I did something similar to the sheeping one with threat. Basically, I wanted a threat indicator on the target frame instead of the player frame. Since I never need to know the mana of NPC's, and I never need to know the threat of PC's, I did this:
A couple of Tags I have been wondering about recently, the in combat tag that recolours a persons frame based on combat isn't really useful in a raid, so I was wondering if on certain encounters based on big wigs warnings if a mod like pitbull could tell you for example who was below 8500 health for najentus, below 3000 mana for Kaz'rogal and innervates in general and a scrolling left to right transparency for potion cooldown monitoring and maybe a blow up like Big Wigs does to timers when certain people reach certain thresholds of threat and mana pool values.
I'm not sure all of this is accomplishable with tags, but some of it should be, like recolouring a unit frame or changing the size of a unit frame once a certain number has been reached.
There are many fights where establishing a range can be very useful.
What I want to do is use a dogtag on my target and focus frames to display range. Is this possible?. I had a look through the help info for dogtags on pitbull,and I see that Range is a valid tag. But the best I can get it to display is a "+". Is there a way to display range as a live number or is the best I can do rough estimates eg 20-30yrds etc.
Currently all range checkers work off the principle of inherently knowing the range you can do a certain thing, and whether you can do it. Whether this is simple details such as whether the blizzard interface tells you, that you are out of range with a certain ability, or things such as inspect range etc. I'm fairly certain explicit distances are never reported. Whether dogtags/ace has a standard method of determining a range that the distance is currently within or not, i don't know
Enhancer is a shaman mod that displays how far you are away from your totems, and in green says if you're in range, and red out of range, and this takes into account your talent spec, so there is a way, I just don't know it.
Should work for all classes, as it is checking if the focus target has the polymorph aura (so for Arena, all members of the team could have the tag enabled, and could communicate to the mage to repoly if they didn't spot it themselves, or cc the focus target themselves in some other way).
The in combat check is a little screwy when the focus target is the only target you are in combat with (as poly'ing them doesn't enter you into combat until the poly breaks), but this isn't a huge issue for most situations.
Talents are available for all players, not sure if it is intended.
NotifyInspect() does not check faction according to this bug report. As far as I know, it is still working correctly on the 2.4 PTR, so they haven't fixed it yet. I wasn't able to find a blue post about it after a quick search.
I noticed that post mentioned you could see someone's armor. This may be a dumb question, but would it be possible to show someone's stats as well? Like maybe just resilience?
DogTags seem to provide handy features that i never heared of. I would like to implement some of these features in my own UI. Unfortunately i have no idea how to start. Could someone push me in the right direction please? i.e. where to put the code, or where i can find a tutorial. Much appreciated.
Lionus, any addon you have that uses Dogtags will have the editing available to your somewhere in its configuration. Mainly, if you use Pitbull, Cowtip, IceHUD, or mHud, you can customize them with the tips in this thread.
Edit: Aloft and Assessment don't use Dogtags, they use a common TagCompiler library (and thereby syntax), but have have their own mod-specific tags.