sight too.
If we look at the slide number two we can see all the addons used to create this UI, someone will find it useful, and while I'm in no doubt my idea is brilliant it still lacks one important thing. Experience, and that's the reason for this post, to share ideas and get some back. Very simple, I would love to hear opinions, the more the better, hopefully from someone who played a warlock for a longer period to shoot me a comment and/or point out if I'm missing something UI related or you got a way better solution, if there is maybe some flaw in it or just to say I'm totally fine and probably should cut back on crack smoking a bit and relax  thank you for reading, cya!
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12/04/07, 8:46 PM
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#1710
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Piston Honda
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Going to ask again, can anyone point me in the right direction of where I can get the Pitbull layout that Halycon is using? I've seen it in a couple of other UI pics so I'm guessing it's not just his alone, yet I don't see anything like it on the WowAce thread for Pitbull layouts. Would be greatly appreciated.
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12/04/07, 8:52 PM
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#1711
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Von Kaiser
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I think his are made himself, that would require either mimic-ing or downloading his ui and taking his saved varibales and such. Thats as far as i know.
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12/04/07, 9:13 PM
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#1712
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Von Kaiser
Night Elf Hunter
Bonechewer
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Originally Posted by Karmen
Going to ask again, can anyone point me in the right direction of where I can get the Pitbull layout that Halycon is using? I've seen it in a couple of other UI pics so I'm guessing it's not just his alone, yet I don't see anything like it on the WowAce thread for Pitbull layouts. Would be greatly appreciated.
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His UI layout is his own. It's not one that he took from another site. There have been few UI's based off of his that have been posted since then that were created to emulate his layout (mine included). So far none of these have been posted or made available. Hal said that he would prepare and upload his UI at some point twice in this same thread. Patience is a virtue.
If you read my post with my UI in it there's some information there that may help you recreate Hal's UI on your own. I'd recommend trying it, it'll tide you over and you may just learn something.
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12/04/07, 9:59 PM
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#1713
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Piston Honda
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I wasn't asking for the full UI layout, just his Pitbull info in regards to how those unitframes look. Could have sworn I've seen those frames before, guess I was mistaken. Thanks.
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12/05/07, 1:52 AM
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#1714
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Von Kaiser
Night Elf Rogue
Laughing Skull
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Originally Posted by Karmen
I wasn't asking for the full UI layout, just his Pitbull info in regards to how those unitframes look. Could have sworn I've seen those frames before, guess I was mistaken. Thanks.
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I'd imagine they look familiar because the configuration is pretty standard as far as unitframes go - 2 bars, name, hp/mp quantities. If you're referring to the textures, those are my own creation and will be shared with the UI, and separately as well. 
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12/05/07, 2:43 AM
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#1715
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Glass Joe
Draenei Shaman
Magtheridon (EU)
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Soon, i hope!
Hate waiting weeks, so i tried.
and failed =[
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12/05/07, 5:06 AM
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#1716
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Glass Joe
Night Elf Warrior
Blackrock (EU)
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Hehe did just the same like you, I want his UI so much that I tried to do it myself and failed like you, but I think my wa looking a bit better :P
We can make a competition who can make the best rebuild of his ui :/
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12/05/07, 5:47 AM
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#1717
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Von Kaiser
Night Elf Rogue
Laughing Skull
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Originally Posted by yarikh
Stop teasing us!
hehe, only kidding. Still looking forward to your release, whenever it may come.
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I'm just a little busy finishing up the ol' last week of college (have to make sure I graduate!). I won't keep you waiting forever. 
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12/05/07, 1:35 PM
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#1718
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Glass Joe
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1024x768 really, Led? What do you scale your UI down to? Or is the screenshot just resized?
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12/05/07, 2:10 PM
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#1719
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Von Kaiser
Undead Mage
Crushridge (EU)
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Originally Posted by Quelle
1024x768 really, Led? What do you scale your UI down to? Or is the screenshot just resized?
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it works perfectly under 1680x1200.
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12/05/07, 4:32 PM
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#1720
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Glass Joe
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Originally Posted by Rintrah
My guess would be num pad 6.
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Your assumption is correct.
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12/05/07, 5:42 PM
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#1721
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Piston Honda
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Originally Posted by Leica
If you read my post with my UI in it there's some information there that may help you recreate Hal's UI on your own. I'd recommend trying it, it'll tide you over and you may just learn something.
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I guess what would help is some sort of listing of all published Pitbull layouts available. The thread in the WoWAce boards seems to be rather lacking in this regard. I can move mods and use eePanels just fine. Is the layout you are using for your own re-make your own? Is this required nowadays in making it possible to make your own UI?
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12/05/07, 6:31 PM
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#1722
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Von Kaiser
Night Elf Hunter
Bonechewer
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Originally Posted by Karmen
I guess what would help is some sort of listing of all published Pitbull layouts available. The thread in the WoWAce boards seems to be rather lacking in this regard. I can move mods and use eePanels just fine. Is the layout you are using for your own re-make your own? Is this required nowadays in making it possible to make your own UI?
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I start with the default pitbull layout, and drag, frames, resize bars, recolor bars, and texture it. I imagine most do the same.
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12/05/07, 6:54 PM
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#1723
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Glass Joe
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I loved the layout of Hal's UI so I took it and threw in a few things I liked from the Tapestry 11.2 UI and this is what I got.
I am taking no credit for this since it was basically an attempt to recreate Hal's UI so all thanks go to him.
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12/05/07, 8:16 PM
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#1724
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Don Flamenco
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Originally Posted by Thallem
I loved the layout of Hal's UI so I took it and threw in a few things I liked from the Tapestry 11.2 UI and this is what I got.
I am taking no credit for this since it was basically an attempt to recreate Hal's UI so all thanks go to him.
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I have one suggestion to make.
Isn't it better if you can move your buffs from top of your player frame to somewhere else?
The number of buffs in pve raid can be quite daunting, as the number grows, your view will be severally blocked.
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12/05/07, 8:28 PM
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#1725
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Von Kaiser
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Hey, question to Sethik, since you dont use the addon zmodelcitizen for your 3D portraits on you unitframes, im going to guess its pitbull. I didnt know pitbull can do those kind of 3d portraits, its all in the pitbull rock config to do what you did with your 3D portraits right?
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