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Old 03/08/08, 4:31 PM   #876
Obituary
Glass Joe
 
Human Warrior
 
Onyxia
Originally Posted by muyorignal View Post
Great, thanks! What are some other mods ppl use to track pvp cooldowns?

Also, does anybody know how to get the GCD portion of quartz to function? I tried typing a few spells in there and it didn't work.
I guess Sorren's timers and Antagonist are the first that come to mind? But I think Antagonist is more focused on PVP CD's while Sorren's monitors more than just that.

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Old 03/08/08, 5:04 PM   #877
muyorignal
Glass Joe
 
Human Mage
 
Icecrown
I guess Sorren's timers and Antagonist are the first that come to mind? But I think Antagonist is more focused on PVP CD's while Sorren's monitors more than just that.
Alright, I'll check em out.

I figured out how the GCD portion works, it was kind of a newb mistake for me. I wasn't pressing enter after I put in a spell.

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Old 03/09/08, 11:13 PM   #878
 Intermission
Spiral out, keep going
 
Intermission's Avatar
 
Undead Mage
 
Frostmourne
Originally Posted by Dollar View Post
Does anyone know a way to completely truncate the words out of parrot? Right now I can only truncate them down to one letter. So right now it appears as:

number/ability/icon

when I want it to appear as:

number/icon

Thanks.
I know you said you managed to fix this with a LUA change, but I thought this is simply an option within Parrot.

I have turned off the ability names in my Parrot, the icon was enough for me and I try to reduce the spam on my screen. I didnt change any LUA files, I'm sure it was a built in setting.

Maybe you're talking about the 'SCTD' section of Parrot, which I dont use.

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Old 03/10/08, 6:47 PM   #879
Duncan
Piston Honda
 
Human Paladin
 
Das Syndikat (EU)
I don't know if this is the place to ask, but i'm looking for a nameplate addon. I know of pTags and Aloft.

What i'm looking for is something as simple as pTags, BUT with a castbar showing like Aloft does. Since Aloft adds the same texture to the castbar like it does to the healtbar, it adds a castbar AND it show castbars from other targets next to you that you don't have targeted.

Aloft is heavily overloaded compared to pTags, i hope there is something in between or an option to code it into pTags.

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Old 03/10/08, 10:11 PM   #880
Imbar
Piston Honda
 
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Blood Elf Paladin
 
Sentinels
Originally Posted by Duncan View Post
I don't know if this is the place to ask, but i'm looking for a nameplate addon. I know of pTags and Aloft.

What i'm looking for is something as simple as pTags, BUT with a castbar showing like Aloft does. Since Aloft adds the same texture to the castbar like it does to the healtbar, it adds a castbar AND it show castbars from other targets next to you that you don't have targeted.

Aloft is heavily overloaded compared to pTags, i hope there is something in between or an option to code it into pTags.
Did you try reducing non-target frame alphas to 0% in Aloft?
I don't think you can get rid of them entirely via the config menu, but you could technically set the opacity to 0% if I remember right.

I read Banhammer posts when I'm having a bad day.

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Old 03/11/08, 7:06 PM   #881
clairecakes
Von Kaiser
 
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Orc Death Knight
 
Thunderlord
Would still love some help on figuring out how to change the status bar texture on hzfrosty...or a method of getting Class Timers to read the invisible Summon WE buff.

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Old 03/11/08, 10:24 PM   #882
Imbar
Piston Honda
 
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Blood Elf Paladin
 
Sentinels
Fubar allows top and bottom panels to be autohidden until mouseover, but I want a detached, center panel to also autohide until mouseover. Is there any way to do this, even if I need to cut into the lua?

I read Banhammer posts when I'm having a bad day.

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Old 03/12/08, 11:03 PM   #883
Balroy
Von Kaiser
 
Dwarf Hunter
 
Uldum
Is there anyway to gloss up simpleminimap like rMiniMap? Or must i download rMiniMap? Im not good with lua, so if there was a way to put the gloss effect on simpleminimap that would be sweet =).

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Old 03/13/08, 12:32 AM   #884
Duncan
Piston Honda
 
Human Paladin
 
Das Syndikat (EU)
You don't need to edit anything if you use rMinimap. The only thing MIGHT be it's scale and that's really a nobrainer to edit it in the lua - just search for scale and replace the number to a smaller/larger digit.

But basically it's all set up already, wich is the idea of using rMinimap.

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Old 03/13/08, 1:14 AM   #885
Balroy
Von Kaiser
 
Dwarf Hunter
 
Uldum
Ah, i thought you had to use lua to place it also on your screen as well, guess not? Hmm, well aside from rMiniMap is there any way to do it with simpleminimap also or is rMini the only way?

Last edited by Balroy : 03/13/08 at 1:21 AM.

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Old 03/13/08, 6:11 AM   #886
Krypt
Glass Joe
 
Tauren Hunter
 
Trollbane (EU)
I have searched and searched, they answer may be simple but i havent found it.

Using AG_unitframes is there a way to make the player bar auto hide when ooc?

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Old 03/13/08, 9:39 AM   #887
Himiko
Von Kaiser
 
Dwarf Priest
 
Mannoroth
Originally Posted by Krypt View Post
I have searched and searched, they answer may be simple but i havent found it.

Using AG_unitframes is there a way to make the player bar auto hide when ooc?
I don't think so Krypt. I could be wrong, but I don't recall such an option. I really like ag unitframes but it's too simplistic for my taste (although xperl isn't all that fantastic either; it has the options that ag unitframes lacks).

Also, as far as my own UI woes go... I am having a problem with SCT Cooldowns. The mod is supposed to alert me whenever a spell comes off cooldown. This part works fine, however, when I get counterspelled, pummeled, etc, it proceeds to spam me with every spell of that tree that supposedly just came off cooldown because I was silenced. Any way around this? It's really annoying to see 15 spells spam your screen.

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Old 03/13/08, 1:16 PM   #888
Bogeywoman
Piston Honda
 
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Tauren Druid
 
Gorgonnash
I've seen various videos, posts, etc., advocating the use of mods like Aperture to limit the game field viewport to a stripe across the middle of the screen, leaving black bars on the top and the bottom where buttons, charts, chat, etc. go.

The theory behind this is apparently that by getting these out of the way of the game field, you can see more.

However, when I actually use Aperture, at 1680x1050 native resolution, vertical reduction in the game field size appears to translate directly into clipping -- i.e. the black bars are removing information rather than compressing the field of view into a smaller area. So I might as well put my mods right on the game field, because at least I can give them some opacity to allow me to see "behind" them.

Am I missing something, or is there some magic aspect ratio formula which helps to calculate how to use this sort of mod without causing clipping?

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Old 03/13/08, 9:22 PM   #889
Vetpron
Von Kaiser
 
Tauren Shaman
 
Khaz'goroth
Can someone please tell me if there's a way to somehow include weapon buffs in the normal buff area with Buffalo? That is, I don't want them on a separate buff panel, I want them the way they are in the standard Blizz UI along with all my other buffs. Cheers.

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Old 03/16/08, 1:42 PM   #890
Hongten
Von Kaiser
 
Night Elf Rogue
 
Shadowsong

Can anyone recreate or ask an author for the Pit Bull layout + ee panels config?
It was originally posted here:
WoW Forums -> Post your UI! (Continued)11-13-07
I dont have an us wow account and cant ask author myself

Would be very gratefull.

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Old 03/16/08, 2:02 PM   #891
Kaara
Glass Joe
 
Night Elf Druid
 
Turalyon (EU)
Im in terrible need of someone's help tbh ^^
I am a healer, and i I just bought a brand new 22" monitor. When i open up Wow i notice that my UI looks too bad on the new monitor, and I've been trying and trying and looking and looking for addons, but still cant find exactly what i need :S
I like when actionbars, buttons etc are so small as possible so that i can see as much as possible of the Wow gfx.
I feel stupid when there's too much information on my screen, and I cant relax.

Anyways, I made this picture. It explains all of the big things I want to get done =)


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Old 03/16/08, 2:13 PM   #892
Jemsky
Von Kaiser
 
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Night Elf Death Knight
 
Bronzebeard (EU)
For the action bars ..get bartender

That will resolve your bar movability issue

as for unit frames..pit bull is best me thinks

or try classic perl

"To bathe a cat takes brute force, perseverance, courage of conviction - and a cat.
The last ingredient is usually hardest to come by."

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Old 03/16/08, 4:48 PM   #893
Ajuga
Piston Honda
 
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Undead Mage
 
Jaedenar (EU)
You can turn on 'target of target' in the interface options, but if you want to use a UnitFrame Addon I suggest PitBull. And congrats on the new screen

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Old 03/16/08, 7:35 PM   #894
Kaara
Glass Joe
 
Night Elf Druid
 
Turalyon (EU)
Thanks, i now got the action bars sorted, but im not comfortable with the new unitframes, so i turned pitbull off. Do you know if there is any addon that creates a targets targets target (weird xD) unitframe? I could really need it.
For example, im targetting MT in raid, who is targeting the boss. And the boss is targeting the MT. Thats all i want to see.

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Old 03/16/08, 8:39 PM   #895
nj00s
Bald Bull
 
Cowabanga
Tauren Druid
 
<SFR>
No WoW Account (EU)
Originally Posted by Jemsky View Post
For the action bars ..get bartender

That will resolve your bar movability issue

as for unit frames..pit bull is best me thinks

or try classic perl
Hi Jemsky o/.

Try Violation instead of DamageMeters.

Pitbull and Bartender is probably best. Also get FuBar so you can get some of those MiniMap buttons away.

I prefer a square minimap for that you can use squeenix and simpleMinimap

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Old 03/17/08, 7:04 PM   #896
AlmightyCow
Glass Joe
 
Orc Death Knight
 
Icecrown
Originally Posted by Bogeywoman View Post
The theory behind this is apparently that by getting these out of the way of the game field, you can see more.
I was under the impression the point of Aperture was to allow your computer to not render portions of your screen you couldn't see anyway, thereby improving game performance.

Aperture does not, to my knowledge, scale the rest of your UI in any way. It's just a big black don't-render-the-game-here bar.

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Old 03/17/08, 11:55 PM   #897
Saphirox
Von Kaiser
 
Human Mage
 
Silvermoon
Quick question here, what alternatives are there to importing your own art into your UI? I seem to recall having read something about either eepanels or skinner being able to do this but I've looked trough both and im yet to see any function that makes this possible.
If you could point me in the right direction I would greatly appreciate it.

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Old 03/18/08, 2:33 AM   #898
Vetpron
Von Kaiser
 
Tauren Shaman
 
Khaz'goroth
Originally Posted by Kaara View Post
Im in terrible need of someone's help tbh ^^
I am a healer, and i I just bought a brand new 22" monitor. When i open up Wow i notice that my UI looks too bad on the new monitor, and I've been trying and trying and looking and looking for addons, but still cant find exactly what i need :S
I like when actionbars, buttons etc are so small as possible so that i can see as much as possible of the Wow gfx.
I feel stupid when there's too much information on my screen, and I cant relax.

Anyways, I made this picture. It explains all of the big things I want to get done =)

I agree with using Bartender3. For unitframes, try Pitbull or ag_Unitframes (which is easier to configure imo).

With the larger monitor, you may find playing around with your UI Scale setting in video options makes a big difference. On my 20" widescreen I have this set to a minimum, which maximises the viewing space.

Originally Posted by Saphirox View Post
Quick question here, what alternatives are there to importing your own art into your UI? I seem to recall having read something about either eepanels or skinner being able to do this but I've looked trough both and im yet to see any function that makes this possible.
If you could point me in the right direction I would greatly appreciate it.
there is an addon called kgpanels that has an easy to use interface and the same functionality as eepanels2

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Old 03/18/08, 4:59 PM   #899
Eledorian
Piston Honda
 
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Night Elf Warrior
 
Hellfire (EU)
Texture problem

I can´t seem to figure out what the problem is.

Whenever I decide to change the texture on say Aloft, everything goes fine, I get my massive list of texture´s and I can click to change the texture to whatever I want.



However, if I try to do the same in say Elkano´s Buff Bars or ClassTimer I only get one option.



I can´t for the life of me figure out whats wrong. Any ideas?

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Old 03/18/08, 7:48 PM   #900
Baloril
Von Kaiser
 
Baloril's Avatar
 
Dwarf Death Knight
 
Proudmoore
Pretty sure this is an Ace2/Ace3 transition issue with SharedMedia and its associated library. Make sure all of your addons are up to date.

I'm afraid that I probably won't be of much help because I use standalonelibraries to keep problems like this to a minimum, but I had to minorly hack up my MyMedia.lua to get recent versions of ClassTimers to accept my custom textures.

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