Not releasing this one publically. Addons are same as Sympa UIv4 only switched to pitbull over AGuf for Dog Tags. Fonts used are Helvetica in two different weights for Pitbull and chat/recount. Submitting as a video so folks can actually see the function of the UI.
The added screen real esteate from my Matrox TripleHead2Go setup leaves plenty of room for all sorts of information. I'm not sure I'm making the best use of it at the moment, but it has served me well so far.
This is a work in progress, but the mod list is pretty standard. Pitbull and Bartender for unit frames and bars. Elkano's buff bars with a custom group for self buffs under my unit frame. Standard mods like Prat, Grid, Omen, and Recount are all present. The giant map on the right monitor is Carbonite which is extremely useful for questing but goes unused in raids.
I never see any other 3-monitor UIs. I'd love to see how other people take advantage of all the extra space.
This is my resto UI focusing on simplicity, good overview of relevant information while raiding, and letting you see and not
stand in that bloody fire on the floor . I love keybindings and bind just about anything I can. Thus there isn´t much I need
to keep visible. A couple o buttons for a shiny look and then good CD display management.
Out of combat:
Being fairly newly made I don´t have a set of raid screenies but you all know what DBM and Quarts looks like, AV is
enoughe to show the major design choises. The frames are Pitbull based. (Yes, I know grid is a fantastic mod but I
just don´t like the layout of it. I use pitbull.)
I run lifebloom bars as a green progressing bar to manage my stacks. (this is one of my main reasons I prefer pitbull,
I really like having a bar for LB instead of a color shifting dot) and Im allowing Rejuv, Regrowth and Abolish Poison to
show next to everyones frame. Both to monitor time on them and to see who´s swiftmendable.
Barmod is Bartender and theres a lot of invisible buttons with keybindings. stuff like cooldowns I need visible
are handled with power auras. (the green leaf for example shows in raids whenever Wild Growth is off CD.
Now theres a lot of configuring behind this so if you have genuine interest in trying something like this UI on I can make a
downloadable compilation. All in all it uses about 30 MiB running solo and about 40 MiB in raids.
Aye, fine details is all personal taste. I like having my Minimap centered and I like having something graphical to spice it up with. the overlaping is an eepanels thingy. Might not show properly on a smaller image but its a layer work where theres a 100% opacity panel woth low strata and then a 30% opacity panel with the exact same look but high strata. It gives a sense of transparency to the the unitframes, making me feel less like he raid frames clutter my screen. I chose not to place them in a simple block formation for that very same reason. But like I said, just a personal preferance. Also its very rarely that the panels cover anything of my toon. I just zoomed in a bit when I took the screenie.
Name is blotted out cause I used the pic I posted in a thread on EU forums. (Im a bit more carefull there since I´m one of those druids fed up with the default models and use some skin recoloring patches, that blizzard can be a bit cranky about.)
Well, looks clean and functional. I do prefer a bit more flashy though. I also try to avoid colorclutter where I can help it. Does all those things you have on your bars have cooldowns? And if they don´t, do they need to be visible? Also glossy button sweetness is really sweet. Button facade would let you style both bars and buffs.