Goto power auras -> set up a new effect -> Set activation by: to Action Usable and for the Name field type Wild Growth or Swiftmend.
One thing I noticed about this is that you might have to have Wild Growth and Swiftmend visible on your action bars or it will not function properly.
Thanks for your reply. I've got Wild Growth working fine - the problem is with Swiftmend. The addon seems to require me to target a person who is "Swiftmendable", ie has either Rejuvenation or Regrowth ticking on them, in order for an indicator showing that Swiftmend is off CD to appear. My question is whether it's possible to set up Power Aura in a way that does not require me to do this. All I want to know is whether SM is off CD, I don't want to have to target someone to know that.
Thanks for your reply. I've got Wild Growth working fine - the problem is with Swiftmend. The addon seems to require me to target a person who is "Swiftmendable", ie has either Rejuvenation or Regrowth ticking on them, in order for an indicator showing that Swiftmend is off CD to appear. My question is whether it's possible to set up Power Aura in a way that does not require me to do this. All I want to know is whether SM is off CD, I don't want to have to target someone to know that.
I actually just found an answer to my question on the Blizzard forums, I can confirm that it works and thought I'd post it in case it's useful to anyone else.
1. Open up PowerAuras.lua in <wow directory>\Interface\AddOns\PowerAuras\ using notepad or any other text editor.
2. Scroll down until you find a line that looks like
--------------------------------------------------------------------------------
Q u o t e:
--- ---------------------------------------------------------------------------------------------------------
--------------------------------------------------------------------------------
3. Just above that line copy/paste in the following
--------------------------------------------------------------------------------
Q u o t e:
function Powa_IsUsableAction(s)
local isUsable, _;
local tex = GetActionTexture(s);
if tex == "Interface\\Icons\\INV_Relics_IdolofRejuvenation" then
isUsable = 1;
else
isUsable, _ = IsUsableAction(s);
end
return isUsable;
end
--------------------------------------------------------------------------------
4. Find the line that says
--------------------------------------------------------------------------------
Q u o t e:
local isUsable, _ = IsUsableAction(PowaSet[xnum].opt1);
--------------------------------------------------------------------------------
5. Delete that line and replace it with
--------------------------------------------------------------------------------
Q u o t e:
local isUsable = Powa_IsUsableAction(PowaSet[xnum].opt1);
--------------------------------------------------------------------------------
6. Save it. Close it. Then restart WoW.
Now swiftmend should work when you put it in with the "Action Usable" option, without needing to target someone with a rejuv/regrowth on them. This works by bypassing the check to see if the spell is usable as long as on your bar, the spell/macro that casts swiftmend has the icon for swiftmend (or the ? icon in the case of a macro). This could potentially cause issues if for some reason you were to use the swiftmend icon on a macro for another spell but I don't see why you'd do that.
I am looking for some advice for my UI. My computer is pretty terrible and upgrading it isn't really an option so I'm looking for some light-weight mods to use for my interface. This is what I have so far.
In combat, Omen appears in the bottom right in between the other chat window and Grid. Mainly I'd like to make my map, buffs, unit frames, and action bars a bit more "neat" and organized and easier to see during hectic fights. Most of the mods I've tried though seem to weigh down my FPS quite a bit in raids. If anyone has any suggestions on good light-weight mods to use or replace existing mods with, please contact me via PM. Advice on how to best make use of the space I have (1280x800 resolution wide screen) is good too.
I'm not too advanced with Power Auras (Classic) and after searching reading about tons of Shaman settings I couldn't find anything on Earth Shield. A few months ago before I redid my UI I had a setting for Water Shield (Blue - Bottom) and Earth Shield (Green - Top). It showed up anytime I cast Earth Shield on someone, whether it be in IF or in a raid or in a BG.
Currently cannot get the Green/ES Aura to show up. I can get the Aura to show for Targeted Player and for Focus but not for raid members or party members.
Hey all ^^
I've been configuring my UI for a long time and I think I'm finished. Yet I feel as if there are somethings missing.
This is how it is at the moment :
Hey all ^^
I've been configuring my UI for a long time and I think I'm finished. Yet I feel as if there are somethings missing.
This is how it is at the moment :
Any tips on how to make it "Cooler"?
Thanks
I'm not sure what you're looking to add to it. It looks good to me.
Anyone using MSBT (Mik's Scrolling Text) knows if there is a way to prevent the buffs/aura spam?
I do like the addon, and its necessary to show the buff gains, but with some buffs like Abomination Might, Unleashed Rage, Rampage, etc.. the spam drives me crazy.
Maybe there is a option to disable some buff gains, or buff refresh, but i couldn't find it.
What mod are folks using to display buff timers on PVP opponents? I'd like, for example, a timer bar to pop up mid-screen when an arena opponent pops Divine Shield and for the bar to count down and drain to empty as the shield ticks away.
Same for Pain Suppression.
I use DoTimer for my personal timers, and while there is some facility to create notifications tied to a new anchor that generate a timer, it is a bit clunky, only works on an opponent I am targetting, and requires me to set the timer duration (which can vary in PVP depending on talents or be removed early).
I played with Natur this morning, and while it certainly allows for display of enemy timers, it restricts them to target and focus target. That might be a fine limitation, save that it also shows almost every buff/debuff in the world, and it looks like I'd have to go manually put every single buff/debuff on earth on the ignore list to get it to filter down to only the handful of really important buffs/debuffs I want to have pop at me during arena matches.
EDIT - I spent more time with DoTimer's notifications and by creating both Enemy Buff and Enemy Target Buff (I think that is the wording) timers I have what I need for fixed length timers (Divine Shield and Pain Suppression being the first two I'm adding). I'm still interested in other solutions, however.
Does anyone know if there is a way to remove the Icon from the ClassTimer addon? I can see an option for Icon Only, but I basically want Bar Only.
What I'm using it for is tracking and timing my Living Bomb, Improved Scorch and if a lock is around, Shadow Mastery on my target. I don't need the icons showing when I'm only using it for such a small amount of possibilties and having them there sort of makes the whole thing not match into the rest of the UI.
Does anyone know if there is a way to remove the Icon from the ClassTimer addon? I can see an option for Icon Only, but I basically want Bar Only.
I don't know about ClassTimer specifically, but as an orthogonal solution NeedToKnow can be configured to display only those 3 buffs/debuffs and the default display is Bar Only.
I am looking for some advice for my UI. My computer is pretty terrible and upgrading it isn't really an option so I'm looking for some light-weight mods to use for my interface. This is what I have so far.
[image]
[image]
In combat, Omen appears in the bottom right in between the other chat window and Grid. Mainly I'd like to make my map, buffs, unit frames, and action bars a bit more "neat" and organized and easier to see during hectic fights. Most of the mods I've tried though seem to weigh down my FPS quite a bit in raids. If anyone has any suggestions on good light-weight mods to use or replace existing mods with, please contact me via PM. Advice on how to best make use of the space I have (1280x800 resolution wide screen) is good too.
I see you got some pretty heavy addons. I hope you don't have them enable while raiding: Auctioneer and Questhelper particularly use quite some memory. In general I'd turn off as much addons in raid as possible if you got problems.
some addons you could try:
minimap: pMinimap
buffs and debuffs: SBF, both for your own (de)buffs as for your target, focus and pet. Also able to show only your own debuffs on targets with good use of filters. (you can then throw out classtimers)
unitframes: you could try Xperl, not sure whether it's lightweight though. Else you could try out some other unitframe addons from the addonsites.
actionbars: you use bartender, which looks pretty decent to me.
some other suggestions:
replace Prat with Chatter and azCastBar seems to be more lightweight than Quartz
You actionbars use quite some space atm. You could try to lower this by using modifiers for certain bars. For example: when pushing shift a bar changes to all kind of pet related stuff (tame, mend, feed etc), when pushing ctrl it changes to your aspects, and when pushing alt it shows your tracking types. Just throwing some basic ideas. Also you could set bars to autohide until you move your mousecursor over it.
Concerning your chat: do you need it that big? Do you really need your combatlog shown all the time?
Just play around with the addons you got and think everytime: why is it shown and do I really need/want it?
I'm having trouble getting Auctioneer to post multiple different items (not multiple stacks of the same item) via the Appraiser/batch post tool. I have around 50 different glyphs and I want to post 1 of each, undercutting automatically. None of the pricing models offered give "undercut" as an option. Additionally, I don't know of a way to set stack size to 1 on all of the items at once.
It is possible to auto-undercut with the POST tab on the AH, but this requires that I manually click each item. Futhermore, the default stack size appears to be however many of that glyph I have in my inventory. If there's a way to change that (the default stack size in POST) that you know of I'd appreciate that as well.
Any help here would be appreciated.
Unrelated question - are there any UI mods or macros that allow you to buy the same item in stacks of 20 several times? (ie so I can press 1 ten times and get 200 resilient parchment).
I see you got some pretty heavy addons. I hope you don't have them enable while raiding: Auctioneer and Questhelper particularly use quite some memory. In general I'd turn off as much addons in raid as possible if you got problems.
some addons you could try:
minimap: pMinimap
buffs and debuffs: SBF, both for your own (de)buffs as for your target, focus and pet. Also able to show only your own debuffs on targets with good use of filters. (you can then throw out classtimers)
unitframes: you could try Xperl, not sure whether it's lightweight though. Else you could try out some other unitframe addons from the addonsites.
actionbars: you use bartender, which looks pretty decent to me.
some other suggestions:
replace Prat with Chatter and azCastBar seems to be more lightweight than Quartz
You actionbars use quite some space atm. You could try to lower this by using modifiers for certain bars. For example: when pushing shift a bar changes to all kind of pet related stuff (tame, mend, feed etc), when pushing ctrl it changes to your aspects, and when pushing alt it shows your tracking types. Just throwing some basic ideas. Also you could set bars to autohide until you move your mousecursor over it.
Concerning your chat: do you need it that big? Do you really need your combatlog shown all the time?
Just play around with the addons you got and think everytime: why is it shown and do I really need/want it?
good luck!
Some are just for alts, mainly Auctioneer and QuestHelper. The chat window on the right is loot/skillups, I don't have a combat log showing. Thanks for the advice though, I'll check those mods out.
Unrelated question - are there any UI mods or macros that allow you to buy the same item in stacks of 20 several times? (ie so I can press 1 ten times and get 200 resilient parchment).
In regards to ag unit frames is there a way to make so the player bar actually fades out of combat? i know you can make the target do so, Or is there a version of this mod with more options so that i can stay away from pitbull.
The texture is in Shared media folder as glamour4.tga
I think it should be noted that although the file is called Glamour4 and is being directed to from Pitbull.lua, the file is not the same as Glamour4 as shipped with the Pitbull standard shared media or any other shared media pack ie healbot, grizzly shared media.
Edit: In reply to the next comment.
Im not sure but if you want to add that texture to SharedMedia so that you can use it in PB etc without using Caithz' ui, then just copy out the texture, rename it and put it in the background folder(doesnt really matter just for convenience)
and add
or something like that to SharedMedia.lua found in SharedMedia root. You can change the name/directory to whatever you want so it doesnt delete the old 'Glamour4' and for other custom textures you want to add.
Last edited by Hexodus18 : 05/15/09 at 8:26 PM.
Reason: reply
I think it should be noted that although the file is called Glamour4 and is being directed to from Pitbull.lua, the file is not the same as Glamour4 as shipped with the Pitbull standard shared media or any other shared media pack ie healbot, grizzly shared media.
Does anyone know what Lua edit i would need to make in ouF to removie the debuffs/buffs that are ontop of the enemy portrait in this pic
That mostly depends on the layout you are using.
But most times you should look in the main layout lua. There should be one big function, something with style.
Then you have to dig a little. Someplace there should be something like if unit = "target" then
That is were all the target specific styles are declared.
And there should be a section about buffs and debuffs.
Indication for that would be the lines: buffs.show = "true" and debuffs.show = "true"
But again, without knowledge about your layout it is hard to give more specific directions.
I'm currently using Bison, and ButtonFacade for my personal buffs, and debuffs. I was wondering if there was a way to color the debuffs I recieve by type? Blue for Magical, Red for Physical or not removable, etc.
I'm currently using Bison, and ButtonFacade for my personal buffs, and debuffs. I was wondering if there was a way to color the debuffs I recieve by type? Blue for Magical, Red for Physical or not removable, etc.
Its been a while since I used Bison, however, I believe it does have debuff coloring. Are you using a dark ButtonFacade skin? It can cause the debuff coloring to not work properly. To fix it with SBF I just changed the color of my BF skin color to absolute white for just the debuff bar and the coloring works fine. I'm not sure if you can select individual bars for Bison though.
I have a problem of my own. I'm trying to use Filger for buff/debuff tracking (sAdd-ons - Index) but no matter what I do, I can't get my bars to show up. I've changed the spell names numerous times, enabled config mode to move them around. But nothing works on my Mage. It tracks cooldowns just fine on my Warrior, but I can't get buffs/debuffs working on that character either.