How can I easily remove the default party frames? I use Grid for party and raid frames and there's a setting in the Blizzard default UI to disable party frames when in a raid but I'd like to disable them all the time. Thanks.
Now that the new patch brought us a new LFG tool, I might actually want to start using the Ignore option.
However, I can't seem to add new people to the list as, apparently, it's full. Seeing how I have all of one, at best two, person(s) on the Ignore list I'm a bit stumped as to how that'd be possible. Any idea what could be the conflict here and how to remedy it so I have more space for adding those who deserve it to a spot on the Ignore-list? I'd like to keep Blizzard to their promise of not meeting said people in random runs anymore.
Ignorance can be solved with a book. Stupidity requires a shotgun and a shovel.
Now that the new patch brought us a new LFG tool, I might actually want to start using the Ignore option.
However, I can't seem to add new people to the list as, apparently, it's full. Seeing how I have all of one, at best two, person(s) on the Ignore list I'm a bit stumped as to how that'd be possible. Any idea what could be the conflict here and how to remedy it so I have more space for adding those who deserve it to a spot on the Ignore-list? I'd like to keep Blizzard to their promise of not meeting said people in random runs anymore.
Yes, I realised that addon was available. However, my point was that, with one or two people on that list, it shouldn't even come to the point of being listed as 'full'.
Ignorance can be solved with a book. Stupidity requires a shotgun and a shovel.
Don't think that will help him, since from what I understand, that addon only blocks them from your chat etc. and not actually uses the blizzard ignore function, so if you ignore them using that addon you will probably be able to get in the same group as them in the future, just not see them speak in the chat.
I'm not sure how exactly to phrase my question, but I'll try to set it up as briefly as possible. Usually your toon is in the center of the screen. If you use an addon such as Viewport you can block off a portion of your screen. As a result your toon is now in the center of the viewable area, but no long dead center on your screen.
I am trying to acheive a similar affect while keeping my entire screen viewable. I'd like my character to be a little more then half way down the center of my screen. I tried to use the addon Viewport and assigning a negative value, but apparently that is not supported. If anyone was able to understand my question and knows of an addon or work around, thank you!
I don't think it's possible to change the characters position within the game world. At least not using the camera API.
Viewport does not work like you think it does. It's function is to not draw the game world in a certain part of your screen, which means you are not wasting resources drawing under a huge black rectangle. It's not the same as a panel addon.
I am using Dominos, and it seems that the Sticky Bars option has stopped working. Anybody experience the same? It becomes hardger to get everything arranged properly with it not working as needed.
Edit: Looks like a Dominos released an update that fixed it.
I'm looking for an addon that can keep track of raid rotations (meaning people who sit on the bench because the raid is oversubscribed). Ideally it would have some sort of integration with an eqdkp site but that's not mandatory.
Thanks in advance.
Too far away from where you want to be? Just die. Out of mana? Just die.
I'm looking of a standalone version of the 'Assist View Monitor', that is part of the X-Perl addon. I would like to have it in order to see, who is slumping on target switches during the fight. A damage analysis after the fight is most of the time inaccurate for this.
I'm sure many of you have the combat log bug issue where it randomly stops working. I seem to get it like every 2-3 match's its very annoying. Anyway way to fix it?
I use the macro feature of WOW including the castsequence command for most of my spells but have heard that this introduces significant delay because before each sequence in the command can be triggered, it needs a response from the server that the previous one fired. Does anyone know about the average time lost by using this command instead of just casting the base spells? Also, is there an add-on that could address my desire to have a macro to chain my commands without the performance loss? Any help is appreciated.