Originally Posted by Ajuga
What does End do? nvm, when I saw this post I thought of a scenario that has been buggering me:
You're running away from an enemy. For some reason he's not your target and you can't click him unless you turn the camera around (w/ left click+drag). But since you have a "Smart" camera it'll turn around leaving you without your pursuing enemy as target 9/10 times.
Usually I just jump > turn 180 > TAB > turn back, but I'd rather have some modifier lock the smart camera or something similar.
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I believe the solution is quite simple (if I understand you correct); add ctrl to your sequence => ctrl + left-click & drag. This results in your camera not going back to it's original state even though you have the smart camera option enabled.