Originally Posted by Drunkmunky
As EE says the UI scale in game is what changes this, to find your actual width & height in pixels i would suggest making one giant panel with no borders and get it to stretch right across the screen, adjusting by 1pixel at a time until it's perfect. then you will know by the size of that panel how many pixels are actually on your screen. This was suggested on the omgphatloots.org forums which are no more so I can't double check that is the correct way of doing it.
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That is indeed the way to do it.
If you're using eePanels (I'm not sure if this is a problem with eePanels2 (I assume it isn't if you're panel is anchored center-center) but make sure that the left hand edge touches the edge of the screen. Setting the horizontal/vertical values to 0 doesn't cut it, you'll have to go negative.