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04/17/08, 10:49 PM
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#51
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Piston Honda
none
Human Warrior
No WoW Account (EU)
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Originally Posted by Hakker
Basically my biggest reason for not entirely switch to statblocks is lacking the bar itself.
I know I know it's statBLOCKS but you mentioned why we will use fubar well basically that's it for me.
In short my answer would be fubar without rock.
also with the modules some I like simple like Money, Durability, Location, Zone, XP, DPS. Those were simple fubar plugins but too much crap got added over time 
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As of r70277 StatBlocks now has sticky frames! So you can (in a sense) make a big bar of blocks stuck together and move them as a collective.
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04/18/08, 12:04 PM
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#52
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An eagle piloting a blimp
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Fubar's appeal is really in the applications that have been built to use it. I think the omen mouse over capability is a step in the right direction and if more addon creators build statblocks for their applications, people will use Fubar less and less.
If there was a "minimap button bar" statblock that contained all buttons that try to attach to the minimap but let them retain their native, minimap mouseover capability, I'd drop Fubar in a second.
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04/18/08, 2:04 PM
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#53
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Von Kaiser
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I only read the first page of this post or so, so forgive me if I missed something. But to answer your question.. I use Fubar mainly for two reasons, I have two bars... one that is showing and one that is hidden, and they are:
1) Readily available information (showing)
Things that I want to know at a glance; stuff like MoneyFu, GuildFu (couldn't live without it), ArenaFu, DurabilityFu, ClosetGnome, and Ora2.. so I can set tank windows on the fly.
2) Addon control (hidden)
The meat and bones of why I use Fubar - This is like the command center for my entire UI. I don't bother typing in commands, when I want to adjust an addon I go to Fubar. I use Deuce Commander mostly for it's versatility in controlling almost every Ace addon I have. But I also have an icon for my most frequently changed addons, Bartender, Omen, Swstats, BigWigs, ag_unitframes, etc.. etc. Almost every single mod I need either has a plugin or functions directly through Fubar... and that centralized control is the primary reason I use it.
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04/19/08, 3:20 AM
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#54
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Glass Joe
Human Paladin
Kul Tiras (EU)
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The thing I really like about FuBar is the tooltips, ease of allignment and the 'on click' features.
Last edited by mikex : 05/23/08 at 2:18 PM.
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04/22/08, 2:09 PM
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#55
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Glass Joe
Draenei Warrior
Arathor (EU)
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Hi Funky
I've been using StatBlocks over Fubar for a few weeks now and I really like it. I have only one suggestion right now, in Bags it would be cool if it could open all the bags if I click on the block, since I don't have the bag bar on screen and I'm too lazy to press shift+B every time I need something
I tried to make it by simple copying some code from the DPS block but I have no experience with addon coding:
function SB_Bags.OnMouseUp()
if this.isMoving then return end
OpenAllBags()
end
and of course it's not working. Yeah, I'm a noob @ coding 
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04/22/08, 2:46 PM
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#56
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Piston Honda
Night Elf Druid
Azjol-Nerub
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Originally Posted by Shaine
Hi Funky
I've been using StatBlocks over Fubar for a few weeks now and I really like it. I have only one suggestion right now, in Bags it would be cool if it could open all the bags if I click on the block, since I don't have the bag bar on screen and I'm too lazy to press shift+B every time I need something
I tried to make it by simple copying some code from the DPS block but I have no experience with addon coding:
function SB_Bags.OnMouseUp()
if this.isMoving then return end
OpenAllBags()
end
and of course it's not working. Yeah, I'm a noob @ coding 
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You're actually close. I have opening my bags key-bound (just plain B, no shift), so I didn't think to offer the click to open (and close) functionality in that block. I'll add it tonight if I remember.
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04/22/08, 2:48 PM
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#57
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Glass Joe
Night Elf Druid
Nordrassil
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Originally Posted by Penguin
I use Fubar primarily for quick access to addon menus/options. It's far less cluttering than cramming them onto the minimap frame, and it's nice to have the ability to access them individually via menu, rather than rolled up into the Rock Waterfall thing. I hate addons that are slash-command only, we left that behind in DOS. The secondary reason for it being installed is for the concise display of information tidbits that are normally scattered about. The info displays that I have running are time, ping, bagspace, ammo, durability and xp/hr when leveling.
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What he said about why.
If you wanna see all the FuBar addons I use you can check out:
http://yonnone.com/wow/raidframes.jpg
I use far too many, but I am addicted...
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04/23/08, 9:44 AM
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#58
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Piston Honda
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Originally Posted by funkydude
As of r70277 StatBlocks now has sticky frames! So you can (in a sense) make a big bar of blocks stuck together and move them as a collective.
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I'm experiencing a little bit of an issue with this. In some blocks, the ability to split the data up onto new lines (by sizing down the width of the block) causes other frames nearby to attempt their sticky behavior into the middle of the block's actual displayed text. Some blocks don't appear able to be split into smaller chunks for occasions where one might want several lines of data. I have statblocks_ranged looking roughly like this:
AP:2430
CR:36.31%
SP:2.61
and below, I'd hoped to align the StatBlocks_DPS block ... except it stickies itself below the ranged line that says "CR: 36.31%" because that's where the edge of the block's frame actually lies.
Could sticky frames be a global toggle, or are we all okay being forced into this alignment:
ap:xxxx cr:yy.yy sp:z.zz xxxx DPS etc etc etc etc etc 01:30AM etc etc etc
Y'know? The customization may be getting lost in favor of feature creep.
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04/24/08, 2:41 PM
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#59
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Piston Honda
Night Elf Druid
Azjol-Nerub
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This is because those blocks don't resize vertically when the font "wraps around" whether from the newline delimiter or just shrinking the block's width. I'm not sure if the best place to handle that logic is the individual blocks (there's at least 4 *Stats blocks) or in the core. I noticed the same issue while testing, but I don't use the vertical stack at all.
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04/27/08, 7:37 PM
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#60
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Piston Honda
none
Human Warrior
No WoW Account (EU)
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Originally Posted by Shaine
Hi Funky
I've been using StatBlocks over Fubar for a few weeks now and I really like it. I have only one suggestion right now, in Bags it would be cool if it could open all the bags if I click on the block, since I don't have the bag bar on screen and I'm too lazy to press shift+B every time I need something
I tried to make it by simple copying some code from the DPS block but I have no experience with addon coding:
function SB_Bags.OnMouseUp()
if this.isMoving then return end
OpenAllBags()
end
and of course it's not working. Yeah, I'm a noob @ coding 
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Shaine!  I think this feature is now available in the latest version.
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Originally Posted by wyldbill
I'm experiencing a little bit of an issue with this. In some blocks, the ability to split the data up onto new lines (by sizing down the width of the block) causes other frames nearby to attempt their sticky behavior into the middle of the block's actual displayed text. Some blocks don't appear able to be split into smaller chunks for occasions where one might want several lines of data. I have statblocks_ranged looking roughly like this:
AP:2430
CR:36.31%
SP:2.61
and below, I'd hoped to align the StatBlocks_DPS block ... except it stickies itself below the ranged line that says "CR: 36.31%" because that's where the edge of the block's frame actually lies.
Could sticky frames be a global toggle, or are we all okay being forced into this alignment:
ap:xxxx cr:yy.yy sp:z.zz xxxx DPS etc etc etc etc etc 01:30AM etc etc etc
Y'know? The customization may be getting lost in favor of feature creep.
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You're kinda using a feature beyond it's intention, the width is to sort problems with fonts/heights & alignments, not to change lines, the block itself needs a delimiter option like the caster and healer blocks. i.e. Silverstorm needs to add it ;p
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04/28/08, 6:25 AM
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#61
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Glass Joe
Night Elf Rogue
Kargath (EU)
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I really love FuBar for accessing all the (un)necessary information and easy configuration things. And as I like having an aced ui I became quite a fubar addict.
Of course I use the usual suspects:
DurabilityFu, MoneyFu, PerformanceFu, VolumeFu, oRA2
CharacterInfo(Fu) --> just a short cut to load the info.
BattlegroundFu --> do I have the time for a daily until I get the invite?
ArenaFu --> numbers for my ego.
DPSFu (currently not working) --> do I match my dps-targets atm?
ChannelwatchFU --> a very easy way to see who's on (and can be invited) in my non-guild raid.
But of course there are a lot off AddOns where the only use of FuBar is a "one click shortcut to rock".
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04/28/08, 6:52 AM
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#62
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Von Kaiser
Night Elf Warrior
Proudmoore
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The reason I use Fubar is to consolidate all the icons that would otherwise have been placed around my minimap.
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04/28/08, 10:21 AM
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#63
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Von Kaiser
Night Elf Rogue
Sargeras (EU)
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Back on this thread and still not using StatBlocks.
I try first to get rid of FuBar... Only 2 days later, I'll reinstall it straight away tonight.
Missing me :
- durability and auto-repair
- friend list
- guild list
- profession links
- consolidated money indicator
- too many icons around my minimap !!!
Simple things difficult to let go...
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04/28/08, 12:38 PM
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#64
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Piston Honda
none
Human Warrior
No WoW Account (EU)
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Originally Posted by finduluin
- durability and auto-repair
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There is a durability plugin, I'm not going to add code to save you one click for auto repair.
Originally Posted by finduluin
- friend list
- guild list
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Soon(tm)
Originally Posted by finduluin
- profession links
- consolidated money indicator
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Eh??
Originally Posted by finduluin
- too many icons around my minimap !!!
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That's more of an addon problem, as more addons upgrade to ace3 minimap plugins should become less popular. There is already statblocks plugins for omen and recount.
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04/28/08, 2:02 PM
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#65
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An eagle piloting a blimp
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Originally Posted by funkydude
That's more of an addon problem, as more addons upgrade to ace3 minimap plugins should become less popular. There is already statblocks plugins for omen and recount.
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Can you elaborate on this? What are Ace3 addons going to use for configuration and notification if not either fubar or the minimap?
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04/28/08, 7:42 PM
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#66
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Piston Honda
Night Elf Druid
Azjol-Nerub
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Originally Posted by funkydude
You're kinda using a feature beyond it's intention, the width is to sort problems with fonts/heights & alignments, not to change lines, the block itself needs a delimiter option like the caster and healer blocks. i.e. Silverstorm needs to add it ;p
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The delimiter option for StatBlocks_RangedStats was added in r70833. I think the problem is that the height of the block doesn't change when the newline delimiter is used, so the StickyFrames puts the DPS block "on top" of some of the text in RangedStats. My suggestion for a fix would be either auto-size height based on content and some minimum value, or add a Ctrl+mousewheel for adjusting height similar to the width adjustment.
I don't believe I added this to MeleeStats yet, but it's on my list to do so.
Originally Posted by funkydude
There is a durability plugin, I'm not going to add code to save you one click for auto repair.
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I wouldn't mind having that code in there...it's actually fairly short and simple. I haven't hacked it into my local copy, but I intend to in the near future.
Originally Posted by finduluin
- consolidated money indicator
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My guess: showing money on all characters, perhaps on mouseover in a GameTooltip. Not terribly difficult, but you'd have to have all toons running the block, and save the gold amounts.
Originally Posted by iurin
DPSFu (currently not working) --> do I match my dps-targets atm?
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Check out StatBlocks_DPS. It's an extremely simple DPS indicator. I'm not sure I have the throttling quite right (seems to bog down in combat), but I know it updates your DPS every time you (or optionally your pet) deal damage.
Originally Posted by evilhacker
Can you elaborate on this? What are Ace3 addons going to use for configuration and notification if not either fubar or the minimap?
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It will still be possible to make a minimap button that opens the config window, but the general idea is to integrate with the Blizzard Options dialog. The whole dropdown menu system is (IMO) not very pretty or effective. It's fairly simple to make a StatBlocks plugin for opening your favorite mod's config window; it's really just a matter of people writing them.
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04/29/08, 10:07 AM
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#67
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Von Kaiser
Night Elf Rogue
Sargeras (EU)
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Originally Posted by funkydude
There is a durability plugin, I'm not going to add code to save you one click for auto repair.
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I don't ask for anything, just used to have it and without, i forget to repair now.
Originally Posted by funkydude
Soon(tm)
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Originally Posted by funkydude
Eh??
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Just a tooltip showing how much gold you have on each character without logout/in to check. Usefull when, as me, you have an AH-farmer, rerolls to sustain and a main-daily-farmer.
Originally Posted by funkydude
That's more of an addon problem, as more addons upgrade to ace3 minimap plugins should become less popular. There is already statblocks plugins for omen and recount.
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I want a clean UI and the icons clutter around the minimap is bothering me a lot. With FuBar, my minimap is clean and lean.
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04/29/08, 11:39 AM
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#68
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Piston Honda
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Each of those minimap plugins (all of mine, so far) have a "hide plugin" choice now that fubar's gone. This allows me to hide them and truly find out if I need them there. So far, I don't. I do miss guild & friend panels but the rest are almost forgotten. The only remaining one that I am still typing a slash command to use is, as someone mentioned above, was allPlayed.
To work around that /ap gets me a menu, and I can detach the tooltip, see what I want, and close the tooltip. It's not terribly convenient but I don't find myself needing it all that badly.
In all, this has felt like a pretty good move to drop the fubar and clean up the layout.
We love you for this, Funky.
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04/29/08, 11:46 AM
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#69
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Piston Honda
none
Human Warrior
No WoW Account (EU)
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Originally Posted by wyldbill
We love you for this, Funky.
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In all honesty, it's Silverstorm that deserves the love, made most of the awesome blocks whilst I've been too busy slacking finding time to code, and in reality he will probably get to those blocks before I get time. ;p
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04/29/08, 12:38 PM
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#70
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Piston Honda
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If I wasn't being crushed by RL coding work for the next month, I'd be tempted to offer a hand (or two hands) myself. I'd been wanting a replacement for XRaidStatus for a while but it doesn't seem right to start requesting a whole ton of features/blocks here. I also don't know how heavy we'd want to make any of the blocks but the raid status output of XRS was very similar and (configurably) text-like and would fit nicely into a block.
I'll think about that some more.
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04/29/08, 7:41 PM
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#71
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Professional Windmill Tilter
Kythra
Orc Warlock
No WoW Account
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ClosetGnome is the "killer app" for me, outside of when I'm redoing my whole UI and fubar is irreplacable for easy configuring, since if I don't see it with the text saying my outfit I *never* remember to switch into my boss gear (different trinkets, often more +hit gear so I can hitcap.)
Statblocks doesn't actually fill any needs for me though, other than Durability (which I do use), since I don't care about the time, my dps, etc. I tried to use the DogTag one but since it could only do one block, it wasn't useful. (Therefore I switched to UnderHood as a HUD which not only is my HUD but lets me spew dogtag blocks everywhere, and uninstalled the statblock.)
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05/05/08, 12:04 PM
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#72
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Bald Bull
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My wishlists:
1) For statblocks bag module to be able to offer my Baggins options via rightclick. I tend to need to turn Show/hide default bank on/off quite a bit, etc. and I use the fubar module for that. As long as that fubar module is there, statblocks bags is redundant.
2) As many have mentioned, guild/friends list.
3) Daily Quest tracking. Dailies done/25 is all I really care about from a quests standpoint these days, not how much is in my log.
Bonus points for a mouseover or onclick that tells me which dailies I have/haven't done.
Other than that, my fubar is an autohidden addon control panel, and I don't find it's memory usage to be so egregious that I need to delete it from my system if thats all it's doing. it's good at that.
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05/05/08, 5:22 PM
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#73
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Piston Honda
Night Elf Druid
Azjol-Nerub
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Originally Posted by Feist-Mok
My wishlists:
1) For statblocks bag module to be able to offer my Baggins options via rightclick. I tend to need to turn Show/hide default bank on/off quite a bit, etc. and I use the fubar module for that. As long as that fubar module is there, statblocks bags is redundant.
2) As many have mentioned, guild/friends list.
3) Daily Quest tracking. Dailies done/25 is all I really care about from a quests standpoint these days, not how much is in my log.
Bonus points for a mouseover or onclick that tells me which dailies I have/haven't done.
Other than that, my fubar is an autohidden addon control panel, and I don't find it's memory usage to be so egregious that I need to delete it from my system if thats all it's doing. it's good at that.
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1) StatBlocks_Bags is feature complete as of last commit, unless something startlingly good comes along. Adding Baggins support absolutely will not happen, because then I have to add all the other mods, and I won't. If someone (or myself, as I use Baggins) writes StatBlocks_Baggins, they are welcome to use the code from StatBlocks_Bags as a starting point (though I make no claims to the cleanliness/efficiency).
2) At this point, I have no plans to write these, as I don't use them. I reference guild/friends rarely enough that I can leave my G/F keybinds in place.
3) See #2. Same deal, I just open the quest log.
As Funky has said, anyone's free to write blocks, and I may eventually look at the above requests, but right now, my priorities consist of a new dot timer and probably a mod to help with Kalecgos portal rotations. I do plan to add a StatBlocks_RaidDPS block soon as we move into Brutallus attempts.
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05/06/08, 8:40 AM
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#74
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Glass Joe
Human Warlock
La Croisade Ecarlate (EU)
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A bit off-topic but :
Originally Posted by Silverstorm
a mod to help with Kalecgos portal rotations.
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I'd love to hear more about it 
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05/06/08, 9:25 AM
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#75
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DFTBA
Draenei Shaman
Frostmourne
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FuriousTask is what kept me using Fubar.
That was until I figured out that removing the fubar dependency in the .toc file meant it would simply dock with my minimap like every other mod when Fubar wasn't present. I also use Squeenix here so I simply hide my minimap by clicking on the area text. This means all those "ugly" buttons can stay on the map. I find that I very rarely look at it or use the minimap buttons. It is, however, nice to have them there so I don't need to remember so many slash commands.
So thanks for StatBlocks!
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