This Is My Resto Druids UI (This Is About A Week Old) Unit Frames are not appearing, because of the transition between TotC Bosses. Basically, I aimed for aesthetics whilst conserving screen estate (And Also Memory Usage 10megs Tops) (Playing On a Widescreen 1366 - 768)
Addon Control Panel
Basic Chat Mods
Button Facade (Apathy)
Grid (Including - Indicator Text 3, Status Hots, Status Lifebloom, Raid Status Icon)
Leatrix (Latency Fix, GFX)
Skada (Healing, Deaths, Damage)
Haylie you said you ninja'd Ryas UI, you took the layout right. you didnt download it on any site.
because I have been looking for that design for a long time, and never found someone wit it.
now do you know anywhere you can download it or maybe upload it? (:
If you do any of those things then thanks a lot : D
Please forget what I just wrote, really long time since i read the first post and forgot that you werent allowed to request uploads via the thread. If someone could delete my post it would be awesome (:
-Too many things to list really. Also still working on a few more. Super useful if you make custom .tga templates for it. The whole class cooldowns below the Ice Hud are bordered using Power Auras. Also, the PvP and timers to the right are also Power Auras. It swaps to a PvE indicator when switching specs. The timers are for flasks(Alch profession) and poisons.
Satrina's Buff Frames
-Buff frames and icons.
-Arranging and hiding spell keybinds.
Button Facade: Pixel Skin
-A nice skin that fits the Skinner border.
-Simple chat mod.
-For finding those elusive Rare spawns.
-For mah deeps.
-Simple threat meter.
-For seeing loot.
-To keep track of who's Tricking who.
-For keeping things aligned.
-Amazing cooldown timer.
-Simple minimap mod.
-Terrific bag mod.
-Casting bar mod.
Planet Estyle font
-The font I used for pretty much everything.
Much credit goes out to Cady's previous post. I fell in love with her unit frame layout. Tweaked a bit to suit Rogue playstyle and make it more modular. There are a lot of fun effects that you're not seeing as most of them are for PvE(Tricks of the trade and the like), but for the most part the UI is as you see it.
My main goal in this UI was to build it as monochrome as possible. I've only colored colored the important stuff, such as OmniCC and buff/debuff timers. That way I can emphasise them without resorting to flashy and/or obnoxious colors. Mainly looking for some constructive criticism.
ButtonFacade (Phish 2 is the facade itself)
Chocolate Bar (+various plugins)
A few others that aren't important or I can't remember as I'm at work.
CC is very welcome, as I'm always tinkering and suggested directions in which to tinker are good. I kind of want to sort the colours out, as it looks a bit like a fight at the Early Learning Centre, but colour gives me a lot of info quickly so I'm torn.