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Old 11/13/07, 3:48 PM   #1
constantius
Soda Popinski
 
Pandaren Priest
 
Windrunner
Macros & You

Disclaimer: if this thread is useless, mod it to obscurity (/dung). If it's useful, I'll remove this disclaimer.

I'm quite interested in maximizing my usable space, and mess with my UI a lot. Part of this has led to hidden bars with keybinds, since there's little point in seeing my keybindings when they are inscribed on the very surface of my eyelids.

But I must admit to being a bit of a neophyte when it comes to macros. I use them in some sense, for /stopcasting and to do weapon swaps, but I've never delved deeply into the macro world.

Is there interest in having a compilation thread for macros and macro-writing, similar to the work that has recently gone on in the Class Mechanics forums where each class is writing a nifty informative thread (Beef's words, not mine ... nifty ... )?

I'd love to see sections for each class, or possibly divided into targetting, logic, etc sections.

Thoughts? Pointers to an equally valid setup that is already complete?

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Old 11/13/07, 3:50 PM   #2
constantius
Soda Popinski
 
Pandaren Priest
 
Windrunner
Obviously integrating http://elitistjerks.com/f32/t15779-macro_questions/ would be part of this; I'm more asking the philosophical question of "Is this needed?".

Other threads that may provide interesting fodder:
How to use /stopcasting to maximize DPS
Healthstones Addon/Macro
Macro errors

etc.

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Old 11/13/07, 3:52 PM   #3
Suesse
Don Flamenco
 
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Human Death Knight
 
Llane
Wowwiki may have what you're looking for, not sure.
http://www.wowwiki.com/Useful_macros/Priest - is the priest one.

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Old 11/14/07, 9:04 AM   #4
richard
Piston Honda
 
Human Death Knight
 
Kazzak (EU)
/stopcasting macros are redundant with 2.3.

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Old 11/14/07, 3:47 PM   #5
Sarutobi
Bald Bull
 
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Toroko
Blood Elf Paladin
 
No WoW Account
Originally Posted by richard View Post
/stopcasting macros are redundant with 2.3.
Unless it's a situation where you are using it to cancel your currently casting spell in order to cast something else.

I didn't have time to check last night, but has anyone checked to see if it is possible to go from: casting a spell > stopcasting > instacast spell more or less instantly in 1 click since the 2.3 changes? I believe it had to be done in 2 clicks previously.

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Old 11/15/07, 8:08 AM   #6
constantius
Soda Popinski
 
Pandaren Priest
 
Windrunner
It seems to be basically functional. I still have /stopcasting built into all of my healing macros, and I actually found it to be a nice improvement over 2.2.x.

Before, you'd have the issue where:
- start casting
- /stopcasting, start casting
- /stopcasting -- does *not* work, requiring an actual movement

I was able to do 4 straight /stopcasting cancels with immediate starts of the next heal today before I bothered to let one go through to the tank on Teron. It was a pleasant surprise. So /stopcasting is not dead for healers ... maybe for dps it's useless.

I do know that our warlocks were all full of joy about how much dps they were doing with the new changes (destro locks). The new queuing system seemed to be giving them a fraction of a second gained on each SB ... they were doing the highest dps we've ever seen on a stationary target. Blizzard may have done something right.

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Old 11/15/07, 8:44 AM   #7
Tys
Von Kaiser
 
Troll Warrior
 
Madmortem (EU)
I have a problem with my stance-switch macro since 2.3 -
I had:

/cast Berserker stance
/cast Berserker Rage
/cast Defensive stance

before. Now, I get stuck in Berserker Stance. I think it's because the stanceswitch doesn't trigger a gcd anymore so I switch from Berserker stance to Defensive stance and immediatly back.
Using a castsequence macro just creates new Problems when Berserker Rage is not ready.
How do I work around this?

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Old 11/15/07, 9:35 AM   #8
Sarutobi
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Toroko
Blood Elf Paladin
 
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Originally Posted by constantius View Post
I was able to do 4 straight /stopcasting cancels with immediate starts of the next heal today before I bothered to let one go through to the tank on Teron. It was a pleasant surprise. So /stopcasting is not dead for healers ... maybe for dps it's useless.
This is excellent news. No more need to jump/strafe/find the escape key to queue/cancel heals.

I think it still will have some use for DPS casters though. The one that comes to mind being to take advantage of clearcasting for mages.

EDIT: Finally got a chance to test it out during lunch. Queueing and cancelling casts works perfectly in a single click without the need to move/hit escape to stop it and start the next cast. Unfortunately though, attempting to cancel a cast then cast a spell made instacast via Nature's Swiftness requires 2 clicks. I'm unsure about spells though that are normally instacast such as Swiftmend. Have any druids/priests/paladins had an opportunity to test this?

Last edited by Sarutobi : 11/15/07 at 1:59 PM.

Originally Posted by DeeNogger View Post
Every time I bite into an oatmeal raisin cookie mistaken for a chocolate-chip an angle loses its wings. Fucking trani's of the cookie world!
Originally Posted by castille View Post
Squirrel sex. Get your nut and go home.

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Old 11/15/07, 9:54 AM   #9
Walkinman
Glass Joe
 
Undead Warrior
 
Aszune (EU)
Tys,

You should find that the following will work fine for what you are trying to do.


#showtooltip
/cast [nostance:3]Berserker Stance;Berserker Rage
/cast [nostance:2]Defensive Stance

By checking for your current stance first you will find that you won't get stuck in Berserker Stance.

EDIT: Spelling

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Old 11/15/07, 10:01 AM   #10
Tys
Von Kaiser
 
Troll Warrior
 
Madmortem (EU)
Thank you!

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Old 11/16/07, 1:42 PM   #11
Dinian
Piston Honda
 
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Draenei Shaman
 
Ysera
Back in the day there was an Addon that allowed you to author more macros than the game UI normally allowed to. I think the name was SuperMacros.

Is this type of addon impossible now? I'm basically at the redline on my druid with respect to macro count

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Old 11/16/07, 6:45 PM   #12
Antiarc
Still alive
 
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Human Rogue
 
Cenarion Circle
If you are using hidden bars with buttons, I recommend SpellBinder. It lets you bind spells/items/macros directly to keys with no need to use a hidden bar. I'm a big fan of it.

I've taken to only having visible buttons for actions that I either specifically need a combat cue from (cooldown finished, have enough energy), and I macro or use SpellBinder for everything else, except clickables (like poisons, or my "make highest rank of bandages" macro.)

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Old 11/18/07, 4:17 PM   #13
squiffy
Don Flamenco
 
Goblin Rogue
 
Blackrock
Originally Posted by Walkinman View Post
Tys,

You should find that the following will work fine for what you are trying to do.


#showtooltip
/cast [nostance:3]Berserker Stance;Berserker Rage
/cast [nostance:2]Defensive Stance

By checking for your current stance first you will find that you won't get stuck in Berserker Stance.

EDIT: Spelling
This is still two clicks/presses to activate?

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Old 11/18/07, 8:28 PM   #14
Kiklion
Piston Honda
 
Dwarf Shaman
 
<NoX>
Tichondrius
Can anyone help with a focus target question? I currently have a macro to cast silencing shot on my focus target without losing my current target. However with the last patch the default answer if there is no focus existing is no longer my current target. This makes it hard to BG since I would be changing focus's often. Is there anyway of modifying a macro that looks something like..

/cast [target=focus,exists,nodead] Viper Sting

So that if I have no focus it fires on my current target? I thought the exists check does that in wich case I would like to know how to clear a focus.

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Old 11/19/07, 5:18 AM   #15
Jide
Glass Joe
 
Troll Hunter
 
Doomhammer (EU)
Originally Posted by Kiklion View Post
Can anyone help with a focus target question? I currently have a macro to cast silencing shot on my focus target without losing my current target. However with the last patch the default answer if there is no focus existing is no longer my current target. This makes it hard to BG since I would be changing focus's often. Is there anyway of modifying a macro that looks something like..

/cast [target=focus,exists,nodead] Viper Sting

So that if I have no focus it fires on my current target? I thought the exists check does that in wich case I would like to know how to clear a focus.
/cast [target=focus,exists,nodead] Viper Sting; Viper Sting

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