The first thing I'm interested in doing is visualizing how cooldowns are used. Here is an example of what I have in mind with the x-axis being time starting on the left and going until the boss death on the right 3 minutes later.
Is there already a tool which gives this sort of info? I was thinking I could probably parse out this info using my poor knowledge of perl regular expressions, but it would definately be a mess. Does anyone have experience with WWS or other combat log parsers? Once I get the parsed data, generating the figure is easy.
The second thing I'm interested in is some combat log analysis which can help identify problems in someone's ability rotation (for example, "this warrior has terrible lag because he's messing up his slams something terrible"). However, I haven't yet decided how I want to visualize this info.
Last edited by Suesse : 02/28/08 at 5:54 PM.
Reason: Clarify diagram
That would definitely be neat to see. Are you imagining this as individual-based or group-based?
Also, for your ability rotation analysis, I think a similar graph could be useful. I play a warlock and a druid, and seeing the lock's DoT rotations and the druid's mangle/rip or HoT durations would be quite useful, I believe. I'm not sure exactly how that scales to other classes, but I think most of them have abilities that wind up overlapping based on effect time (MS, Aimed Shot, Curses, DoT, Hots, SnD, etc.)
Sorentimers or something like that already does this, in this exact way, for hunter rotations. I can't possibly imagine it being a huge ordeal to adapt it for someone more apt in this lua mojo then myself.