03/26/08, 11:48 PM
#126
Glass Joe
Night Elf Druid
Bronzebeard
I used a CowTip tag from LibDogTag 2.0 and now i'm not quite sure where it's gone wrong:
[(SmartClass ? Color(CCCCCC)) NameRealm]
at the top of my tooltip. Any help?
J'aime les femmes comme l'aime mon café: chaude, noire, et avec un cuillére dedans.
03/27/08, 2:28 AM
#127
Mind the gap.
Malan
Tauren Shaman
No WoW Account
pwyll - The Color() tags seem to be demanding a new input format, it keeps telling me it doesn't recognize the color code that I provided.
Also the value of 'none' isn't valid for tags anymore either.
03/27/08, 3:26 AM
#128
Glass Joe
Try Color("FFFFFF").
03/27/08, 3:31 AM
#129
Glass Joe
Night Elf Druid
Bronzebeard
Still hangs on the SmartClass tag as well, I guess I can just change to 'Class'...
EDIT: and after 2 minutes of not being dumb, I changed the tag to this:
Name: [NameRealm:ClassColor]
Works great.
J'aime les femmes comme l'aime mon café: chaude, noire, et avec un cuillére dedans.
03/27/08, 4:02 AM
#130
Glass Joe
Human Priest
Emerald Dream (EU)
03/27/08, 4:59 AM
#131
Bald Bull
Trouble
Blood Elf Druid
No WoW Account
It's definitely very buggy, even once you get the correct syntax. For me, auras do not update at all. They get read when you first log in, but after that they don't update. For example, for the above tag I posted (with the screenshot) it'll show if I have fort or AI or whatever when I first log in, but it'll never update if I gain or lose bugs. Also any stuff on my target, like my Scorch stack tag, just never works for the same reason. There's also no implemented analog to [Outline] right now which sucks. I have a feeling there's a lot of other bugs as well.
03/27/08, 5:00 AM
#132
Glass Joe
Anyone know if I can get my tags outlined? [outline] worked fine in 2.0, but the syntax seems to have changed, or perhaps it's simply not implemented yet?
03/27/08, 5:39 AM
#133
Bald Bull
Trouble
Blood Elf Druid
No WoW Account
[Outline] is currently unimplemented as far as I can tell.
03/27/08, 5:41 AM
#134
Glass Joe
Many of the old tags seem to be missing. As the guy above said, OUTLINE and CURHP and CURMP. Is there a new tag that displays the current hp and mp?
Edit: Found it, it's just [HP] now.
03/27/08, 5:58 AM
#135
Glass Joe
Originally Posted by
pwyll
I used a CowTip tag from LibDogTag 2.0 and now i'm not quite sure where it's gone wrong:
[(SmartClass ? Color(CCCCCC)) NameRealm]
at the top of my tooltip. Any help?
I can't find the [SmartClass] tag in the wiki that ckknight made.
The [Color] tag requires quotes now, it should be:
03/27/08, 6:16 AM
#136
Glass Joe
Blood Elf Rogue
Blackmoore (EU)
Originally Posted by
Sajukar
Try replacing
[Classification:Contains(Boss)?Text(Level 73)!Level:Prepend(Level )]
With
[Classification="Boss"?"Level 73"!"Level " Level]
As for others, remove the Text() bits and instead just place the text itself surrounded with " " and replace for example RandomTag:Contains(Text) with RandomTag="Text", not sure if there's any other tag there that ain't working.
hmm tried it with:
[Class#target?ClassColor#mouseovertarget][IsUnit#player(target)?Text(<<You>>)!NameRealm#mouseovertarget:Text(None)]
into
[Classification="target"?ClassColor:ismouseovertarget][IsUnit:"player"="target"?"<<You>>"!NameRealm:ismouseovertarget="None"]
but still syntax error ... COULD PLEASE SOMEBODY HELP ME! =(
03/27/08, 7:30 AM
#137
Glass Joe
Night Elf Rogue
Wildhammer (EU)
Im still quite new to dogtags, so I will just post my experiences from this morning after the 2.4 patch and fully switching to libdogtags-3.0
Many of my [isMaxlevel] statements werent working/giving me syntax errors. It seems like they have gone thru some drastic syntax changes.
What worked for me:
[(if condition then output)]
For example, i got
[Level:DifficultyColor (if not ismaxlevel then PercentXP:Difficultycolor:prepend(','))] [SmartRace:Classcolor] [Talenttree:Classcolor] [Class:Classcolor]
Hope this will give you a direction to solve your issues.
Only thing I notice is that the [Talenttree] is not working on other players, nor is [smartclass] which seems to be depricated in DT3.0
03/27/08, 10:53 AM
#138
Von Kaiser
Originally Posted by
Jitka
Here's cowtip:
Line1: [IsPlayer ? [CanAttack ? Name:HostileColor ! Name:ClassColor] ! IsPet? [CanAttack ? Name:HostileColor ! Name] ! [Status ? Name:StatusColor ! Name:HostileColor]][Realm:Prepend(-)] [Target ? Text(:)] [IsPlayer#mouseovertarget ? IsUnit#player(MouseOverTarget) ? Text(YOU):Bracket:Fuchsia ! Target:ClassColor#mouseovertarget ! Target:HostileColor#mouseovertarget]
Line2: [Guild?Text([Guild:IsEqual([Guild#player])?Color(0076EC)!Green][Guild])]
Line3: [Status ? StatusColor ! [CanAttack ? DifficultyColor] ][Classification:Contains(Boss)?Text(Level 73)!Level:Prepend(Level )] [Classification] [~Status ? Color(FEF2C5)][SmartRace:Hide(Not specified):Hide(Unknown)][SmartRace:Contains(Not specified) ? Text(Creature)] [TalentSpec ? TalentTree:Hide(None):ClassColor] [~Status ? ClassColor][PlayerClass]
Line4: [~IsPlayerOrPet?Faction:Hide(Alliance):Hide(Horde):HostileColor]
Line5: [IsPlayer?PvP:Red] [~IsPlayer?Status:StatusColor!Status] [AFKDND]
Line6: [Zone]
I think the new syntax for this should be:
Line1: [(isPlayer ? (canAttack ? Name:HostileColor ! Name:ClassColor) ! (isPet ? (status ? Name:StatusColor ! (canAttack ? Name:HostileColor ! Name)) ! (status ? Name:StatusColor ! Name:HostileColor))) Realm:Prepend("-")] [Target:Exists ? ":"] [IsUnit("player", unit=Target) ? "<<You>>" ! [IsPlayer(unit=Target) ? ClassColor(unit=Target) ! HostileColor(unit=Target)] Name(unit=Target)]
Line2: [Guild ? (Guild(unit="player") ? Guild:Color("0076EC") ! Guild:Green)]
Line3: [(Status ? StatusColor ! (CanAttack ? DifficultyColor))] [(Classification:Contains("Boss") ? "Level 73" ! Level:Prepend("Level "))] [Classification] [(~Status ? Color("FEF2C5")) SmartRace:Hide("not specified"):Hide("Unknown") (SmartRace:Contains("not specified") ? " Creature")] [(TalentSpec ? TalentTree:Hide("None"):ClassColor)] [(~Status ? ClassColor) (isPlayer ? Class)]
Line4: [~IsPlayerOrPet ? Faction:Hide("Alliance"):Hide("Horde"):HostileColor]
Line5: [IsPlayer ? PvP:Red] [~IsPlayer ? Status:StatusColor ! Status]
Line6: [Zone]
Last edited by Malrix : 03/27/08 at 12:26 PM .
03/27/08, 10:58 AM
#139
Mind the gap.
Malan
Tauren Shaman
No WoW Account
Ah thanks man, those are the tags I've been using too, I was fiddling around last night and couldn't get any of it working. Its a bit annoying now that we have to use quotation marks for every parameter, that change doesn't seem to make sense.
03/27/08, 11:41 AM
#140
Von Kaiser
Hmm, I swear the DogTags-3.0 wiki wasn't up last night but now that it is maybe I'll fix those tags up a bit. They work the way I posted... they are just really really ugly.
*Edit* After reading the Wiki I cleaned up the tags considerably. These now both work and don't make me cry to write.
Last edited by Malrix : 03/27/08 at 12:17 PM .
03/27/08, 12:21 PM
#141
Glass Joe
Blood Elf Rogue
Blackmoore (EU)
Originally Posted by
Malrix
I think the new syntax for this should be:
Line1: [(isPlayer ? (canAttack ? Name:HostileColor ! Name:ClassColor) ! (isPet ? (status ? Name:StatusColor ! (canAttack ? Name:HostileColor ! Name)) ! (status ? Name:StatusColor ! Name:HostileColor))) Realm:Prepend("-")] [Target:Exists ? ":"] [IsUnit("player", unit=Target) ? "<<You>>" ! [IsPlayer(unit=Target) ? ClassColor(unit=Target) ! HostileColor(unit=Target)] Name(unit=Target)]
Line2: [Guild ? (Guild(unit="player") ? Guild:Color("0076EC") ! Guild:Green)]
Line3: [(Status ? StatusColor ! (CanAttack ? DifficultyColor))] [(Classification:Contains("Boss") ? "Level 73" ! Level:Prepend("Level "))] [Classification (~Status ? Color("FEF2C5")) SmartRace:Hide("not specified"):Hide("Unknown") (SmartRace:Contains("not specified") ? " Creature")] [(TalentSpec ? TalentTree:Hide("None"):ClassColor)] [(~Status ? ClassColor) (isPlayer ? Class)]
Line4: [~IsPlayerOrPet ? Faction:Hide("Alliance"):Hide("Horde"):HostileColor]
Line5: [IsPlayer ? PvP:Red] [~IsPlayer ? Status:StatusColor ! Status]
Line6: [Zone]
THANKS!
03/27/08, 3:39 PM
#142
Von Kaiser
Human Death Knight
Cenarius
A random at work so can't tinker to find out question... has anyone tried using raid icons via the chat tags, such as {square}, in a dogtag? I'm thinking along the lines of alternative combo point icons or for wrapping around names to indicate various states, etc.
03/27/08, 4:30 PM
#143
Glass Joe
Blood Elf Rogue
Auchindoun (EU)
Originally Posted by
Unforgotten
hmm tried it with:
[Class#target?ClassColor#mouseovertarget][IsUnit#player(target)?Text(<<You>>)!NameRealm#mouseovertarget:Text(None)]
into
[Classification="target"?ClassColor:ismouseovertarget][IsUnit:"player"="target"?"<<You>>"!NameRealm:ismouseovertarget="None"]
but still syntax error ... COULD PLEASE SOMEBODY HELP ME! =(
Not sure about the first half, but I got the following to work:
[IsUnit("player","mouseovertarget")?"<<You>>"!NameRealm("mouseovertarget")] <- oops, had a typo
in the same vein, it could possibly be:
[Class("mouseovertarget")?ClassColor("mouseovertarget")]
for the first half - or similar
Last edited by captf : 03/27/08 at 8:52 PM .
03/27/08, 5:14 PM
#144
Bless me, Father. I ate a lizard.
Blood Elf Paladin
Suramar
Originally Posted by
Malrix
I think the new syntax for this should be:
Line1: [(isPlayer ? (canAttack ? Name:HostileColor ! Name:ClassColor) ! (isPet ? (status ? Name:StatusColor ! (canAttack ? Name:HostileColor ! Name)) ! (status ? Name:StatusColor ! Name:HostileColor))) Realm:Prepend("-")] [Target:Exists ? ":"] [IsUnit("player", unit=Target) ? "<<You>>" ! [IsPlayer(unit=Target) ? ClassColor(unit=Target) ! HostileColor(unit=Target)] Name(unit=Target)]
Line2: [Guild ? (Guild(unit="player") ? Guild:Color("0076EC") ! Guild:Green)]
Line3: [(Status ? StatusColor ! (CanAttack ? DifficultyColor))] [(Classification:Contains("Boss") ? "Level 73" ! Level:Prepend("Level "))] [Classification] [(~Status ? Color("FEF2C5")) SmartRace:Hide("not specified"):Hide("Unknown") (SmartRace:Contains("not specified") ? " Creature")] [(TalentSpec ? TalentTree:Hide("None"):ClassColor)] [(~Status ? ClassColor) (isPlayer ? Class)]
Line4: [~IsPlayerOrPet ? Faction:Hide("Alliance"):Hide("Horde"):HostileColor]
Line5: [IsPlayer ? PvP:Red] [~IsPlayer ? Status:StatusColor ! Status]
Line6: [Zone]
Close. I only have two edits. Line 2 doesn't quite work, so I used:
[if Guild = Guild(unit="player") then Guild:Color("0076EC") else Guild:Green]
and Line 3 has an unnecessary space that's corrected by:
[((Status ? StatusColor ! (CanAttack ? DifficultyColor)) (Classification:Contains("Boss") ? "Level 73" ! Level:Prepend("Level ")))] [Classification] [(~Status ? Color("FEF2C5")) SmartRace:Hide("not specified"):Hide("Unknown") (SmartRace:Contains("not specified") ? " Creature")] [(TalentSpec ? TalentTree:Hide("None"):ClassColor)] [(~Status ? ClassColor) (isPlayer ? Class)]
03/27/08, 5:43 PM
#145
Glass Joe
Human Priest
Emerald Dream (EU)
Originally Posted by
captf
Not sure about the first half, but I got the following to work:
[IsUnit("player","mouseovertarget")?"<<You>>"!NameRealm["mouseovertarget"]
in the same vein, it could possibly be:
[Class("mouseovertarget")?ClassColor("mouseovertarget")]
for the first half - or similar
I use the following in my CowTip target line:
[NameRealm("mouseovertarget") ? "Target:":Gray " " (NameRealm("mouseovertarget") = NameRealm("player") ? "(YOU)":ClassColor("player") ! (IsPlayer("mouseovertarget") ? NameRealm("mouseovertarget"):ClassColor("mouseovertarget") ! NameRealm("mouseovertarget"):HostileColor("mouseovertarget")))]
does "mouseovertarget":NameRealm:ClassColor work the same as Namerealm("mouseovertarget"):ClassColor("mouseovertarget")?
Last edited by Shot : 03/27/08 at 5:49 PM .
03/27/08, 5:50 PM
#146
Von Kaiser
Originally Posted by
Gere
Thank you
, now im was wondering if there is a way to make the health of me and my target class colored but the hp is in absolute form. For example: i want it like 12000/12000 only with class colors, this [HP:ClassColor] gave me just 12000. Anyone know the dogtag to get the absoulte health text class colored?
03/27/08, 6:06 PM
#147
Von Kaiser
Night Elf Rogue
Tirion (EU)
Originally Posted by
MaveN
Thank you
, now im was wondering if there is a way to make the health of me and my target class colored but the hp is in absolute form. For example: i want it like 12000/12000 only with class colors, this [HP:ClassColor] gave me just 12000. Anyone know the dogtag to get the absoulte health text class colored?
You could try
[FractionalHP:ClassColor]
LibDogTag-2.0/Tags - WowAce Wiki
Helps a lot!
03/27/08, 7:12 PM
#148
Von Kaiser
Thank you
, im looking through it now!
03/27/08, 7:43 PM
#149
Von Kaiser
Night Elf Rogue
Tirion (EU)
No problem =)
I have a question regarding DogTags-2.0/3.0:
Obviously
doesn't work any longer, has someone discovered an alternative?
03/27/08, 8:02 PM
#150
Von Kaiser
Originally Posted by
badMonkey
No problem =)
I have a question regarding DogTags-2.0/3.0:
Obviously
doesn't work any longer, has someone discovered an alternative?
New DogTag for Text(arg) is 'arg'
I just spent a couple hours comverting all my 2.0 DogTags to 3.0