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10/31/07, 6:46 AM
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#51
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Piston Honda
Undead Priest
Emeriss (EU)
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Originally Posted by funkydude
Its [screen shakes and flashes]a possibility for a separate module, its something that will need to be discussed.
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I strongly suggest you add this feature. At first it may seem to you that this is just "fluff" and you are probably thinking "whats wrong with the big red warning text?". But trust me, tunnel-vision is the main cause of raid screw ups...
The best example I can give you is a mod called SolarianAlarm. Basically, it colors the screen all blue whenever you get the debuff... this was immensely useful, not just for us but a whole bunch of other guilds to whom I recommended this mod. You can read more here:
High Astromancer Solarian (scroll down and you'll see others vouching for the effectiveness of this simple, but super useful mod).
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10/31/07, 7:10 AM
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#52
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Von Kaiser
Night Elf Rogue
Zenedar (EU)
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If you don't want PVP timers in DBM - disable pvp module... I see it as a nice feature which you can disable if you got another addon for this. Good thing about having few similar stuff in 1 mod is unified settings and visuals, so instead of getting 3-4 different addons and configuring each you can just pick up one.
Again from my pov Bigwigs has a bunch of features (extras/plugins) I don't want to use, while in DBM there is not much I want to rip out of it really.
If you want to make something really cool - make a boss wizard, for example:
you start a wizard mode, fight boss once - it records combat log
you open GUI and select something like:
create timer - yell -[list of yells recorded] - ..setup timer.. - press broadcast it to the raid
create timer - spell -[list of abilities recorded, some kind of searching fields] - setup timer(suggest timer CD values based on combat log recorded: min, avg, custom) - press broadcast it to the raid
... and whole raid has it and you don't have to worry about pressing macroes all the time like we did back in the MC days counting Core Hounds respawns. It can be a standalone module, but clients should accept it. Just like RDX does atm with windows, same feature is planned in KTM
Edit: Forgot to mention that despite all this AceConfig is looking nice and makes it a lot easier to produce a working addon without spending too much time on coding UI, still addon frontend user interacting with means alot when it comes to a point of choosing between 2 addons and one of them you have to dig through an endless menus and another one has a neat well thought custom options screen
Last edited by Elhana : 10/31/07 at 7:59 AM.
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10/31/07, 8:08 AM
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#53
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Piston Honda
Dwarf Priest
Silvermoon (EU)
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Originally Posted by Elhana
If you don't want PVP timers in DBM - disable pvp module...
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Tried this lately?  DBM broadcasts all bars, if you remove the BG addon you will still get timers if someone else in the bg has it, and wtf at broadcasting in BG? Pointless.
Originally Posted by Elhana
Good thing about having few similar stuff in 1 mod is unified settings and visuals, so instead of getting 3-4 different addons and configuring each you can just pick up one.
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I disagree, you get a larger degree of customization, especially from separate anchors SharedMedia removes the pain of customizing textures and WAU removes the pain of caring about downloading separate addons.
Originally Posted by Elhana
Again from my pov Bigwigs has a bunch of features (extras/plugins) I don't want to use, while in DBM there is not much I want to rip out of it really.
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Pretty hard to find features in BigWigs that DBM has not copied so not sure how you justify this, but at least when you turn them off in BigWigs, they are indeed, off.
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10/31/07, 9:22 AM
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#54
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Von Kaiser
Human Warlock
Shadowsong (EU)
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BigWigs - lightweight, automatic updates, easily customizable and accurate data.
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10/31/07, 9:45 AM
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#55
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Glass Joe
Dwarf Hunter
Shattered Hand (EU)
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I fulle agree with coldpwa its easier to use then DBM (my experience..)
BigWigs is also neat looking, and that is allways a plus
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10/31/07, 10:11 AM
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#56
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Von Kaiser
Night Elf Druid
Argent Dawn
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I don't really get the arguements the BW supporters are giving to be honest. While it comes down to preferance in the first place, the whole "BW is vastly superior" seems odd considering it's pretty undeniable that DBM has some extremely useful features that BW does not have.
I don't see how "it has too much features I don't want" even comes close to countering the value of screen shakes and glows. You can disable the modules you don't want (which are load on demand in the first place) in DBM and even if you leave them on, they're hardly causing your PC to lag uncontrollably or your FPS to drop 10 points.
It's not a competition however, and to each their own. Just think it's a bit unfair of people claiming that BW is, without a doubt, so much better.
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10/31/07, 10:21 AM
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#57
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Von Kaiser
Blood Elf Rogue
Destromath (EU)
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I would say its a moot discussion. The only thing that from my point of view is not questionable is, why the heck is there pvp mods in a pve boss mod. Either its the "Too many cooks spoil the broth." syndrome or someone lost the aim for the main purpose the addon had. So i end up saying, for the exact job the addon is supposed to do, BigWigs does the job as expected.
And as Funky mentioned before, if a feature improves BigWigs and its a PvE modification you have a 99% chance of having it added, within a day.
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10/31/07, 10:31 AM
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#58
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Glass Joe
Draenei Shaman
Azjol-Nerub (EU)
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Can only raid leaders broadcast to global or can any user do it who has BW installed?
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10/31/07, 10:50 AM
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#59
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Von Kaiser
Blood Elf Rogue
Destromath (EU)
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Originally Posted by Kex
Can only raid leaders broadcast to global or can any user do it who has BW installed?
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In reference to timer bars you need L or A to create a global bar.
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10/31/07, 11:30 AM
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#60
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Von Kaiser
Night Elf Druid
Argent Dawn
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Originally Posted by Katherine
And as Funky mentioned before, if a feature improves BigWigs and its a PvE modification you have a 99% chance of having it added, within a day.
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So where's the shakes, glows and bosswhispers then? Implement those and I'll have no choice but to agree BigWigs is the better choice overal. Until then, DBM simply offers more, from my pov.
I'm a big BW fan myself really, I love being able to update through WAU, I love how BW is Aced and has a Fubar menu and I love the overal superb coding. It just simply loses out on these three useful features.
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10/31/07, 12:09 PM
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#61
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Mike Tyson
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Originally Posted by Dustwhisper
Another thing is the WW timer on Leotheras seems to be wildly inaccurate a lot of the time but it's usually no big problem.
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It's a cooldown. That's not something a mod can predict. You will never see Leo WW when BW says it's on cooldown, or Archimonde Fear when BW says it's on cooldown. But sometimes the boss will take 10 seconds after the bar ends before he does his ability. It's just a question of how the scripting works. Sometimes bosses will take an action the moment it becomes available when the cooldown ends, and sometimes they will wait before using it.
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10/31/07, 12:30 PM
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#62
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Von Kaiser
Draenei Shaman
Silvermoon (EU)
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As far as I know both Bigwigs and DBM display when a boss ability is 'available' to him, he may not use it for another 2 secs or maybe another 10 secs.
The only boss mod I'm aware of that actually tracks this is RDX, and in all honesty I don't know whats better.
Being prepared for an ability makes more sense, you have time to re-position/be ready to use an item etc rather than having it show when its actually being used, although on certain encounters this does have its plus side too
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10/31/07, 12:33 PM
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#63
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King Beard!
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Originally Posted by Wings
So where's the shakes, glows and bosswhispers then?
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If I remember right, BW does "glow" and offer "boss whispers"... unless you're refering to the whisper blocker.. in that case, I'm wrong. The shaking? what good does that really offer.. just abother bell, whistle, buzzer that's bloating a mod that already has a lot put into it.
I've used BigWigs since it came out, and having used both DBM and BW, I will never go back to DBM. People in my guild used DBM and I've gotten them to switch and they love BW... now to get them to start using oRA2...
It took me a bit of time to get used to the GIANT bar that pops up in the middle of my screen, but 30 seconds of looking and I reconfigured it to where I wanted it, and it hasn't changed since. BW does what it's supposed to... be a boss timer mod and nothing else.
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"On a scale of one to mein kampf, how many racists does it take to make a guild look terrible?"
[03:28] L_J: it's "olololo hero class"
[01:09:39] <DeeNogger> Any of the resident grammer nazis on right now?
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10/31/07, 1:35 PM
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#64
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MELF Master Race (also, better then pigtail orcs)
Blood Elf Paladin
Mal'Ganis
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I've also recently converted to BigWigs from Deadly Boss Mods. First of all, I'm a very lazy UI-updater, so I would go literally monthes getting that DBM pop-up when I joined a raid saying that I needed to update. Convenient and friendly, but nothing matches the wowAce updater.
I also prefer the split bar style of Bigwigs over DBM where effects that are happening within the next few seconds shift onto a larger bar in the middle of my screen. On long fights, a HL/FoL spamming Paladin can definately become susceptible to tunnel vision. Thats the 1 thing I truely miss about DBM, which has been echo'd here repeatedly, how amazing the red and shaky AGGRO ALERT message from DBM was. It was literally my computer yelling at me to pay attention to whats going on.
I also have a pretty dated computer still packing a 2.0ghz single core processor. I tried raiding with DBM then BW one night, as a comparison. I noticed BW consistantly gave me about 2-3 FPS higher then DBM. I'm sure for most people with more modern processors, its not a big deal, but when your stuggling to keep above 10 FPS with Doomfires chasing you around, it makes a monster of a difference.
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10/31/07, 1:48 PM
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#65
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Piston Honda
Undead Priest
Dalaran (EU)
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I'd love to see the glow / shake implemented in BW, I like the fact it allows you to get the information just by using peripheral vision. It should although be limited to abilities that makes you a liability to the raid ("you are the bomb" kinda thing), I must admit that during raids I cannot rely only on the sound alert because I have potentially other sound stimuli I have to deal with (normal game sound, omen aggro alert, teamspeak...).
Last edited by Mokhtar : 10/31/07 at 1:56 PM.
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10/31/07, 1:48 PM
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#66
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Von Kaiser
Blood Elf Priest
Earthen Ring
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Used both, now just bigwigs. Fast updates, mostly accurate, and streamlined. Please don't bloat it Funky (or at least put the bloat in modules!)
As far as screen glows, shakes and what not, I turned those off in DBM, they were actually annoying to me. But that's user preference.
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10/31/07, 1:51 PM
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#67
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Glass Joe
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I use both, but I prefer Deadly Boss Mods. BigWigs looks a lot nicer, but it's not like that really matters  . Deadly Boss Mods does a lot more, such as HP bars on Kael, as stated earlier.
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10/31/07, 3:45 PM
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#68
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King Beard!
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Actually, I just realized that the "glow" and "shaking" I see is a by-product of Omen, not BW.
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"On a scale of one to mein kampf, how many racists does it take to make a guild look terrible?"
[03:28] L_J: it's "olololo hero class"
[01:09:39] <DeeNogger> Any of the resident grammer nazis on right now?
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10/31/07, 6:56 PM
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#69
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Von Kaiser
Blood Elf Rogue
Destromath (EU)
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r53598 Funkydude
BigWigs: Extras: Add a very basic Flash module, curently unloaded until i tweak it more,
will be off by default and will be in extras as it is in essence an 'extra'.
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10/31/07, 9:09 PM
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#70
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Piston Honda
Dwarf Priest
Silvermoon (EU)
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Originally Posted by Wings
So where's the shakes, glows and bosswhispers then?
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I added a 'Flash' option in the Extras menu which is off by default, thanks to SolarianAlarm and Revenj for the ideas.
No, i'm afraid auto whisper and agro alert will not be added, Why? Like I said they are fully functional separate addons. BanzaiAlert allows you to route your agro alert to nearly every message frame including the BigWigs frame, personally I have not tried BossWhisperer though.
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10/31/07, 9:15 PM
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#71
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Banned
Night Elf Hunter
Bronze Dragonflight (EU)
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Originally Posted by funkydude
I added a 'Flash' option in the Extras menu which is off by default, thanks to SolarianAlarm and Revenj for the ideas.
No, i'm afraid auto whisper and agro alert will not be added, Why? Like I said they are fully functional separate addons. BanzaiAlert allows you to route your agro alert to nearly every message frame including the BigWigs frame, personally I have not tried BossWhisperer though.
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Would it be a possibility to add the Weapon/Advisor HP panel like DBM has? I know it isn't required to do the Kael'thas encounter but it does make it much easier to see how you're progressing in those phases if you can just glance at a single panel and know how close you are to killing each weapon/advisor.
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10/31/07, 9:18 PM
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#72
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Piston Honda
Dwarf Priest
Silvermoon (EU)
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Originally Posted by Mikari
Would it be a possibility to add the Weapon/Advisor HP panel like DBM has? I know it isn't required to do the Kael'thas encounter but it does make it much easier to see how you're progressing in those phases if you can just glance at a single panel and know how close you are to killing each weapon/advisor.
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Thats a generic thing being discussed for BW3, might, might not. Time will tell. 
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11/01/07, 1:07 AM
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#73
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Glass Joe
Blood Elf Warlock
Dragonmaw
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I'm thinking of about 10 fights when I say this, on certain bosses the bars in BigWigs has extra bars that aren't really pointless or throws you through a loop trying to understand the information it displays so you know when a fear is coming. Instead of showing a fear CD, it had a timer counting up since the last fear (one example, one boss, similar things happened elsewhere).
As a whole I've seen DBM to have much better and more important information. After using each for a few months, I like DBM better.
However, come that wonderful time of Hyjal/BT and DBM didn't have the mods for it but BigWigs did. I switched, and unfortunately haven't checked DBMs progress since then. This post has inspired me to do so, and if DBM has timers for all raids then I'm definitely switching back.
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11/01/07, 1:32 AM
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#74
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Appliance of the Skies
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Originally Posted by Katherine
I would say its a moot discussion. The only thing that from my point of view is not questionable is, why the heck is there pvp mods in a pve boss mod. Either its the "Too many cooks spoil the broth." syndrome or someone lost the aim for the main purpose the addon had. So i end up saying, for the exact job the addon is supposed to do, BigWigs does the job as expected.
And as Funky mentioned before, if a feature improves BigWigs and its a PvE modification you have a 99% chance of having it added, within a day.
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Some of us do PvP in our off time, and its nice to already have a set of very good timers installed rather than having to get and maintain yet another addon. Its the same thing with the aggro warnings and such. Yes there are other mods that can do it, but its much more convenient to only have to have to worry about having one mod installed.
On a side note, is it possible to add user-created timers to BW? Its been a while since I used it, and its one of the thing I like a lot about DBM.
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Some people's minds are like cement: all mixed up and permanently set.
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11/01/07, 1:39 AM
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#75
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Bald Bull
Blood Elf Paladin
Jaedenar (EU)
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On a side note, is it possible to add user-created timers to BW? Its been a while since I used it, and its one of the thing I like a lot about DBM.
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This has been answered in the final post of p1 and the first few posts of p2.
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