Right that did the job cheers, another question I have is how would I make pitbull text coloured by my pet's happiness? I did a google search and couldn't find any info on dogtags (probably cuz I suck). I can't think of any other way to display my pet's happiness (colouring UF's is ugly).
I don't know about colouring, but you can use any of the following the textually represent your pet's happiness: HappyNum, HappyText, HappyIcon.
I have ElkBuffBars installed and have 4 Groups: Buffs+Tracking, Selfbuffs, Debuffs on me and Debuffs on the Mob. What I don't like is that I get a red border around the Icons for Debuffs. My Bars don't have a Background color or Barcolour, they are just Icons + Text. The red border seems to be a Default for Debuffs, and I can't get rid of it. Maybe there an option I am missing?
What I'd really like to do is to change the Iconborder from the games default to Zork's borders. I replaced every entry I could find with "Interface\\Tooltips\\UI-Tooltip-border" but it only chances the Anchor-frame to the custom border, not the iconborder.
The maybe easier solution: is there another Buffmod that allows creation of different Buffgroups and free positioning like EBB?
My UI uses two monitors, one with the game rendering, the other viewported. This problem isn't a big deal but it has been annoying me ever since I switched from one monitor. Whenever I zone or whenever I get those red error messages that pop up when I try to cast a spell while moving, ect. they show up in between both monitors. Is there some way I can make them dissapear altogether or, preferably, move them?
Apologies for quoting a post from page one of this thread, but I felt I had a useful resource to contribute. If this post is useless, please delete it.
Dollar, I used to run a setup similar to yours and I found this thread instrumental in getting everything I wanted to work the way I wanted. When you change to a dual monitor setup, the UIParent frame stretches accross both monitors, including the viewported space. So any mods or base components of the UI that anchor themselves to that frame will not behave as you want them to. This includes the red error text. You can correct this by setting the UIParent frame to the size of the monitor you want it to actually use. This can be done manually with a script command, or with a mod that does it for you automatically. The guide in that thread includes the text of the mod for your convenience. I found that after I used that setup, I had no issues with my dual monitors.
I know this screenshot is ancient, but it's how my UI looked when I used a dual monitor setup. I have since switched to a widescreen 24" UI. In general though, that Dual Monitor Guide is excellent for anyone who wants to try it out!
As far as I know, Cycircled doesn't affect buffs? I'd say from your screen that you have custom borders around your buffs using Buffalo or something similar and use the standard Pitbull debuffs on your target, witch have the standard Blizzard border. The strange thing is, as it's your UI you should know better than I do
You can change the Border of Pitbul Buffs/Debuffs, by replacing the default Blizzard border.
It's not cycircled doing it. Edit the file for the auras, something like Pitbull_Aura/border, least, that's what I do to change the look of my buffs to match my action bars.
I'm just curious is anyone else is experiencing a reproducable bug where the raid interface becomes locked out while in combat. I use skinner so I thought that may be the culprit but it appears not. I will post a screenshot of it later when I get home from work, however I use almost entirely Ace2 mods and all are up to date, still trying to figure out what is causing this.
I'm just curious is anyone else is experiencing a reproducable bug where the raid interface becomes locked out while in combat. I use skinner so I thought that may be the culprit but it appears not. I will post a screenshot of it later when I get home from work, however I use almost entirely Ace2 mods and all are up to date, still trying to figure out what is causing this.
You mean the guild/raid window not appearing when you press O (or whatever you have it bound to) in combat? Yeah, I get that too. The escape menu won't appear either. It doesn't happen consistently though, only occasionally, so my efforts to track down the cause have been in vain so far. Using almost all Ace mods as well.
I'm just curious is anyone else is experiencing a reproducible bug where the raid interface becomes locked out while in combat. I use skinner so I thought that may be the culprit but it appears not. I will post a screenshot of it later when I get home from work, however I use almost entirely Ace2 mods and all are up to date, still trying to figure out what is causing this.
You might give this thread a gander for a good place to start. A list of what addons you run would also be a helpful place to start. Its far easier to narrow down a given list rather then try to come up with a list of every possible addon that could cause it.
Just to be double sure on this, however - you're unable to open the blizzard raid frame while in combat with it opening to that tab? If you open the social window and it starts on friends, guild, etc, you'll have to go to raid, then close and open the social window again. The former is a correctable issue, the latter is "working as intended."
To clarify, I can access the social pane, including guild, friends etc, however if I am in combat, I cannot see anything but a blank pane when I open the raid tab. Out of combat it works as usual however in combat this always happens. I'm going to spend some time updating mods one by one tonight to see what is causing this, but I'm not sure where to begin besides skinner/surfaces.
*the two mods covered by the tooltip are Skinner and Squeenix*
How do you get stances in Bongos to work? I tried to configure them but it just got all glitchy and i ended up resorting to macros to cast the right spell in the right form, but i know there's gotta be a way to get it to work.
Anyone know of an add-on that allows you to move the standard UI buff bar?
I had a different buff bar but It was hard for me to read. Bad eye sight hinders me. but anyways.. Something like bongos.. but I don't think bongos moves standard buff bars >.<!
I am having some problems with "Classtimers". The target bars randomly disappear and reappear. Also sometimes the colors switch from my settings to the default ones for a second. It is really irritating. x.x
Originally Posted by Missere
So I just got pitbull I notice my unitframe is transparent.
Ok, my problem lyes within fonts at the moment. I want to try a new font out, and i put it in my sharedmedia folder but it still isnt working. I want the fonts to apply to pibull, and sct only for now, because automaticall my necb had the font im tyring to get to work.
Thats the code in the sharedmedia lua folder i used. That seems correct, but i still dont get it for pitbull or sct. I even put the font into the sharemedia font folder. Putting the font into the sct and pitbull folder itself also didnt work.