Hi, this is my first post here, so please bear with me.
I'm the 2H Arms DPS Warr in my guild, and I've been having some issues with maximizing my DPS due to flaws in the Quartz Swing Timer. The issue is, that no matter how much crit I get, I'll never have a 100% Flurry uptime. And Quartz doesn't update it's swingtimer regularly enough to take this into account.
Let's say for example I start a swing with 3.5 Speed, and it the white hit crits. It will proc Flurry but the upcoming swing on the swingtimer will still show 3.5 sec, even tho it's a 3.1 second swing. This is something I've learned to adapt to, by getting a feel of when my swing lands, but there's another side to the issue too.
If my flurry has 1 charge left, and my next white hit removes that flurry, the upcoming swing on the swingtimer will show a flurried swing (3.1 sec) while it in reality is a 3.5 second swing, thus when I press slam when the swingtimer shows my swing should land I Slam too 0.3 seconds too soon, which completely ruins my rage generation and results in me having waited 3.1 seconds for a swing that never gets to land.
Also when swordspec procs, Quartz calculates this as a regular swing and resets the swingtimer to the delay there was between the two hits, resulting in my next swing landing in the middle of the swingtimer. This is also something you can adapt to, but it's almost impossible to take into account the previous issue mentioned.
This is also flawed with Bloodlust, Haste potion and other procs that increase your attack speed.
So my request would be:
Is there any Swing Timer addon which takes into account swordspec procs and the removal AND addition of Flurry procs, so that it shows a correct swingtimer at all times, allowing me to maximize my DPS?
Also a swingtimer that included Lagtime just like quartz cast bar would be nice.
I'm looking for help on getting ClassTimer to display a buff bar for Drums of Battle anytime anyone in my party uses them. I added the buff as a custom buff, but it only shows the bar when I use drums. Can someone help me with this? I've searched both here and the official WoWAce thread, with no luck. I don't mind editing LUA if that's what's required.
I'd really, really prefer not to have to install another mod. I'm aware that SBF will do this, but it drives me nuts having to exclude a million buffs so that only the 4 or 5 I want are shown.
What I am looking for is a display of my Dodge, Parry, Block, Crit, Miss in a single table represented atleast by a percentage. This is the basics, but at the end I am looking to see a table that shows if i am Hit or Crit capping based on buffs, foods, pots, etc.
It also have the configurable "notification" area, "incoming" area and "outgoing" area just like what parrot does. Maybe it doesn't have the degree of customization that parrot has, but it is good enough for me.
I don't have a screen shot of my UI as my rig is in the shop and I don't play WoW from my laptop. I am using Bartender4 and was wondering how I get the shiny appearance on my action bars some of the UIs here have. Is it a skin? If so what do I need to download to get that look. Also, I want my mini map (simpleminimap), unit frames(Pitbull), eepanels panel, & action bars (bartend4) to have the same black or dark gray border but they don't seem to have the same border options. Is there a way to force them to have the same borders? I will upload a UI screen once I get my rig back.
Button Facade is the only skinning mod I know of that works for BT4. Other than that, if you want them all the same, it'd almost be best to just create eePanels and situate them behind everything you mentioned.