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Old 12/05/09, 3:29 PM   #2386
tomeaprik
Glass Joe
 
Undead Mage
 
Ravencrest
So I have two toons, my main is a mage and my alt is a shaman. I'm trying to use two compiled interfaces from wowinterface. Both of the are using reflux and both of them share some addons, eg, MSBT, Omen, Recount, etc. How should I go about being able to use both of them. I know if I just copy over the WTF folder, it will overwrite the changes for each compilation.. how should I go about 'importing' each one?

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Old 12/07/09, 8:33 PM   #2387
Macgruber
Glass Joe
 
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Night Elf Druid
 
Barthilas
I'm trying to find an addon that will allow me to move blizz's default quest tracking pane that "locks" itself on to the bottom of the mini-map. I believe that any quest timers or progress bars (such as when you are capping a workshop in wintergrasp) are "locked" onto this same panel.

The reason is that I like to have my minimap at the bottom of my screen and any progress bars or quest tracking info is then hanging off the bottom of my screen, out of sight. Anyone have any suggestions?

Edit: I should add that I know that questhelper allows you to move the tracking panel (but not the progress/timer bar), but with the new quest tracking feature on the horizon I'm hoping to finally ditch QH, or any similar addon, all together.

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Old 12/07/09, 11:15 PM   #2388
Noraj
Don Flamenco
 
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Dwarf Paladin
 
Lightbringer
Originally Posted by Macgruber View Post
I'm trying to find an addon that will allow me to move blizz's default quest tracking pane that "locks" itself on to the bottom of the mini-map. I believe that any quest timers or progress bars (such as when you are capping a workshop in wintergrasp) are "locked" onto this same panel.

The reason is that I like to have my minimap at the bottom of my screen and any progress bars or quest tracking info is then hanging off the bottom of my screen, out of sight. Anyone have any suggestions?

Edit: I should add that I know that questhelper allows you to move the tracking panel (but not the progress/timer bar), but with the new quest tracking feature on the horizon I'm hoping to finally ditch QH, or any similar addon, all together.
Unless I misunderstood, you can do this with the default interface. It's under Interface/Game/Objectives/"Advanced Objectives Tracking"

"The question is not how far we are going to take it... the question is, do you possess the constitution to go as far as needed?" - Il Duce

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Old 12/08/09, 12:20 AM   #2389
Macgruber
Glass Joe
 
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Night Elf Druid
 
Barthilas
Originally Posted by Noraj View Post
Unless I misunderstood, you can do this with the default interface. It's under Interface/Game/Objectives/"Advanced Objectives Tracking"
That may be the reason I have been unsuccessful finding an addon to do this for me . Thanks, I'll give this a try.

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Old 12/08/09, 12:54 PM   #2390
machikas
Glass Joe
 
Orc Shaman
 
Twisting Nether
The Advanced Tracking solution does not remedy the Capturing Objective bars. You will still need something to move this for you.

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Old 12/08/09, 9:02 PM   #2391
Macgruber
Glass Joe
 
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Night Elf Druid
 
Barthilas
Originally Posted by machikas View Post
The Advanced Tracking solution does not remedy the Capturing Objective bars. You will still need something to move this for you.
Damn, you're right. Anyone know of any mods that will do this? Such an addon is my Holy Grail lol.

Edit: My attempts to find an addon to do this had stonewalled because I didn't have a name for that bar, thus I came to this forum. But, armed with a name for that bar, the "Capturing Objective bar" (thanks Machikas), I was able to figure out that simpleminimap allows you to detach and move that bar around. Thanks for the help guys.

Last edited by Macgruber : 12/08/09 at 9:08 PM.

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Old 12/09/09, 7:46 PM   #2392
Ajuga
Piston Honda
 
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Undead Mage
 
Jaedenar (EU)
Dual spec

Is there any way to avoid the actionbar shift when shifting spec (via dual specialization)? So I'd basically have one set of actionbars and buttons for both specs.

I'd be using [spec:1/2] for any spells that are unique for the current spec.

Thanks in advance.

Edit: @ Sage Master: That does indeed help. Thanks.

Last edited by Ajuga : 12/11/09 at 4:43 PM.

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Old 12/11/09, 12:22 PM   #2393
Sage Masters
Glass Joe
 
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Blood Elf Death Knight
 
Dunemaul
Originally Posted by Ajuga View Post
Is there any way to avoid the actionbar shift when shifting spec (via dual specialization)? So I'd basically have one set of actionbars and buttons for both specs.

I'd be using [spec:1/2] for any spells that are unique for the current spec.

Thanks in advance.
Perhaps this might help?

Action Bar Saver 2 : WoWInterface Downloads : Action Bar Mods

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Old 12/12/09, 5:54 PM   #2394
Tebasile
Glass Joe
 
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Human Priest
 
Icecrown
I recently am trying out Aloft and I'd like to truncate the names, but cannot figure out the proper tags to do what I want.

What I'd like to have is what I have for Pitbull.

If the mob's name is: Soulguard Bonecaster, I want to truncate it to 'S Bonecaster' as the relevant mob info tends to be at the end of the name rather than the beginning in most cases. Anyone have any ideas of the right tags to put in the Advanced name text section of Aloft to do this?

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Old 12/12/09, 6:51 PM   #2395
Felixalias
Von Kaiser
 
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Night Elf Druid
 
Drak'Tharon
My custom oUF layout uses individual oUF_partyN frames instead of the oUF_Party header, as I need the party frames to grow upwards as more players join the group. However, for some reason, the frames don't always update when joining or leaving the group, for example, entering an arena, on occasion the frames won't match up to the actual players (duplicate frames for one player, clicking one frame targets a different party member etc).

Reloading the UI fixes it.

Is there any way to get oUF to respawn its frames, or somehow force a party frame refresh?

Code used for spawning the frames:

local party = {}
party = oUF:Spawn('header', 'oUF_Party')
party[1] = oUF:Spawn("party1", "oUF_Party1")
party[1]:SetPoint('RIGHT', player, 'CENTER', 118, 75)
for i =2, 4 do
	party[i] = oUF:Spawn("party"..i, "oUF_Party"..i)
	party[i]:SetPoint("TOP", party[i-1], "BOTTOM", 0, 105)
end
Code used for toggling the party frames depending on number of party members (fairly standard oUF code):


local partyToggle = CreateFrame("Frame")
partyToggle:RegisterEvent("PLAYER_LOGIN")
partyToggle:RegisterEvent("RAID_ROSTER_UPDATE")
partyToggle:RegisterEvent("PARTY_LEADER_CHANGED")
partyToggle:RegisterEvent("PARTY_MEMBERS_CHANGED")
partyToggle:SetScript("OnEvent", function(self)
	if InCombatLockdown() then
		self:RegisterEvent("PLAYER_REGEN_ENABLED")
	else
		self:UnregisterEvent("PLAYER_REGEN_ENABLED")
		local numraid = GetNumRaidMembers()
		if numraid > 0 and (numraid > 5 or numraid ~= GetNumPartyMembers() + 1) then
			party:Hide()
			for i = 1, 4 do
				UnregisterUnitWatch(party[i])
				party[i]:Hide()
			end
		else
			party:Show()
			for i = 1, 4 do
				RegisterUnitWatch(party[i])
				party[i]:Show()
			end
			
		end
	end
end)

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Old 12/12/09, 7:38 PM   #2396
Duilliath
Great Tiger
 
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Duilliath
Night Elf Druid
 
No WoW Account (EU)
Originally Posted by Tebasile View Post
I recently am trying out Aloft and I'd like to truncate the names, but cannot figure out the proper tags to do what I want.

What I'd like to have is what I have for Pitbull.

If the mob's name is: Soulguard Bonecaster, I want to truncate it to 'S Bonecaster' as the relevant mob info tends to be at the end of the name rather than the beginning in most cases. Anyone have any ideas of the right tags to put in the Advanced name text section of Aloft to do this?
Try abbrev(iate) instead of truncate. The Dogtags thread has a listing of it somewhere, but unfortunately I forgot the exact spot in the thread.

Ignorance can be solved with a book. Stupidity requires a shotgun and a shovel.

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Old 12/13/09, 3:22 PM   #2397
wurmfood
Von Kaiser
 
Night Elf Hunter
 
Farstriders
Felixalias, you're probably better off asking at the wowinterface forums since there are forums specifically for oUF.

The problem you're seeing, though, is most likely caused by duplicate party frames being generated. Make sure you don't have extra addons generating the party headers (or, somehow your code may be generating the frames multiple times).

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Old 12/15/09, 4:22 PM   #2398
 Andeh
The Titleless
 
Andeh
Goblin Rogue
 
No WoW Account
Since 3.3, I've been having problems with some (undetermined) Fubar plugin giving me crash to desktop Error 132s when I log in or zone. I've been unable to figure out which one it is exactly, since everything works fine until I get a first crash, and then it will crash every time I relog until I disable all Fubar mods. Has anyone figured out which one is the culprit? Unfortunately it looks like the author of Fubar (and a lot of its plugins) quit several months ago.

The ones I always have installed when I crash are:
1) MoneyFu
2) DurabilityFu
3) LocationFu
4) PerformanceFu

In the interim, I'm using Titan Panel, but I really hate how I can't chose where the plugins sit (L / C / R).

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Old 12/15/09, 4:26 PM   #2399
Eyrika
Glass Joe
 
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Blood Elf Priest
 
Echo Isles
Originally Posted by Andeh View Post
Since 3.3, I've been having problems with some (undetermined) Fubar plugin giving me crash to desktop Error 132s when I log in or zone. I've been unable to figure out which one it is exactly, since everything works fine until I get a first crash, and then it will crash every time I relog until I disable all Fubar mods. Has anyone figured out which one is the culprit? Unfortunately it looks like the author of Fubar (and a lot of its plugins) quit several months ago.

The ones I always have installed when I crash are:
1) MoneyFu
2) DurabilityFu
3) LocationFu
4) PerformanceFu

In the interim, I'm using Titan Panel, but I really hate how I can't chose where the plugins sit (L / C / R).
I was getting 132 errors from AddOns, too. For me it was Chinchilla. I also use MoneyFu and PerformanceFu and they aren't giving me any problems. So it could be one of the other two.

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Old 12/15/09, 5:46 PM   #2400
 Andeh
The Titleless
 
Andeh
Goblin Rogue
 
No WoW Account
Interesting, I also use Chinchilla but hadn't made the connection that it might also be the problem. And since it looks like I downloaded the updated version yesterday (which, now looking at Curse comments, was supposed to fix Error 132s) it could be that my stable performance yesterday was due to the Chinchilla update, not due to me disabling Fubar. Of course, Fubar could also be "fubared" (pun intended) since ckknight was the author of both mods.

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