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Old 04/17/08, 10:49 PM   #51
funkydude
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none
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No WoW Account (EU)
Originally Posted by Hakker View Post
Basically my biggest reason for not entirely switch to statblocks is lacking the bar itself.

I know I know it's statBLOCKS but you mentioned why we will use fubar well basically that's it for me.

In short my answer would be fubar without rock.

also with the modules some I like simple like Money, Durability, Location, Zone, XP, DPS. Those were simple fubar plugins but too much crap got added over time
As of r70277 StatBlocks now has sticky frames! So you can (in a sense) make a big bar of blocks stuck together and move them as a collective.

Author of BadBoy, BigWigs, and more...

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Old 04/18/08, 12:04 PM   #52
evilhacker
An eagle piloting a blimp
 
Undead Warlock
 
Mal'Ganis
Fubar's appeal is really in the applications that have been built to use it. I think the omen mouse over capability is a step in the right direction and if more addon creators build statblocks for their applications, people will use Fubar less and less.

If there was a "minimap button bar" statblock that contained all buttons that try to attach to the minimap but let them retain their native, minimap mouseover capability, I'd drop Fubar in a second.

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Old 04/18/08, 2:04 PM   #53
Shroomism
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Human Rogue
 
Ner'zhul
I only read the first page of this post or so, so forgive me if I missed something. But to answer your question.. I use Fubar mainly for two reasons, I have two bars... one that is showing and one that is hidden, and they are:

1) Readily available information (showing)
Things that I want to know at a glance; stuff like MoneyFu, GuildFu (couldn't live without it), ArenaFu, DurabilityFu, ClosetGnome, and Ora2.. so I can set tank windows on the fly.

2) Addon control (hidden)
The meat and bones of why I use Fubar - This is like the command center for my entire UI. I don't bother typing in commands, when I want to adjust an addon I go to Fubar. I use Deuce Commander mostly for it's versatility in controlling almost every Ace addon I have. But I also have an icon for my most frequently changed addons, Bartender, Omen, Swstats, BigWigs, ag_unitframes, etc.. etc. Almost every single mod I need either has a plugin or functions directly through Fubar... and that centralized control is the primary reason I use it.

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Old 04/19/08, 3:20 AM   #54
mikex
Glass Joe
 
Human Paladin
 
Kul Tiras (EU)
The thing I really like about FuBar is the tooltips, ease of allignment and the 'on click' features.

Last edited by mikex : 05/23/08 at 2:18 PM.

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Old 04/22/08, 2:09 PM   #55
Shaine
Glass Joe
 
Draenei Warrior
 
Arathor (EU)
Hi Funky
I've been using StatBlocks over Fubar for a few weeks now and I really like it. I have only one suggestion right now, in Bags it would be cool if it could open all the bags if I click on the block, since I don't have the bag bar on screen and I'm too lazy to press shift+B every time I need something

I tried to make it by simple copying some code from the DPS block but I have no experience with addon coding:
function SB_Bags.OnMouseUp()
	if this.isMoving then return end
	OpenAllBags()
end
and of course it's not working. Yeah, I'm a noob @ coding

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Old 04/22/08, 2:46 PM   #56
Silverstorm
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Night Elf Druid
 
Azjol-Nerub
Originally Posted by Shaine View Post
Hi Funky
I've been using StatBlocks over Fubar for a few weeks now and I really like it. I have only one suggestion right now, in Bags it would be cool if it could open all the bags if I click on the block, since I don't have the bag bar on screen and I'm too lazy to press shift+B every time I need something

I tried to make it by simple copying some code from the DPS block but I have no experience with addon coding:
function SB_Bags.OnMouseUp()
	if this.isMoving then return end
	OpenAllBags()
end
and of course it's not working. Yeah, I'm a noob @ coding
You're actually close. I have opening my bags key-bound (just plain B, no shift), so I didn't think to offer the click to open (and close) functionality in that block. I'll add it tonight if I remember.

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Old 04/22/08, 2:48 PM   #57
Kundilaf
Glass Joe
 
Night Elf Druid
 
Nordrassil
Originally Posted by Penguin View Post
I use Fubar primarily for quick access to addon menus/options. It's far less cluttering than cramming them onto the minimap frame, and it's nice to have the ability to access them individually via menu, rather than rolled up into the Rock Waterfall thing. I hate addons that are slash-command only, we left that behind in DOS. The secondary reason for it being installed is for the concise display of information tidbits that are normally scattered about. The info displays that I have running are time, ping, bagspace, ammo, durability and xp/hr when leveling.

What he said about why.

If you wanna see all the FuBar addons I use you can check out:

http://yonnone.com/wow/raidframes.jpg

I use far too many, but I am addicted...

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Old 04/23/08, 9:44 AM   #58
wyldbill
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Area 52
Originally Posted by funkydude View Post
As of r70277 StatBlocks now has sticky frames! So you can (in a sense) make a big bar of blocks stuck together and move them as a collective.
I'm experiencing a little bit of an issue with this. In some blocks, the ability to split the data up onto new lines (by sizing down the width of the block) causes other frames nearby to attempt their sticky behavior into the middle of the block's actual displayed text. Some blocks don't appear able to be split into smaller chunks for occasions where one might want several lines of data. I have statblocks_ranged looking roughly like this:

AP:2430
CR:36.31%
SP:2.61

and below, I'd hoped to align the StatBlocks_DPS block ... except it stickies itself below the ranged line that says "CR: 36.31%" because that's where the edge of the block's frame actually lies.

Could sticky frames be a global toggle, or are we all okay being forced into this alignment:

ap:xxxx cr:yy.yy sp:z.zz xxxx DPS etc etc etc etc etc 01:30AM etc etc etc

Y'know? The customization may be getting lost in favor of feature creep.

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Old 04/24/08, 2:41 PM   #59
Silverstorm
Piston Honda
 
Night Elf Druid
 
Azjol-Nerub
This is because those blocks don't resize vertically when the font "wraps around" whether from the newline delimiter or just shrinking the block's width. I'm not sure if the best place to handle that logic is the individual blocks (there's at least 4 *Stats blocks) or in the core. I noticed the same issue while testing, but I don't use the vertical stack at all.

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Old 04/27/08, 7:37 PM   #60
funkydude
Piston Honda
 
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none
Human Warrior
 
No WoW Account (EU)
Originally Posted by Shaine View Post
Hi Funky
I've been using StatBlocks over Fubar for a few weeks now and I really like it. I have only one suggestion right now, in Bags it would be cool if it could open all the bags if I click on the block, since I don't have the bag bar on screen and I'm too lazy to press shift+B every time I need something

I tried to make it by simple copying some code from the DPS block but I have no experience with addon coding:
function SB_Bags.OnMouseUp()
	if this.isMoving then return end
	OpenAllBags()
end
and of course it's not working. Yeah, I'm a noob @ coding
Shaine! I think this feature is now available in the latest version.

Originally Posted by wyldbill
I'm experiencing a little bit of an issue with this. In some blocks, the ability to split the data up onto new lines (by sizing down the width of the block) causes other frames nearby to attempt their sticky behavior into the middle of the block's actual displayed text. Some blocks don't appear able to be split into smaller chunks for occasions where one might want several lines of data. I have statblocks_ranged looking roughly like this:

AP:2430
CR:36.31%
SP:2.61

and below, I'd hoped to align the StatBlocks_DPS block ... except it stickies itself below the ranged line that says "CR: 36.31%" because that's where the edge of the block's frame actually lies.

Could sticky frames be a global toggle, or are we all okay being forced into this alignment:

ap:xxxx cr:yy.yy sp:z.zz xxxx DPS etc etc etc etc etc 01:30AM etc etc etc

Y'know? The customization may be getting lost in favor of feature creep.
You're kinda using a feature beyond it's intention, the width is to sort problems with fonts/heights & alignments, not to change lines, the block itself needs a delimiter option like the caster and healer blocks. i.e. Silverstorm needs to add it ;p

Author of BadBoy, BigWigs, and more...

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Old 04/28/08, 6:25 AM   #61
iuron
Glass Joe
 
Night Elf Rogue
 
Kargath (EU)
I really love FuBar for accessing all the (un)necessary information and easy configuration things. And as I like having an aced ui I became quite a fubar addict.

Of course I use the usual suspects:
DurabilityFu, MoneyFu, PerformanceFu, VolumeFu, oRA2
CharacterInfo(Fu) --> just a short cut to load the info.
BattlegroundFu --> do I have the time for a daily until I get the invite?
ArenaFu --> numbers for my ego.
DPSFu (currently not working) --> do I match my dps-targets atm?
ChannelwatchFU --> a very easy way to see who's on (and can be invited) in my non-guild raid.

But of course there are a lot off AddOns where the only use of FuBar is a "one click shortcut to rock".

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Old 04/28/08, 6:52 AM   #62
Argium
Von Kaiser
 
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Night Elf Warrior
 
Proudmoore
The reason I use Fubar is to consolidate all the icons that would otherwise have been placed around my minimap.

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Old 04/28/08, 10:21 AM   #63
finduluin
Von Kaiser
 
Night Elf Rogue
 
Sargeras (EU)
Back on this thread and still not using StatBlocks.

I try first to get rid of FuBar... Only 2 days later, I'll reinstall it straight away tonight.

Missing me :
- durability and auto-repair
- friend list
- guild list
- profession links
- consolidated money indicator
- too many icons around my minimap !!!

Simple things difficult to let go...

Save a forum,
Read a post-it.

Finduluin UI@Curse.com

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Old 04/28/08, 12:38 PM   #64
funkydude
Piston Honda
 
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none
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No WoW Account (EU)
Originally Posted by finduluin View Post
- durability and auto-repair
There is a durability plugin, I'm not going to add code to save you one click for auto repair.

Originally Posted by finduluin View Post
- friend list
- guild list
Soon(tm)

Originally Posted by finduluin View Post
- profession links
- consolidated money indicator
Eh??


Originally Posted by finduluin View Post
- too many icons around my minimap !!!
That's more of an addon problem, as more addons upgrade to ace3 minimap plugins should become less popular. There is already statblocks plugins for omen and recount.

Author of BadBoy, BigWigs, and more...

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Old 04/28/08, 2:02 PM   #65
evilhacker
An eagle piloting a blimp
 
Undead Warlock
 
Mal'Ganis
Originally Posted by funkydude View Post
That's more of an addon problem, as more addons upgrade to ace3 minimap plugins should become less popular. There is already statblocks plugins for omen and recount.
Can you elaborate on this? What are Ace3 addons going to use for configuration and notification if not either fubar or the minimap?

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Old 04/28/08, 7:42 PM   #66
Silverstorm
Piston Honda
 
Night Elf Druid
 
Azjol-Nerub
Originally Posted by funkydude View Post
You're kinda using a feature beyond it's intention, the width is to sort problems with fonts/heights & alignments, not to change lines, the block itself needs a delimiter option like the caster and healer blocks. i.e. Silverstorm needs to add it ;p
The delimiter option for StatBlocks_RangedStats was added in r70833. I think the problem is that the height of the block doesn't change when the newline delimiter is used, so the StickyFrames puts the DPS block "on top" of some of the text in RangedStats. My suggestion for a fix would be either auto-size height based on content and some minimum value, or add a Ctrl+mousewheel for adjusting height similar to the width adjustment.

I don't believe I added this to MeleeStats yet, but it's on my list to do so.

Originally Posted by funkydude View Post
There is a durability plugin, I'm not going to add code to save you one click for auto repair.
I wouldn't mind having that code in there...it's actually fairly short and simple. I haven't hacked it into my local copy, but I intend to in the near future.

Originally Posted by finduluin View Post
- consolidated money indicator
My guess: showing money on all characters, perhaps on mouseover in a GameTooltip. Not terribly difficult, but you'd have to have all toons running the block, and save the gold amounts.

Originally Posted by iurin View Post
DPSFu (currently not working) --> do I match my dps-targets atm?
Check out StatBlocks_DPS. It's an extremely simple DPS indicator. I'm not sure I have the throttling quite right (seems to bog down in combat), but I know it updates your DPS every time you (or optionally your pet) deal damage.

Originally Posted by evilhacker View Post
Can you elaborate on this? What are Ace3 addons going to use for configuration and notification if not either fubar or the minimap?
It will still be possible to make a minimap button that opens the config window, but the general idea is to integrate with the Blizzard Options dialog. The whole dropdown menu system is (IMO) not very pretty or effective. It's fairly simple to make a StatBlocks plugin for opening your favorite mod's config window; it's really just a matter of people writing them.

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Old 04/29/08, 10:07 AM   #67
finduluin
Von Kaiser
 
Night Elf Rogue
 
Sargeras (EU)
Originally Posted by funkydude View Post
There is a durability plugin, I'm not going to add code to save you one click for auto repair.
I don't ask for anything, just used to have it and without, i forget to repair now.


Originally Posted by funkydude View Post
Soon(tm)



Originally Posted by funkydude View Post
Eh??
Just a tooltip showing how much gold you have on each character without logout/in to check. Usefull when, as me, you have an AH-farmer, rerolls to sustain and a main-daily-farmer.


Originally Posted by funkydude View Post
That's more of an addon problem, as more addons upgrade to ace3 minimap plugins should become less popular. There is already statblocks plugins for omen and recount.
I want a clean UI and the icons clutter around the minimap is bothering me a lot. With FuBar, my minimap is clean and lean.

Save a forum,
Read a post-it.

Finduluin UI@Curse.com

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Old 04/29/08, 11:39 AM   #68
wyldbill
Piston Honda
 
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Orc Hunter
 
Area 52
Each of those minimap plugins (all of mine, so far) have a "hide plugin" choice now that fubar's gone. This allows me to hide them and truly find out if I need them there. So far, I don't. I do miss guild & friend panels but the rest are almost forgotten. The only remaining one that I am still typing a slash command to use is, as someone mentioned above, was allPlayed.

To work around that /ap gets me a menu, and I can detach the tooltip, see what I want, and close the tooltip. It's not terribly convenient but I don't find myself needing it all that badly.

In all, this has felt like a pretty good move to drop the fubar and clean up the layout.

Soon(tm)
We love you for this, Funky.

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Old 04/29/08, 11:46 AM   #69
funkydude
Piston Honda
 
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none
Human Warrior
 
No WoW Account (EU)
Originally Posted by wyldbill View Post
We love you for this, Funky.
In all honesty, it's Silverstorm that deserves the love, made most of the awesome blocks whilst I've been too busy slacking finding time to code, and in reality he will probably get to those blocks before I get time. ;p

Author of BadBoy, BigWigs, and more...

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Old 04/29/08, 12:38 PM   #70
wyldbill
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Orc Hunter
 
Area 52
If I wasn't being crushed by RL coding work for the next month, I'd be tempted to offer a hand (or two hands) myself. I'd been wanting a replacement for XRaidStatus for a while but it doesn't seem right to start requesting a whole ton of features/blocks here. I also don't know how heavy we'd want to make any of the blocks but the raid status output of XRS was very similar and (configurably) text-like and would fit nicely into a block.

I'll think about that some more.

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Old 04/29/08, 7:41 PM   #71
Kyth
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Kythra
Orc Warlock
 
No WoW Account
ClosetGnome is the "killer app" for me, outside of when I'm redoing my whole UI and fubar is irreplacable for easy configuring, since if I don't see it with the text saying my outfit I *never* remember to switch into my boss gear (different trinkets, often more +hit gear so I can hitcap.)

Statblocks doesn't actually fill any needs for me though, other than Durability (which I do use), since I don't care about the time, my dps, etc. I tried to use the DogTag one but since it could only do one block, it wasn't useful. (Therefore I switched to UnderHood as a HUD which not only is my HUD but lets me spew dogtag blocks everywhere, and uninstalled the statblock.)


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Old 05/05/08, 12:04 PM   #72
Feist-Mok
Bald Bull
 
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Human Rogue
 
Ysera
My wishlists:

1) For statblocks bag module to be able to offer my Baggins options via rightclick. I tend to need to turn Show/hide default bank on/off quite a bit, etc. and I use the fubar module for that. As long as that fubar module is there, statblocks bags is redundant.

2) As many have mentioned, guild/friends list.

3) Daily Quest tracking. Dailies done/25 is all I really care about from a quests standpoint these days, not how much is in my log.
Bonus points for a mouseover or onclick that tells me which dailies I have/haven't done.

Other than that, my fubar is an autohidden addon control panel, and I don't find it's memory usage to be so egregious that I need to delete it from my system if thats all it's doing. it's good at that.

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Old 05/05/08, 5:22 PM   #73
Silverstorm
Piston Honda
 
Night Elf Druid
 
Azjol-Nerub
Originally Posted by Feist-Mok View Post
My wishlists:

1) For statblocks bag module to be able to offer my Baggins options via rightclick. I tend to need to turn Show/hide default bank on/off quite a bit, etc. and I use the fubar module for that. As long as that fubar module is there, statblocks bags is redundant.

2) As many have mentioned, guild/friends list.

3) Daily Quest tracking. Dailies done/25 is all I really care about from a quests standpoint these days, not how much is in my log.
Bonus points for a mouseover or onclick that tells me which dailies I have/haven't done.

Other than that, my fubar is an autohidden addon control panel, and I don't find it's memory usage to be so egregious that I need to delete it from my system if thats all it's doing. it's good at that.
1) StatBlocks_Bags is feature complete as of last commit, unless something startlingly good comes along. Adding Baggins support absolutely will not happen, because then I have to add all the other mods, and I won't. If someone (or myself, as I use Baggins) writes StatBlocks_Baggins, they are welcome to use the code from StatBlocks_Bags as a starting point (though I make no claims to the cleanliness/efficiency).

2) At this point, I have no plans to write these, as I don't use them. I reference guild/friends rarely enough that I can leave my G/F keybinds in place.

3) See #2. Same deal, I just open the quest log.

As Funky has said, anyone's free to write blocks, and I may eventually look at the above requests, but right now, my priorities consist of a new dot timer and probably a mod to help with Kalecgos portal rotations. I do plan to add a StatBlocks_RaidDPS block soon as we move into Brutallus attempts.

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Old 05/06/08, 8:40 AM   #74
Hiko
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Human Warlock
 
La Croisade Ecarlate (EU)
A bit off-topic but :
Originally Posted by Silverstorm View Post
a mod to help with Kalecgos portal rotations.
I'd love to hear more about it

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Old 05/06/08, 9:25 AM   #75
Andrast
DFTBA
 
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Draenei Shaman
 
Frostmourne
FuriousTask is what kept me using Fubar.

That was until I figured out that removing the fubar dependency in the .toc file meant it would simply dock with my minimap like every other mod when Fubar wasn't present. I also use Squeenix here so I simply hide my minimap by clicking on the area text. This means all those "ugly" buttons can stay on the map. I find that I very rarely look at it or use the minimap buttons. It is, however, nice to have them there so I don't need to remember so many slash commands.

So thanks for StatBlocks!

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