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Old 06/08/08, 12:30 AM   #326
Eph
Grand Master Scribe
 
Eph's Avatar
 
Night Elf Druid
 
Kil'Jaeden
Raid (Missing: ToT/Omen in center)
Addons

Just to ramble about this a bit... I've been playing with transparency quite a lot and seeing what works and what doesn't. I've also changed the growth direction of the unit frames left of center, kind of like old fighting games would have it setup, except in this case the bars are clear and only the missing amount of hp/power are shown. My mana bar text tells me how many Shadow Bolts I have enough mana to cast (lol, destro) since thats really what I'm thinking about when I look at that number anyways. The buff icons are also semi-sorted now, easier for me to see which ones I need to put up each fight. Debuff icons are above the player frame.

I can't say I'm release ready, but this is where I'm headed for OOMMui3. I'd like to find a new font for this version and make a custom texture that'll look a little better.



(Perhaps I'll edit this post tomorrow and add a raid combat shot.)
 
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Old 06/08/08, 1:46 AM   2 links from elsewhere to this Post. Click to view. #327
Demethiae
Von Kaiser
 
Demethiae's Avatar
 
Orc Shaman
 
Al'Akir (EU)
After reading for months this topic, here is my own interface [\o/].

GOAL
The improvement of my UI was driven by the objective to perform in PvP as an Enhancement Shaman. I had to have at the same time a very clear UI and all the most important information.

INSPIRATION
Definitely RothUI, my UI is just a tweaking of his great job.

ADDONS

What you see
→ Aloft : Nameplates (pTags wasn't filling my needs)
→ AzCastBar
→ Bongos3
→ cyCircled
→ EavesDrop
→ Fane
→ pChat
→ LynStats
→ MikScrollingBattleText
→ rBuffs
→ rUnits
→ StatBlocks
→ Cooling2


What you don't see
→ ArenaHistory
→ Proximo
→ Grid
→ Baggins
→ DRTracker
→ Afflicted
→ oTweaks
→ SpellAlerter
Attached Thumbnails
interface.jpg  

http://nerfmyshaman.blogspot.com
Life and thought of an Enhancement Shaman
 
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Old 06/08/08, 11:02 AM   #328
bimmian
Von Kaiser
 
Tauren Shaman
 
Darkspear
@salvina

I like what you are going for, and to really set it off you should try aligning all the middle elements.



I'd start with your player unitframe, and align everything from there. Having your debuff timer and whatever the other timer is different widths really throws it off.
 
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Old 06/08/08, 8:53 PM   #329
lazerpewpew
Don Flamenco
 
Undead Warrior
 
Frostwolf
Originally Posted by Hoochiemami View Post
Addons that you can see being used:
Grid
DBM
Shaman Friend (Now known as Enhancer)
TotemTimers
Recount
simpleMinimap
Omen
Buffalo
cyCircled
Parrot
Bartender3
Quartz

I am willing to send it packaged up just ask for it in a PM!

I don't mean to criticize...
But with such an elaborated UI, yet you are still using blizzard default unit frames...

Visit my blog @ http://ataxian.blogspot.com
 
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Old 06/08/08, 9:29 PM   #330
Jayhug12
Glass Joe
 
Blood Elf Rogue
 
Burning Blade
This is some of Photeki's UI with some different settings. Its using Parrot combat text.
 
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Old 06/08/08, 9:42 PM   #331
bluenote
Von Kaiser
 
Gnome Rogue
 
Kargath
- Please delete -

Last edited by bluenote : 06/16/08 at 11:43 AM.
 
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Old 06/09/08, 2:07 AM   #332
savantido
Piston Honda
 
Draenei Mage
 
Suramar
Latest WIP ( haven't changed my UI in over a month so here is the latest)
OOC



OOC w/ target

Combat

Addon list
 
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Old 06/09/08, 3:51 AM   #333
Cronax
Von Kaiser
 
Human Warrior
 
Turalyon (EU)
Originally Posted by Demethiae View Post
After reading for months this topic, here is my own interface [\o/].

GOAL
The improvement of my UI was driven by the objective to perform in PvP as an Enhancement Shaman. I had to have at the same time a very clear UI and all the most important information.

INSPIRATION
Definitely RothUI, my UI is just a tweaking of his great job.

ADDONS

What you see
→ Aloft : Nameplates (pTags wasn't filling my needs)
→ AzCastBar
→ Bongos3
→ cyCircled
→ EavesDrop
→ Fane
→ pChat
→ LynStats
→ MikScrollingBattleText
→ rBuffs
→ rUnits
→ StatBlocks
→ Cooling2


What you don't see
→ ArenaHistory
→ Proximo
→ Grid
→ Baggins
→ DRTracker
→ Afflicted
→ oTweaks
→ SpellAlerter
Instead of filling your bars with a million totems, might I reccommend to you a totembar addon, like for instance YaTa? You'll be able to save a bit of space by removing those totems from your bars...Yata can also give you some nice totem timers with totem cooldowns integrated.

Also, there's a new "cycircled" on the block, it's called ButtonFacade and it's much easier for bar-addon makers to support, meaning many will soon stop supporting CyCircled, so you might want to switch to that.
 
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Old 06/09/08, 7:44 AM   #334
Ajuga
Piston Honda
 
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Tauren Hunter
 
Jaedenar (EU)
Originally Posted by lazerpewpew View Post
I don't mean to criticize...
But with such an elaborated UI, yet you are still using blizzard default unit frames...
It's nice for a change. You're almost 'unique' if you use default instead of boxy unit frames.
 
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Old 06/09/08, 10:45 AM   #335
Tpyo
Von Kaiser
 
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Blood Elf Paladin
 
Mal'Ganis
Few tweaks here and there need to be made, but I'm pretty satisfied with what I'm running now. I may replace this with a screenshot during a raid to display raid mods such as BigWigs etc but I usually forget to take SSs during bosses.

Mods:

Aloft
Antagonist
Instant_Health
sct
BanzaiAlert
Bartender3
BigBrother
BigWigs
Capping
Cartographer
ClearFont2
Clique
CooldownTimers2
cyCircled
Demon
Grid (GridManaBars )
ItemRack
MobHealth
Omen
OmniCC
oRA2
PallyPower
Pitbull
Prat
Proximo
Quartz
RatingBuster
Recount
SpellAlert
simpleMinimap
SpamSentry
TinyTip
XLoot
XRS
ErrorMonster
BugSack
SimpleBossWhisperer
SimpleDrumAnnounce
DrDamage
FuBar2
Attached Thumbnails
ui.jpg  

Last edited by Tpyo : 06/09/08 at 11:16 AM.
 
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Old 06/09/08, 2:01 PM   #336
MahtiResto
Glass Joe
 
Undead Priest
 
Stormreaver (EU)
Meh, I just suddenly got the urge to register here and make my contribution to the thread. Since this seems like a nice place for discussion.

http://img292.imageshack.us/img292/3...omenessfm5.jpg

The layout isn't any different in groups or raids, the only thing that changes is the Grid layout.

I have SCT enabled, but the locations for the messages are pretty much the default ones so you can just use your imagination :P the Pitbull "combat" texts appear above the frames. As you can probably see, I go for the most minimalist UI I can while still having all the needed information visible. Omen is not visible because I'm a healer and I don't really need it. But placing Omen and say, Recount would be pretty easy, just extend the frame to the sides and add them to where my buffs are located at the moment. That is all.

Align, Atlas, Bagnon, Bongos3, ButtonFacade, -Serenity, CCBreaker, Chinchilla, Clearfont2, DBM, Grid, kgPanels, -config, MBB, MozzFullWorldMap, Omen, Omnicc, Passloot, Pitbull, RatingBuster, SCT, SpamMeNot, TipTac.
 
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Old 06/09/08, 6:09 PM   #337
Led ++
Piston Honda
 
Led ++'s Avatar
 
Blood Elf Paladin
 
Draenor (EU)
Image Hosting / Uploader Party, combat
Image Hosting / Uploader Addons

My version of Lyn's UI <3

http://thepiratebootybay.com/ THE best Addon site out there!
 
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Old 06/09/08, 7:19 PM   #338
Demethiae
Von Kaiser
 
Demethiae's Avatar
 
Orc Shaman
 
Al'Akir (EU)
Originally Posted by Cronax View Post
Instead of filling your bars with a million totems, might I reccommend to you a totembar addon, like for instance YaTa? You'll be able to save a bit of space by removing those totems from your bars...Yata can also give you some nice totem timers with totem cooldowns integrated.

Also, there's a new "cycircled" on the block, it's called ButtonFacade and it's much easier for bar-addon makers to support, meaning many will soon stop supporting CyCircled, so you might want to switch to that.
Thanks for your interest with my UI.

I used Yata a long time ago but now, I have all my totems binded either on my keyboard or my mouse. But I agree with you, someone new to the class or someone who clicks on his abilities would have a lot of interest with an addon like Yata. Cooling2 provides all totems cooldown in a very smart way, it's sufficient for me.

Thanks a lot for the tip with ButtonFacade, I will update my UI asap with this.

http://nerfmyshaman.blogspot.com
Life and thought of an Enhancement Shaman
 
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Old 06/11/08, 10:00 AM   #339
ant1pathy
Glass Joe
 
Gnome Mage
 
Hellscream


This is my current UI, barring a few very minor changes. I'm not including an Addon SS, as I don't have one taken, but if there's any interest I will be more than happy to go make one. C/C is always welcome.
 
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Old 06/11/08, 10:54 AM   #340
neroli
Glass Joe
 
Night Elf Druid
 
Burning Legion (EU)
Healing UI

Raid, in combat:



Raid, OOC:



Addons used:

Bongos3
Buffalo
ClassTimer
CowTip
Grid
oRA2
PitBull
Prat
Quartz
SCT
simpleMinimap
SLDataText
TrinketMenu
 
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Old 06/11/08, 1:58 PM   #341
Ryas
Piston Honda
 
Ryas's Avatar
 
Orc Hunter
 
Zul'Jin
This is the finished product. I'm sure I'll do tweaks here and there, but overall this is what it will look like.



AddOns: http://i110.photobucket.com/albums/n...dOns_May17.jpg

 
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Old 06/11/08, 8:07 PM   #342
Nochar
Glass Joe
 
Dwarf Priest
 
Aerie Peak (EU)
Another version of NoUI. Since I don't upload them (that means NO UPLOADS, boys and girls), I've lost count of what version it is. Well well, this will probably be my last creation for a while due to the coming summer vacation, but I hope to be back stronger than ever in August of something.


Idle first:


Idle combat - with a slightly bugged Omen2 that's made to be shown full of bars and not only with 2. When proper, it'll reach to the bottom and be equal to the minimap in shape and size.


And raid, without any Omen frame. This one also shows focus target (above where Omen2 is supposed to be):


Major addons:
AzCastBar
Bartender3
Cartographer
Chinchilla
Classtimer
CowTip
EePanels2
Elkano's BuffBars
MiniChat
Omen2
Parrot
PitBull
Prat
SLTimex

Not visible addons:
BigWigs
Buggrabber & Bugsack
ClearFont2 w/Fontpack
Cycircled w/Vol skin
ErrorMonster
FuBar
OmniCC
OneBag
ORa2
Proximo
SharedMedia w/AdditionalFonts/Backgrounds
SharedMedia-2.0
Skinner
SpamMeNot

Over and out
 
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Old 06/12/08, 6:39 PM   5 links from elsewhere to this Post. Click to view. #343
Iscariot
Glass Joe
 
Troll Rogue
 
Nordrassil (EU)
Clean / OOC:


Raid:


Unfortunately, I am so used to having my action bars and all other information in the center that I cannot get used to playing with them in any other position. Functional, yet ugly.

Addons that you see:

EEPanels
Pitbull ( texture is Hal B and the font is Featured )
Prat
SimpleMinimap
SLTimex
ClassTimers
Buffalo
Bartender3
GoodDamageFont ( the font is Hotel Coral Essex.ttf )
MiniAttack Power
Aloft

And finally Recount, Recap, Omen and DBM

Addons you dont see are MSBT, Autobar and Hemlock for poisons as well as Skinner and Cowtip.

Edit: I wont be uploading this im afraid. If you have any questions about specific layouts or if you want the layout code for importing into Pitbull then feel free to PM me.

The bar at the bottom is really simple to make and is just a single EEPanel with the background as a gradient. A couple minutes playing around with two gradients in EEPanels should result in the desired effect.

Last edited by Iscariot : 06/13/08 at 5:55 PM.
 
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Old 06/12/08, 8:54 PM   #344
poky
Glass Joe
 
Gnome Warlock
 
Eonar (EU)
got my new wide screen today, so made a new UI. still need a few fixes here & there:
ImageShack - Hosting :: wideef6.jpg

Addons:
http://i32.tinypic.com/16950km.jpg
 
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Old 06/12/08, 11:42 PM   #345
ConditionKJ
Glass Joe
 
Draenei Priest
 
Kil'Jaeden
The Images are creative, but i see them as completely unnecessary and way to large for most peoples taste. At least my own. But very creative.
 
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Old 06/13/08, 9:25 AM   #346
poky
Glass Joe
 
Gnome Warlock
 
Eonar (EU)
I have redone my UI, since the other one was hurting my eyes .
took some of the elements out of Iscariot's UI, still need to add a few stuff, including a HUD.

 
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Old 06/13/08, 12:48 PM   #347
Gearknight
Don Flamenco
 
Dwarf Hunter
 
Kul Tiras
My hunter raid UI:

https://netfiles.uiuc.edu/dloran2/www/june2008ui.jpg

My general design principle is to keep important stuff centered and at the bottom of the screen, which is where my eyes tend to hover on their own. Information that I don't often need during combat has been relegated to the top corner of the screen, and a large, wide area is open to see the game world. Omen (and my trap timer bar, which isn't in the SS) cover up part of guild chat, because I shouldn't be distracted by it while fighting anyway. The Demon-like line of debuff indicators above the target frame is simply a pitbull text.

I have a few clever UI tricks that I'm proud of. I don't need to see my name or my class on the player frame, so i've replaced them with a display of my AP, Crit, and Shot speed (this is PowerDisplay, with the appearance modified via lua), and an indicator of how many mp5 Aspect of the Viper would give if I turned it on (this is a clever dogtag). My main elk buff bars are long buffs (> 10 mins) at the top, and separate lists for timeless buffs and <10 min buffs plus all debuffs below the player frame. On the right side, target debuffs that are important to me are shown separately. Even as a hunter, I use Click2Cast along with main-tank and raid frames for Misdirection and Scorpid Sting (which are bound to the same button, and selected based on the hostility of the target).

The one piece of the UI that I'm not terribly happy with is the button bank below the target frame. Those are mostly cooldown abilities and items, so having buttons serves as both a way to activate them and monitor the cooldowns. However, just about everything else in the UI is bars, which I like better than icons and text. Anyone have a good way to track cooldowns as bars and a space-saving way to activate them?

All the standard ace players: Pitbull, Grid, Quartz, Prat, eePanels, Bartender, ElkBuffBars (this is probably my favorite mod in the world - I have 8 buff groups), Omen, Chinchilla, FuBar, Parrot, CowTip (very customized, I can post screenshots and the dogtags if anyone cares).

Fubar modules (Yay, zero minimap buttons!):
Bottom left bar: MoneyFu, MailFu, GuildFu, FriendsFu, QuestsFu
Bottom right bar: oRA2, BigBrother, CCBreaker, Outfitter, AmmoFu, DurabilityFu, BagFu
Above minimap: PerformanceFu
Below minimap: TrackerFu, BattlegroundFu, Addon Prefs, BugSack, ClockFu
 
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Old 06/13/08, 1:32 PM   #348
Geckothan
Von Kaiser
 
Geckothan's Avatar
 
Human Warlock
 
Mazrigos (EU)
In a group/raid, Omen is displayed when in combat and Recount is displayed when out of combat. Casting bars are class-colored if the target isn't an NPC, otherwise they use the player's class color.

Raid combat:


Raid ooc:


Solo:


Addon list (unused addons covered to avoid confusion):
http://img211.imageshack.us/img211/6...donlistua3.jpg

I'm not going to upload anything so don't send me 100 PM's saying "plssss upload UI!!!!" please. If you want to know how I did something feel free to ask and I'll respond when I have time but I'm not uploading, sorry.
 
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Old 06/13/08, 1:59 PM   #349
Teohetimokan
Von Kaiser
 
Blood Elf Death Knight
 
Ysondre (EU)
DukeUI 8.1

http://dukeath.free.fr/DukeUI81.jpg

Duke's ShadowUI 2.3 raid screen

http://dukeath.free.fr/DukeSui23R.jpg

Addons

http://dukeath.free.fr/addons.jpg
 
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Old 06/14/08, 4:49 PM   #350
Duncan
Piston Honda
 
Human Paladin
 
Das Syndikat (EU)
Here's my "NotSoWidescreen" UI (1280x960)

I tried to keep it simple without losing information, it's main focus lies on PvP, but works well even for 40 people raids.

OOC


IC


Addons

I'll add an group shot as soon as i can. It goes beyond the player frame (square layout).

Normally, actionbars are hidden and castbars positioned there, the shot shows the default layout that i use on twinks (Yeah, i'm to old to remember keybindings for more than my main! )

Last edited by Duncan : 06/14/08 at 4:55 PM.
 
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