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Old 08/17/09, 7:28 PM   #101
jwnichls
Glass Joe
 
Night Elf Druid
 
Bonechewer
Identifying successful Watcher attempts

I'm extending the code base of this parser to detect successful vs. unsuccessful attempts on bosses. For most this is really easy, but for most of the Watchers (Freya, Hodir, Thorim) this is difficult because the bosses don't die and nothing else dies to indicate success. Unlike the other 3, Mimiron is easy because his three vehicles die at the end of a successful attempt.

Does anyone know of good algorithm/heuristic to determine whether an attempt on Freya, Hodir, or Thorim is successful based only on data in the combat log? It seems like some of the stat web sites, like WWS and WMO, have this capability, but I haven't been able to figure out how they do it. A search on the Internet and on these forums didn't seem to find any results either.

Thanks,

-sam

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Old 09/03/09, 10:31 PM   #102
twinight
Von Kaiser
 
Draenei Priest
 
Elune
Perhaps try poking around the Stasis code?

While it does have some issues with Algalon parses that sound similar, the watchers have all been behaving as one would expect/hope.

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Old 09/16/09, 12:18 PM   #103
racy
Von Kaiser
 
Night Elf Druid
 
Dragonblight (EU)
Originally Posted by jwnichls View Post
I'm extending the code base of this parser to detect successful vs. unsuccessful attempts on bosses. For most this is really easy, but for most of the Watchers (Freya, Hodir, Thorim) this is difficult because the bosses don't die and nothing else dies to indicate success. Unlike the other 3, Mimiron is easy because his three vehicles die at the end of a successful attempt.

Does anyone know of good algorithm/heuristic to determine whether an attempt on Freya, Hodir, or Thorim is successful based only on data in the combat log? It seems like some of the stat web sites, like WWS and WMO, have this capability, but I haven't been able to figure out how they do it. A search on the Internet and on these forums didn't seem to find any results either.

Thanks,

-sam
I have looked some at those fights and there is a bunch of SPELL_AURA_REMOVED events happening just as the fight ends. I don't check for that when determining if a boss is killed but perhaps you can use that in your project.

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Old 10/11/09, 11:14 AM   #104
racy
Von Kaiser
 
Night Elf Druid
 
Dragonblight (EU)
In the newest version (1.47) I have finally added a new tab to the main page where all enemy NPCs in a fight can be viewed as participants. What that means is that in for example a boss fight with several mobs you can now choose a particular NPC and view details, graphs, etc for that NPC.

Try it out and tell me what you think.

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