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11/15/07, 2:20 PM
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#201
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Glass Joe
Gnome Mage
Laughing Skull
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Originally Posted by Tial
I am having a problem with my eePanels2 script. I think this is the right place to ask such questions? Anyway, it is a panel script for my druid and I was wondering if anyone had time to look at what I wrote and explain to me how it is wrong so that I can better understand what I don't understand about scripting. [Which is to say, I do not know anything about scripting and this was my vain attempt based on the information that I could find]
Any help is appreciated. Just trying to change the width of a panel based on what stance I am in.
function eePanels2:FrameResize()
if GetShapeShiftForm() = 0 then
THIS:SetWidth(1500)
elseif GetShapeShiftForm() = 1 then
THIS:SetWidth(1500)
elseif GetShapeShiftForm() =2 then
THIS:SetWidth(600)
elseif GetShapeShiftForm() =3 then
THIS:SetWidth(1500)
elseif GetShapeShiftForm() = 4 then
THIS:SetWidth(600)
end
end
eePanels2:RegisterEvent("PLAYER_ENTERING_WORLD", eePanels2.FrameResize)
eePanels2:RegisterEvent("UPDATE_SHAPESHIFT_FORMS", eePanels2.FrameResize)
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You used the assignment operator (=), not equality operators (==, ~=, <, >, <=, >=).
Just change all your single equal signs to double equal signs (ex: GetShapeShiftForm() == 0)
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11/15/07, 4:01 PM
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#202
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Don Flamenco
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Does anyone know an addon that can replace "SuperInspect"?
(It hasn't been updated since long ago, and sometimes it doesn't work for the patch 2.3)
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11/15/07, 4:12 PM
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#203
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Von Kaiser
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Does anyone know how to get rid of this new tracking icon? I checked fixtracker but nothing happend. Im using simpleminimap. My freind has ebb and his track icon is gone because his ebb shows what hes tracking on ebb. Also unless i have the wrong version, when i open it in rock to configure ebb i get a small menu to do it and i have grown so used to the rgb code for coloring in rock its hard to get the exact color of my unit frames and unit frames backround color with that color wheel.
Can anyone help me out?
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11/15/07, 4:37 PM
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#204
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Don Flamenco
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Originally Posted by Balroy
Does anyone know how to get rid of this new tracking icon? I checked fixtracker but nothing happend. Im using simpleminimap. My freind has ebb and his track icon is gone because his ebb shows what hes tracking on ebb. Also unless i have the wrong version, when i open it in rock to configure ebb i get a small menu to do it and i have grown so used to the rgb code for coloring in rock its hard to get the exact color of my unit frames and unit frames backround color with that color wheel.
Can anyone help me out?
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Have you tried to "Remove Group=>Group 3"? (My Ebb has the 3rd group as the "tracking" one, you can make sure of that by looking up group3's name.)
That seemed to do the trick for me anyway.
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11/15/07, 4:48 PM
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#205
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Von Kaiser
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Originally Posted by lazerpewpew
Have you tried to "Remove Group=>Group 3"? (My Ebb has the 3rd group as the "tracking" one, you can make sure of that by looking up group3's name.)
That seemed to do the trick for me anyway.
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Wouldnt removing the tracking group not show the tracking as the ebb and still show the tracking icon on my minimap?
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11/15/07, 5:05 PM
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#206
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Von Kaiser
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The guy above actually has a point, if your taking away the tracking ebb frame how would the minimap icon of tracking disapear and get what your tracking as a buff on ebb? If your positive it works tell me i will try it in a heart beat =).
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11/15/07, 6:44 PM
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#207
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Von Kaiser
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Does anyone know how to get rid of that "whoosh" sound every time you hit a hotkey while another action is in progress? Like, if I spam Fireball while one is casting, I hear a "whoosh"ing sound everytime I hit it. Errormonster got rid of the text, but I don't know how to remove the sound 
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11/15/07, 6:54 PM
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#208
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Soda Popinski
Gwaiihir
Orc Shaman
No WoW Account
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Originally Posted by lazerpewpew
Does anyone know an addon that can replace "SuperInspect"?
(It hasn't been updated since long ago, and sometimes it doesn't work for the patch 2.3)
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Examiner is the perfect replacement to superinspect, from wowinterface, curse, or other mod sites.
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11/16/07, 3:46 AM
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#209
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弾幕
Blood Elf Death Knight
Defias Brotherhood (EU)
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Originally Posted by Tylerlee
http://i148.photobucket.com/albums/s...407_142838.jpg
Have a problem with the new guild bank frame, with item boxes over writing the tabs, i use Ark Inv and ofc Squeenix, but from the layout i dont think its either of these addons causeing the problem, anyone have the same issue? if so is ther ea quick fix, failing that, is the "guild bank" add-on i can use.
Thankyou.
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to recap: I disabled skinners skinning of the guildbank frame, restarted and it looked like it should.
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11/16/07, 6:55 AM
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#210
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Von Kaiser
Night Elf Death Knight
Bronzebeard (EU)
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I have an odd problem
I am using Tapestry's UI and frankly I love it..thing is ..I want the button that tracks stuff and its no where to be found after this patch. I'd like it to appear in my fubar but theres no sign of it
Image is here http://tinyurl.com/yspp73
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"To bathe a cat takes brute force, perseverance, courage of conviction - and a cat.
The last ingredient is usually hardest to come by."
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11/16/07, 8:51 AM
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#211
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弾幕
Blood Elf Death Knight
Defias Brotherhood (EU)
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Try looking for your settings for FuBar_TrackerFu, and if you don't got it, get it here:
Index of /FuBar_TrackerFu/
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11/16/07, 10:55 AM
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#212
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Von Kaiser
Night Elf Death Knight
Bronzebeard (EU)
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I'll have a look thanks
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"To bathe a cat takes brute force, perseverance, courage of conviction - and a cat.
The last ingredient is usually hardest to come by."
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11/16/07, 1:04 PM
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#213
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Von Kaiser
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There's an option in X-Perl UnitFrames that shows debuffs on a target below the target frame. Further, it shows the debuffs I cause twice the size of other debuffs and prioritizes it to be first on the list of debuffs shown. Even more, it can show the "uptime" on the debuff in a configurable manner. So if I hit a thunderclap, it will just show thunderclap debuff icon. When it hits 20seconds left, it starts to countdown over the of the thunderclap icon below the target unit frame. 20..19..18..etc. Similar to how OmniCC shows cooldown counts within your action bars but it does it on the debuff icon itself which is below the target frame.
I'm on the verge of switching over to Pitbull. But I find this the best way to keep my debuffs on a mob. Is this available for Pitbull somehow?
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11/16/07, 1:09 PM
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#214
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Von Kaiser
Night Elf Death Knight
Bronzebeard (EU)
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No, the tracker fu did not work  any help?
Nevermind
Found the problem ( missing lib) and its fixed
Thanks for that
Last edited by Jemsky : 11/16/07 at 1:21 PM.
Reason: Found the problem
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"To bathe a cat takes brute force, perseverance, courage of conviction - and a cat.
The last ingredient is usually hardest to come by."
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11/16/07, 1:21 PM
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#215
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Glass Joe
Undead Warlock
Cenarion Circle
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Originally Posted by Zene
There's an option in X-Perl UnitFrames that shows debuffs on a target below the target frame. Further, it shows the debuffs I cause twice the size of other debuffs and prioritizes it to be first on the list of debuffs shown. Even more, it can show the "uptime" on the debuff in a configurable manner. So if I hit a thunderclap, it will just show thunderclap debuff icon. When it hits 20seconds left, it starts to countdown over the of the thunderclap icon below the target unit frame. 20..19..18..etc. Similar to how OmniCC shows cooldown counts within your action bars but it does it on the debuff icon itself which is below the target frame.
I'm on the verge of switching over to Pitbull. But I find this the best way to keep my debuffs on a mob. Is this available for Pitbull somehow?
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You can change the size of the buffs or debuffs but I haven't seen anything that will do something specific for your debuffs. Being an affliction lock I tend to use NECB so I can see exactly what I have cast on multiple mobs and exactly how much time is left.
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11/16/07, 1:37 PM
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#216
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Glass Joe
Blood Elf Hunter
Frostmourne (EU)
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I'm having some Addon problem here.
I updated all my addons today using an ace updater and for some reason my cooldowntimers2 won't load anymore.
It did work when the patch came out. The pre patch version was working fine and so was thursday's post patch version (in case there was one, I'm not really looking at what is updated when I'm using the ace updater)
However, after I ran the ace updater today it just wouldnt load anymore. I've uninstalled and reinstalled it several times including the removal of all relevant files from the WTF folder. The Addon is in the correct folder and it's box in the WoW addon menu is checked. Yet, it won't work ingame as it's neither responding to /cdt commands nor being listed in the fubar/deuce commander config menus.
Someone help me out please since I'm running out of ideas how to fix it.
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11/16/07, 1:55 PM
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#217
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Piston Honda
Blood Elf Mage
Thunderlord
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Silly question, but did you make sure it's still checked? I had, for some reason, after updating via WAU, to recheck some addons because they became unchecked.
Doesn't hurt to look. 
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11/16/07, 2:05 PM
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#218
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Glass Joe
Blood Elf Hunter
Frostmourne (EU)
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Checked, unchecked and checked again, still not working though. =[
Edit : Looked into the buggrabber :
<Power Auras> v2.34 - Type /powa to view the options.
1. AceLocale-2.2-40629 (MobHealth):487: AceLocale(AtlasLoot): Translation "PvP Weapons: Level 60" does not exist.
AtlasLoot\Core\ButtonRegistry.lua:552: in main chunk
---
2. CooldownTimers2\CooldownTimers2.lua:57: Cannot find a library instance of Deformat-2.0.
MobHealth\Libs\AceLibrary\AceLibrary.lua:516: in function `AceLibrary'
CooldownTimers2\CooldownTimers2.lua:57: in main chunk
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3. CooldownTimers2\Options.lua:1566: attempt to index global 'CooldownTimers' (a nil value)
---
4. CooldownTimers2\Menu.lua:62: attempt to index global 'CooldownTimers' (a nil value)
---
Now someone tell me what that means. =]
Last edited by isosquare : 11/16/07 at 2:23 PM.
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11/16/07, 2:49 PM
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#219
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Von Kaiser
Night Elf Druid
Kul Tiras (EU)
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Originally Posted by isosquare
2. CooldownTimers2\CooldownTimers2.lua:57: Cannot find a library instance of Deformat-2.0.
MobHealth\Libs\AceLibrary\AceLibrary.lua:516: in function `AceLibrary'
CooldownTimers2\CooldownTimers2.lua:57: in main chunk
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You're lacking the Deformat-2.0 library for some reason. Usually, those libraries are included in the zip file but they tend to be missing things when the server gets overloaded. As a fix, install Deformat manually (just like you would with any other addon).
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11/16/07, 3:17 PM
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#220
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Glass Joe
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I've seen a lot of people praise the mod Geist in helping to remove a lot of buttons from their UI. I would love to move a lot of seldom used buttons (Potions, Hearthstone, etc.) to the hidden Geist bar.
The mod itself seems very simple but I am completely missing something. The mod allows you to set Keybindings for buttons which isn't really what I want to do. I just want to be able to hold my Geist button (ie. "G") and then click on a Mana Potion. Isn't the point of having a hidden bar so that you don't have to Keybind these things? I'm obviously missing something here. Could any users of Geist post a short walk through of how I would go about getting a "Super Mana Potion" as my center button in Geist?
Thanks in advance.
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11/16/07, 3:23 PM
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#221
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Glass Joe
Blood Elf Hunter
Frostmourne (EU)
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Originally Posted by Jeffrey
You're lacking the Deformat-2.0 library for some reason. Usually, those libraries are included in the zip file but they tend to be missing things when the server gets overloaded. As a fix, install Deformat manually (just like you would with any other addon).
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Sorry to bother you but placing that in my addon folder didn't really change much but the error message :
2. CooldownTimers2\CooldownTimers2.lua:62: AceAddon: AceOO-2.0: Library "AceComm-2.0" does not exist.
MobHealth\Libs\AceLibrary\AceLibrary.lua:133: in function <...face\AddOns\MobHealth\Libs\AceLibrary\AceLibrary.lua:86>
(tail call): ?:
(tail call): ?:
AceAddon-2.0-46764 (MobHealth):974: in function `new'
CooldownTimers2\CooldownTimers2.lua:62: in main chunk
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3. CooldownTimers2\Options.lua:1566: attempt to index global 'CooldownTimers' (a nil value)
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4. CooldownTimers2\Menu.lua:62: attempt to index global 'CooldownTimers' (a nil value)
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Is there a certain reason why I'm lacking those libraries although I'm using the ace updater?
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11/16/07, 5:53 PM
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#222
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Piston Honda
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Originally Posted by Harth
I've seen a lot of people praise the mod Geist in helping to remove a lot of buttons from their UI. I would love to move a lot of seldom used buttons (Potions, Hearthstone, etc.) to the hidden Geist bar.
The mod itself seems very simple but I am completely missing something. The mod allows you to set Keybindings for buttons which isn't really what I want to do. I just want to be able to hold my Geist button (ie. "G") and then click on a Mana Potion. Isn't the point of having a hidden bar so that you don't have to Keybind these things? I'm obviously missing something here. Could any users of Geist post a short walk through of how I would go about getting a "Super Mana Potion" as my center button in Geist?
Thanks in advance.
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Install as normal.
Type "/geist bind" This allows you to bind a key to SHOW geist. (You can also set what key shows geist in your interface keybinding menu)
Geist itself is a variable sized (multi-row) bar that pops up under your cursor for as long as you hold the keybinding. I use it exactly as you describe you want to use it.
("/geist" will show all available options.)
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11/16/07, 8:59 PM
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#223
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Piston Honda
Tauren Shaman
Twisting Nether (EU)
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I'm looking for an addon for moving the "current wave / invading enemies" frame that appears in Hyjal and "Time left till execution" frame in Zul'Aman. Can anyone help me?
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11/16/07, 9:25 PM
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#224
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Von Kaiser
Blood Elf Paladin
Spirestone
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Originally Posted by Plexi
Does anyone know how to get rid of that "whoosh" sound every time you hit a hotkey while another action is in progress? Like, if I spam Fireball while one is casting, I hear a "whoosh"ing sound everytime I hit it. Errormonster got rid of the text, but I don't know how to remove the sound 
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I'm also trying to figure this one out, it's strange because some people say they don't hear it, even though our sound settings are identical.
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11/16/07, 9:25 PM
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#225
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Still alive
Human Rogue
Cenarion Circle
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I -think- that simpleMinimap's movers includes a bit to move that, Nemaa.
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