I've been using Autobar since it was packaged in Tivoli's NurfedUI packages in mid-2005, so it's with a lot of reluctance that I say: Is there an alternative to this mod that is maintained and does everything it (Autobar) USED to do?
I don't need easy access to class specific spells in expandable bars. I don't need access to quest specific "on use" items showing up on my bars. I don't need access to my quest log on my consumable bar. And I definitely don't need a default setup which includes so many "new button type" options that the Ace/fubar menu literally scrolls off the top of my 19" laptop screen. Seriously, with the version that's been on wowace for the last month, I can't even create a new button option for Conjured Water because every custom pre-setup button supplied with the mod above the letter "F" has scrolled off the top of my screen to a point where its unclickable.
I'm looking for an a mod that will allow me to create a completely customizable bar like the old Autobar would. I don't want "canned" options that have already been setup for me and I can't edit without manually changing .lua code.
Just wondering if there's anyone else who was as frustrated as I am with the new and improved version of this old and once reliable mod that they've found a viable alternative to it.
it will bring up the new Rock configuration screen for Autobar which is infinitely easier to use than the right-click menu. It doesn't solve the overhead problem of features that Autobar's continually swelling and bloating from right now, but it does fix the configuration usability issues you're running into.
"The question is not how far we are going to take it... the question is, do you possess the constitution to go as far as needed?" - Il Duce
it will bring up the new Rock configuration screen for Autobar
I know about that command unfortunately. In fact, from what I've experienced, it now has even less customization options then the Fubar drop-down menu provides in terms of creating myself a brand new custom button and specifying what I want to go into it.
I really just want a mod where it presents me a blank bar, and allows me to pick the exact items I want to go in each slot, and what items will "expand" out of each individual button. In other words, place food and conjured water/food in the same button giving conjured water the priority with food items appearing above the conjured item.
Think people have been asking for a while now for something like this but as far as I can the only other option is to just enable another action bar to use in the same vein as Autobar. It is interesting how a mod can slowly descend from being stable to unstable with each successive update. At least that's the case in my experience.
I don't use the new Autobar. Toadkiller completely broke backwards compability with previous versions when he took it over, refused to fork his new project to a different name like Autobar2 so people wouldn't have their existing configs broken, etc. It really annoyed me.
Plenty of people seemed to like the new Autobar. I did not. My workaround was to revert back to the last pre-Toadkiller version:
The default version of Autobar is indeed far too much to be really useful. But you can very easily remove everything you don't need (spells, logs, quest items) with a simple click and end up with what the old Autobar was: A simple bar for easy access to potions and food. I find the rock-configuration quite easy to handle. Your screen-size problem shouldn't occur, there should be a scrollbar in the menu.
I don't use the new Autobar. Toadkiller completely broke backwards compability with previous versions when he took it over, refused to fork his new project to a different name like Autobar2 so people wouldn't have their existing configs broken, etc. It really annoyed me.
Plenty of people seemed to like the new Autobar. I did not. My workaround was to revert back to the last pre-Toadkiller version:
This version has been working just fine for since mid-October of '07, and I intend to keep using it until it eventually breaks.
I actually did the same with mine and have been running the last pre-toad release as well (found a reference to it in that massive pile of crap Ace forum thread about the mod). I was actually looking for an alternative for when the old unsupported version of it finally breaks. PT3Bar that Daxxiz referenced looks promising, and I think a few guildies are going to sit down and see if we can't write a few config files that cover everything we'd need this weekend.
I actually did the same with mine and have been running the last pre-toad release as well (found a reference to it in that massive pile of crap Ace forum thread about the mod). I was actually looking for an alternative for when the old unsupported version of it finally breaks. PT3Bar that Daxxiz referenced looks promising, and I think a few guildies are going to sit down and see if we can't write a few config files that cover everything we'd need this weekend.
If you could post them here those of us with less free time would appreciate it
I like autorack a lot. It uses the priorities you select, and places them in a predetermined bag space. This is especially nice if you have a macro to use any consumables. For example, the macro can simply be /use 0 1 /use 0 2. Then you use autorack to prioritise healthstones then nightmare seeds then crystal foci then fel blossoms, then place the preferred item in the bag slot you specify. Also, depending on whether I am using [Superior Healing Potion], [Red Ogre Brew], [Cenarion Healing Salve] or [Bottled Nethergon Vapor], you don't have to change the macro, just let autorack do the work instead.
If you just want the food, healing potions etc. then you could try out BaudConsumables, it's really old but still works perfectly. Just place some food/healing pots/whatever on your bar and it will automatically change it with the best option available whenever it can. Because it's so old you will have to add the items you want it to replace in the lua manually or find one from someone else though (there should be one in this wowace thread).
The only thing it lacked for me were the bar popup windows, but I use klappa for that now.
I too got tired of the "everything but the kitchen sink" functionality of the new Autobar. I've been using PT3Bar for a couple weeks and it works great. I'm using it "out of the box" and it has buttons for food & drink (regular, not buff), bandages and health/mana pots. Oh, and soulstones. I want to figure out how to add categories/buttons because I'd at least like to add a mount button. It'd be great if people could share some config files.
I started messing around with PT3Bar on my own (using it in conjunction with PT3Browser makes it very easy to use). One thing I would recommend is making a custom config.lua file for your settings (mine is named gorConfig.lua) and then referencing it in the .toc file at the bottom instead of Config.lua. This way you'll easily be able to recover your settings in case you update and your files get wiped out.
Heres my first crack at a bar after about 1.5 hours of screwing around:
It really didn't take very long at all to setup when using PT3Browser (plus I was able to dump atlasloot in the bargain). So I think anyone who wanted to put together a grouping for melee/tanks/offensive casters could easily do so in a few minutes.
Originally Posted by adlwow
I want to figure out how to add categories/buttons because I'd at least like to add a mount button. It'd be great if people could share some config files.
I really miss binding hotkeys to autobar buttons functionality of the old autobar.
Can not seem to do it for the new "autobar2".
PT3Bar allows for keybinding in Config.lua, I only have three buttons for emergency stuff during raids, food etc I don't mind going to my bag for but I'll post my config because it might save some others typing out my mana potion list.
The mana potions are ordered by TK pots, Coilfang pots, Ogri'la use-anywhere pots, Auchenai Pots, Super Mana and lastly Unstable. I just make sure I don't take TK pots to SSC or the other way around and it works nicely.
I'm still using the old autobar, works like a charm for me.
Any links to this file? Everything I find even on Google links to Toadkiller's version. Also, when I tried to revert to the previously posted file http://files.wowace.com/AutoBar/AutoBar-r51227.7.zip I get a green box in the middle of my screen but no autobar. This is after I deleted all config files from the WTS folder and the addon itself prior to installing the linked version.
Originally I disliked the new Autobar a great deal, but I think you'll find that if you spend some time with it that it's a lot better than the old one. It would probably be better if some of the default behavior was removed, but the flip-side of that is that new users wouldn't realize the functionality existed at all if it's not used by default.
Ultimately I think you'll find that the time you would spend getting another solution the way that you like it would be a larger investment than getting Autobar set up, even if it's not exactly what you want at this point.
Originally I disliked the new Autobar a great deal, but I think you'll find that if you spend some time with it that it's a lot better than the old one. It would probably be better if some of the default behavior was removed, but the flip-side of that is that new users wouldn't realize the functionality existed at all if it's not used by default.
Ultimately I think you'll find that the time you would spend getting another solution the way that you like it would be a larger investment than getting Autobar set up, even if it's not exactly what you want at this point.
My problem with Autobar (and this may just be my own stupidity) is that it doesn't update quantities on the fly. If I log in with no/food water, the conjure buttons are on the bar. If I make two stacks of each, the conjure buttons are STILL on the bar and my new food/water is not in the pop-up.
If I /rl then my new/food water shows up, but if I drink and eat, I still show a quantity of 40 (or whatever). Is there some sort of "please update whenever something changes" option I'm missing?
Originally Posted by Bekah
Then go put your dick in a car door and slam it a couple of times to finish proving how awesome you are and report back to the IMANG thread.
While the new version of Autobar is useable, it's certainly moved way beyond it's own usefulness. Like many others I'm using the last version before the recent format change.
The new configuration menus are unecessarily complex and introduce functionality that is dubious at best and irrelevant at worst. The old method of just drag/drop items into a slot on the config screen and a basic menu of combined item icons was perfect .
I've no idea why the current developer felt that a complete rewrite was necessary.
A simple in-game PT3Bar button editor, and perhaps a feature in PT3Browser to "Create a PT3Bar button with this selection" would be fabulous. Beyond that, the only grip I'm having with PT3Bar is that I have to manually adjust each button by dragging it if I don't want space between them. Adjustable spacing, alpha, and simpler button editing are all the mod needs to fully replace the functionality I used Autobar for to begin with.
"The question is not how far we are going to take it... the question is, do you possess the constitution to go as far as needed?" - Il Duce
I'll agree with Noraj, the buttons' placement is rather annoying to deal with especially if you're a complete perfectionist and need everything in your UI perfectly aligned =P
Using the built-in snap or align function (can't recall which, might be both together) made it a bit easier but it still needs a lot of work. I found using either can sometimes make buttons jump around the screen when you least need it during the placement adjustment.
As to PT3Browser, an option to display a specific item's ItemID would be great when you only want certain items instead of the whole category popping up on your button. Atm it only displays the ItemID when the item itself is unknown which isn't much help.
I found ItemID on Curse which works but I'd rather just have an extra line in my CowTip to do the job. Any idea if this is possible (looked at libDogTag-2.0 but found no such string) or if there is a mod that can display an ItemID in tooltips?
Mmm... will have to check why it isn't being displayed then since I do have RatingBuster installed as well. Prolly disabled or something silly like that.
Thanks for the tip ('scuse the pun =P )
Last edited by Ferretmonger : 01/09/08 at 9:36 AM.